Merge remote-tracking branch 'remotes/origin/tm_autoplacement'

This commit is contained in:
bubnikv 2019-01-26 13:32:47 +01:00
commit 302a51f6cb
17 changed files with 912 additions and 172 deletions

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@ -70,7 +70,10 @@ if(TBB_FOUND)
# The Intel TBB library will use the std::exception_ptr feature of C++11.
target_compile_definitions(libnest2d INTERFACE -DTBB_USE_CAPTURED_EXCEPTION=0)
target_link_libraries(libnest2d INTERFACE tbb)
find_package(Threads REQUIRED)
target_link_libraries(libnest2d INTERFACE ${TBB_LIBRARIES} ${CMAKE_DL_LIBS}
Threads::Threads
)
else()
find_package(OpenMP QUIET)
@ -88,7 +91,7 @@ endif()
add_subdirectory(${SRC_DIR}/libnest2d/backends/${LIBNEST2D_GEOMETRIES})
add_subdirectory(${SRC_DIR}/libnest2d/optimizers/${LIBNEST2D_OPTIMIZER})
#target_sources(libnest2d INTERFACE ${LIBNEST2D_SRCFILES})
target_sources(libnest2d INTERFACE ${LIBNEST2D_SRCFILES})
target_include_directories(libnest2d INTERFACE ${SRC_DIR})
if(NOT LIBNEST2D_HEADER_ONLY)

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@ -62,9 +62,9 @@ if(NOT Boost_INCLUDE_DIRS_FOUND)
endif()
target_include_directories(ClipperBackend INTERFACE ${Boost_INCLUDE_DIRS} )
#target_sources(ClipperBackend INTERFACE
# ${CMAKE_CURRENT_SOURCE_DIR}/geometries.hpp
# ${SRC_DIR}/libnest2d/utils/boost_alg.hpp )
target_sources(ClipperBackend INTERFACE
${CMAKE_CURRENT_SOURCE_DIR}/geometries.hpp
${SRC_DIR}/libnest2d/utils/boost_alg.hpp )
target_compile_definitions(ClipperBackend INTERFACE LIBNEST2D_BACKEND_CLIPPER)

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@ -113,6 +113,7 @@ template<> struct CountourType<PolygonImpl> {
template<> struct ShapeTag<PolygonImpl> { using Type = PolygonTag; };
template<> struct ShapeTag<PathImpl> { using Type = PathTag; };
template<> struct ShapeTag<PointImpl> { using Type = PointTag; };
template<> struct ShapeTag<TMultiShape<PolygonImpl>> {
using Type = MultiPolygonTag;

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@ -69,12 +69,14 @@ struct PointPair {
RawPoint p2;
};
struct PointTag {};
struct PolygonTag {};
struct PathTag {};
struct MultiPolygonTag {};
struct BoxTag {};
struct CircleTag {};
/// Meta-functions to derive the tags
template<class Shape> struct ShapeTag { using Type = typename Shape::Tag; };
template<class S> using Tag = typename ShapeTag<remove_cvref_t<S>>::Type;
@ -131,7 +133,7 @@ public:
_Circle(const RawPoint& center, double r): center_(center), radius_(r) {}
inline const RawPoint& center() const BP2D_NOEXCEPT { return center_; }
inline const void center(const RawPoint& c) { center_ = c; }
inline void center(const RawPoint& c) { center_ = c; }
inline double radius() const BP2D_NOEXCEPT { return radius_; }
inline void radius(double r) { radius_ = r; }
@ -518,21 +520,19 @@ inline bool intersects(const RawShape& /*sh*/, const RawShape& /*sh*/)
return false;
}
template<class RawShape>
inline bool isInside(const TPoint<RawShape>& /*point*/,
const RawShape& /*shape*/)
{
static_assert(always_false<RawShape>::value,
"shapelike::isInside(point, shape) unimplemented!");
template<class TGuest, class THost>
inline bool isInside(const TGuest&, const THost&,
const PointTag&, const PolygonTag&) {
static_assert(always_false<THost>::value,
"shapelike::isInside(point, path) unimplemented!");
return false;
}
template<class RawShape>
inline bool isInside(const RawShape& /*shape*/,
const RawShape& /*shape*/)
{
static_assert(always_false<RawShape>::value,
"shapelike::isInside(shape, shape) unimplemented!");
template<class TGuest, class THost>
inline bool isInside(const TGuest&, const THost&,
const PolygonTag&, const PolygonTag&) {
static_assert(always_false<THost>::value,
"shapelike::isInside(shape, shape) unimplemented!");
return false;
}
@ -651,7 +651,7 @@ template<class RawPath> inline bool isConvex(const RawPath& sh, const PathTag&)
template<class RawShape>
inline typename TContour<RawShape>::iterator
begin(RawShape& sh, const PolygonTag& t)
begin(RawShape& sh, const PolygonTag&)
{
return begin(contour(sh), PathTag());
}
@ -818,16 +818,16 @@ inline auto convexHull(const RawShape& sh)
return convexHull(sh, Tag<RawShape>());
}
template<class RawShape>
inline bool isInside(const TPoint<RawShape>& point,
const _Circle<TPoint<RawShape>>& circ)
template<class TP, class TC>
inline bool isInside(const TP& point, const TC& circ,
const PointTag&, const CircleTag&)
{
return pointlike::distance(point, circ.center()) < circ.radius();
}
template<class RawShape>
inline bool isInside(const TPoint<RawShape>& point,
const _Box<TPoint<RawShape>>& box)
template<class TP, class TB>
inline bool isInside(const TP& point, const TB& box,
const PointTag&, const BoxTag&)
{
auto px = getX(point);
auto py = getY(point);
@ -839,27 +839,27 @@ inline bool isInside(const TPoint<RawShape>& point,
return px > minx && px < maxx && py > miny && py < maxy;
}
template<class RawShape>
inline bool isInside(const RawShape& sh,
const _Circle<TPoint<RawShape>>& circ)
template<class RawShape, class TC>
inline bool isInside(const RawShape& sh, const TC& circ,
const PolygonTag&, const CircleTag&)
{
return std::all_of(cbegin(sh), cend(sh),
[&circ](const TPoint<RawShape>& p){
return isInside<RawShape>(p, circ);
return std::all_of(cbegin(sh), cend(sh), [&circ](const TPoint<RawShape>& p)
{
return isInside(p, circ, PointTag(), CircleTag());
});
}
template<class RawShape>
inline bool isInside(const _Box<TPoint<RawShape>>& box,
const _Circle<TPoint<RawShape>>& circ)
template<class TB, class TC>
inline bool isInside(const TB& box, const TC& circ,
const BoxTag&, const CircleTag&)
{
return isInside<RawShape>(box.minCorner(), circ) &&
isInside<RawShape>(box.maxCorner(), circ);
return isInside(box.minCorner(), circ, BoxTag(), CircleTag()) &&
isInside(box.maxCorner(), circ, BoxTag(), CircleTag());
}
template<class RawShape>
inline bool isInside(const _Box<TPoint<RawShape>>& ibb,
const _Box<TPoint<RawShape>>& box)
template<class TBGuest, class TBHost>
inline bool isInside(const TBGuest& ibb, const TBHost& box,
const BoxTag&, const BoxTag&)
{
auto iminX = getX(ibb.minCorner());
auto imaxX = getX(ibb.maxCorner());
@ -874,6 +874,18 @@ inline bool isInside(const _Box<TPoint<RawShape>>& ibb,
return iminX > minX && imaxX < maxX && iminY > minY && imaxY < maxY;
}
template<class RawShape, class TB>
inline bool isInside(const RawShape& poly, const TB& box,
const PolygonTag&, const BoxTag&)
{
return isInside(boundingBox(poly), box, BoxTag(), BoxTag());
}
template<class TGuest, class THost>
inline bool isInside(const TGuest& guest, const THost& host) {
return isInside(guest, host, Tag<TGuest>(), Tag<THost>());
}
template<class RawShape> // Potential O(1) implementation may exist
inline TPoint<RawShape>& vertex(RawShape& sh, unsigned long idx,
const PolygonTag&)

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@ -251,6 +251,460 @@ inline NfpResult<RawShape> nfpConvexOnly(const RawShape& sh,
return {rsh, top_nfp};
}
template<class RawShape>
NfpResult<RawShape> nfpSimpleSimple(const RawShape& cstationary,
const RawShape& cother)
{
// Algorithms are from the original algorithm proposed in paper:
// https://eprints.soton.ac.uk/36850/1/CORMSIS-05-05.pdf
// /////////////////////////////////////////////////////////////////////////
// Algorithm 1: Obtaining the minkowski sum
// /////////////////////////////////////////////////////////////////////////
// I guess this is not a full minkowski sum of the two input polygons by
// definition. This yields a subset that is compatible with the next 2
// algorithms.
using Result = NfpResult<RawShape>;
using Vertex = TPoint<RawShape>;
using Coord = TCoord<Vertex>;
using Edge = _Segment<Vertex>;
namespace sl = shapelike;
using std::signbit;
using std::sort;
using std::vector;
using std::ref;
using std::reference_wrapper;
// TODO The original algorithms expects the stationary polygon in
// counter clockwise and the orbiter in clockwise order.
// So for preventing any further complication, I will make the input
// the way it should be, than make my way around the orientations.
// Reverse the stationary contour to counter clockwise
auto stcont = sl::contour(cstationary);
{
std::reverse(sl::begin(stcont), sl::end(stcont));
stcont.pop_back();
auto it = std::min_element(sl::begin(stcont), sl::end(stcont),
[](const Vertex& v1, const Vertex& v2) {
return getY(v1) < getY(v2);
});
std::rotate(sl::begin(stcont), it, sl::end(stcont));
sl::addVertex(stcont, sl::front(stcont));
}
RawShape stationary;
sl::contour(stationary) = stcont;
// Reverse the orbiter contour to counter clockwise
auto orbcont = sl::contour(cother);
{
std::reverse(orbcont.begin(), orbcont.end());
// Step 1: Make the orbiter reverse oriented
orbcont.pop_back();
auto it = std::min_element(orbcont.begin(), orbcont.end(),
[](const Vertex& v1, const Vertex& v2) {
return getY(v1) < getY(v2);
});
std::rotate(orbcont.begin(), it, orbcont.end());
orbcont.emplace_back(orbcont.front());
for(auto &v : orbcont) v = -v;
}
// Copy the orbiter (contour only), we will have to work on it
RawShape orbiter;
sl::contour(orbiter) = orbcont;
// An edge with additional data for marking it
struct MarkedEdge {
Edge e; Radians turn_angle = 0; bool is_turning_point = false;
MarkedEdge() = default;
MarkedEdge(const Edge& ed, Radians ta, bool tp):
e(ed), turn_angle(ta), is_turning_point(tp) {}
// debug
std::string label;
};
// Container for marked edges
using EdgeList = vector<MarkedEdge>;
EdgeList A, B;
// This is how an edge list is created from the polygons
auto fillEdgeList = [](EdgeList& L, const RawShape& ppoly, int dir) {
auto& poly = sl::contour(ppoly);
L.reserve(sl::contourVertexCount(poly));
if(dir > 0) {
auto it = poly.begin();
auto nextit = std::next(it);
double turn_angle = 0;
bool is_turn_point = false;
while(nextit != poly.end()) {
L.emplace_back(Edge(*it, *nextit), turn_angle, is_turn_point);
it++; nextit++;
}
} else {
auto it = sl::rbegin(poly);
auto nextit = std::next(it);
double turn_angle = 0;
bool is_turn_point = false;
while(nextit != sl::rend(poly)) {
L.emplace_back(Edge(*it, *nextit), turn_angle, is_turn_point);
it++; nextit++;
}
}
auto getTurnAngle = [](const Edge& e1, const Edge& e2) {
auto phi = e1.angleToXaxis();
auto phi_prev = e2.angleToXaxis();
auto turn_angle = phi-phi_prev;
if(turn_angle > Pi) turn_angle -= TwoPi;
if(turn_angle < -Pi) turn_angle += TwoPi;
return turn_angle;
};
auto eit = L.begin();
auto enext = std::next(eit);
eit->turn_angle = getTurnAngle(L.front().e, L.back().e);
while(enext != L.end()) {
enext->turn_angle = getTurnAngle( enext->e, eit->e);
eit->is_turning_point =
signbit(enext->turn_angle) != signbit(eit->turn_angle);
++eit; ++enext;
}
L.back().is_turning_point = signbit(L.back().turn_angle) !=
signbit(L.front().turn_angle);
};
// Step 2: Fill the edgelists
fillEdgeList(A, stationary, 1);
fillEdgeList(B, orbiter, 1);
int i = 1;
for(MarkedEdge& me : A) {
std::cout << "a" << i << ":\n\t"
<< getX(me.e.first()) << " " << getY(me.e.first()) << "\n\t"
<< getX(me.e.second()) << " " << getY(me.e.second()) << "\n\t"
<< "Turning point: " << (me.is_turning_point ? "yes" : "no")
<< std::endl;
me.label = "a"; me.label += std::to_string(i);
i++;
}
i = 1;
for(MarkedEdge& me : B) {
std::cout << "b" << i << ":\n\t"
<< getX(me.e.first()) << " " << getY(me.e.first()) << "\n\t"
<< getX(me.e.second()) << " " << getY(me.e.second()) << "\n\t"
<< "Turning point: " << (me.is_turning_point ? "yes" : "no")
<< std::endl;
me.label = "b"; me.label += std::to_string(i);
i++;
}
// A reference to a marked edge that also knows its container
struct MarkedEdgeRef {
reference_wrapper<MarkedEdge> eref;
reference_wrapper<vector<MarkedEdgeRef>> container;
Coord dir = 1; // Direction modifier
inline Radians angleX() const { return eref.get().e.angleToXaxis(); }
inline const Edge& edge() const { return eref.get().e; }
inline Edge& edge() { return eref.get().e; }
inline bool isTurningPoint() const {
return eref.get().is_turning_point;
}
inline bool isFrom(const vector<MarkedEdgeRef>& cont ) {
return &(container.get()) == &cont;
}
inline bool eq(const MarkedEdgeRef& mr) {
return &(eref.get()) == &(mr.eref.get());
}
MarkedEdgeRef(reference_wrapper<MarkedEdge> er,
reference_wrapper<vector<MarkedEdgeRef>> ec):
eref(er), container(ec), dir(1) {}
MarkedEdgeRef(reference_wrapper<MarkedEdge> er,
reference_wrapper<vector<MarkedEdgeRef>> ec,
Coord d):
eref(er), container(ec), dir(d) {}
};
using EdgeRefList = vector<MarkedEdgeRef>;
// Comparing two marked edges
auto sortfn = [](const MarkedEdgeRef& e1, const MarkedEdgeRef& e2) {
return e1.angleX() < e2.angleX();
};
EdgeRefList Aref, Bref; // We create containers for the references
Aref.reserve(A.size()); Bref.reserve(B.size());
// Fill reference container for the stationary polygon
std::for_each(A.begin(), A.end(), [&Aref](MarkedEdge& me) {
Aref.emplace_back( ref(me), ref(Aref) );
});
// Fill reference container for the orbiting polygon
std::for_each(B.begin(), B.end(), [&Bref](MarkedEdge& me) {
Bref.emplace_back( ref(me), ref(Bref) );
});
auto mink = [sortfn] // the Mink(Q, R, direction) sub-procedure
(const EdgeRefList& Q, const EdgeRefList& R, bool positive)
{
// Step 1 "merge sort_list(Q) and sort_list(R) to form merge_list(Q,R)"
// Sort the containers of edge references and merge them.
// Q could be sorted only once and be reused here but we would still
// need to merge it with sorted(R).
EdgeRefList merged;
EdgeRefList S, seq;
merged.reserve(Q.size() + R.size());
merged.insert(merged.end(), R.begin(), R.end());
std::stable_sort(merged.begin(), merged.end(), sortfn);
merged.insert(merged.end(), Q.begin(), Q.end());
std::stable_sort(merged.begin(), merged.end(), sortfn);
// Step 2 "set i = 1, k = 1, direction = 1, s1 = q1"
// we don't use i, instead, q is an iterator into Q. k would be an index
// into the merged sequence but we use "it" as an iterator for that
// here we obtain references for the containers for later comparisons
const auto& Rcont = R.begin()->container.get();
const auto& Qcont = Q.begin()->container.get();
// Set the initial direction
Coord dir = 1;
// roughly i = 1 (so q = Q.begin()) and s1 = q1 so S[0] = q;
if(positive) {
auto q = Q.begin();
S.emplace_back(*q);
// Roughly step 3
std::cout << "merged size: " << merged.size() << std::endl;
auto mit = merged.begin();
for(bool finish = false; !finish && q != Q.end();) {
++q; // "Set i = i + 1"
while(!finish && mit != merged.end()) {
if(mit->isFrom(Rcont)) {
auto s = *mit;
s.dir = dir;
S.emplace_back(s);
}
if(mit->eq(*q)) {
S.emplace_back(*q);
if(mit->isTurningPoint()) dir = -dir;
if(q == Q.begin()) finish = true;
break;
}
mit += dir;
// __nfp::advance(mit, merged, dir > 0);
}
}
} else {
auto q = Q.rbegin();
S.emplace_back(*q);
// Roughly step 3
std::cout << "merged size: " << merged.size() << std::endl;
auto mit = merged.begin();
for(bool finish = false; !finish && q != Q.rend();) {
++q; // "Set i = i + 1"
while(!finish && mit != merged.end()) {
if(mit->isFrom(Rcont)) {
auto s = *mit;
s.dir = dir;
S.emplace_back(s);
}
if(mit->eq(*q)) {
S.emplace_back(*q);
S.back().dir = -1;
if(mit->isTurningPoint()) dir = -dir;
if(q == Q.rbegin()) finish = true;
break;
}
mit += dir;
// __nfp::advance(mit, merged, dir > 0);
}
}
}
// Step 4:
// "Let starting edge r1 be in position si in sequence"
// whaaat? I guess this means the following:
auto it = S.begin();
while(!it->eq(*R.begin())) ++it;
// "Set j = 1, next = 2, direction = 1, seq1 = si"
// we don't use j, seq is expanded dynamically.
dir = 1;
auto next = std::next(R.begin()); seq.emplace_back(*it);
// Step 5:
// "If all si edges have been allocated to seqj" should mean that
// we loop until seq has equal size with S
auto send = it; //it == S.begin() ? it : std::prev(it);
while(it != S.end()) {
++it; if(it == S.end()) it = S.begin();
if(it == send) break;
if(it->isFrom(Qcont)) {
seq.emplace_back(*it); // "If si is from Q, j = j + 1, seqj = si"
// "If si is a turning point in Q,
// direction = - direction, next = next + direction"
if(it->isTurningPoint()) {
dir = -dir;
next += dir;
// __nfp::advance(next, R, dir > 0);
}
}
if(it->eq(*next) /*&& dir == next->dir*/) { // "If si = direction.rnext"
// "j = j + 1, seqj = si, next = next + direction"
seq.emplace_back(*it);
next += dir;
// __nfp::advance(next, R, dir > 0);
}
}
return seq;
};
std::vector<EdgeRefList> seqlist;
seqlist.reserve(Bref.size());
EdgeRefList Bslope = Bref; // copy Bref, we will make a slope diagram
// make the slope diagram of B
std::sort(Bslope.begin(), Bslope.end(), sortfn);
auto slopeit = Bslope.begin(); // search for the first turning point
while(!slopeit->isTurningPoint() && slopeit != Bslope.end()) slopeit++;
if(slopeit == Bslope.end()) {
// no turning point means convex polygon.
seqlist.emplace_back(mink(Aref, Bref, true));
} else {
int dir = 1;
auto firstturn = Bref.begin();
while(!firstturn->eq(*slopeit)) ++firstturn;
assert(firstturn != Bref.end());
EdgeRefList bgroup; bgroup.reserve(Bref.size());
bgroup.emplace_back(*slopeit);
auto b_it = std::next(firstturn);
while(b_it != firstturn) {
if(b_it == Bref.end()) b_it = Bref.begin();
while(!slopeit->eq(*b_it)) {
__nfp::advance(slopeit, Bslope, dir > 0);
}
if(!slopeit->isTurningPoint()) {
bgroup.emplace_back(*slopeit);
} else {
if(!bgroup.empty()) {
if(dir > 0) bgroup.emplace_back(*slopeit);
for(auto& me : bgroup) {
std::cout << me.eref.get().label << ", ";
}
std::cout << std::endl;
seqlist.emplace_back(mink(Aref, bgroup, dir == 1 ? true : false));
bgroup.clear();
if(dir < 0) bgroup.emplace_back(*slopeit);
} else {
bgroup.emplace_back(*slopeit);
}
dir *= -1;
}
++b_it;
}
}
// while(it != Bref.end()) // This is step 3 and step 4 in one loop
// if(it->isTurningPoint()) {
// R = {R.last, it++};
// auto seq = mink(Q, R, orientation);
// // TODO step 6 (should be 5 shouldn't it?): linking edges from A
// // I don't get this step
// seqlist.insert(seqlist.end(), seq.begin(), seq.end());
// orientation = !orientation;
// } else ++it;
// if(seqlist.empty()) seqlist = mink(Q, {Bref.begin(), Bref.end()}, true);
// /////////////////////////////////////////////////////////////////////////
// Algorithm 2: breaking Minkowski sums into track line trips
// /////////////////////////////////////////////////////////////////////////
// /////////////////////////////////////////////////////////////////////////
// Algorithm 3: finding the boundary of the NFP from track line trips
// /////////////////////////////////////////////////////////////////////////
for(auto& seq : seqlist) {
std::cout << "seqlist size: " << seq.size() << std::endl;
for(auto& s : seq) {
std::cout << (s.dir > 0 ? "" : "-") << s.eref.get().label << ", ";
}
std::cout << std::endl;
}
auto& seq = seqlist.front();
RawShape rsh;
Vertex top_nfp;
std::vector<Edge> edgelist; edgelist.reserve(seq.size());
for(auto& s : seq) {
edgelist.emplace_back(s.eref.get().e);
}
__nfp::buildPolygon(edgelist, rsh, top_nfp);
return Result(rsh, top_nfp);
}
// Specializable NFP implementation class. Specialize it if you have a faster
// or better NFP implementation
template<class RawShape, NfpLevel nfptype>

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@ -482,17 +482,40 @@ public:
template<class RawShape>
inline bool _Item<RawShape>::isInside(const _Box<TPoint<RawShape>>& box) const {
return sl::isInside<RawShape>(boundingBox(), box);
return sl::isInside(boundingBox(), box);
}
template<class RawShape> inline bool
_Item<RawShape>::isInside(const _Circle<TPoint<RawShape>>& circ) const {
return sl::isInside<RawShape>(transformedShape(), circ);
return sl::isInside(transformedShape(), circ);
}
template<class RawShape> using _ItemRef = std::reference_wrapper<_Item<RawShape>>;
template<class RawShape> using _ItemGroup = std::vector<_ItemRef<RawShape>>;
template<class I> using _ItemRef = std::reference_wrapper<I>;
template<class I> using _ItemGroup = std::vector<_ItemRef<I>>;
/**
* \brief A list of packed item vectors. Each vector represents a bin.
*/
template<class RawShape>
using _PackGroup = std::vector<std::vector<_ItemRef<RawShape>>>;
/**
* \brief A list of packed (index, item) pair vectors. Each vector represents a
* bin.
*
* The index is points to the position of the item in the original input
* sequence. This way the caller can use the items as a transformation data
* carrier and transform the original objects manually.
*/
template<class RawShape>
using _IndexedPackGroup = std::vector<
std::vector<
std::pair<
unsigned,
_ItemRef<RawShape>
>
>
>;
template<class Iterator>
struct ConstItemRange {
@ -524,8 +547,10 @@ class PlacementStrategyLike {
PlacementStrategy impl_;
public:
using RawShape = typename PlacementStrategy::ShapeType;
/// The item type that the placer works with.
using Item = typename PlacementStrategy::Item;
using Item = _Item<RawShape>;
/// The placer's config type. Should be a simple struct but can be anything.
using Config = typename PlacementStrategy::Config;
@ -544,8 +569,7 @@ public:
*/
using PackResult = typename PlacementStrategy::PackResult;
using ItemRef = _ItemRef<Item>;
using ItemGroup = _ItemGroup<Item>;
using ItemGroup = _ItemGroup<RawShape>;
using DefaultIterator = typename ItemGroup::const_iterator;
/**
@ -619,6 +643,15 @@ public:
return impl_.pack(item, remaining);
}
/**
* This method makes possible to "preload" some items into the placer. It
* will not move these items but will consider them as already packed.
*/
inline void preload(const ItemGroup& packeditems)
{
impl_.preload(packeditems);
}
/// Unpack the last element (remove it from the list of packed items).
inline void unpackLast() { impl_.unpackLast(); }
@ -649,11 +682,11 @@ template<class SelectionStrategy>
class SelectionStrategyLike {
SelectionStrategy impl_;
public:
using Item = typename SelectionStrategy::Item;
using RawShape = typename SelectionStrategy::ShapeType;
using Item = _Item<RawShape>;
using PackGroup = _PackGroup<RawShape>;
using Config = typename SelectionStrategy::Config;
using ItemRef = std::reference_wrapper<Item>;
using ItemGroup = std::vector<ItemRef>;
/**
* @brief Provide a different configuration for the selection strategy.
@ -703,60 +736,29 @@ public:
std::forward<PConfig>(config));
}
/**
* \brief Get the number of bins opened by the selection algorithm.
*
* Initially it is zero and after the call to packItems it will return
* the number of bins opened by the packing procedure.
*
* \return The number of bins opened.
*/
inline size_t binCount() const { return impl_.binCount(); }
/**
* @brief Get the items for a particular bin.
* @param binIndex The index of the requested bin.
* @return Returns a list of all items packed into the requested bin.
*/
inline ItemGroup itemsForBin(size_t binIndex) {
return impl_.itemsForBin(binIndex);
inline const PackGroup& getResult() const {
return impl_.getResult();
}
/// Same as itemsForBin but for a const context.
inline const ItemGroup itemsForBin(size_t binIndex) const {
return impl_.itemsForBin(binIndex);
}
/**
* @brief Loading a group of already packed bins. It is best to use a result
* from a previous packing. The algorithm will consider this input as if the
* objects are already packed and not move them. If any of these items are
* outside the bin, it is up to the placer algorithm what will happen.
* Packing additional items can fail for the bottom-left and nfp placers.
* @param pckgrp A packgroup which is a vector of item vectors. Each item
* vector corresponds to a packed bin.
*/
inline void preload(const PackGroup& pckgrp) { impl_.preload(pckgrp); }
void clear() { impl_.clear(); }
};
/**
* \brief A list of packed item vectors. Each vector represents a bin.
*/
template<class RawShape>
using _PackGroup = std::vector<
std::vector<
std::reference_wrapper<_Item<RawShape>>
>
>;
/**
* \brief A list of packed (index, item) pair vectors. Each vector represents a
* bin.
*
* The index is points to the position of the item in the original input
* sequence. This way the caller can use the items as a transformation data
* carrier and transform the original objects manually.
*/
template<class RawShape>
using _IndexedPackGroup = std::vector<
std::vector<
std::pair<
unsigned,
std::reference_wrapper<_Item<RawShape>>
>
>
>;
/**
* The Arranger is the front-end class for the libnest2d library. It takes the
* input items and outputs the items with the proper transformations to be
@ -868,17 +870,29 @@ public:
}
/// Set a predicate to tell when to abort nesting.
inline Nester& stopCondition(StopCondition fn) {
inline Nester& stopCondition(StopCondition fn)
{
selector_.stopCondition(fn); return *this;
}
inline PackGroup lastResult() {
PackGroup ret;
for(size_t i = 0; i < selector_.binCount(); i++) {
auto items = selector_.itemsForBin(i);
ret.push_back(items);
inline const PackGroup& lastResult() const
{
return selector_.getResult();
}
inline void preload(const PackGroup& pgrp)
{
selector_.preload(pgrp);
}
inline void preload(const IndexedPackGroup& ipgrp)
{
PackGroup pgrp; pgrp.reserve(ipgrp.size());
for(auto& ig : ipgrp) {
pgrp.emplace_back(); pgrp.back().reserve(ig.size());
for(auto& r : ig) pgrp.back().emplace_back(r.second);
}
return ret;
preload(pgrp);
}
private:
@ -892,7 +906,7 @@ private:
// have to exist for the lifetime of this call.
class T = enable_if_t< std::is_convertible<IT, TPItem>::value, IT>
>
inline PackGroup _execute(TIterator from, TIterator to, bool = false)
inline const PackGroup& _execute(TIterator from, TIterator to, bool = false)
{
__execute(from, to);
return lastResult();
@ -902,7 +916,7 @@ private:
class IT = remove_cvref_t<typename TIterator::value_type>,
class T = enable_if_t<!std::is_convertible<IT, TPItem>::value, IT>
>
inline PackGroup _execute(TIterator from, TIterator to, int = false)
inline const PackGroup& _execute(TIterator from, TIterator to, int = false)
{
item_cache_ = {from, to};
@ -946,10 +960,12 @@ private:
TSel& selector)
{
IndexedPackGroup pg;
pg.reserve(selector.binCount());
pg.reserve(selector.getResult().size());
for(size_t i = 0; i < selector.binCount(); i++) {
auto items = selector.itemsForBin(i);
const PackGroup& pckgrp = selector.getResult();
for(size_t i = 0; i < pckgrp.size(); i++) {
auto items = pckgrp[i];
pg.push_back({});
pg[i].reserve(items.size());

View File

@ -48,12 +48,12 @@ else()
target_link_libraries(NloptOptimizer INTERFACE Nlopt::Nlopt)
endif()
#target_sources( NloptOptimizer INTERFACE
#${CMAKE_CURRENT_SOURCE_DIR}/simplex.hpp
#${CMAKE_CURRENT_SOURCE_DIR}/subplex.hpp
#${CMAKE_CURRENT_SOURCE_DIR}/genetic.hpp
#${CMAKE_CURRENT_SOURCE_DIR}/nlopt_boilerplate.hpp
#)
target_sources( NloptOptimizer INTERFACE
${CMAKE_CURRENT_SOURCE_DIR}/simplex.hpp
${CMAKE_CURRENT_SOURCE_DIR}/subplex.hpp
${CMAKE_CURRENT_SOURCE_DIR}/genetic.hpp
${CMAKE_CURRENT_SOURCE_DIR}/nlopt_boilerplate.hpp
)
target_compile_definitions(NloptOptimizer INTERFACE LIBNEST2D_OPTIMIZER_NLOPT)

View File

@ -130,7 +130,7 @@ namespace placers {
template<class RawShape>
struct NfpPConfig {
using ItemGroup = _ItemGroup<_Item<RawShape>>;
using ItemGroup = _ItemGroup<RawShape>;
enum class Alignment {
CENTER,
@ -138,6 +138,8 @@ struct NfpPConfig {
BOTTOM_RIGHT,
TOP_LEFT,
TOP_RIGHT,
DONT_ALIGN //!> Warning: parts may end up outside the bin with the
//! default object function.
};
/// Which angles to try out for better results.
@ -545,8 +547,8 @@ public:
_NofitPolyPlacer& operator=(const _NofitPolyPlacer&) = default;
#ifndef BP2D_COMPILER_MSVC12 // MSVC2013 does not support default move ctors
_NofitPolyPlacer(_NofitPolyPlacer&&) /*BP2D_NOEXCEPT*/ = default;
_NofitPolyPlacer& operator=(_NofitPolyPlacer&&) /*BP2D_NOEXCEPT*/ = default;
_NofitPolyPlacer(_NofitPolyPlacer&&) = default;
_NofitPolyPlacer& operator=(_NofitPolyPlacer&&) = default;
#endif
static inline double overfit(const Box& bb, const RawShape& bin) {
@ -905,26 +907,44 @@ private:
// This is the kernel part of the object function that is
// customizable by the library client
auto _objfunc = config_.object_function?
config_.object_function :
[norm, bin, binbb, pbb](const Item& item)
{
auto ibb = item.boundingBox();
auto fullbb = boundingBox(pbb, ibb);
std::function<double(const Item&)> _objfunc;
if(config_.object_function) _objfunc = config_.object_function;
else {
double score = pl::distance(ibb.center(), binbb.center());
score /= norm;
// Inside check has to be strict if no alignment was enabled
std::function<double(const Box&)> ins_check;
if(config_.alignment == Config::Alignment::DONT_ALIGN)
ins_check = [&binbb, norm](const Box& fullbb) {
double ret = 0;
if(!sl::isInside(fullbb, binbb))
ret += norm;
return ret;
};
else
ins_check = [&bin](const Box& fullbb) {
double miss = overfit(fullbb, bin);
miss = miss > 0? miss : 0;
return std::pow(miss, 2);
};
double miss = overfit(fullbb, bin);
miss = miss > 0? miss : 0;
score += std::pow(miss, 2);
_objfunc = [norm, binbb, pbb, ins_check](const Item& item)
{
auto ibb = item.boundingBox();
auto fullbb = boundingBox(pbb, ibb);
return score;
};
double score = pl::distance(ibb.center(),
binbb.center());
score /= norm;
score += ins_check(fullbb);
return score;
};
}
// Our object function for placement
auto rawobjfunc =
[_objfunc, iv, startpos] (Vertex v, Item& itm)
auto rawobjfunc = [_objfunc, iv, startpos]
(Vertex v, Item& itm)
{
auto d = v - iv;
d += startpos;
@ -938,9 +958,10 @@ private:
ecache[opt.nfpidx].coords(opt.hidx, opt.relpos);
};
auto boundaryCheck =
[&merged_pile, &getNfpPoint, &item, &bin, &iv, &startpos]
(const Optimum& o)
auto alignment = config_.alignment;
auto boundaryCheck = [alignment, &merged_pile, &getNfpPoint,
&item, &bin, &iv, &startpos] (const Optimum& o)
{
auto v = getNfpPoint(o);
auto d = v - iv;
@ -951,7 +972,12 @@ private:
auto chull = sl::convexHull(merged_pile);
merged_pile.pop_back();
return overfit(chull, bin);
double miss = 0;
if(alignment == Config::Alignment::DONT_ALIGN)
miss = sl::isInside(chull, bin) ? -1.0 : 1.0;
else miss = overfit(chull, bin);
return miss;
};
Optimum optimum(0, 0);
@ -1101,7 +1127,9 @@ private:
}
inline void finalAlign(_Circle<TPoint<RawShape>> cbin) {
if(items_.empty()) return;
if(items_.empty() ||
config_.alignment == Config::Alignment::DONT_ALIGN) return;
nfp::Shapes<RawShape> m;
m.reserve(items_.size());
for(Item& item : items_) m.emplace_back(item.transformedShape());
@ -1113,7 +1141,9 @@ private:
}
inline void finalAlign(Box bbin) {
if(items_.empty()) return;
if(items_.empty() ||
config_.alignment == Config::Alignment::DONT_ALIGN) return;
nfp::Shapes<RawShape> m;
m.reserve(items_.size());
for(Item& item : items_) m.emplace_back(item.transformedShape());
@ -1147,6 +1177,7 @@ private:
cb = bbin.maxCorner();
break;
}
default: ; // DONT_ALIGN
}
auto d = cb - ci;
@ -1184,6 +1215,7 @@ private:
cb = bbin.maxCorner();
break;
}
default:;
}
auto d = cb - ci;

View File

@ -12,6 +12,7 @@ class PlacerBoilerplate {
mutable bool farea_valid_ = false;
mutable double farea_ = 0.0;
public:
using ShapeType = RawShape;
using Item = _Item<RawShape>;
using Vertex = TPoint<RawShape>;
using Segment = _Segment<Vertex>;
@ -19,7 +20,7 @@ public:
using Coord = TCoord<Vertex>;
using Unit = Coord;
using Config = Cfg;
using ItemGroup = _ItemGroup<Item>;
using ItemGroup = _ItemGroup<RawShape>;
using DefaultIter = typename ItemGroup::const_iterator;
class PackResult {
@ -59,8 +60,7 @@ public:
}
template<class Range = ConstItemRange<DefaultIter>>
bool pack(Item& item,
const Range& rem = Range()) {
bool pack(Item& item, const Range& rem = Range()) {
auto&& r = static_cast<Subclass*>(this)->trypack(item, rem);
if(r) {
items_.push_back(*(r.item_ptr_));
@ -69,6 +69,11 @@ public:
return r;
}
void preload(const ItemGroup& packeditems) {
items_.insert(items_.end(), packeditems.begin(), packeditems.end());
farea_valid_ = false;
}
void accept(PackResult& r) {
if(r) {
r.item_ptr_->translation(r.move_);
@ -117,6 +122,7 @@ using Base::bin_; \
using Base::items_; \
using Base::config_; \
public: \
using typename Base::ShapeType; \
using typename Base::Item; \
using typename Base::ItemGroup; \
using typename Base::BinType; \

View File

@ -33,7 +33,7 @@ class _DJDHeuristic: public SelectionBoilerplate<RawShape> {
public:
using typename Base::Item;
using typename Base::ItemRef;
using ItemRef = std::reference_wrapper<Item>;
/**
* @brief The Config for DJD heuristic.
@ -126,6 +126,8 @@ public:
store_.clear();
store_.reserve(last-first);
// TODO: support preloading
packed_bins_.clear();
std::copy(first, last, std::back_inserter(store_));

View File

@ -34,6 +34,10 @@ public:
store_.clear();
auto total = last-first;
store_.reserve(total);
// TODO: support preloading
packed_bins_.clear();
packed_bins_.emplace_back();
auto makeProgress = [this, &total](

View File

@ -36,11 +36,19 @@ public:
store_.clear();
store_.reserve(last-first);
packed_bins_.clear();
std::vector<Placer> placers;
placers.reserve(last-first);
// If the packed_items array is not empty we have to create as many
// placers as there are elements in packed bins and preload each item
// into the appropriate placer
for(ItemGroup& ig : packed_bins_) {
placers.emplace_back(bin);
placers.back().configure(pconfig);
placers.back().preload(ig);
}
std::copy(first, last, std::back_inserter(store_));
auto sortfunc = [](Item& i1, Item& i2) {

View File

@ -9,27 +9,23 @@ namespace libnest2d { namespace selections {
template<class RawShape>
class SelectionBoilerplate {
public:
using ShapeType = RawShape;
using Item = _Item<RawShape>;
using ItemRef = std::reference_wrapper<Item>;
using ItemGroup = std::vector<ItemRef>;
using PackGroup = std::vector<ItemGroup>;
using ItemGroup = _ItemGroup<RawShape>;
using PackGroup = _PackGroup<RawShape>;
size_t binCount() const { return packed_bins_.size(); }
ItemGroup itemsForBin(size_t binIndex) {
assert(binIndex < packed_bins_.size());
return packed_bins_[binIndex];
}
inline const ItemGroup itemsForBin(size_t binIndex) const {
assert(binIndex < packed_bins_.size());
return packed_bins_[binIndex];
inline const PackGroup& getResult() const {
return packed_bins_;
}
inline void progressIndicator(ProgressFunction fn) { progress_ = fn; }
inline void stopCondition(StopCondition cond) { stopcond_ = cond; }
inline void preload(const PackGroup& pckgrp) { packed_bins_ = pckgrp; }
inline void clear() { packed_bins_.clear(); }
protected:
PackGroup packed_bins_;

View File

@ -356,13 +356,15 @@ inline double area(const PolygonImpl& shape, const PolygonTag&)
#endif
template<>
inline bool isInside(const PointImpl& point, const PolygonImpl& shape)
inline bool isInside(const PointImpl& point, const PolygonImpl& shape,
const PointTag&, const PolygonTag&)
{
return boost::geometry::within(point, shape);
}
template<>
inline bool isInside(const PolygonImpl& sh1, const PolygonImpl& sh2)
inline bool isInside(const PolygonImpl& sh1, const PolygonImpl& sh2,
const PolygonTag&, const PolygonTag&)
{
return boost::geometry::within(sh1, sh2);
}

View File

@ -358,6 +358,29 @@ public:
m_rtree.clear();
return m_pck.executeIndexed(std::forward<Args>(args)...);
}
inline void preload(const PackGroup& pg) {
m_pconf.alignment = PConfig::Alignment::DONT_ALIGN;
m_pconf.object_function = nullptr; // drop the special objectfunction
m_pck.preload(pg);
// Build the rtree for queries to work
for(const ItemGroup& grp : pg)
for(unsigned idx = 0; idx < grp.size(); ++idx) {
Item& itm = grp[idx];
m_rtree.insert({itm.boundingBox(), idx});
}
m_pck.configure(m_pconf);
}
bool is_colliding(const Item& item) {
if(m_rtree.empty()) return false;
std::vector<SpatElement> result;
m_rtree.query(bgi::intersects(item.boundingBox()),
std::back_inserter(result));
return !result.empty();
}
};
// Arranger specialization for a Box shaped bin.
@ -365,8 +388,8 @@ template<> class AutoArranger<Box>: public _ArrBase<Box> {
public:
AutoArranger(const Box& bin, Distance dist,
std::function<void(unsigned)> progressind,
std::function<bool(void)> stopcond):
std::function<void(unsigned)> progressind = [](unsigned){},
std::function<bool(void)> stopcond = [](){return false;}):
_ArrBase<Box>(bin, dist, progressind, stopcond)
{
@ -411,8 +434,8 @@ template<> class AutoArranger<lnCircle>: public _ArrBase<lnCircle> {
public:
AutoArranger(const lnCircle& bin, Distance dist,
std::function<void(unsigned)> progressind,
std::function<bool(void)> stopcond):
std::function<void(unsigned)> progressind = [](unsigned){},
std::function<bool(void)> stopcond = [](){return false;}):
_ArrBase<lnCircle>(bin, dist, progressind, stopcond) {
// As with the box, only the inside check is different.
@ -456,8 +479,8 @@ public:
template<> class AutoArranger<PolygonImpl>: public _ArrBase<PolygonImpl> {
public:
AutoArranger(const PolygonImpl& bin, Distance dist,
std::function<void(unsigned)> progressind,
std::function<bool(void)> stopcond):
std::function<void(unsigned)> progressind = [](unsigned){},
std::function<bool(void)> stopcond = [](){return false;}):
_ArrBase<PolygonImpl>(bin, dist, progressind, stopcond)
{
m_pconf.object_function = [this, &bin] (const Item &item) {
@ -791,5 +814,174 @@ bool arrange(Model &model, // The model with the geometries
return ret && result.size() == 1;
}
void find_new_position(const Model &model,
ModelInstancePtrs toadd,
coord_t min_obj_distance,
const Polyline &bed)
{
// Get the 2D projected shapes with their 3D model instance pointers
auto shapemap = arr::projectModelFromTop(model);
// Copy the references for the shapes only as the arranger expects a
// sequence of objects convertible to Item or ClipperPolygon
PackGroup preshapes; preshapes.emplace_back();
ItemGroup shapes;
preshapes.front().reserve(shapemap.size());
std::vector<ModelInstance*> shapes_ptr; shapes_ptr.reserve(toadd.size());
IndexedPackGroup result;
// If there is no hint about the shape, we will try to guess
BedShapeHint bedhint = bedShape(bed);
BoundingBox bbb(bed);
auto binbb = Box({
static_cast<libnest2d::Coord>(bbb.min(0)),
static_cast<libnest2d::Coord>(bbb.min(1))
},
{
static_cast<libnest2d::Coord>(bbb.max(0)),
static_cast<libnest2d::Coord>(bbb.max(1))
});
for(auto it = shapemap.begin(); it != shapemap.end(); ++it) {
if(std::find(toadd.begin(), toadd.end(), it->first) == toadd.end()) {
if(it->second.isInside(binbb)) // just ignore items which are outside
preshapes.front().emplace_back(std::ref(it->second));
}
else {
shapes_ptr.emplace_back(it->first);
shapes.emplace_back(std::ref(it->second));
}
}
auto try_first_to_center = [&shapes, &shapes_ptr, &binbb]
(std::function<bool(const Item&)> is_colliding,
std::function<void(Item&)> preload)
{
// Try to put the first item to the center, as the arranger will not
// do this for us.
auto shptrit = shapes_ptr.begin();
for(auto shit = shapes.begin(); shit != shapes.end(); ++shit, ++shptrit)
{
// Try to place items to the center
Item& itm = *shit;
auto ibb = itm.boundingBox();
auto d = binbb.center() - ibb.center();
itm.translate(d);
if(!is_colliding(itm)) {
preload(itm);
auto offset = itm.translation();
Radians rot = itm.rotation();
ModelInstance *minst = *shptrit;
Vec3d foffset(offset.X*SCALING_FACTOR,
offset.Y*SCALING_FACTOR,
minst->get_offset()(Z));
// write the transformation data into the model instance
minst->set_rotation(Z, rot);
minst->set_offset(foffset);
shit = shapes.erase(shit);
shptrit = shapes_ptr.erase(shptrit);
break;
}
}
};
switch(bedhint.type) {
case BedShapeType::BOX: {
// Create the arranger for the box shaped bed
AutoArranger<Box> arrange(binbb, min_obj_distance);
if(!preshapes.front().empty()) { // If there is something on the plate
arrange.preload(preshapes);
try_first_to_center(
[&arrange](const Item& itm) {return arrange.is_colliding(itm);},
[&arrange](Item& itm) { arrange.preload({{itm}}); }
);
}
// Arrange and return the items with their respective indices within the
// input sequence.
result = arrange(shapes.begin(), shapes.end());
break;
}
case BedShapeType::CIRCLE: {
auto c = bedhint.shape.circ;
auto cc = to_lnCircle(c);
// Create the arranger for the box shaped bed
AutoArranger<lnCircle> arrange(cc, min_obj_distance);
if(!preshapes.front().empty()) { // If there is something on the plate
arrange.preload(preshapes);
try_first_to_center(
[&arrange](const Item& itm) {return arrange.is_colliding(itm);},
[&arrange](Item& itm) { arrange.preload({{itm}}); }
);
}
// Arrange and return the items with their respective indices within the
// input sequence.
result = arrange(shapes.begin(), shapes.end());
break;
}
case BedShapeType::IRREGULAR:
case BedShapeType::WHO_KNOWS: {
using P = libnest2d::PolygonImpl;
auto ctour = Slic3rMultiPoint_to_ClipperPath(bed);
P irrbed = sl::create<PolygonImpl>(std::move(ctour));
AutoArranger<P> arrange(irrbed, min_obj_distance);
if(!preshapes.front().empty()) { // If there is something on the plate
arrange.preload(preshapes);
try_first_to_center(
[&arrange](const Item& itm) {return arrange.is_colliding(itm);},
[&arrange](Item& itm) { arrange.preload({{itm}}); }
);
}
// Arrange and return the items with their respective indices within the
// input sequence.
result = arrange(shapes.begin(), shapes.end());
break;
}
};
// Now we go through the result which will contain the fixed and the moving
// polygons as well. We will have to search for our item.
const auto STRIDE_PADDING = 1.2;
Coord stride = Coord(STRIDE_PADDING*binbb.width()*SCALING_FACTOR);
Coord batch_offset = 0;
for(auto& group : result) {
for(auto& r : group) if(r.first < shapes.size()) {
Item& resultitem = r.second;
unsigned idx = r.first;
auto offset = resultitem.translation();
Radians rot = resultitem.rotation();
ModelInstance *minst = shapes_ptr[idx];
Vec3d foffset(offset.X*SCALING_FACTOR + batch_offset,
offset.Y*SCALING_FACTOR,
minst->get_offset()(Z));
// write the transformation data into the model instance
minst->set_rotation(Z, rot);
minst->set_offset(foffset);
}
batch_offset += stride;
}
}
}
}

View File

@ -73,7 +73,13 @@ bool arrange(Model &model, coord_t min_obj_distance,
std::function<void(unsigned)> progressind,
std::function<bool(void)> stopcondition);
}
/// This will find a suitable position for a new object instance and leave the
/// old items untouched.
void find_new_position(const Model& model,
ModelInstancePtrs instances_to_add,
coord_t min_obj_distance,
const Slic3r::Polyline& bed);
}
} // arr
} // Slic3r
#endif // MODELARRANGE_HPP

View File

@ -1473,24 +1473,19 @@ std::vector<size_t> Plater::priv::load_model_objects(const ModelObjectPtrs &mode
const BoundingBoxf bed_shape = bed_shape_bb();
const Vec3d bed_size = Slic3r::to_3d(bed_shape.size().cast<double>(), 1.0) - 2.0 * Vec3d::Ones();
bool need_arrange = false;
bool scaled_down = false;
std::vector<size_t> obj_idxs;
unsigned int obj_count = model.objects.size();
ModelInstancePtrs new_instances;
for (ModelObject *model_object : model_objects) {
auto *object = model.add_object(*model_object);
std::string object_name = object->name.empty() ? fs::path(object->input_file).filename().string() : object->name;
obj_idxs.push_back(obj_count++);
if (model_object->instances.empty()) {
// if object has no defined position(s) we need to rearrange everything after loading
need_arrange = true;
// add a default instance and center object around origin
object->center_around_origin(); // also aligns object to Z = 0
ModelInstance* instance = object->add_instance();
instance->set_offset(Slic3r::to_3d(bed_shape.center().cast<double>(), -object->origin_translation(2)));
object->center_around_origin();
new_instances.emplace_back(object->add_instance());
}
const Vec3d size = object->bounding_box().size();
@ -1518,6 +1513,17 @@ std::vector<size_t> Plater::priv::load_model_objects(const ModelObjectPtrs &mode
// print.add_model_object(object);
}
// FIXME distance should be a config value /////////////////////////////////
auto min_obj_distance = static_cast<coord_t>(6/SCALING_FACTOR);
const auto *bed_shape_opt = config->opt<ConfigOptionPoints>("bed_shape");
assert(bed_shape_opt);
auto& bedpoints = bed_shape_opt->values;
Polyline bed; bed.points.reserve(bedpoints.size());
for(auto& v : bedpoints) bed.append(Point::new_scale(v(0), v(1)));
arr::find_new_position(model, new_instances, min_obj_distance, bed);
// /////////////////////////////////////////////////////////////////////////
if (scaled_down) {
GUI::show_info(q,
_(L("Your object appears to be too large, so it was automatically scaled down to fit your print bed.")),