#7522 - Fixed toolpaths height calculation for ironing extrusion role
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293715a6de
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2f63805857
@ -78,6 +78,11 @@ static float round_to_nearest_percent(float value)
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return std::round(value * 100.f) * 0.01f;
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return std::round(value * 100.f) * 0.01f;
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}
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}
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static float round_to_nearest_perthousand(float value)
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{
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return std::round(value * 1000.f) * 0.001f;
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}
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void GCodeViewer::VBuffer::reset()
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void GCodeViewer::VBuffer::reset()
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{
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{
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// release gpu memory
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// release gpu memory
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@ -138,7 +143,7 @@ bool GCodeViewer::Path::matches(const GCodeProcessorResult::MoveVertex& move) co
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// use rounding to reduce the number of generated paths
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// use rounding to reduce the number of generated paths
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return type == move.type && extruder_id == move.extruder_id && cp_color_id == move.cp_color_id && role == move.extrusion_role &&
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return type == move.type && extruder_id == move.extruder_id && cp_color_id == move.cp_color_id && role == move.extrusion_role &&
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move.position.z() <= sub_paths.front().first.position.z() && feedrate == move.feedrate && fan_speed == move.fan_speed &&
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move.position.z() <= sub_paths.front().first.position.z() && feedrate == move.feedrate && fan_speed == move.fan_speed &&
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height == round_to_nearest_percent(move.height) && width == round_to_nearest_percent(move.width) &&
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height == round_to_nearest_perthousand(move.height) && width == round_to_nearest_percent(move.width) &&
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matches_percent(volumetric_rate, move.volumetric_rate(), 0.05f);
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matches_percent(volumetric_rate, move.volumetric_rate(), 0.05f);
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}
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}
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case EMoveType::Travel: {
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case EMoveType::Travel: {
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@ -171,7 +176,7 @@ void GCodeViewer::TBuffer::add_path(const GCodeProcessorResult::MoveVertex& move
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Path::Endpoint endpoint = { b_id, i_id, s_id, move.position };
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Path::Endpoint endpoint = { b_id, i_id, s_id, move.position };
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// use rounding to reduce the number of generated paths
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// use rounding to reduce the number of generated paths
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paths.push_back({ move.type, move.extrusion_role, move.delta_extruder,
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paths.push_back({ move.type, move.extrusion_role, move.delta_extruder,
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round_to_nearest_percent(move.height), round_to_nearest_percent(move.width),
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round_to_nearest_perthousand(move.height), round_to_nearest_percent(move.width),
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move.feedrate, move.fan_speed, move.temperature,
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move.feedrate, move.fan_speed, move.temperature,
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move.volumetric_rate(), move.extruder_id, move.cp_color_id, { { endpoint, endpoint } } });
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move.volumetric_rate(), move.extruder_id, move.cp_color_id, { { endpoint, endpoint } } });
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}
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}
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@ -746,7 +751,7 @@ void GCodeViewer::refresh(const GCodeProcessorResult& gcode_result, const std::v
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{
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{
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case EMoveType::Extrude:
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case EMoveType::Extrude:
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{
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{
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m_extrusions.ranges.height.update_from(round_to_nearest_percent(curr.height));
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m_extrusions.ranges.height.update_from(round_to_nearest_perthousand(curr.height));
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m_extrusions.ranges.width.update_from(round_to_nearest_percent(curr.width));
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m_extrusions.ranges.width.update_from(round_to_nearest_percent(curr.width));
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m_extrusions.ranges.fan_speed.update_from(curr.fan_speed);
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m_extrusions.ranges.fan_speed.update_from(curr.fan_speed);
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m_extrusions.ranges.temperature.update_from(curr.temperature);
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m_extrusions.ranges.temperature.update_from(curr.temperature);
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