Show and update sequential print clearance contours while manipulating the scene using Move/Rotate/Scale gizmos

This commit is contained in:
enricoturri1966 2023-03-15 09:44:19 +01:00
parent 3eed2e8a94
commit 2dfeaf0fbc
4 changed files with 38 additions and 30 deletions

View file

@ -4397,7 +4397,6 @@ void Plater::priv::on_update_geometry(Vec3dsEvent<2>&)
void Plater::priv::on_3dcanvas_mouse_dragging_started(SimpleEvent&)
{
view3D->get_canvas3d()->reset_sequential_print_clearance();
}
// Update the scene from the background processing,