From 2fe26bfac7c5cb1d0cf0e9aa0cf27de6be852dc8 Mon Sep 17 00:00:00 2001 From: Lukas Matena Date: Fri, 3 Aug 2018 15:36:47 +0200 Subject: [PATCH] Changed color of preliminary wipe tower block --- xs/src/slic3r/GUI/3DScene.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/xs/src/slic3r/GUI/3DScene.cpp b/xs/src/slic3r/GUI/3DScene.cpp index ed66dad62..33b3768ed 100644 --- a/xs/src/slic3r/GUI/3DScene.cpp +++ b/xs/src/slic3r/GUI/3DScene.cpp @@ -658,8 +658,8 @@ int GLVolumeCollection::load_wipe_tower_preview( // In case we don't know precise dimensions of the wipe tower yet, we'll draw the box with different color with one side jagged: if (size_unknown) { - color[0] = 1.f; - color[1] = 0.f; + color[0] = 0.9f; + color[1] = 0.6f; depth = std::max(depth, 10.f); // Too narrow tower would interfere with the teeth. The estimate is not precise anyway. float min_width = 30.f;