#7522 - Fixed toolpaths height calculation for ironing extrusion role

This commit is contained in:
enricoturri1966 2021-12-20 11:17:44 +01:00
parent 293715a6de
commit 2f63805857

View File

@ -78,6 +78,11 @@ static float round_to_nearest_percent(float value)
return std::round(value * 100.f) * 0.01f; return std::round(value * 100.f) * 0.01f;
} }
static float round_to_nearest_perthousand(float value)
{
return std::round(value * 1000.f) * 0.001f;
}
void GCodeViewer::VBuffer::reset() void GCodeViewer::VBuffer::reset()
{ {
// release gpu memory // release gpu memory
@ -138,7 +143,7 @@ bool GCodeViewer::Path::matches(const GCodeProcessorResult::MoveVertex& move) co
// use rounding to reduce the number of generated paths // use rounding to reduce the number of generated paths
return type == move.type && extruder_id == move.extruder_id && cp_color_id == move.cp_color_id && role == move.extrusion_role && return type == move.type && extruder_id == move.extruder_id && cp_color_id == move.cp_color_id && role == move.extrusion_role &&
move.position.z() <= sub_paths.front().first.position.z() && feedrate == move.feedrate && fan_speed == move.fan_speed && move.position.z() <= sub_paths.front().first.position.z() && feedrate == move.feedrate && fan_speed == move.fan_speed &&
height == round_to_nearest_percent(move.height) && width == round_to_nearest_percent(move.width) && height == round_to_nearest_perthousand(move.height) && width == round_to_nearest_percent(move.width) &&
matches_percent(volumetric_rate, move.volumetric_rate(), 0.05f); matches_percent(volumetric_rate, move.volumetric_rate(), 0.05f);
} }
case EMoveType::Travel: { case EMoveType::Travel: {
@ -171,7 +176,7 @@ void GCodeViewer::TBuffer::add_path(const GCodeProcessorResult::MoveVertex& move
Path::Endpoint endpoint = { b_id, i_id, s_id, move.position }; Path::Endpoint endpoint = { b_id, i_id, s_id, move.position };
// use rounding to reduce the number of generated paths // use rounding to reduce the number of generated paths
paths.push_back({ move.type, move.extrusion_role, move.delta_extruder, paths.push_back({ move.type, move.extrusion_role, move.delta_extruder,
round_to_nearest_percent(move.height), round_to_nearest_percent(move.width), round_to_nearest_perthousand(move.height), round_to_nearest_percent(move.width),
move.feedrate, move.fan_speed, move.temperature, move.feedrate, move.fan_speed, move.temperature,
move.volumetric_rate(), move.extruder_id, move.cp_color_id, { { endpoint, endpoint } } }); move.volumetric_rate(), move.extruder_id, move.cp_color_id, { { endpoint, endpoint } } });
} }
@ -746,7 +751,7 @@ void GCodeViewer::refresh(const GCodeProcessorResult& gcode_result, const std::v
{ {
case EMoveType::Extrude: case EMoveType::Extrude:
{ {
m_extrusions.ranges.height.update_from(round_to_nearest_percent(curr.height)); m_extrusions.ranges.height.update_from(round_to_nearest_perthousand(curr.height));
m_extrusions.ranges.width.update_from(round_to_nearest_percent(curr.width)); m_extrusions.ranges.width.update_from(round_to_nearest_percent(curr.width));
m_extrusions.ranges.fan_speed.update_from(curr.fan_speed); m_extrusions.ranges.fan_speed.update_from(curr.fan_speed);
m_extrusions.ranges.temperature.update_from(curr.temperature); m_extrusions.ranges.temperature.update_from(curr.temperature);