Fix of spiral vase mode with holes in the bottom: Holes in the bottom layers
(non-spiral vase layers) were being closed. Fixes Bad slicing in vase mode (unexpected bridge and solid infill layers) #3326 Fixes Model with holes in the base does not slice properly in "Vase Mode" #5359
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5470af3938
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364300055e
@ -55,14 +55,22 @@ void LayerRegion::make_perimeters(const SurfaceCollection &slices, SurfaceCollec
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this->perimeters.clear();
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this->thin_fills.clear();
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const PrintConfig &print_config = this->layer()->object()->print()->config();
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const PrintRegionConfig ®ion_config = this->region()->config();
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// This needs to be in sync with PrintObject::_slice() slicing_mode_normal_below_layer!
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bool spiral_vase = print_config.spiral_vase &&
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(this->layer()->id() >= region_config.bottom_solid_layers.value &&
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this->layer()->print_z >= region_config.bottom_solid_min_thickness - EPSILON);
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PerimeterGenerator g(
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// input:
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&slices,
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this->layer()->height,
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this->flow(frPerimeter),
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&this->region()->config(),
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®ion_config,
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&this->layer()->object()->config(),
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&this->layer()->object()->print()->config(),
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&print_config,
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spiral_vase,
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// output:
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&this->perimeters,
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@ -312,7 +312,7 @@ void PerimeterGenerator::process()
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for (ExPolygon &ex : expp)
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ex.medial_axis(ext_perimeter_width + ext_perimeter_spacing2, min_width, &thin_walls);
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}
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if (print_config->spiral_vase && offsets.size() > 1) {
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if (m_spiral_vase && offsets.size() > 1) {
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// Remove all but the largest area polygon.
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keep_largest_contour_only(offsets);
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}
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@ -37,6 +37,7 @@ public:
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const PrintRegionConfig* config,
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const PrintObjectConfig* object_config,
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const PrintConfig* print_config,
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const bool spiral_vase,
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// Output:
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// Loops with the external thin walls
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ExtrusionEntityCollection* loops,
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@ -48,6 +49,7 @@ public:
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layer_id(-1), perimeter_flow(flow), ext_perimeter_flow(flow),
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overhang_flow(flow), solid_infill_flow(flow),
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config(config), object_config(object_config), print_config(print_config),
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m_spiral_vase(spiral_vase),
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loops(loops), gap_fill(gap_fill), fill_surfaces(fill_surfaces),
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m_ext_mm3_per_mm(-1), m_mm3_per_mm(-1), m_mm3_per_mm_overhang(-1)
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{}
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@ -60,6 +62,7 @@ public:
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Polygons lower_slices_polygons() const { return m_lower_slices_polygons; }
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private:
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bool m_spiral_vase;
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double m_ext_mm3_per_mm;
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double m_mm3_per_mm;
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double m_mm3_per_mm_overhang;
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@ -259,9 +259,16 @@ private:
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// so that next call to make_perimeters() performs a union() before computing loops
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bool m_typed_slices = false;
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std::vector<ExPolygons> slice_region(size_t region_id, const std::vector<float> &z, SlicingMode mode) const;
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std::vector<ExPolygons> slice_region(size_t region_id, const std::vector<float> &z, SlicingMode mode, size_t slicing_mode_normal_below_layer, SlicingMode mode_below) const;
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std::vector<ExPolygons> slice_region(size_t region_id, const std::vector<float> &z, SlicingMode mode) const
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{ return this->slice_region(region_id, z, mode, 0, mode); }
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std::vector<ExPolygons> slice_modifiers(size_t region_id, const std::vector<float> &z) const;
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std::vector<ExPolygons> slice_volumes(const std::vector<float> &z, SlicingMode mode, const std::vector<const ModelVolume*> &volumes) const;
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std::vector<ExPolygons> slice_volumes(
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const std::vector<float> &z,
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SlicingMode mode, size_t slicing_mode_normal_below_layer, SlicingMode mode_below,
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const std::vector<const ModelVolume*> &volumes) const;
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std::vector<ExPolygons> slice_volumes(const std::vector<float> &z, SlicingMode mode, const std::vector<const ModelVolume*> &volumes) const
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{ return this->slice_volumes(z, mode, 0, mode, volumes); }
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std::vector<ExPolygons> slice_volume(const std::vector<float> &z, SlicingMode mode, const ModelVolume &volume) const;
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std::vector<ExPolygons> slice_volume(const std::vector<float> &z, const std::vector<t_layer_height_range> &ranges, SlicingMode mode, const ModelVolume &volume) const;
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};
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@ -1747,14 +1747,24 @@ void PrintObject::_slice(const std::vector<coordf_t> &layer_height_profile)
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// Slice all non-modifier volumes.
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bool clipped = false;
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bool upscaled = false;
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auto slicing_mode = this->print()->config().spiral_vase ? SlicingMode::PositiveLargestContour : SlicingMode::Regular;
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bool spiral_vase = this->print()->config().spiral_vase;
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auto slicing_mode = spiral_vase ? SlicingMode::PositiveLargestContour : SlicingMode::Regular;
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if (! has_z_ranges && (! m_config.clip_multipart_objects.value || all_volumes_single_region >= 0)) {
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// Cheap path: Slice regions without mutual clipping.
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// The cheap path is possible if no clipping is allowed or if slicing volumes of just a single region.
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for (size_t region_id = 0; region_id < this->region_volumes.size(); ++ region_id) {
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BOOST_LOG_TRIVIAL(debug) << "Slicing objects - region " << region_id;
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// slicing in parallel
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std::vector<ExPolygons> expolygons_by_layer = this->slice_region(region_id, slice_zs, slicing_mode);
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size_t slicing_mode_normal_below_layer = 0;
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if (spiral_vase) {
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// Slice the bottom layers with SlicingMode::Regular.
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// This needs to be in sync with LayerRegion::make_perimeters() spiral_vase!
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const PrintRegionConfig &config = this->print()->regions()[region_id]->config();
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slicing_mode_normal_below_layer = size_t(config.bottom_solid_layers.value);
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for (; slicing_mode_normal_below_layer < slice_zs.size() && slice_zs[slicing_mode_normal_below_layer] < config.bottom_solid_min_thickness - EPSILON;
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++ slicing_mode_normal_below_layer);
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}
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std::vector<ExPolygons> expolygons_by_layer = this->slice_region(region_id, slice_zs, slicing_mode, slicing_mode_normal_below_layer, SlicingMode::Regular);
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m_print->throw_if_canceled();
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BOOST_LOG_TRIVIAL(debug) << "Slicing objects - append slices " << region_id << " start";
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for (size_t layer_id = 0; layer_id < expolygons_by_layer.size(); ++ layer_id)
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@ -2001,7 +2011,7 @@ end:
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}
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// To be used only if there are no layer span specific configurations applied, which would lead to z ranges being generated for this region.
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std::vector<ExPolygons> PrintObject::slice_region(size_t region_id, const std::vector<float> &z, SlicingMode mode) const
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std::vector<ExPolygons> PrintObject::slice_region(size_t region_id, const std::vector<float> &z, SlicingMode mode, size_t slicing_mode_normal_below_layer, SlicingMode mode_below) const
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{
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std::vector<const ModelVolume*> volumes;
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if (region_id < this->region_volumes.size()) {
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@ -2011,7 +2021,7 @@ std::vector<ExPolygons> PrintObject::slice_region(size_t region_id, const std::v
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volumes.emplace_back(volume);
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}
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}
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return this->slice_volumes(z, mode, volumes);
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return this->slice_volumes(z, mode, slicing_mode_normal_below_layer, mode_below, volumes);
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}
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// Z ranges are not applicable to modifier meshes, therefore a single volume will be found in volume_and_range at most once.
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@ -2123,7 +2133,10 @@ std::vector<ExPolygons> PrintObject::slice_support_volumes(const ModelVolumeType
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return this->slice_volumes(zs, SlicingMode::Regular, volumes);
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}
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std::vector<ExPolygons> PrintObject::slice_volumes(const std::vector<float> &z, SlicingMode mode, const std::vector<const ModelVolume*> &volumes) const
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std::vector<ExPolygons> PrintObject::slice_volumes(
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const std::vector<float> &z,
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SlicingMode mode, size_t slicing_mode_normal_below_layer, SlicingMode mode_below,
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const std::vector<const ModelVolume*> &volumes) const
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{
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std::vector<ExPolygons> layers;
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if (! volumes.empty()) {
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@ -2153,7 +2166,7 @@ std::vector<ExPolygons> PrintObject::slice_volumes(const std::vector<float> &z,
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mesh.require_shared_vertices();
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TriangleMeshSlicer mslicer;
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mslicer.init(&mesh, callback);
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mslicer.slice(z, mode, float(m_config.slice_closing_radius.value), &layers, callback);
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mslicer.slice(z, mode, slicing_mode_normal_below_layer, mode_below, float(m_config.slice_closing_radius.value), &layers, callback);
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m_print->throw_if_canceled();
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}
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}
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@ -775,9 +775,10 @@ void TriangleMeshSlicer::set_up_direction(const Vec3f& up)
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m_use_quaternion = true;
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}
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void TriangleMeshSlicer::slice(const std::vector<float> &z, SlicingMode mode, std::vector<Polygons>* layers, throw_on_cancel_callback_type throw_on_cancel) const
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void TriangleMeshSlicer::slice(
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const std::vector<float> &z,
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SlicingMode mode, size_t alternate_mode_first_n_layers, SlicingMode alternate_mode,
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std::vector<Polygons>* layers, throw_on_cancel_callback_type throw_on_cancel) const
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{
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BOOST_LOG_TRIVIAL(debug) << "TriangleMeshSlicer::slice";
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@ -832,7 +833,7 @@ void TriangleMeshSlicer::slice(const std::vector<float> &z, SlicingMode mode, st
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layers->resize(z.size());
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tbb::parallel_for(
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tbb::blocked_range<size_t>(0, z.size()),
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[&lines, &layers, mode, throw_on_cancel, this](const tbb::blocked_range<size_t>& range) {
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[&lines, &layers, mode, alternate_mode_first_n_layers, alternate_mode, throw_on_cancel, this](const tbb::blocked_range<size_t>& range) {
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for (size_t line_idx = range.begin(); line_idx < range.end(); ++ line_idx) {
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if ((line_idx & 0x0ffff) == 0)
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throw_on_cancel();
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@ -840,12 +841,13 @@ void TriangleMeshSlicer::slice(const std::vector<float> &z, SlicingMode mode, st
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Polygons &polygons = (*layers)[line_idx];
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this->make_loops(lines[line_idx], &polygons);
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auto this_mode = line_idx < alternate_mode_first_n_layers ? alternate_mode : mode;
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if (! polygons.empty()) {
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if (mode == SlicingMode::Positive) {
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if (this_mode == SlicingMode::Positive) {
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// Reorient all loops to be CCW.
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for (Polygon& p : polygons)
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p.make_counter_clockwise();
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} else if (mode == SlicingMode::PositiveLargestContour) {
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} else if (this_mode == SlicingMode::PositiveLargestContour) {
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// Keep just the largest polygon, make it CCW.
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double max_area = 0.;
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Polygon* max_area_polygon = nullptr;
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@ -941,16 +943,23 @@ void TriangleMeshSlicer::_slice_do(size_t facet_idx, std::vector<IntersectionLin
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}
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}
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void TriangleMeshSlicer::slice(const std::vector<float> &z, SlicingMode mode, const float closing_radius, std::vector<ExPolygons>* layers, throw_on_cancel_callback_type throw_on_cancel) const
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void TriangleMeshSlicer::slice(
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const std::vector<float> &z, SlicingMode mode, size_t alternate_mode_first_n_layers, SlicingMode alternate_mode, const float closing_radius,
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std::vector<ExPolygons>* layers, throw_on_cancel_callback_type throw_on_cancel) const
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{
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std::vector<Polygons> layers_p;
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this->slice(z, (mode == SlicingMode::PositiveLargestContour) ? SlicingMode::Positive : mode, &layers_p, throw_on_cancel);
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this->slice(z,
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(mode == SlicingMode::PositiveLargestContour) ? SlicingMode::Positive : mode,
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alternate_mode_first_n_layers,
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(alternate_mode == SlicingMode::PositiveLargestContour) ? SlicingMode::Positive : alternate_mode,
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&layers_p, throw_on_cancel);
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BOOST_LOG_TRIVIAL(debug) << "TriangleMeshSlicer::make_expolygons in parallel - start";
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layers->resize(z.size());
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tbb::parallel_for(
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tbb::blocked_range<size_t>(0, z.size()),
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[&layers_p, mode, closing_radius, layers, throw_on_cancel, this](const tbb::blocked_range<size_t>& range) {
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[&layers_p, mode, alternate_mode_first_n_layers, alternate_mode, closing_radius, layers, throw_on_cancel, this]
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(const tbb::blocked_range<size_t>& range) {
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for (size_t layer_id = range.begin(); layer_id < range.end(); ++ layer_id) {
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#ifdef SLIC3R_TRIANGLEMESH_DEBUG
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printf("Layer %zu (slice_z = %.2f):\n", layer_id, z[layer_id]);
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@ -958,7 +967,8 @@ void TriangleMeshSlicer::slice(const std::vector<float> &z, SlicingMode mode, co
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throw_on_cancel();
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ExPolygons &expolygons = (*layers)[layer_id];
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this->make_expolygons(layers_p[layer_id], closing_radius, &expolygons);
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if (mode == SlicingMode::PositiveLargestContour)
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const auto this_mode = layer_id < alternate_mode_first_n_layers ? alternate_mode : mode;
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if (this_mode == SlicingMode::PositiveLargestContour)
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keep_largest_contour_only(expolygons);
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}
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});
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@ -179,8 +179,17 @@ public:
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TriangleMeshSlicer() : mesh(nullptr) {}
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TriangleMeshSlicer(const TriangleMesh* mesh) { this->init(mesh, [](){}); }
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void init(const TriangleMesh *mesh, throw_on_cancel_callback_type throw_on_cancel);
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void slice(const std::vector<float> &z, SlicingMode mode, std::vector<Polygons>* layers, throw_on_cancel_callback_type throw_on_cancel) const;
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void slice(const std::vector<float> &z, SlicingMode mode, const float closing_radius, std::vector<ExPolygons>* layers, throw_on_cancel_callback_type throw_on_cancel) const;
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void slice(
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const std::vector<float> &z, SlicingMode mode, size_t alternate_mode_first_n_layers, SlicingMode alternate_mode,
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std::vector<Polygons>* layers, throw_on_cancel_callback_type throw_on_cancel) const;
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void slice(const std::vector<float> &z, SlicingMode mode, std::vector<Polygons>* layers, throw_on_cancel_callback_type throw_on_cancel) const
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{ return this->slice(z, mode, 0, mode, layers, throw_on_cancel); }
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void slice(
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const std::vector<float> &z, SlicingMode mode, size_t alternate_mode_first_n_layers, SlicingMode alternate_mode, const float closing_radius,
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std::vector<ExPolygons>* layers, throw_on_cancel_callback_type throw_on_cancel) const;
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void slice(const std::vector<float> &z, SlicingMode mode, const float closing_radius,
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std::vector<ExPolygons>* layers, throw_on_cancel_callback_type throw_on_cancel) const
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{ this->slice(z, mode, 0, mode, closing_radius, layers, throw_on_cancel); }
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enum FacetSliceType {
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NoSlice = 0,
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Slicing = 1,
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@ -16,6 +16,7 @@
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dynamic_cast<PrintRegionConfig*>(region_config),
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dynamic_cast<PrintObjectConfig*>(object_config),
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dynamic_cast<PrintConfig*>(print_config),
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false,
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loops, gap_fill, fill_surfaces); %};
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~PerimeterGenerator();
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