ENABLE_TEXTURES_MAXSIZE_DEPENDENT_ON_OPENGL_VERSION set as default

This commit is contained in:
Enrico Turri 2019-06-24 09:27:19 +02:00
parent 96276394d1
commit 301eda7369
6 changed files with 0 additions and 138 deletions

View File

@ -49,7 +49,4 @@
// Enable saving textures on GPU in compressed format
#define ENABLE_COMPRESSED_TEXTURES 1
// Enable texture max size to be dependent on detected OpenGL version
#define ENABLE_TEXTURES_MAXSIZE_DEPENDENT_ON_OPENGL_VERSION 1
#endif // _technologies_h_

View File

@ -546,7 +546,6 @@ void Bed3D::render_prusa(const std::string &key, bool bottom) const
std::string model_path = resources_dir() + "/models/" + key;
#if ENABLE_TEXTURES_MAXSIZE_DEPENDENT_ON_OPENGL_VERSION
#if !ENABLE_COMPRESSED_TEXTURES
// use anisotropic filter if graphic card allows
GLfloat max_anisotropy = GLCanvas3DManager::get_gl_info().get_max_anisotropy();
@ -554,21 +553,6 @@ void Bed3D::render_prusa(const std::string &key, bool bottom) const
// use higher resolution images if graphic card and opengl version allow
GLint max_tex_size = GLCanvas3DManager::get_gl_info().get_max_tex_size();
#else
#if !ENABLE_COMPRESSED_TEXTURES
// use anisotropic filter if graphic card allows
GLfloat max_anisotropy = 0.0f;
if (glewIsSupported("GL_EXT_texture_filter_anisotropic"))
glsafe(::glGetFloatv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &max_anisotropy));
#endif // !ENABLE_COMPRESSED_TEXTURES
// use higher resolution images if graphic card allows
GLint max_tex_size;
glsafe(::glGetIntegerv(GL_MAX_TEXTURE_SIZE, &max_tex_size));
// clamp or the texture generation becomes too slow
max_tex_size = std::min(max_tex_size, 8192);
#endif // ENABLE_TEXTURES_MAXSIZE_DEPENDENT_ON_OPENGL_VERSION
std::string filename = tex_path + ".svg";

View File

@ -2015,11 +2015,7 @@ bool GLBed::on_init_from_file(const std::string& filename, bool useVBOs)
std::string _3DScene::get_gl_info(bool format_as_html, bool extensions)
{
#if ENABLE_TEXTURES_MAXSIZE_DEPENDENT_ON_OPENGL_VERSION
return Slic3r::GUI::GLCanvas3DManager::get_gl_info().to_string(format_as_html, extensions);
#else
return s_canvas_mgr.get_gl_info(format_as_html, extensions);
#endif // ENABLE_TEXTURES_MAXSIZE_DEPENDENT_ON_OPENGL_VERSION
}
bool _3DScene::add_canvas(wxGLCanvas* canvas, GUI::Bed3D& bed, GUI::Camera& camera, GUI::GLToolbar& view_toolbar)

View File

@ -1756,11 +1756,9 @@ void GLCanvas3D::render()
ImGui::SameLine();
imgui.text(GLCanvas3DManager::are_compressed_textures_supported() ? "supported" : "not supported");
#endif // ENABLE_COMPRESSED_TEXTURES
#if ENABLE_TEXTURES_MAXSIZE_DEPENDENT_ON_OPENGL_VERSION
imgui.text("Max texture size: ");
ImGui::SameLine();
imgui.text(std::to_string(GLCanvas3DManager::get_gl_info().get_max_tex_size()));
#endif // ENABLE_TEXTURES_MAXSIZE_DEPENDENT_ON_OPENGL_VERSION
imgui.end();
#endif // ENABLE_RENDER_STATISTICS

View File

@ -15,17 +15,14 @@
#include <string>
#include <iostream>
#if ENABLE_TEXTURES_MAXSIZE_DEPENDENT_ON_OPENGL_VERSION
#ifdef __APPLE__
#include "../Utils/MacDarkMode.hpp"
#endif // __APPLE__
#endif // ENABLE_TEXTURES_MAXSIZE_DEPENDENT_ON_OPENGL_VERSION
namespace Slic3r {
namespace GUI {
GLCanvas3DManager::GLInfo::GLInfo()
#if ENABLE_TEXTURES_MAXSIZE_DEPENDENT_ON_OPENGL_VERSION
: m_detected(false)
, m_version("")
, m_glsl_version("")
@ -33,16 +30,9 @@ GLCanvas3DManager::GLInfo::GLInfo()
, m_renderer("")
, m_max_tex_size(0)
, m_max_anisotropy(0.0f)
#else
: version("")
, glsl_version("")
, vendor("")
, renderer("")
#endif // ENABLE_TEXTURES_MAXSIZE_DEPENDENT_ON_OPENGL_VERSION
{
}
#if ENABLE_TEXTURES_MAXSIZE_DEPENDENT_ON_OPENGL_VERSION
const std::string& GLCanvas3DManager::GLInfo::get_version() const
{
if (!m_detected)
@ -123,28 +113,7 @@ void GLCanvas3DManager::GLInfo::detect() const
m_detected = true;
}
#else
void GLCanvas3DManager::GLInfo::detect()
{
const char* data = (const char*)::glGetString(GL_VERSION);
if (data != nullptr)
version = data;
data = (const char*)::glGetString(GL_SHADING_LANGUAGE_VERSION);
if (data != nullptr)
glsl_version = data;
data = (const char*)::glGetString(GL_VENDOR);
if (data != nullptr)
vendor = data;
data = (const char*)::glGetString(GL_RENDERER);
if (data != nullptr)
renderer = data;
}
#endif // ENABLE_TEXTURES_MAXSIZE_DEPENDENT_ON_OPENGL_VERSION
#if ENABLE_TEXTURES_MAXSIZE_DEPENDENT_ON_OPENGL_VERSION
bool GLCanvas3DManager::GLInfo::is_version_greater_or_equal_to(unsigned int major, unsigned int minor) const
{
if (!m_detected)
@ -175,42 +144,11 @@ bool GLCanvas3DManager::GLInfo::is_version_greater_or_equal_to(unsigned int majo
else
return gl_minor >= minor;
}
#else
bool GLCanvas3DManager::GLInfo::is_version_greater_or_equal_to(unsigned int major, unsigned int minor) const
{
std::vector<std::string> tokens;
boost::split(tokens, version, boost::is_any_of(" "), boost::token_compress_on);
if (tokens.empty())
return false;
std::vector<std::string> numbers;
boost::split(numbers, tokens[0], boost::is_any_of("."), boost::token_compress_on);
unsigned int gl_major = 0;
unsigned int gl_minor = 0;
if (numbers.size() > 0)
gl_major = ::atoi(numbers[0].c_str());
if (numbers.size() > 1)
gl_minor = ::atoi(numbers[1].c_str());
if (gl_major < major)
return false;
else if (gl_major > major)
return true;
else
return gl_minor >= minor;
}
#endif // ENABLE_TEXTURES_MAXSIZE_DEPENDENT_ON_OPENGL_VERSION
std::string GLCanvas3DManager::GLInfo::to_string(bool format_as_html, bool extensions) const
{
#if ENABLE_TEXTURES_MAXSIZE_DEPENDENT_ON_OPENGL_VERSION
if (!m_detected)
detect();
#endif // ENABLE_TEXTURES_MAXSIZE_DEPENDENT_ON_OPENGL_VERSION
std::stringstream out;
@ -221,17 +159,10 @@ std::string GLCanvas3DManager::GLInfo::to_string(bool format_as_html, bool exten
std::string line_end = format_as_html ? "<br>" : "\n";
out << h2_start << "OpenGL installation" << h2_end << line_end;
#if ENABLE_TEXTURES_MAXSIZE_DEPENDENT_ON_OPENGL_VERSION
out << b_start << "GL version: " << b_end << (m_version.empty() ? "N/A" : m_version) << line_end;
out << b_start << "Vendor: " << b_end << (m_vendor.empty() ? "N/A" : m_vendor) << line_end;
out << b_start << "Renderer: " << b_end << (m_renderer.empty() ? "N/A" : m_renderer) << line_end;
out << b_start << "GLSL version: " << b_end << (m_glsl_version.empty() ? "N/A" : m_glsl_version) << line_end;
#else
out << b_start << "GL version: " << b_end << (version.empty() ? "N/A" : version) << line_end;
out << b_start << "Vendor: " << b_end << (vendor.empty() ? "N/A" : vendor) << line_end;
out << b_start << "Renderer: " << b_end << (renderer.empty() ? "N/A" : renderer) << line_end;
out << b_start << "GLSL version: " << b_end << (glsl_version.empty() ? "N/A" : glsl_version) << line_end;
#endif // ENABLE_TEXTURES_MAXSIZE_DEPENDENT_ON_OPENGL_VERSION
if (extensions)
{
@ -258,9 +189,7 @@ GLCanvas3DManager::EMultisampleState GLCanvas3DManager::s_multisample = GLCanvas
#if ENABLE_COMPRESSED_TEXTURES
bool GLCanvas3DManager::s_compressed_textures_supported = false;
#endif // ENABLE_COMPRESSED_TEXTURES
#if ENABLE_TEXTURES_MAXSIZE_DEPENDENT_ON_OPENGL_VERSION
GLCanvas3DManager::GLInfo GLCanvas3DManager::s_gl_info;
#endif // ENABLE_TEXTURES_MAXSIZE_DEPENDENT_ON_OPENGL_VERSION
GLCanvas3DManager::GLCanvas3DManager()
: m_context(nullptr)
@ -340,16 +269,9 @@ void GLCanvas3DManager::init_gl()
if (!m_gl_initialized)
{
glewInit();
#if !ENABLE_TEXTURES_MAXSIZE_DEPENDENT_ON_OPENGL_VERSION
m_gl_info.detect();
#endif // !ENABLE_TEXTURES_MAXSIZE_DEPENDENT_ON_OPENGL_VERSION
const AppConfig* config = GUI::get_app_config();
m_use_legacy_opengl = (config == nullptr) || (config->get("use_legacy_opengl") == "1");
#if ENABLE_TEXTURES_MAXSIZE_DEPENDENT_ON_OPENGL_VERSION
m_use_VBOs = !m_use_legacy_opengl && s_gl_info.is_version_greater_or_equal_to(2, 0);
#else
m_use_VBOs = !m_use_legacy_opengl && m_gl_info.is_version_greater_or_equal_to(2, 0);
#endif // ENABLE_TEXTURES_MAXSIZE_DEPENDENT_ON_OPENGL_VERSION
m_gl_initialized = true;
#if ENABLE_COMPRESSED_TEXTURES
if (GLEW_EXT_texture_compression_s3tc)
@ -360,13 +282,6 @@ void GLCanvas3DManager::init_gl()
}
}
#if !ENABLE_TEXTURES_MAXSIZE_DEPENDENT_ON_OPENGL_VERSION
std::string GLCanvas3DManager::get_gl_info(bool format_as_html, bool extensions) const
{
return m_gl_info.to_string(format_as_html, extensions);
}
#endif // !ENABLE_TEXTURES_MAXSIZE_DEPENDENT_ON_OPENGL_VERSION
bool GLCanvas3DManager::init(wxGLCanvas* canvas)
{
CanvasesMap::const_iterator it = do_get_canvas(canvas);

View File

@ -29,7 +29,6 @@ struct Camera;
class GLCanvas3DManager
{
#if ENABLE_TEXTURES_MAXSIZE_DEPENDENT_ON_OPENGL_VERSION
public:
class GLInfo
{
@ -61,26 +60,8 @@ public:
private:
void detect() const;
};
#else
struct GLInfo
{
std::string version;
std::string glsl_version;
std::string vendor;
std::string renderer;
GLInfo();
void detect();
bool is_version_greater_or_equal_to(unsigned int major, unsigned int minor) const;
std::string to_string(bool format_as_html, bool extensions) const;
};
#endif // ENABLE_TEXTURES_MAXSIZE_DEPENDENT_ON_OPENGL_VERSION
#if ENABLE_TEXTURES_MAXSIZE_DEPENDENT_ON_OPENGL_VERSION
private:
#endif // ENABLE_TEXTURES_MAXSIZE_DEPENDENT_ON_OPENGL_VERSION
enum EMultisampleState : unsigned char
{
MS_Unknown,
@ -92,11 +73,7 @@ private:
CanvasesMap m_canvases;
wxGLContext* m_context;
#if ENABLE_TEXTURES_MAXSIZE_DEPENDENT_ON_OPENGL_VERSION
static GLInfo s_gl_info;
#else
GLInfo m_gl_info;
#endif // ENABLE_TEXTURES_MAXSIZE_DEPENDENT_ON_OPENGL_VERSION
bool m_gl_initialized;
bool m_use_legacy_opengl;
bool m_use_VBOs;
@ -116,9 +93,6 @@ public:
unsigned int count() const;
void init_gl();
#if !ENABLE_TEXTURES_MAXSIZE_DEPENDENT_ON_OPENGL_VERSION
std::string get_gl_info(bool format_as_html, bool extensions) const;
#endif // !ENABLE_TEXTURES_MAXSIZE_DEPENDENT_ON_OPENGL_VERSION
bool init(wxGLCanvas* canvas);
@ -131,9 +105,7 @@ public:
static wxGLCanvas* create_wxglcanvas(wxWindow *parent);
#if ENABLE_TEXTURES_MAXSIZE_DEPENDENT_ON_OPENGL_VERSION
static const GLInfo& get_gl_info() { return s_gl_info; }
#endif // ENABLE_TEXTURES_MAXSIZE_DEPENDENT_ON_OPENGL_VERSION
private:
CanvasesMap::iterator do_get_canvas(wxGLCanvas* canvas);