Attempt to fix camera movements after importing object

This commit is contained in:
Enrico Turri 2019-01-03 15:43:03 +01:00
parent 474e06ac85
commit 360dbca52e

View file

@ -4896,6 +4896,7 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
}
m_mouse.set_start_position_2D_as_invalid();
m_mouse.set_start_position_3D_as_invalid();
#endif
}
else if (evt.Leaving())