2nd attempt to fix #1788

This commit is contained in:
Enrico Turri 2019-02-18 11:59:26 +01:00
parent 022b573bae
commit 362f6a069c

View File

@ -5501,9 +5501,9 @@ void GLCanvas3D::on_mouse(wxMouseEvent& evt)
else if (evt.RightDown()) else if (evt.RightDown())
{ {
m_mouse.position = pos.cast<double>(); m_mouse.position = pos.cast<double>();
// // forces a frame render to ensure that m_hover_volume_id is updated even when the user right clicks while // forces a frame render to ensure that m_hover_volume_id is updated even when the user right clicks while
// // the context menu is already shown, ensuring it to disappear if the mouse is outside any volume // the context menu is already shown
// render(); render();
if (m_hover_volume_id != -1) if (m_hover_volume_id != -1)
{ {
// if right clicking on volume, propagate event through callback (shows context menu) // if right clicking on volume, propagate event through callback (shows context menu)