Show and update sequential print clearance contours while manipulating the scene using Move/Rotate/Scale gizmos
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4 changed files with 38 additions and 30 deletions
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@ -4397,7 +4397,6 @@ void Plater::priv::on_update_geometry(Vec3dsEvent<2>&)
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void Plater::priv::on_3dcanvas_mouse_dragging_started(SimpleEvent&)
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{
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view3D->get_canvas3d()->reset_sequential_print_clearance();
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}
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// Update the scene from the background processing,
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