Fix float accuracy issue when thick_bridges is off (#6957)
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@ -1447,7 +1447,7 @@ void PrintObject::bridge_over_infill()
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Polygons to_bridge_pp = internal_solid;
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// iterate through lower layers spanned by bridge_flow
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double bottom_z = layer->print_z - bridge_flow.height();
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double bottom_z = layer->print_z - bridge_flow.height() - EPSILON;
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for (int i = int(layer_it - m_layers.begin()) - 1; i >= 0; --i) {
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const Layer* lower_layer = m_layers[i];
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