Handling brim offset in SLA without the need to slice the object
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3c5ecd4a8f
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333d0727ef
@ -97,28 +97,28 @@ void ArrangeJob::prepare_all() {
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void ArrangeJob::prepare_selected() {
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clear_input();
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Model &model = m_plater->model();
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double stride = bed_stride(m_plater);
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std::vector<const Selection::InstanceIdxsList *>
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obj_sel(model.objects.size(), nullptr);
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for (auto &s : m_plater->get_selection().get_content())
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if (s.first < int(obj_sel.size()))
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obj_sel[size_t(s.first)] = &s.second;
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// Go through the objects and check if inside the selection
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for (size_t oidx = 0; oidx < model.objects.size(); ++oidx) {
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const Selection::InstanceIdxsList * instlist = obj_sel[oidx];
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ModelObject *mo = model.objects[oidx];
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std::vector<bool> inst_sel(mo->instances.size(), false);
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if (instlist)
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for (auto inst_id : *instlist)
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inst_sel[size_t(inst_id)] = true;
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for (size_t i = 0; i < inst_sel.size(); ++i) {
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ModelInstance * mi = mo->instances[i];
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ArrangePolygon &&ap = get_arrange_poly_(mi);
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@ -127,11 +127,11 @@ void ArrangeJob::prepare_selected() {
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(inst_sel[i] ? m_selected :
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m_unselected) :
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m_unprintable;
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cont.emplace_back(std::move(ap));
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}
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}
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if (auto wti = get_wipe_tower(*m_plater)) {
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ArrangePolygon &&ap = get_arrange_poly(wti, m_plater);
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@ -139,20 +139,34 @@ void ArrangeJob::prepare_selected() {
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m_unselected;
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cont.emplace_back(std::move(ap));
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}
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// If the selection was empty arrange everything
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if (m_selected.empty()) m_selected.swap(m_unselected);
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if (m_selected.empty())
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m_selected.swap(m_unselected);
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// The strides have to be removed from the fixed items. For the
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// arrangeable (selected) items bed_idx is ignored and the
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// translation is irrelevant.
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for (auto &p : m_unselected) p.translation(X) -= p.bed_idx * stride;
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for (auto &p : m_unselected)
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p.translation(X) -= p.bed_idx * stride;
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}
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static void update_arrangepoly_slaprint(arrangement::ArrangePolygon &ret,
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const SLAPrintObject &po,
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const ModelInstance &inst)
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{
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// The 1.1 multiplier is a safety gap, as the offset might be bigger
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// in sharp edges of a polygon, depending on clipper's offset algorithm
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coord_t pad_infl = 0;
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{
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double infl = po.config().pad_enable.getBool() * (
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po.config().pad_brim_size.getFloat() +
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po.config().pad_around_object.getBool() *
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po.config().pad_object_gap.getFloat() );
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pad_infl = scaled(1.1 * infl);
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}
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auto laststep = po.last_completed_step();
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if (laststep < slaposCount && laststep > slaposSupportTree) {
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@ -181,15 +195,9 @@ static void update_arrangepoly_slaprint(arrangement::ArrangePolygon &ret,
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polys.emplace_back(its_convex_hull_2d_above(smesh.its, trafo_instance, zlvl));
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ret.poly.contour = Geometry::convex_hull(polys);
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ret.poly.holes = {};
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// The 1.1 multiplier is a safety gap, as the offset might be bigger
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// in sharp edges of a polygon, depending on clipper's offset algorithm
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coord_t infl = 1.1 * scaled(po.config().pad_brim_size.getFloat() +
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po.config().pad_around_object.getBool() *
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po.config().pad_object_gap.getFloat());
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ret.inflation = infl;
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}
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ret.inflation = pad_infl;
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}
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static coord_t brim_offset(const PrintObject &po, const ModelInstance &inst)
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