Temporary tech ENABLE_SEAMS_USING_INSTANCED_MODELS -> WIP (still missing opengl calls)

This commit is contained in:
enricoturri1966 2021-08-05 15:08:49 +02:00
parent 252935dde7
commit 34da899c66
3 changed files with 193 additions and 0 deletions

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@ -49,6 +49,12 @@
#define ENABLE_SINKING_CONTOURS (1 && ENABLE_2_4_0_ALPHA0)
// Enable rendering seams (and other options) in preview using models
#define ENABLE_SEAMS_USING_MODELS (1 && ENABLE_2_4_0_ALPHA0)
// Enable rendering seams (and other options) in preview using instanced models
// references:
// https://ogldev.org/www/tutorial33/tutorial33.html
// https://docs.gl/gl3/glDrawElementsInstanced
// https://www.khronos.org/opengl/wiki/Vertex_Rendering#Instancing
#define ENABLE_SEAMS_USING_INSTANCED_MODELS (1 && ENABLE_SEAMS_USING_MODELS)
#endif // _prusaslicer_technologies_h_

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@ -95,6 +95,17 @@ void GCodeViewer::VBuffer::reset()
count = 0;
}
#if ENABLE_SEAMS_USING_INSTANCED_MODELS
void GCodeViewer::InstanceVBuffer::reset()
{
// release gpu memory
if (vbo > 0)
glsafe(::glDeleteBuffers(1, &vbo));
s_ids.clear();
render_range = { 0, 0 };
}
#endif // ENABLE_SEAMS_USING_INSTANCED_MODELS
void GCodeViewer::IBuffer::reset()
{
// release gpu memory
@ -140,6 +151,9 @@ bool GCodeViewer::Path::matches(const GCodeProcessor::MoveVertex& move) const
void GCodeViewer::TBuffer::Model::reset()
{
instances.clear();
#if ENABLE_SEAMS_USING_INSTANCED_MODELS
instances2.reset();
#endif // ENABLE_SEAMS_USING_INSTANCED_MODELS
}
#endif // ENABLE_SEAMS_USING_MODELS
@ -1422,6 +1436,23 @@ void GCodeViewer::load_toolpaths(const GCodeProcessor::Result& gcode_result)
instance.s_id = move_id;
instances.emplace_back(instance);
};
#if ENABLE_SEAMS_USING_INSTANCED_MODELS
// format data into the buffers to be rendered as model
auto add_model_instance_2 = [](const GCodeProcessor::MoveVertex& curr, InstanceBuffer& instances, InstanceIdBuffer& instances_ids, size_t move_id) {
// append position
instances.push_back(curr.position.x());
instances.push_back(curr.position.y());
instances.push_back(curr.position.z());
// append width
instances.push_back(1.2f * curr.width);
// append height
instances.push_back(1.2f * curr.height);
// append id
instances_ids.push_back(move_id);
};
#endif // ENABLE_SEAMS_USING_INSTANCED_MODELS
#endif // ENABLE_SEAMS_USING_MODELS
#if ENABLE_GCODE_VIEWER_STATISTICS
@ -1466,6 +1497,10 @@ void GCodeViewer::load_toolpaths(const GCodeProcessor::Result& gcode_result)
std::vector<MultiVertexBuffer> vertices(m_buffers.size());
std::vector<MultiIndexBuffer> indices(m_buffers.size());
#if ENABLE_SEAMS_USING_INSTANCED_MODELS
std::vector<InstanceBuffer> instances(m_buffers.size());
std::vector<InstanceIdBuffer> instances_ids(m_buffers.size());
#endif // ENABLE_SEAMS_USING_INSTANCED_MODELS
std::vector<float> options_zs;
// toolpaths data -> extract vertices from result
@ -1490,6 +1525,10 @@ void GCodeViewer::load_toolpaths(const GCodeProcessor::Result& gcode_result)
const unsigned char id = buffer_id(curr.type);
TBuffer& t_buffer = m_buffers[id];
MultiVertexBuffer& v_multibuffer = vertices[id];
#if ENABLE_SEAMS_USING_INSTANCED_MODELS
InstanceBuffer& inst_buffer = instances[id];
InstanceIdBuffer& inst_id_buffer = instances_ids[id];
#endif // ENABLE_SEAMS_USING_INSTANCED_MODELS
// ensure there is at least one vertex buffer
if (v_multibuffer.empty())
@ -1517,6 +1556,9 @@ void GCodeViewer::load_toolpaths(const GCodeProcessor::Result& gcode_result)
case TBuffer::ERenderPrimitiveType::Model:
{
add_model_instance(curr, t_buffer.model.instances, i);
#if ENABLE_SEAMS_USING_INSTANCED_MODELS
add_model_instance_2(curr, inst_buffer, inst_id_buffer, i);
#endif // ENABLE_SEAMS_USING_INSTANCED_MODELS
#if ENABLE_GCODE_VIEWER_STATISTICS
++m_statistics.instances_count;
#endif // ENABLE_GCODE_VIEWER_STATISTICS
@ -1714,7 +1756,31 @@ void GCodeViewer::load_toolpaths(const GCodeProcessor::Result& gcode_result)
for (size_t i = 0; i < m_buffers.size(); ++i) {
TBuffer& t_buffer = m_buffers[i];
#if ENABLE_SEAMS_USING_MODELS
#if ENABLE_SEAMS_USING_INSTANCED_MODELS
if (t_buffer.render_primitive_type == TBuffer::ERenderPrimitiveType::Model) {
const InstanceBuffer& inst_buffer = instances[i];
if (!inst_buffer.empty()) {
const size_t size_bytes = inst_buffer.size() * sizeof(float);
#if ENABLE_GCODE_VIEWER_STATISTICS
m_statistics.total_instances_gpu_size += static_cast<int64_t>(size_bytes);
m_statistics.max_instance_vbuffer_gpu_size = std::max(m_statistics.max_instance_vbuffer_gpu_size, static_cast<int64_t>(size_bytes));
#endif // ENABLE_GCODE_VIEWER_STATISTICS
GLuint id = 0;
glsafe(::glGenBuffers(1, &id));
glsafe(::glBindBuffer(GL_ARRAY_BUFFER, id));
glsafe(::glBufferData(GL_ARRAY_BUFFER, size_bytes, inst_buffer.data(), GL_STATIC_DRAW));
glsafe(::glBindBuffer(GL_ARRAY_BUFFER, 0));
t_buffer.model.instances2.vbo = id;
t_buffer.model.instances2.s_ids = instances_ids[i];
}
}
else {
#else
if (t_buffer.render_primitive_type != TBuffer::ERenderPrimitiveType::Model) {
#endif // ENABLE_SEAMS_USING_INSTANCED_MODELS
#endif // ENABLE_SEAMS_USING_MODELS
const MultiVertexBuffer& v_multibuffer = vertices[i];
for (const VertexBuffer& v_buffer : v_multibuffer) {
@ -1751,6 +1817,10 @@ void GCodeViewer::load_toolpaths(const GCodeProcessor::Result& gcode_result)
// dismiss vertices data, no more needed
std::vector<MultiVertexBuffer>().swap(vertices);
#if ENABLE_SEAMS_USING_INSTANCED_MODELS
std::vector<InstanceBuffer>().swap(instances);
std::vector<InstanceIdBuffer>().swap(instances_ids);
#endif // ENABLE_SEAMS_USING_INSTANCED_MODELS
// toolpaths data -> extract indices from result
// paths may have been filled while extracting vertices,
@ -2137,6 +2207,23 @@ void GCodeViewer::refresh_render_paths(bool keep_sequential_current_first, bool
#if ENABLE_SEAMS_USING_MODELS
if (buffer.render_primitive_type == TBuffer::ERenderPrimitiveType::Model) {
#if ENABLE_SEAMS_USING_INSTANCED_MODELS
for (size_t id : buffer.model.instances2.s_ids) {
if (id < m_layers.get_endpoints_at(m_layers_z_range[0]).first || m_layers.get_endpoints_at(m_layers_z_range[1]).last < id)
continue;
global_endpoints.first = std::min(global_endpoints.first, id);
global_endpoints.last = std::max(global_endpoints.last, id);
if (top_layer_only) {
if (id < m_layers.get_endpoints_at(m_layers_z_range[1]).first || m_layers.get_endpoints_at(m_layers_z_range[1]).last < id)
continue;
top_layer_endpoints.first = std::min(top_layer_endpoints.first, id);
top_layer_endpoints.last = std::max(top_layer_endpoints.last, id);
}
}
#else
for (const TBuffer::Model::Instance& inst : buffer.model.instances) {
if (inst.s_id < m_layers.get_endpoints_at(m_layers_z_range[0]).first || m_layers.get_endpoints_at(m_layers_z_range[1]).last < inst.s_id)
continue;
@ -2152,6 +2239,7 @@ void GCodeViewer::refresh_render_paths(bool keep_sequential_current_first, bool
top_layer_endpoints.last = std::max(top_layer_endpoints.last, inst.s_id);
}
}
#endif // ENABLE_SEAMS_USING_INSTANCED_MODELS
}
else {
#endif // ENABLE_SEAMS_USING_MODELS
@ -2202,6 +2290,20 @@ void GCodeViewer::refresh_render_paths(bool keep_sequential_current_first, bool
for (const TBuffer& buffer : m_buffers) {
#if ENABLE_SEAMS_USING_MODELS
if (buffer.render_primitive_type == TBuffer::ERenderPrimitiveType::Model) {
#if ENABLE_SEAMS_USING_INSTANCED_MODELS
for (size_t i = 0; i < buffer.model.instances2.s_ids.size(); ++i) {
if (buffer.model.instances2.s_ids[i] == m_sequential_view.current.last) {
// gets the position from the vertices buffer on gpu
glsafe(::glBindBuffer(GL_ARRAY_BUFFER, buffer.model.instances2.vbo));
glsafe(::glGetBufferSubData(GL_ARRAY_BUFFER, static_cast<GLintptr>(i * buffer.model.instances2.instance_size_bytes()), static_cast<GLsizeiptr>(3 * sizeof(float)), static_cast<void*>(sequential_view->current_position.data())));
glsafe(::glBindBuffer(GL_ARRAY_BUFFER, 0));
found = true;
break;
}
}
#else
for (const TBuffer::Model::Instance& inst : buffer.model.instances) {
if (inst.s_id == m_sequential_view.current.last) {
sequential_view->current_position = inst.position;
@ -2209,6 +2311,7 @@ void GCodeViewer::refresh_render_paths(bool keep_sequential_current_first, bool
break;
}
}
#endif // ENABLE_SEAMS_USING_INSTANCED_MODELS
}
else {
#endif // ENABLE_SEAMS_USING_MODELS
@ -2357,6 +2460,33 @@ void GCodeViewer::refresh_render_paths(bool keep_sequential_current_first, bool
#endif
}
#if ENABLE_SEAMS_USING_INSTANCED_MODELS
// second pass: for buffers using instanced models, update the instances render ranges
for (size_t b = 0; b < m_buffers.size(); ++b) {
TBuffer& buffer = const_cast<TBuffer&>(m_buffers[b]);
if (buffer.render_primitive_type != TBuffer::ERenderPrimitiveType::Model)
continue;
buffer.model.instances2.render_range = { 0, 0 };
if (!buffer.visible)
continue;
if (m_sequential_view.current.first <= buffer.model.instances2.s_ids.back() && buffer.model.instances2.s_ids.front() <= m_sequential_view.current.last) {
for (size_t id : buffer.model.instances2.s_ids) {
if (id <= m_sequential_view.current.first) {
buffer.model.instances2.render_range.offset += buffer.model.instances2.instance_size_bytes();
buffer.model.instances2.render_range.count = 0;
}
else if (id <= m_sequential_view.current.last)
++buffer.model.instances2.render_range.count;
else
break;
}
}
}
#endif // ENABLE_SEAMS_USING_INSTANCED_MODELS
// set sequential data to their final value
sequential_view->endpoints = top_layer_only ? top_layer_endpoints : global_endpoints;
sequential_view->current.first = !top_layer_only && keep_sequential_current_first ? std::clamp(sequential_view->current.first, sequential_view->endpoints.first, sequential_view->endpoints.last) : sequential_view->endpoints.first;
@ -2485,7 +2615,11 @@ void GCodeViewer::refresh_render_paths(bool keep_sequential_current_first, bool
statistics->render_paths_size += SLIC3R_STDVEC_MEMSIZE(path.offsets, size_t);
}
#if ENABLE_SEAMS_USING_MODELS
#if ENABLE_SEAMS_USING_INSTANCED_MODELS
statistics->models_instances_size += SLIC3R_STDVEC_MEMSIZE(buffer.model.instances2.s_ids, size_t);
#else
statistics->models_instances_size += SLIC3R_STDVEC_MEMSIZE(buffer.model.instances, TBuffer::Model::Instance);
#endif // ENABLE_SEAMS_USING_INSTANCED_MODELS
#endif // ENABLE_SEAMS_USING_MODELS
}
statistics->refresh_paths_time = std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::high_resolution_clock::now() - start_time).count();
@ -3684,9 +3818,15 @@ void GCodeViewer::render_statistics()
if (ImGui::CollapsingHeader("GPU memory")) {
add_memory(std::string("Vertices:"), m_statistics.total_vertices_gpu_size);
add_memory(std::string("Indices:"), m_statistics.total_indices_gpu_size);
#if ENABLE_SEAMS_USING_INSTANCED_MODELS
add_memory(std::string("Instances:"), m_statistics.total_instances_gpu_size);
#endif // ENABLE_SEAMS_USING_INSTANCED_MODELS
ImGui::Separator();
add_memory(std::string("Max VBuffer:"), m_statistics.max_vbuffer_gpu_size);
add_memory(std::string("Max IBuffer:"), m_statistics.max_ibuffer_gpu_size);
#if ENABLE_SEAMS_USING_INSTANCED_MODELS
add_memory(std::string("Max instance VBuffer:"), m_statistics.max_instance_vbuffer_gpu_size);
#endif // ENABLE_SEAMS_USING_INSTANCED_MODELS
}
if (ImGui::CollapsingHeader("Other")) {

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@ -27,6 +27,10 @@ class GCodeViewer
using MultiVertexBuffer = std::vector<VertexBuffer>;
using IndexBuffer = std::vector<IBufferType>;
using MultiIndexBuffer = std::vector<IndexBuffer>;
#if ENABLE_SEAMS_USING_INSTANCED_MODELS
using InstanceBuffer = std::vector<float>;
using InstanceIdBuffer = std::vector<size_t>;
#endif // ENABLE_SEAMS_USING_INSTANCED_MODELS
static const std::vector<Color> Extrusion_Role_Colors;
static const std::vector<Color> Options_Colors;
@ -100,6 +104,34 @@ class GCodeViewer
void reset();
};
#if ENABLE_SEAMS_USING_INSTANCED_MODELS
// vbo buffer containing instances data used to render a toolpaths using instanced models
// record format: 5 floats -> position.x|position.y|position.z|width|height
struct InstanceVBuffer
{
struct RenderRange
{
// offset in bytes of the 1st instance to render
unsigned int offset;
// count of instances to render
unsigned int count;
};
// vbo id
unsigned int vbo{ 0 };
// move ids
std::vector<size_t> s_ids;
RenderRange render_range;
size_t data_size_bytes() const { return s_ids.size() * instance_size_bytes(); }
size_t instance_size_floats() const { return 5; }
size_t instance_size_bytes() const { return instance_size_floats() * sizeof(float); }
void reset();
};
#endif // ENABLE_SEAMS_USING_INSTANCED_MODELS
// ibo buffer containing indices data (for lines/triangles) used to render a specific toolpath type
struct IBuffer
{
@ -262,6 +294,9 @@ class GCodeViewer
GLModel model;
Color color;
Instances instances;
#if ENABLE_SEAMS_USING_INSTANCED_MODELS
InstanceVBuffer instances2;
#endif // ENABLE_SEAMS_USING_INSTANCED_MODELS
void reset();
};
@ -489,8 +524,14 @@ class GCodeViewer
int64_t results_size{ 0 };
int64_t total_vertices_gpu_size{ 0 };
int64_t total_indices_gpu_size{ 0 };
#if ENABLE_SEAMS_USING_INSTANCED_MODELS
int64_t total_instances_gpu_size{ 0 };
#endif // ENABLE_SEAMS_USING_INSTANCED_MODELS
int64_t max_vbuffer_gpu_size{ 0 };
int64_t max_ibuffer_gpu_size{ 0 };
#if ENABLE_SEAMS_USING_INSTANCED_MODELS
int64_t max_instance_vbuffer_gpu_size{ 0 };
#endif // ENABLE_SEAMS_USING_INSTANCED_MODELS
int64_t paths_size{ 0 };
int64_t render_paths_size{ 0 };
#if ENABLE_SEAMS_USING_MODELS
@ -537,8 +578,14 @@ class GCodeViewer
results_size = 0;
total_vertices_gpu_size = 0;
total_indices_gpu_size = 0;
#if ENABLE_SEAMS_USING_INSTANCED_MODELS
total_instances_gpu_size = 0;
#endif // ENABLE_SEAMS_USING_INSTANCED_MODELS
max_vbuffer_gpu_size = 0;
max_ibuffer_gpu_size = 0;
#if ENABLE_SEAMS_USING_INSTANCED_MODELS
max_instance_vbuffer_gpu_size = 0;
#endif // ENABLE_SEAMS_USING_INSTANCED_MODELS
paths_size = 0;
render_paths_size = 0;
#if ENABLE_SEAMS_USING_MODELS