Fix bridging over infill - After wrong flow has been fixed, another problem appeared with small layer heights -the bridging layer was not generated
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1 changed files with 3 additions and 3 deletions
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@ -1741,7 +1741,7 @@ void PrintObject::bridge_over_infill()
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// cluster layers by depth needed for thick bridges. Each cluster is to be processed by single thread sequentially, so that bridges cannot appear one on another
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// cluster layers by depth needed for thick bridges. Each cluster is to be processed by single thread sequentially, so that bridges cannot appear one on another
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std::vector<std::vector<size_t>> clustered_layers_for_threads;
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std::vector<std::vector<size_t>> clustered_layers_for_threads;
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float target_flow_height_factor = 0.75;
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float target_flow_height_factor = 0.9;
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{
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{
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std::vector<size_t> layers_with_candidates;
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std::vector<size_t> layers_with_candidates;
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std::map<size_t, Polygons> layer_area_covered_by_candidates;
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std::map<size_t, Polygons> layer_area_covered_by_candidates;
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@ -1800,9 +1800,9 @@ void PrintObject::bridge_over_infill()
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ExPolygons not_sparse_infill{};
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ExPolygons not_sparse_infill{};
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double bottom_z = po->get_layer(lidx)->print_z - target_flow_height * target_flow_height_factor - EPSILON;
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double bottom_z = po->get_layer(lidx)->print_z - target_flow_height * target_flow_height_factor - EPSILON;
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for (int i = int(lidx) - 1; i >= 0; --i) {
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for (int i = int(lidx) - 1; i >= 0; --i) {
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// Stop iterating if layer is lower than bottom_z.
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// Stop iterating if layer is lower than bottom_z and at least one iteration was made
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const Layer *layer = po->get_layer(i);
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const Layer *layer = po->get_layer(i);
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if (layer->print_z < bottom_z)
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if (layer->print_z < bottom_z && i < int(lidx) - 1)
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break;
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break;
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for (const LayerRegion *region : layer->regions()) {
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for (const LayerRegion *region : layer->regions()) {
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