Tech ENABLE_TRANSFORMATIONS_BY_MATRICES - Reworked method void Selection::translate(const Vec3d& displacement, ECoordinatesType type) to use matrix multiplication

Fixed conflicts during rebase with master
This commit is contained in:
enricoturri1966 2022-05-02 12:21:48 +02:00
parent 7e72963293
commit 2f6f73e10f
5 changed files with 86 additions and 9 deletions

View file

@ -432,8 +432,9 @@ public:
const Geometry::Transformation& get_instance_transformation() const { return m_instance_transformation; }
void set_instance_transformation(const Geometry::Transformation& transformation) { m_instance_transformation = transformation; set_bounding_boxes_as_dirty(); }
#if ENABLE_TRANSFORMATIONS_BY_MATRICES
void set_instance_transformation(const Transform3d& transform) { m_instance_transformation.set_matrix(transform); set_bounding_boxes_as_dirty(); }
Vec3d get_instance_offset() const { return m_instance_transformation.get_offset(); }
#else
const Vec3d& get_instance_offset() const { return m_instance_transformation.get_offset(); }
@ -471,8 +472,9 @@ public:
const Geometry::Transformation& get_volume_transformation() const { return m_volume_transformation; }
void set_volume_transformation(const Geometry::Transformation& transformation) { m_volume_transformation = transformation; set_bounding_boxes_as_dirty(); }
#if ENABLE_TRANSFORMATIONS_BY_MATRICES
void set_volume_transformation(const Transform3d& transform) { m_volume_transformation.set_matrix(transform); set_bounding_boxes_as_dirty(); }
Vec3d get_volume_offset() const { return m_volume_transformation.get_offset(); }
#else
const Vec3d& get_volume_offset() const { return m_volume_transformation.get_offset(); }