Handling brim offset in SLA without the need to slice the object
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1 changed files with 28 additions and 20 deletions
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@ -141,18 +141,32 @@ void ArrangeJob::prepare_selected() {
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}
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}
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// If the selection was empty arrange everything
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// If the selection was empty arrange everything
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if (m_selected.empty()) m_selected.swap(m_unselected);
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if (m_selected.empty())
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m_selected.swap(m_unselected);
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// The strides have to be removed from the fixed items. For the
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// The strides have to be removed from the fixed items. For the
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// arrangeable (selected) items bed_idx is ignored and the
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// arrangeable (selected) items bed_idx is ignored and the
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// translation is irrelevant.
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// translation is irrelevant.
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for (auto &p : m_unselected) p.translation(X) -= p.bed_idx * stride;
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for (auto &p : m_unselected)
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p.translation(X) -= p.bed_idx * stride;
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}
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}
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static void update_arrangepoly_slaprint(arrangement::ArrangePolygon &ret,
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static void update_arrangepoly_slaprint(arrangement::ArrangePolygon &ret,
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const SLAPrintObject &po,
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const SLAPrintObject &po,
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const ModelInstance &inst)
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const ModelInstance &inst)
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{
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{
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// The 1.1 multiplier is a safety gap, as the offset might be bigger
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// in sharp edges of a polygon, depending on clipper's offset algorithm
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coord_t pad_infl = 0;
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{
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double infl = po.config().pad_enable.getBool() * (
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po.config().pad_brim_size.getFloat() +
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po.config().pad_around_object.getBool() *
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po.config().pad_object_gap.getFloat() );
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pad_infl = scaled(1.1 * infl);
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}
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auto laststep = po.last_completed_step();
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auto laststep = po.last_completed_step();
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if (laststep < slaposCount && laststep > slaposSupportTree) {
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if (laststep < slaposCount && laststep > slaposSupportTree) {
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@ -181,15 +195,9 @@ static void update_arrangepoly_slaprint(arrangement::ArrangePolygon &ret,
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polys.emplace_back(its_convex_hull_2d_above(smesh.its, trafo_instance, zlvl));
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polys.emplace_back(its_convex_hull_2d_above(smesh.its, trafo_instance, zlvl));
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ret.poly.contour = Geometry::convex_hull(polys);
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ret.poly.contour = Geometry::convex_hull(polys);
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ret.poly.holes = {};
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ret.poly.holes = {};
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// The 1.1 multiplier is a safety gap, as the offset might be bigger
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// in sharp edges of a polygon, depending on clipper's offset algorithm
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coord_t infl = 1.1 * scaled(po.config().pad_brim_size.getFloat() +
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po.config().pad_around_object.getBool() *
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po.config().pad_object_gap.getFloat());
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ret.inflation = infl;
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}
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}
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ret.inflation = pad_infl;
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}
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}
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static coord_t brim_offset(const PrintObject &po, const ModelInstance &inst)
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static coord_t brim_offset(const PrintObject &po, const ModelInstance &inst)
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