SPE-1419 - Fixed reset skew resetting mirror, reset scale resetting mirror, changed labels in Object Manipulator panel, scale of instances using the Object Manipulator panel always made as absolute
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c1b58d2c51
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325709c5ae
@ -728,7 +728,7 @@ void Transformation::reset_skew()
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const double average_scale = std::cbrt(scale(0, 0) * scale(1, 1) * scale(2, 2));
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scale(0, 0) = average_scale;
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scale(0, 0) = is_left_handed() ? -average_scale : average_scale;
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scale(1, 1) = average_scale;
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scale(2, 2) = average_scale;
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@ -235,7 +235,11 @@ ObjectManipulation::ObjectManipulation(wxWindow* parent) :
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add_label(&m_scale_Label, L("Scale"), v_sizer);
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wxStaticText* size_Label {nullptr};
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add_label(&size_Label, L("Size"), v_sizer);
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#if ENABLE_WORLD_COORDINATE
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add_label(&size_Label, L("Size [World]"), v_sizer);
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#else
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add_label(&size_Label, L("Size"), v_sizer);
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#endif // ENABLE_WORLD_COORDINATE
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if (wxOSX) set_font_and_background_style(size_Label, wxGetApp().normal_font());
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sizer->Add(v_sizer, 0, wxLEFT, border);
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@ -479,11 +483,18 @@ ObjectManipulation::ObjectManipulation(wxWindow* parent) :
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#if ENABLE_WORLD_COORDINATE
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GLCanvas3D* canvas = wxGetApp().plater()->canvas3D();
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Selection& selection = canvas->get_selection();
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if (selection.is_single_volume_or_modifier())
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if (selection.is_single_volume_or_modifier()) {
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const bool is_left_handed = selection.get_first_volume()->get_volume_transformation().is_left_handed();
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const_cast<GLVolume*>(selection.get_first_volume())->set_volume_scaling_factor(Vec3d::Ones());
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if (is_left_handed)
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const_cast<GLVolume*>(selection.get_first_volume())->set_volume_mirror({ -1.0 , 1.0, 1.0 });
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}
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else if (selection.is_single_full_instance()) {
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const bool is_left_handed = selection.get_first_volume()->get_instance_transformation().is_left_handed();
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for (unsigned int idx : selection.get_volume_idxs()) {
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const_cast<GLVolume*>(selection.get_volume(idx))->set_instance_scaling_factor(Vec3d::Ones());
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if (is_left_handed)
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const_cast<GLVolume*>(selection.get_volume(idx))->set_instance_mirror({ -1.0 , 1.0, 1.0 });
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}
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}
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else
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@ -712,21 +723,21 @@ void ObjectManipulation::update_settings_value(const Selection& selection)
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#if ENABLE_WORLD_COORDINATE
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if (is_world_coordinates()) {
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m_new_position = volume->get_instance_offset();
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m_new_scale_label_string = L("Scale");
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m_new_scale = Vec3d(100.0, 100.0, 100.0);
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m_new_size = selection.get_bounding_box_in_current_reference_system().first.size();
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m_new_scale = m_new_size.cwiseQuotient(selection.get_unscaled_instance_bounding_box().size()) * 100.0;
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m_new_rotate_label_string = L("Rotate (relative)");
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#else
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if (m_world_coordinates) {
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m_new_scale = m_new_size.cwiseQuotient(selection.get_unscaled_instance_bounding_box().size()) * 100.0;
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m_new_size = selection.get_scaled_instance_bounding_box().size();
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#endif // ENABLE_WORLD_COORDINATE
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m_new_rotate_label_string = L("Rotate");
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#endif // ENABLE_WORLD_COORDINATE
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m_new_rotation = Vec3d::Zero();
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}
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else {
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#if ENABLE_WORLD_COORDINATE
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m_new_move_label_string = L("Translate");
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m_new_rotate_label_string = L("Rotate");
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m_new_move_label_string = L("Translate (relative) [World]");
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m_new_rotate_label_string = L("Rotate (relative)");
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m_new_position = Vec3d::Zero();
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m_new_rotation = Vec3d::Zero();
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m_new_scale = Vec3d(100.0, 100.0, 100.0);
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@ -768,15 +779,15 @@ void ObjectManipulation::update_settings_value(const Selection& selection)
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const Vec3d& offset = trafo.get_offset();
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m_new_position = offset;
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m_new_rotate_label_string = L("Rotate");
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m_new_rotate_label_string = L("Rotate (relative)");
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m_new_scale_label_string = L("Scale");
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m_new_scale = Vec3d(100.0, 100.0, 100.0);
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m_new_rotation = Vec3d::Zero();
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m_new_size = selection.get_bounding_box_in_current_reference_system().first.size();
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}
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else if (is_local_coordinates()) {
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m_new_move_label_string = L("Translate");
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m_new_rotate_label_string = L("Rotate");
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m_new_move_label_string = L("Translate (relative) [World]");
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m_new_rotate_label_string = L("Rotate (relative)");
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m_new_position = Vec3d::Zero();
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m_new_rotation = Vec3d::Zero();
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m_new_scale = volume->get_volume_scaling_factor() * 100.0;
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@ -785,7 +796,11 @@ void ObjectManipulation::update_settings_value(const Selection& selection)
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else {
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#endif // ENABLE_WORLD_COORDINATE
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m_new_position = volume->get_volume_offset();
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#if ENABLE_WORLD_COORDINATE
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m_new_rotate_label_string = L("Rotate (relative)");
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#else
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m_new_rotate_label_string = L("Rotate");
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#endif // ENABLE_WORLD_COORDINATE
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m_new_rotation = Vec3d::Zero();
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#if ENABLE_WORLD_COORDINATE
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m_new_scale_label_string = L("Scale");
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@ -1221,10 +1236,8 @@ void ObjectManipulation::change_scale_value(int axis, double value)
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scale = scale.cwiseQuotient(ref_scale);
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ref_scale = Vec3d::Ones();
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}
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else if (selection.is_single_full_instance()) {
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scale = scale.cwiseQuotient(ref_scale);
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ref_scale = Vec3d::Ones();
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}
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else if (selection.is_single_full_instance())
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ref_scale = 100.0 * Vec3d::Ones();
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this->do_scale(axis, scale.cwiseQuotient(ref_scale));
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#else
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@ -1276,9 +1289,9 @@ void ObjectManipulation::change_size_value(int axis, double value)
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else if (selection.is_single_full_instance()) {
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#if ENABLE_WORLD_COORDINATE
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if (is_world_coordinates())
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ref_size = selection.get_unscaled_instance_bounding_box().size();
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size = size.cwiseQuotient(ref_size);
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ref_size = Vec3d::Ones();
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ref_size = selection.get_full_unscaled_instance_bounding_box().size();
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else
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ref_size = selection.get_full_unscaled_instance_local_bounding_box().size();
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#else
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ref_size = m_world_coordinates ?
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selection.get_unscaled_instance_bounding_box().size() :
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@ -1311,8 +1324,7 @@ void ObjectManipulation::do_scale(int axis, const Vec3d &scale) const
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else if (is_instance_coordinates())
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transformation_type.set_instance();
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if (!(selection.is_single_volume_or_modifier() && is_local_coordinates()) &&
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!(selection.is_single_full_instance() && is_instance_coordinates()))
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if (selection.is_single_volume_or_modifier() && !is_local_coordinates())
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transformation_type.set_relative();
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const Vec3d scaling_factor = m_uniform_scale ? scale(axis) * Vec3d::Ones() : scale;
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@ -969,7 +969,7 @@ void Selection::translate(const Vec3d& displacement, TransformationType transfor
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v.set_instance_offset(inst_trafo.get_offset() + inst_trafo.get_rotation_matrix() * displacement);
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}
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else
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transform_instance_relative(v, volume_data, transformation_type, Geometry::translation_transform(displacement), m_cache.dragging_center);
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transform_instance_relative_world(v, volume_data, transformation_type, Geometry::translation_transform(displacement), m_cache.dragging_center);
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}
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else {
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if (transformation_type.local() && transformation_type.absolute()) {
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@ -1066,7 +1066,7 @@ void Selection::rotate(const Vec3d& rotation, TransformationType transformation_
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v.set_instance_transformation(Geometry::translation_transform(world_inst_pivot) * inst_trafo.get_offset_matrix() * trafo * Transform3d(inst_scale) * Geometry::translation_transform(-local_inst_pivot));
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}
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else
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transform_instance_relative(v, volume_data, transformation_type, rotation_matrix, m_cache.dragging_center);
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transform_instance_relative_world(v, volume_data, transformation_type, rotation_matrix, m_cache.dragging_center);
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}
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else {
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if (!is_single_volume_or_modifier()) {
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@ -1471,6 +1471,29 @@ void Selection::scale_and_translate(const Vec3d& scale, const Vec3d& translation
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const VolumeCache& volume_data = m_cache.volumes_data[i];
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const Geometry::Transformation& inst_trafo = volume_data.get_instance_transform();
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Vec3d relative_scale = scale;
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if (transformation_type.absolute()) {
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if (m_mode == Instance) {
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if (is_single_full_instance()) {
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BoundingBoxf3 current_box = m_box.get_bounding_box();
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BoundingBoxf3 original_box;
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if (transformation_type.world())
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original_box = get_full_unscaled_instance_bounding_box();
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else
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original_box = get_full_unscaled_instance_local_bounding_box();
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relative_scale = original_box.size().cwiseProduct(scale).cwiseQuotient(current_box.size());
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std::cout << to_string(scale) << to_string(original_box.size()) << to_string(current_box.size()) << to_string(relative_scale) << "\n";
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transformation_type.set_relative();
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}
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}
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else {
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}
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}
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if (m_mode == Instance) {
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if (transformation_type.instance()) {
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const Vec3d world_inst_pivot = m_cache.dragging_center - inst_trafo.get_offset();
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@ -1478,11 +1501,11 @@ void Selection::scale_and_translate(const Vec3d& scale, const Vec3d& translation
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Matrix3d inst_rotation, inst_scale;
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inst_trafo.get_matrix().computeRotationScaling(&inst_rotation, &inst_scale);
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const Transform3d offset_trafo = Geometry::translation_transform(inst_trafo.get_offset() + inst_rotation * translation);
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const Transform3d scale_trafo = Transform3d(inst_scale) * Geometry::scale_transform(scale);
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const Transform3d scale_trafo = Transform3d(inst_scale) * Geometry::scale_transform(relative_scale);
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v.set_instance_transformation(Geometry::translation_transform(world_inst_pivot) * offset_trafo * Transform3d(inst_rotation) * scale_trafo * Geometry::translation_transform(-local_inst_pivot));
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}
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else
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transform_instance_relative(v, volume_data, transformation_type, Geometry::translation_transform(translation) * Geometry::scale_transform(scale), m_cache.dragging_center);
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transform_instance_relative_world(v, volume_data, transformation_type, Geometry::translation_transform(translation) * Geometry::scale_transform(relative_scale), m_cache.dragging_center);
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}
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else {
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if (!is_single_volume_or_modifier()) {
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@ -1509,9 +1532,9 @@ void Selection::scale_and_translate(const Vec3d& scale, const Vec3d& translation
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#if !DISABLE_INSTANCES_SYNCH
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if (m_mode == Instance)
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synchronize_unselected_instances(SyncRotationType::NONE);
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synchronize_unselected_instances(SyncRotationType::NONE);
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else if (m_mode == Volume)
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synchronize_unselected_volumes();
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synchronize_unselected_volumes();
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#endif // !DISABLE_INSTANCES_SYNCH
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ensure_on_bed();
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@ -3297,7 +3320,7 @@ void Selection::paste_objects_from_clipboard()
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}
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#if ENABLE_WORLD_COORDINATE
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void Selection::transform_instance_relative(GLVolume& volume, const VolumeCache& volume_data, TransformationType transformation_type,
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void Selection::transform_instance_relative_world(GLVolume& volume, const VolumeCache& volume_data, TransformationType transformation_type,
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const Transform3d& transform, const Vec3d& world_pivot)
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{
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assert(transformation_type.relative());
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@ -514,7 +514,7 @@ private:
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void paste_objects_from_clipboard();
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#if ENABLE_WORLD_COORDINATE
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void transform_instance_relative(GLVolume& volume, const VolumeCache& volume_data, TransformationType transformation_type,
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void transform_instance_relative_world(GLVolume& volume, const VolumeCache& volume_data, TransformationType transformation_type,
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const Transform3d& transform, const Vec3d& world_pivot);
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void transform_volume_relative(GLVolume& volume, const VolumeCache& volume_data, TransformationType transformation_type,
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const Transform3d& transform, const Vec3d& world_pivot);
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