Tech ENABLE_PREVIEW_LAYOUT set as default

This commit is contained in:
enricoturri1966 2022-09-29 14:23:41 +02:00
parent a44a4505b7
commit 3513b800a0
12 changed files with 100 additions and 564 deletions

View file

@ -21,9 +21,7 @@ class wxString;
class wxMouseEvent;
class wxKeyEvent;
#if ENABLE_PREVIEW_LAYOUT
struct IMGUI_API ImGuiWindow;
#endif // ENABLE_PREVIEW_LAYOUT
namespace Slic3r {
namespace GUI {
@ -90,9 +88,7 @@ public:
bool button(const wxString &label);
bool button(const wxString& label, float width, float height);
bool radio_button(const wxString &label, bool active);
#if ENABLE_PREVIEW_LAYOUT
bool draw_radio_button(const std::string& name, float size, bool active, std::function<void(ImGuiWindow& window, const ImVec2& pos, float size)> draw_callback);
#endif // ENABLE_PREVIEW_LAYOUT
bool input_double(const std::string &label, const double &value, const std::string &format = "%.3f");
bool input_double(const wxString &label, const double &value, const std::string &format = "%.3f");
bool input_vec3(const std::string &label, const Vec3d &value, float width, const std::string &format = "%.3f");