GCodeViewer -> Use glMultiDrawElements() in place of glDrawElements() to draw extrude and travel paths
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d265c84b76
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@ -59,6 +59,7 @@
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// Enable G-Code viewer
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#define ENABLE_GCODE_VIEWER (1 && ENABLE_2_3_0_ALPHA1)
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#define ENABLE_GCODE_VIEWER_DEBUG_OUTPUT (0 && ENABLE_GCODE_VIEWER)
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#define ENABLE_GCODE_VIEWER_GL_OPTIMIZATION (1 && ENABLE_GCODE_VIEWER)
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#define ENABLE_GCODE_VIEWER_STATISTICS (0 && ENABLE_GCODE_VIEWER)
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@ -214,6 +214,11 @@ void GCodeViewer::refresh(const GCodeProcessor::Result& gcode_result, const std:
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}
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}
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#if ENABLE_GCODE_VIEWER_GL_OPTIMIZATION
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// update buffers' render paths
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refresh_render_paths();
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#endif // ENABLE_GCODE_VIEWER_GL_OPTIMIZATION
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#if ENABLE_GCODE_VIEWER_STATISTICS
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m_statistics.refresh_time = std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::high_resolution_clock::now() - start_time).count();
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#endif // ENABLE_GCODE_VIEWER_STATISTICS
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@ -345,7 +350,7 @@ void GCodeViewer::load_toolpaths(const GCodeProcessor::Result& gcode_result)
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{
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#if ENABLE_GCODE_VIEWER_STATISTICS
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auto start_time = std::chrono::high_resolution_clock::now();
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m_statistics.results_size = gcode_result.moves.size() * sizeof(GCodeProcessor::MoveVertex);
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m_statistics.results_size = SLIC3R_STDVEC_MEMSIZE(gcode_result.moves, GCodeProcessor::MoveVertex);
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#endif // ENABLE_GCODE_VIEWER_STATISTICS
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// vertex data
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@ -363,7 +368,8 @@ void GCodeViewer::load_toolpaths(const GCodeProcessor::Result& gcode_result)
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}
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#if ENABLE_GCODE_VIEWER_STATISTICS
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m_statistics.vertices_size = vertices_data.size() * sizeof(float);
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m_statistics.vertices_size = SLIC3R_STDVEC_MEMSIZE(vertices_data, float);
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m_statistics.vertices_gpu_size = vertices_data.size() * sizeof(float);
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#endif // ENABLE_GCODE_VIEWER_STATISTICS
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// vertex data -> send to gpu
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@ -424,7 +430,8 @@ void GCodeViewer::load_toolpaths(const GCodeProcessor::Result& gcode_result)
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{
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buffer.data_size = buffer.data.size();
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#if ENABLE_GCODE_VIEWER_STATISTICS
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m_statistics.indices_size += buffer.data_size * sizeof(unsigned int);
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m_statistics.indices_size += SLIC3R_STDVEC_MEMSIZE(buffer.data, unsigned int);
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m_statistics.indices_gpu_size += buffer.data_size * sizeof(unsigned int);
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#endif // ENABLE_GCODE_VIEWER_STATISTICS
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if (buffer.data_size > 0) {
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@ -526,7 +533,8 @@ void GCodeViewer::load_shells(const Print& print, bool initialized)
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}
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}
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void GCodeViewer::render_toolpaths() const
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#if ENABLE_GCODE_VIEWER_GL_OPTIMIZATION
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void GCodeViewer::refresh_render_paths() const
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{
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auto extrusion_color = [this](const Path& path) {
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std::array<float, 3> color;
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@ -551,6 +559,65 @@ void GCodeViewer::render_toolpaths() const
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Travel_Colors[0] /* Move */);
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};
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for (IBuffer& buffer : m_buffers) {
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buffer.render_paths = std::vector<RenderPath>();
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for (const Path& path : buffer.paths)
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{
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if (!is_in_z_range(path))
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continue;
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if (path.type == GCodeProcessor::EMoveType::Extrude && !is_visible(path))
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continue;
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std::array<float, 3> color = { 0.0f, 0.0f, 0.0f };
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switch (path.type)
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{
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case GCodeProcessor::EMoveType::Extrude: { color = extrusion_color(path); break; }
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case GCodeProcessor::EMoveType::Travel: { color = (m_view_type == EViewType::Feedrate || m_view_type == EViewType::Tool || m_view_type == EViewType::ColorPrint) ? extrusion_color(path) : travel_color(path); break; }
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}
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auto it = std::find_if(buffer.render_paths.begin(), buffer.render_paths.end(), [color](const RenderPath& path) { return path.color == color; });
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if (it == buffer.render_paths.end())
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{
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it = buffer.render_paths.insert(buffer.render_paths.end(), RenderPath());
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it->color = color;
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}
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it->sizes.push_back(path.last.id - path.first.id + 1);
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it->offsets.push_back(static_cast<size_t>(path.first.id * sizeof(unsigned int)));
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}
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}
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}
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#endif // ENABLE_GCODE_VIEWER_GL_OPTIMIZATION
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void GCodeViewer::render_toolpaths() const
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{
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#if !ENABLE_GCODE_VIEWER_GL_OPTIMIZATION
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auto extrusion_color = [this](const Path& path) {
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std::array<float, 3> color;
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switch (m_view_type)
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{
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case EViewType::FeatureType: { color = Extrusion_Role_Colors[static_cast<unsigned int>(path.role)]; break; }
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case EViewType::Height: { color = m_extrusions.ranges.height.get_color_at(path.height); break; }
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case EViewType::Width: { color = m_extrusions.ranges.width.get_color_at(path.width); break; }
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case EViewType::Feedrate: { color = m_extrusions.ranges.feedrate.get_color_at(path.feedrate); break; }
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case EViewType::FanSpeed: { color = m_extrusions.ranges.fan_speed.get_color_at(path.fan_speed); break; }
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case EViewType::VolumetricRate: { color = m_extrusions.ranges.volumetric_rate.get_color_at(path.volumetric_rate); break; }
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case EViewType::Tool: { color = m_tool_colors[path.extruder_id]; break; }
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case EViewType::ColorPrint: { color = m_tool_colors[path.cp_color_id]; break; }
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default: { color = { 1.0f, 1.0f, 1.0f }; break; }
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}
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return color;
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};
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auto travel_color = [this](const Path& path) {
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return (path.delta_extruder < 0.0f) ? Travel_Colors[2] /* Retract */ :
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((path.delta_extruder > 0.0f) ? Travel_Colors[1] /* Extrude */ :
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Travel_Colors[0] /* Move */);
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};
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#endif // !ENABLE_GCODE_VIEWER_GL_OPTIMIZATION
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auto set_color = [](GLint current_program_id, const std::array<float, 3>& color) {
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if (current_program_id > 0) {
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GLint color_id = (current_program_id > 0) ? ::glGetUniformLocation(current_program_id, "uniform_color") : -1;
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@ -702,6 +769,17 @@ void GCodeViewer::render_toolpaths() const
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}
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case GCodeProcessor::EMoveType::Extrude:
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{
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#if ENABLE_GCODE_VIEWER_GL_OPTIMIZATION
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for (const RenderPath& path : buffer.render_paths)
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{
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set_color(current_program_id, path.color);
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glsafe(::glMultiDrawElements(GL_LINE_STRIP, (const GLsizei*)path.sizes.data(), GL_UNSIGNED_INT, (const void* const*)path.offsets.data(), (GLsizei)path.sizes.size()));
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#if ENABLE_GCODE_VIEWER_STATISTICS
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++m_statistics.gl_multi_line_strip_calls_count;
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#endif // ENABLE_GCODE_VIEWER_STATISTICS
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}
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#else
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for (const Path& path : buffer.paths) {
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if (!is_visible(path) || !is_in_z_range(path))
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continue;
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@ -713,10 +791,22 @@ void GCodeViewer::render_toolpaths() const
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++m_statistics.gl_line_strip_calls_count;
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#endif // ENABLE_GCODE_VIEWER_STATISTICS
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}
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#endif // ENABLE_GCODE_VIEWER_GL_OPTIMIZATION
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break;
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}
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case GCodeProcessor::EMoveType::Travel:
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{
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#if ENABLE_GCODE_VIEWER_GL_OPTIMIZATION
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for (const RenderPath& path : buffer.render_paths)
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{
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set_color(current_program_id, path.color);
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glsafe(::glMultiDrawElements(GL_LINE_STRIP, (const GLsizei*)path.sizes.data(), GL_UNSIGNED_INT, (const void* const*)path.offsets.data(), (GLsizei)path.sizes.size()));
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#if ENABLE_GCODE_VIEWER_STATISTICS
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++m_statistics.gl_multi_line_strip_calls_count;
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#endif // ENABLE_GCODE_VIEWER_STATISTICS
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}
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#else
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for (const Path& path : buffer.paths) {
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if (!is_in_z_range(path))
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continue;
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@ -728,6 +818,7 @@ void GCodeViewer::render_toolpaths() const
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++m_statistics.gl_line_strip_calls_count;
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#endif // ENABLE_GCODE_VIEWER_STATISTICS
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}
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#endif // ENABLE_GCODE_VIEWER_GL_OPTIMIZATION
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break;
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}
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}
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@ -840,6 +931,10 @@ void GCodeViewer::render_legend() const
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if (role < erCount)
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{
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m_extrusions.role_visibility_flags = is_visible(role) ? m_extrusions.role_visibility_flags & ~(1 << role) : m_extrusions.role_visibility_flags | (1 << role);
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#if ENABLE_GCODE_VIEWER_GL_OPTIMIZATION
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// update buffers' render paths
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refresh_render_paths();
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#endif // ENABLE_GCODE_VIEWER_GL_OPTIMIZATION
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wxGetApp().plater()->get_current_canvas3D()->set_as_dirty();
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wxGetApp().plater()->update_preview_bottom_toolbar();
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}
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@ -986,7 +1081,7 @@ void GCodeViewer::render_statistics() const
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static const ImVec4 ORANGE(1.0f, 0.49f, 0.22f, 1.0f);
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static const float offset = 250.0f;
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if (!m_legend_enabled || m_roles.empty())
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if (m_roles.empty())
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return;
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ImGuiWrapper& imgui = *wxGetApp().imgui();
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@ -1020,6 +1115,20 @@ void GCodeViewer::render_statistics() const
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ImGui::SameLine(offset);
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imgui.text(std::to_string(m_statistics.gl_line_strip_calls_count));
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#if ENABLE_GCODE_VIEWER_GL_OPTIMIZATION
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ImGui::PushStyleColor(ImGuiCol_Text, ORANGE);
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imgui.text(std::string("Multi GL_POINTS calls:"));
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ImGui::PopStyleColor();
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ImGui::SameLine(offset);
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imgui.text(std::to_string(m_statistics.gl_multi_points_calls_count));
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ImGui::PushStyleColor(ImGuiCol_Text, ORANGE);
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imgui.text(std::string("Multi GL_LINE_STRIP calls:"));
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ImGui::PopStyleColor();
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ImGui::SameLine(offset);
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imgui.text(std::to_string(m_statistics.gl_multi_line_strip_calls_count));
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#endif // ENABLE_GCODE_VIEWER_GL_OPTIMIZATION
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ImGui::Separator();
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ImGui::PushStyleColor(ImGuiCol_Text, ORANGE);
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@ -1029,17 +1138,29 @@ void GCodeViewer::render_statistics() const
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imgui.text(std::to_string(m_statistics.results_size) + " bytes");
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ImGui::PushStyleColor(ImGuiCol_Text, ORANGE);
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imgui.text(std::string("Vertices:"));
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imgui.text(std::string("Vertices CPU:"));
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ImGui::PopStyleColor();
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ImGui::SameLine(offset);
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imgui.text(std::to_string(m_statistics.vertices_size) + " bytes");
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ImGui::PushStyleColor(ImGuiCol_Text, ORANGE);
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imgui.text(std::string("Indices:"));
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imgui.text(std::string("Vertices GPU:"));
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ImGui::PopStyleColor();
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ImGui::SameLine(offset);
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imgui.text(std::to_string(m_statistics.vertices_gpu_size) + " bytes");
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ImGui::PushStyleColor(ImGuiCol_Text, ORANGE);
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imgui.text(std::string("Indices CPU:"));
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ImGui::PopStyleColor();
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ImGui::SameLine(offset);
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imgui.text(std::to_string(m_statistics.indices_size) + " bytes");
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ImGui::PushStyleColor(ImGuiCol_Text, ORANGE);
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imgui.text(std::string("Indices GPU:"));
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ImGui::PopStyleColor();
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ImGui::SameLine(offset);
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imgui.text(std::to_string(m_statistics.indices_gpu_size) + " bytes");
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imgui.end();
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}
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#endif // ENABLE_GCODE_VIEWER_STATISTICS
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@ -61,6 +61,16 @@ class GCodeViewer
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}
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};
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#if ENABLE_GCODE_VIEWER_GL_OPTIMIZATION
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// Used to batch the indices needed to render paths
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struct RenderPath
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{
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std::array<float, 3> color;
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std::vector<unsigned int> sizes;
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std::vector<size_t> offsets; // use size_t because we need the pointer's size (used in the call glMultiDrawElements())
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};
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#endif // ENABLE_GCODE_VIEWER_GL_OPTIMIZATION
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// buffer containing indices data and shader for a specific toolpath type
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struct IBuffer
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{
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@ -69,6 +79,9 @@ class GCodeViewer
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std::vector<unsigned int> data;
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size_t data_size{ 0 };
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std::vector<Path> paths;
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#if ENABLE_GCODE_VIEWER_GL_OPTIMIZATION
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std::vector<RenderPath> render_paths;
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#endif // ENABLE_GCODE_VIEWER_GL_OPTIMIZATION
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bool visible{ false };
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void reset();
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@ -143,9 +156,15 @@ class GCodeViewer
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long long refresh_time{ 0 };
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long long gl_points_calls_count{ 0 };
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long long gl_line_strip_calls_count{ 0 };
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#if ENABLE_GCODE_VIEWER_GL_OPTIMIZATION
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long long gl_multi_points_calls_count{ 0 };
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long long gl_multi_line_strip_calls_count{ 0 };
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#endif // ENABLE_GCODE_VIEWER_GL_OPTIMIZATION
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long long results_size{ 0 };
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long long vertices_size{ 0 };
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long long vertices_gpu_size{ 0 };
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long long indices_size{ 0 };
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long long indices_gpu_size{ 0 };
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void reset_all() {
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reset_times();
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@ -161,12 +180,18 @@ class GCodeViewer
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void reset_opengl() {
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gl_points_calls_count = 0;
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gl_line_strip_calls_count = 0;
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#if ENABLE_GCODE_VIEWER_GL_OPTIMIZATION
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gl_multi_points_calls_count = 0;
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gl_multi_line_strip_calls_count = 0;
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#endif // ENABLE_GCODE_VIEWER_GL_OPTIMIZATION
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}
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void reset_sizes() {
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results_size = 0;
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vertices_size = 0;
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vertices_gpu_size = 0;
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indices_size = 0;
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indices_gpu_size = 0;
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}
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};
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#endif // ENABLE_GCODE_VIEWER_STATISTICS
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@ -246,6 +271,9 @@ private:
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bool init_shaders();
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void load_toolpaths(const GCodeProcessor::Result& gcode_result);
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void load_shells(const Print& print, bool initialized);
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#if ENABLE_GCODE_VIEWER_GL_OPTIMIZATION
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void refresh_render_paths() const;
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#endif // ENABLE_GCODE_VIEWER_GL_OPTIMIZATION
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void render_toolpaths() const;
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void render_shells() const;
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void render_legend() const;
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