add volume modifier
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7df893177c
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34026a15e8
@ -399,7 +399,7 @@ std::optional<Emboss::Font> Emboss::load_font(std::vector<unsigned char> data)
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--index; // last one is bad
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// at least one font must be inside collection
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if (index < 1) {
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std::cerr << "There is no font collection inside file.";
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std::cerr << "There is no font collection inside data.";
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return {};
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}
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// select default font on index 0
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@ -64,6 +64,10 @@ public:
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int line_gap = 0;
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// Precision of lettter outline curve in conversion to lines
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float flatness = 2.0;
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// Height of letter [in mm]
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float size_in_mm = 10;
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// Z depth of text [in mm]
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float emboss = 5;
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// TODO: add enum class Align: center/left/right
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FontProp() = default;
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@ -1,5 +1,5 @@
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#ifndef libslic3r_MeshBoolean_hpp_
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#define libslic3r_MeshBoolean_hpp_
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#ifndef libslic3r_Triangulation_hpp_
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#define libslic3r_Triangulation_hpp_
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#include <vector>
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#include <set>
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@ -43,4 +43,4 @@ public:
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};
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} // namespace Slic3r
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#endif // libslic3r_MeshBoolean_hpp_
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#endif // libslic3r_Triangulation_hpp_
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@ -13,6 +13,7 @@
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#include "GLCanvas3D.hpp"
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#include "Selection.hpp"
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#include "format.hpp"
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#include "Gizmos/GLGizmoEmboss.hpp"
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#include <boost/algorithm/string.hpp>
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#include "slic3r/Utils/FixModelByWin10.hpp"
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@ -466,6 +467,15 @@ wxMenu* MenuFactory::append_submenu_add_generic(wxMenu* menu, ModelVolumeType ty
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[type, item](wxCommandEvent&) { obj_list()->load_generic_subobject(item, type); }, "", menu);
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}
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auto add_text = [type](wxCommandEvent &) {
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GLGizmosManager &mng = plater()->canvas3D()->get_gizmos_manager();
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if (mng.open_gizmo(GLGizmosManager::Emboss)) {
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GLGizmoEmboss *emboss = dynamic_cast<GLGizmoEmboss *>(mng.get_current());
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emboss->set_volume_type(type);
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}
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};
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append_menu_item(sub_menu, wxID_ANY, _L("Text"), "", add_text, "", menu);
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if (wxGetApp().get_mode() >= comAdvanced) {
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sub_menu->AppendSeparator();
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append_menu_item(sub_menu, wxID_ANY, _L("Gallery"), "",
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@ -20,6 +20,11 @@ public:
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// os specific load of wxFont
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static std::optional<Slic3r::Emboss::Font> load_font(const wxFont &font);
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// Must be in gui because of wxWidget
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static std::optional<Slic3r::Emboss::Font> load_font(const Emboss::FontItem &fi);
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static Slic3r::Emboss::FontItem get_font_item(const wxFont &font);
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// load font used by Operating system as default GUI
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static Slic3r::Emboss::FontItem get_os_font();
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@ -44,16 +49,14 @@ GLGizmoEmboss::GLGizmoEmboss(GLCanvas3D & parent,
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, m_font_selected(0)
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, m_text_size(255)
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, m_text(new char[m_text_size])
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, m_scale(0.01f)
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, m_emboss(5.f)
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, m_volume(nullptr)
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, m_volume_type(ModelVolumeType::MODEL_PART)
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{
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// TODO: suggest to use https://fontawesome.com/
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// (copy & paste) unicode symbols from web
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bool is_font_loaded = load_font();
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//add_fonts(Emboss::get_font_list());
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//add_fonts({WxFontUtils::get_os_font()});
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add_fonts(Emboss::get_font_list());
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add_fonts({WxFontUtils::get_os_font()});
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if (!is_font_loaded) {
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// can't load so erase it from list
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@ -99,19 +102,19 @@ void GLGizmoEmboss::on_render_input_window(float x, float y, float bottom_limit)
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static std::string fontName;
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if (ImGui::Button(_L("choose font").c_str())) {
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static wxFontData data; // keep last selected font
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wxFontDialog font_dialog(nullptr, data);
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font_dialog.SetTitle(_L("Select font FFF"));
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wxFontDialog font_dialog((wxWindow*)wxGetApp().mainframe, data);
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font_dialog.SetTitle(_L("Select font for Emboss"));
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if (font_dialog.ShowModal() == wxID_OK) {
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data = font_dialog.GetFontData();
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wxFont font2 = data.GetChosenFont();
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wxString fontDesc2 = font2.GetNativeFontInfoDesc();
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fontName = std::string(fontDesc2.c_str());
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wxString fontDesc(fontName);
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wxFont font(fontDesc);
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//font.IsOk()
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// m_font = Emboss::load_font(font.GetHFONT()); // load font os specific
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process();
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wxFont font = data.GetChosenFont();
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auto fontOpt = WxFontUtils::load_font(font);
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if (fontOpt.has_value()) {
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Emboss::FontItem fontItem = WxFontUtils::get_font_item(font);
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m_font_selected = m_font_list.size();
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add_fonts({fontItem});
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m_font = fontOpt;
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process();
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}
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}
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}
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if (!fontName.empty()) ImGui::Text(fontName.c_str());
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@ -119,13 +122,12 @@ void GLGizmoEmboss::on_render_input_window(float x, float y, float bottom_limit)
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ImGui::SameLine();
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draw_add_button();
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ImGui::InputFloat("Scale", &m_scale);
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ImGui::InputFloat("Emboss", &m_emboss);
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ImGui::InputFloat("Size[in mm]", &m_font_prop.size_in_mm);
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ImGui::InputFloat("Emboss[in mm]", &m_font_prop.emboss);
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if (ImGui::InputFloat("Flatness", &m_font_prop.flatness))
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if(m_font.has_value()) m_font->cache.clear();
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ImGui::InputInt("CharGap", &m_font_prop.char_gap);
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ImGui::InputInt("LineGap", &m_font_prop.line_gap);
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ImGui::InputInt("CharGap[in font points]", &m_font_prop.char_gap);
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ImGui::InputInt("LineGap[in font points]", &m_font_prop.line_gap);
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ImGui::InputFloat3("Origin", m_orientation.origin.data());
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//if (ImGui::InputFloat3("Normal", m_normal.data())) m_normal.normalize();
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//if (ImGui::InputFloat3("Up", m_up.data())) m_up.normalize();
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@ -189,7 +191,7 @@ void GLGizmoEmboss::on_set_state()
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auto notification_manager = wxGetApp().plater()->get_notification_manager();
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notification_manager->push_notification(
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NotificationType::CustomNotification,
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NotificationManager::NotificationLevel::RegularNotification,
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NotificationManager::NotificationLevel::RegularNotificationLevel,
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_u8L("ERROR: Wait until ends or Cancel process."));
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return;
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}
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@ -269,8 +271,9 @@ void GLGizmoEmboss::process() {
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Polygons polygons = Emboss::text2polygons(*m_font, m_text.get(), m_font_prop);
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if (polygons.empty()) return;
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float scale = m_font_prop.size_in_mm / m_font->ascent;
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auto project = std::make_unique<Emboss::ProjectScale>(
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std::make_unique<Emboss::ProjectZ>(m_emboss/m_scale), m_scale);
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std::make_unique<Emboss::ProjectZ>(m_font_prop.emboss / scale), scale);
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indexed_triangle_set its = Emboss::polygons2model(polygons, *project);
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if (its.indices.empty()) return;
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@ -282,17 +285,15 @@ void GLGizmoEmboss::process() {
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const Selection &selection = m_parent.get_selection();
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int object_idx = selection.get_object_idx();
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ModelObject * obj = wxGetApp().plater()->model().objects[object_idx];
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GUI_App & app = wxGetApp();
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Plater * plater = app.plater();
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ModelObject * obj = plater->model().objects[object_idx];
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//if (m_volume != nullptr) {
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// // TODO: fix index of m_volume
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// size_t m_volume_index = obj->volumes.size() - 1;
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// obj->delete_volume(m_volume_index);
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//}
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//m_volume = obj->add_volume(std::move(tm), ModelVolumeType::MODEL_PART);
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std::string volume_name = create_volume_name();
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plater->take_snapshot(_L("Add") + " " + volume_name);
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if (m_volume == nullptr) {
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m_volume = obj->add_volume(std::move(tm), ModelVolumeType::MODEL_PART);
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m_volume = obj->add_volume(std::move(tm), m_volume_type);
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} else {
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m_volume->set_mesh(std::move(tm));
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m_volume->set_new_unique_id();
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@ -302,6 +303,26 @@ void GLGizmoEmboss::process() {
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m_volume->calculate_convex_hull();
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m_volume->get_object()->invalidate_bounding_box();
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}
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m_volume->name = volume_name;
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// set a default extruder value, since user can't add it manually
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m_volume->config.set_key_value("extruder", new ConfigOptionInt(0));
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// select new added volume
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ModelVolume *new_volume = m_volume;
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ObjectList *obj_list = app.obj_list();
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obj_list->select_item([new_volume, object_idx, obj_list]() {
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wxDataViewItemArray items = obj_list->reorder_volumes_and_get_selection(
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object_idx, [new_volume](const ModelVolume *volume) { return volume == new_volume; });
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if (items.IsEmpty()) return wxDataViewItem();
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return items.front();
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});
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if (m_volume_type == ModelVolumeType::MODEL_PART)
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// update printable state on canvas
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m_parent.update_instance_printable_state_for_object((size_t) object_idx);
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obj_list->selection_changed();
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m_parent.reload_scene(true);
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}
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@ -356,9 +377,13 @@ void GLGizmoEmboss::draw_font_list()
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f.name :
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(f.name.substr(0, m_gui_cfg->max_font_name - 3) + " ..");
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if (ImGui::Selectable(name.c_str(), &f == ¤t)) {
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size_t prev_font_selected = m_font_selected;
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m_font_selected = &f - &m_font_list.front();
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load_font();
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process();
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if (!load_font()) {
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m_font_selected = prev_font_selected;
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} else {
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process();
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}
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}
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if (ImGui::IsItemHovered()) {
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ImGui::BeginTooltip();
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@ -369,8 +394,8 @@ void GLGizmoEmboss::draw_font_list()
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}
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ImGui::EndCombo();
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}
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ImGui::SameLine();
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if (m_font.has_value() && m_font->count > 1) {
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ImGui::SameLine();
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if (ImGui::BeginCombo("##font_collection_selector",
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std::to_string(m_font->index).c_str())) {
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for (size_t i = 0; i < m_font->count; ++i) {
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@ -378,6 +403,8 @@ void GLGizmoEmboss::draw_font_list()
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if (ImGui::Selectable(std::to_string(i).c_str(),
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i == m_font->index)) {
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m_font->index = i;
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m_font->cache.clear();
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process();
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}
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ImGui::PopID();
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}
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@ -386,25 +413,23 @@ void GLGizmoEmboss::draw_font_list()
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}
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}
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bool GLGizmoEmboss::load_font()
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bool GLGizmoEmboss::load_font() {
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if (m_font_selected >= m_font_list.size()) return false;
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auto font = WxFontUtils::load_font(m_font_list[m_font_selected]);
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if (!font.has_value()) return false;
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m_font = font;
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return true;
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}
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std::optional<Emboss::Font> WxFontUtils::load_font(const Emboss::FontItem &fi)
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{
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const Emboss::FontItem &fi = m_font_list[m_font_selected];
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std::optional<Emboss::Font> loaded_font;
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switch (fi.type) {
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case Emboss::FontItem::Type::file_path:
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loaded_font = Emboss::load_font(fi.path.c_str());
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break;
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return Emboss::load_font(fi.path.c_str());
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case Emboss::FontItem::Type::wx_font_descr:
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loaded_font = WxFontUtils::load_font(WxFontUtils::load_wxFont(fi.path));
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break;
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return WxFontUtils::load_font(WxFontUtils::load_wxFont(fi.path));
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}
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bool is_loaded = loaded_font.has_value();
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if (is_loaded) {
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m_font = std::move(loaded_font);
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}
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return is_loaded;
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return {};
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}
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std::optional<Slic3r::Emboss::Font> WxFontUtils::load_font(const wxFont &font)
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@ -425,13 +450,20 @@ std::optional<Slic3r::Emboss::Font> WxFontUtils::load_font(const wxFont &font)
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#endif
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}
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Slic3r::Emboss::FontItem WxFontUtils::get_font_item(const wxFont &font)
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{
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std::string name = get_human_readable_name(font);
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std::string fontDesc = store_wxFont(font);
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return Emboss::FontItem(name, fontDesc, Emboss::FontItem::Type::wx_font_descr);
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}
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Slic3r::Emboss::FontItem WxFontUtils::get_os_font()
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{
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wxSystemSettings ss;
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wxFont ss_font = ss.GetFont(wxSYS_ANSI_VAR_FONT);
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std::string name = get_human_readable_name(ss_font) + " (" + _u8L("OS default") + ")";
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std::string fontDesc = std::string(ss_font.GetNativeFontInfoDesc().c_str());
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return Emboss::FontItem(name, fontDesc, Emboss::FontItem::Type::wx_font_descr);
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Emboss::FontItem fi = get_font_item(ss_font);
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fi.name += +" (" + _u8L("OS default") + ")";
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return get_font_item(ss_font);
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}
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std::string WxFontUtils::get_human_readable_name(const wxFont &font)
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@ -487,3 +519,12 @@ void GLGizmoEmboss::add_fonts(const Emboss::FontList &font_list) {
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m_font_list.insert(m_font_list.end(), font_list.begin(), font_list.end());
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sort_fonts();
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}
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std::string GLGizmoEmboss::create_volume_name()
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{
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size_t max_len = 20;
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std::string text((const char *)m_text.get());
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if (text.size() > max_len)
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text = text.substr(0, max_len - 3) + " ..";
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return _u8L("Text") + ": " + text;
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}
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@ -12,16 +12,18 @@
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#include "libslic3r/Emboss.hpp"
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#include "libslic3r/Point.hpp"
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#include "libslic3r/Model.hpp"
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namespace Slic3r {
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class ModelVolume;
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namespace GUI {
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namespace Slic3r::GUI {
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class GLGizmoEmboss : public GLGizmoBase
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{
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public:
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GLGizmoEmboss(GLCanvas3D& parent, const std::string& icon_filename, unsigned int sprite_id);
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virtual ~GLGizmoEmboss();
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void set_volume_type(ModelVolumeType volume_type) { m_volume_type = volume_type; }
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// pseudo virtual function, no inheritance
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virtual bool gizmo_event(SLAGizmoEventType action, const Vec2d& mouse_position, bool shift_down, bool alt_down, bool control_down);
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protected:
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@ -44,6 +46,8 @@ private:
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void sort_fonts();
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void add_fonts(const Emboss::FontList &font_list);
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std::string create_volume_name();
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// This configs holds GUI layout size given by translated texts.
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// etc. When language changes, GUI is recreated and this class constructed again,
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// so the change takes effect. (info by GLGizmoFdmSupports.hpp)
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@ -74,14 +78,11 @@ private:
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};
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Orientation m_orientation;
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float m_scale;
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float m_emboss;
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// actual volume
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ModelVolume *m_volume;
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ModelVolume *m_volume;
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ModelVolumeType m_volume_type;
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};
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} // namespace GUI
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} // namespace Slic3r
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} // namespace Slic3r::GUI
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#endif // slic3r_GLGizmoEmboss_hpp_
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