Always fix self-intersecting polygons that Douglas-Peucker might return
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dc0f706789
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@ -172,8 +172,13 @@ sub clip_line {
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sub simplify {
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sub simplify {
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my $self = shift;
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my $self = shift;
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$_->simplify(@_) for @$self;
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my ($tolerance) = @_;
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$self;
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# it would be nice to have a multilinestring_simplify method in B::G::U
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my @simplified = Slic3r::Geometry::Clipper::simplify_polygons(
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[ map Boost::Geometry::Utils::linestring_simplify($_, $tolerance), @$self ],
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);
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return @{ Slic3r::Geometry::Clipper::union_ex([ @simplified ]) };
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}
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}
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sub scale {
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sub scale {
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@ -81,6 +81,11 @@ sub clip_with_expolygon {
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return @paths;
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return @paths;
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}
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}
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sub simplify {
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my $self = shift;
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$self->polyline($self->polyline->simplify(@_));
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}
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sub points {
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sub points {
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my $self = shift;
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my $self = shift;
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return $self->polyline;
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return $self->polyline;
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@ -56,22 +56,20 @@ sub BUILD {
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}
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}
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};
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};
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# simplify islands
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@{$self->islands} = map $_->simplify($self->_inner_margin), @{$self->islands};
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# process individual islands
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# process individual islands
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for my $i (0 .. $#{$self->islands}) {
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for my $i (0 .. $#{$self->islands}) {
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# simplify the island's contours
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$self->islands->[$i]->simplify($self->_inner_margin);
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# offset the island inwards to make the boundaries for internal movements
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# offset the island inwards to make the boundaries for internal movements
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# so that no motion along external perimeters happens
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# so that no motion along external perimeters happens
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$self->_inner->[$i] = [ $self->islands->[$i]->offset_ex(-$self->_inner_margin) ]
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$self->_inner->[$i] = $self->no_internal
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if !$self->no_internal;
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? []
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: [ $self->islands->[$i]->offset_ex(-$self->_inner_margin) ];
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# offset the island outwards to make the boundaries for external movements
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# offset the island outwards to make the boundaries for external movements
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$self->_outer->[$i] = [ $self->islands->[$i]->contour->offset($self->_outer_margin) ];
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$self->_outer->[$i] = [ $self->islands->[$i]->contour->offset($self->_outer_margin) ];
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# further simplification (isn't this a duplication of the one above?)
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$_->simplify($self->_inner_margin) for @{$self->_inner->[$i]}, @{$self->_outer->[$i]};
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# if internal motion is enabled, build a set of utility expolygons representing
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# if internal motion is enabled, build a set of utility expolygons representing
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# the outer boundaries (as contours) and the inner boundaries (as holes). whenever
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# the outer boundaries (as contours) and the inner boundaries (as holes). whenever
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# we jump from a hole to a contour or viceversa, we know we're crossing a perimeter
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# we jump from a hole to a contour or viceversa, we know we're crossing a perimeter
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@ -1137,9 +1137,8 @@ sub make_thumbnail {
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for (map @$_, map @$_, @{$thumbnail->expolygons}) {
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for (map @$_, map @$_, @{$thumbnail->expolygons}) {
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@$_ = map $_ * $self->thumbnail_scaling_factor, @$_;
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@$_ = map $_ * $self->thumbnail_scaling_factor, @$_;
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}
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}
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@{$thumbnail->expolygons} = map $_->simplify(0.5), grep $_->area >= 1, @{$thumbnail->expolygons};
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foreach my $expolygon (@{$thumbnail->expolygons}) {
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foreach my $expolygon (@{$thumbnail->expolygons}) {
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@$expolygon = grep $_->area >= 1, @$expolygon;
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$expolygon->simplify(0.5);
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$expolygon->rotate(Slic3r::Geometry::deg2rad($self->rotate));
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$expolygon->rotate(Slic3r::Geometry::deg2rad($self->rotate));
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$expolygon->scale($self->scale);
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$expolygon->scale($self->scale);
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}
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}
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@ -12,7 +12,7 @@ our @EXPORT_OK = qw(
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point_is_on_left_of_segment polyline_lines polygon_lines nearest_point
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point_is_on_left_of_segment polyline_lines polygon_lines nearest_point
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point_along_segment polygon_segment_having_point polygon_has_subsegment
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point_along_segment polygon_segment_having_point polygon_has_subsegment
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polygon_has_vertex polyline_length can_connect_points deg2rad rad2deg
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polygon_has_vertex polyline_length can_connect_points deg2rad rad2deg
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rotate_points move_points remove_coinciding_points clip_segment_polygon
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rotate_points move_points clip_segment_polygon
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sum_vectors multiply_vector subtract_vectors dot perp polygon_points_visibility
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sum_vectors multiply_vector subtract_vectors dot perp polygon_points_visibility
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line_intersection bounding_box bounding_box_intersect same_point same_line
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line_intersection bounding_box bounding_box_intersect same_point same_line
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longest_segment angle3points three_points_aligned line_direction
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longest_segment angle3points three_points_aligned line_direction
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@ -375,15 +375,6 @@ sub move_points {
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return map Slic3r::Point->new($shift->[X] + $_->[X], $shift->[Y] + $_->[Y]), @points;
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return map Slic3r::Point->new($shift->[X] + $_->[X], $shift->[Y] + $_->[Y]), @points;
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}
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}
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# preserves order
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sub remove_coinciding_points {
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my ($points) = @_;
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my %p = map { sprintf('%f,%f', @$_) => "$_" } @$points;
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%p = reverse %p;
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@$points = grep $p{"$_"}, @$points;
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}
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# implementation of Liang-Barsky algorithm
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# implementation of Liang-Barsky algorithm
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# polygon must be convex and ccw
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# polygon must be convex and ccw
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sub clip_segment_polygon {
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sub clip_segment_polygon {
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@ -92,4 +92,14 @@ sub collapse_ex {
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return union_ex([@result]);
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return union_ex([@result]);
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}
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}
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sub simplify_polygon {
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my ($polygon, $pft) = @_;
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return @{ Math::Clipper::simplify_polygon($polygon, $pft // PFT_NONZERO) };
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}
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sub simplify_polygons {
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my ($polygons, $pft) = @_;
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return @{ Math::Clipper::simplify_polygons($polygons, $pft // PFT_NONZERO) };
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}
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1;
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1;
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@ -263,14 +263,14 @@ sub make_perimeters {
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# we offset by half the perimeter spacing (to get to the actual infill boundary)
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# we offset by half the perimeter spacing (to get to the actual infill boundary)
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# and then we offset back and forth by the infill spacing to only consider the
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# and then we offset back and forth by the infill spacing to only consider the
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# non-collapsing regions
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# non-collapsing regions
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my @fill_boundaries = @{union_ex([
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push @{ $self->fill_surfaces },
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Slic3r::Geometry::Clipper::offset(
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map $_->simplify(&Slic3r::SCALED_RESOLUTION),
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[Slic3r::Geometry::Clipper::offset([ map @$_, @last_offsets ], -($perimeter_spacing/2 + $infill_spacing))],
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@{union_ex([
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+$infill_spacing,
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Slic3r::Geometry::Clipper::offset(
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),
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[Slic3r::Geometry::Clipper::offset([ map @$_, @last_offsets ], -($perimeter_spacing/2 + $infill_spacing))],
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])};
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+$infill_spacing,
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$_->simplify(&Slic3r::SCALED_RESOLUTION) for @fill_boundaries;
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),
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push @{ $self->fill_surfaces }, @fill_boundaries;
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])};
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}
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}
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# fill gaps
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# fill gaps
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@ -97,6 +97,11 @@ sub grow {
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return $self->split_at_first_point->grow(@_);
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return $self->split_at_first_point->grow(@_);
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}
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}
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sub simplify {
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my $self = shift;
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return Slic3r::Geometry::Clipper::simplify_polygon( $self->SUPER::simplify(@_) );
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}
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# this method subdivides the polygon segments to that no one of them
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# this method subdivides the polygon segments to that no one of them
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# is longer than the length provided
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# is longer than the length provided
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sub subdivide {
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sub subdivide {
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@ -68,8 +68,8 @@ sub simplify {
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my $self = shift;
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my $self = shift;
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my $tolerance = shift || 10;
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my $tolerance = shift || 10;
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@$self = @{ Boost::Geometry::Utils::linestring_simplify($self, $tolerance) };
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my $simplified = Boost::Geometry::Utils::linestring_simplify($self, $tolerance);
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bless $_, 'Slic3r::Point' for @$self;
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return (ref $self)->new($simplified);
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}
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}
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sub reverse {
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sub reverse {
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@ -335,8 +335,8 @@ sub export_gcode {
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# simplify slices (both layer and region slices),
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# simplify slices (both layer and region slices),
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# we only need the max resolution for perimeters
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# we only need the max resolution for perimeters
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foreach my $layer (map @{$_->layers}, @{$self->objects}) {
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foreach my $layer (map @{$_->layers}, @{$self->objects}) {
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$_->simplify(&Slic3r::SCALED_RESOLUTION)
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@$_ = map $_->simplify(&Slic3r::SCALED_RESOLUTION), @$_
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for @{$layer->slices}, (map $_->expolygon, map @{$_->slices}, @{$layer->regions});
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for $layer->slices, (map $_->slices, @{$layer->regions});
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}
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}
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# this will assign a type (top/bottom/internal) to $layerm->slices
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# this will assign a type (top/bottom/internal) to $layerm->slices
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@ -774,8 +774,10 @@ sub generate_support_material {
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[ map @$_, @{ $upper_layers_overhangs[-1] || [] } ],
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[ map @$_, @{ $upper_layers_overhangs[-1] || [] } ],
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[ map @$_, @current_layer_offsetted_slices ],
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[ map @$_, @current_layer_offsetted_slices ],
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);
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);
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$layers_contact_areas{$i} = collapse_ex([ map @$_, @{$layers_contact_areas{$i}} ], $flow->scaled_width);
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$layers_contact_areas{$i} = [
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$_->simplify($flow->scaled_spacing) for @{$layers_contact_areas{$i}};
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map $_->simplify($flow->scaled_spacing),
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collapse_ex([ map @$_, @{$layers_contact_areas{$i}} ], $flow->scaled_width),
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];
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# to define interface regions of this layer we consider the overhangs of all the upper layers
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# to define interface regions of this layer we consider the overhangs of all the upper layers
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# minus the first one
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# minus the first one
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@ -786,8 +788,10 @@ sub generate_support_material {
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(map @$_, @{ $layers_contact_areas{$i} }),
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(map @$_, @{ $layers_contact_areas{$i} }),
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],
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],
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);
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);
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$layers_interfaces{$i} = collapse_ex([ map @$_, @{$layers_interfaces{$i}} ], $flow->scaled_width);
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$layers_interfaces{$i} = [
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$_->simplify($flow->scaled_spacing) for @{$layers_interfaces{$i}};
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map $_->simplify($flow->scaled_spacing),
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collapse_ex([ map @$_, @{$layers_interfaces{$i}} ], $flow->scaled_width),
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];
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# generate support material in current layer (for upper layers)
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# generate support material in current layer (for upper layers)
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@current_support_regions = @{diff_ex(
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@current_support_regions = @{diff_ex(
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@ -806,8 +810,10 @@ sub generate_support_material {
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(map @$_, @{ $layers_interfaces{$i} }),
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(map @$_, @{ $layers_interfaces{$i} }),
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],
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],
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);
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);
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$layers{$i} = collapse_ex([ map @$_, @{$layers{$i}} ], $flow->scaled_width);
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$layers{$i} = [
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$_->simplify($flow->scaled_spacing) for @{$layers{$i}};
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map $_->simplify($flow->scaled_spacing),
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collapse_ex([ map @$_, @{$layers{$i}} ], $flow->scaled_width),
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];
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# get layer overhangs and put them into queue for adding support inside lower layers;
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# get layer overhangs and put them into queue for adding support inside lower layers;
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# we need an angle threshold for this
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# we need an angle threshold for this
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@ -81,12 +81,22 @@ sub group {
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sub offset {
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sub offset {
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my $self = shift;
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my $self = shift;
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return map {
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return map $self->_inflate_expolygon($_), $self->expolygon->offset_ex(@_);
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(ref $self)->new(
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}
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expolygon => $_,
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map { $_ => $self->$_ } qw(surface_type depth_layers bridge_angle),
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sub simplify {
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)
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my $self = shift;
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} $self->expolygon->offset_ex(@_);
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return map $self->_inflate_expolygon($_), $self->expolygon->simplify(@_);
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}
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sub _inflate_expolygon {
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my $self = shift;
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my ($expolygon) = @_;
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return (ref $self)->new(
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expolygon => $expolygon,
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map { $_ => $self->$_ } qw(surface_type depth_layers bridge_angle),
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);
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}
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}
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sub clipper_polygon {
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sub clipper_polygon {
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@ -2,7 +2,7 @@ use Test::More;
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use strict;
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use strict;
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use warnings;
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use warnings;
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plan tests => 6;
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plan tests => 7;
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BEGIN {
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BEGIN {
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use FindBin;
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use FindBin;
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@ -24,7 +24,7 @@ use Slic3r;
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my $polyline = Slic3r::Polyline->new([
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my $polyline = Slic3r::Polyline->new([
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[0,0],[1,0],[2,0],[2,1],[2,2],[1,2],[0,2],[0,1],[0,0],
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[0,0],[1,0],[2,0],[2,1],[2,2],[1,2],[0,2],[0,1],[0,0],
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]);
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]);
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$polyline->simplify(1);
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$polyline = $polyline->simplify(1);
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is_deeply $polyline, [ [0, 0], [2, 0], [2, 2], [0, 2], [0, 0] ], 'Douglas-Peucker';
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is_deeply $polyline, [ [0, 0], [2, 0], [2, 2], [0, 2], [0, 0] ], 'Douglas-Peucker';
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}
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}
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@ -33,7 +33,7 @@ use Slic3r;
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[0,0],[0.5,0.5],[1,0],[1.25,-0.25],[1.5,.5],
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[0,0],[0.5,0.5],[1,0],[1.25,-0.25],[1.5,.5],
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]);
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]);
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$polyline->scale(100);
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$polyline->scale(100);
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$polyline->simplify(25);
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$polyline = $polyline->simplify(25);
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is_deeply $polyline, [ [0, 0], [50, 50], [125, -25], [150, 50] ], 'Douglas-Peucker';
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is_deeply $polyline, [ [0, 0], [50, 50], [125, -25], [150, 50] ], 'Douglas-Peucker';
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}
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}
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@ -75,9 +75,10 @@ use Slic3r;
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ok @$polygon < @$gear, 'gear was simplified using merge_continuous_lines';
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ok @$polygon < @$gear, 'gear was simplified using merge_continuous_lines';
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my $num_points = scalar @$polygon;
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my $num_points = scalar @$polygon;
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$polygon->simplify;
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my @simplified = $polygon->simplify;
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note sprintf "original points: %d\nnew points: %d", $num_points, scalar(@$polygon);
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ok @simplified == 1, 'gear simplified to a single polygon';
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ok @$polygon < $num_points, 'gear was further simplified using Douglas-Peucker';
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note sprintf "original points: %d\nnew points: %d", $num_points, scalar(@{$simplified[0]});
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ok @{$simplified[0]} < $num_points, 'gear was further simplified using Douglas-Peucker';
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}
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}
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{
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{
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@ -43,8 +43,8 @@ use Slic3r::Test;
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$_->slice(keep_meshes => 1) for @{$self->objects};
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$_->slice(keep_meshes => 1) for @{$self->objects};
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$_->make_perimeters for @{$self->objects};
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$_->make_perimeters for @{$self->objects};
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foreach my $layer (map @{$_->layers}, @{$self->objects}) {
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foreach my $layer (map @{$_->layers}, @{$self->objects}) {
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$_->simplify(&Slic3r::SCALED_RESOLUTION)
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@$_ = map $_->simplify(&Slic3r::SCALED_RESOLUTION), @$_
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for @{$layer->slices}, (map $_->expolygon, map @{$_->slices}, @{$layer->regions});
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for $layer->slices, (map $_->slices, @{$layer->regions});
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}
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}
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$_->detect_surfaces_type for @{$self->objects};
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$_->detect_surfaces_type for @{$self->objects};
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$_->prepare_fill_surfaces for map @{$_->regions}, map @{$_->layers}, @{$self->objects};
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$_->prepare_fill_surfaces for map @{$_->regions}, map @{$_->layers}, @{$self->objects};
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