Tech ENABLE_GIZMO_GRABBER_REFACTOR set as default

This commit is contained in:
enricoturri1966 2022-06-10 15:46:28 +02:00
parent 6c6713c4ad
commit 36ec839767
7 changed files with 2 additions and 279 deletions

View file

@ -61,15 +61,11 @@ bool GLGizmoMove3D::on_init()
{
for (int i = 0; i < 3; ++i) {
m_grabbers.push_back(Grabber());
#if ENABLE_GIZMO_GRABBER_REFACTOR
m_grabbers.back().extensions = GLGizmoBase::EGrabberExtension::PosZ;
#endif // ENABLE_GIZMO_GRABBER_REFACTOR
}
#if ENABLE_GIZMO_GRABBER_REFACTOR
m_grabbers[0].angles = { 0.0, 0.5 * double(PI), 0.0 };
m_grabbers[1].angles = { -0.5 * double(PI), 0.0, 0.0 };
#endif // ENABLE_GIZMO_GRABBER_REFACTOR
m_shortcut_key = WXK_CONTROL_M;
@ -149,11 +145,6 @@ void GLGizmoMove3D::on_dragging(const UpdateData& data)
void GLGizmoMove3D::on_render()
{
#if !ENABLE_GIZMO_GRABBER_REFACTOR
if (!m_cone.is_initialized())
m_cone.init_from(its_make_cone(1.0, 1.0, double(PI) / 18.0));
#endif // !ENABLE_GIZMO_GRABBER_REFACTOR
glsafe(::glClear(GL_DEPTH_BUFFER_BIT));
glsafe(::glEnable(GL_DEPTH_TEST));
@ -300,24 +291,8 @@ void GLGizmoMove3D::on_render()
// draw grabbers
#if ENABLE_WORLD_COORDINATE
render_grabbers(m_bounding_box);
#if !ENABLE_GIZMO_GRABBER_REFACTOR
for (unsigned int i = 0; i < 3; ++i) {
if (m_grabbers[i].enabled)
#if ENABLE_LEGACY_OPENGL_REMOVAL
render_grabber_extension((Axis)i, base_matrix, m_bounding_box, false);
#else
render_grabber_extension((Axis)i, m_bounding_box, false);
#endif // ENABLE_LEGACY_OPENGL_REMOVAL
}
#endif // !ENABLE_GIZMO_GRABBER_REFACTOR
#else
render_grabbers(box);
#if !ENABLE_GIZMO_GRABBER_REFACTOR
for (unsigned int i = 0; i < 3; ++i) {
if (m_grabbers[i].enabled)
render_grabber_extension((Axis)i, box, false);
}
#endif // !ENABLE_GIZMO_GRABBER_REFACTOR
#endif // ENABLE_WORLD_COORDINATE
}
else {
@ -376,17 +351,6 @@ void GLGizmoMove3D::on_render()
m_grabbers[m_hover_id].render(true, mean_size);
shader->stop_using();
}
#if !ENABLE_GIZMO_GRABBER_REFACTOR
#if ENABLE_WORLD_COORDINATE
#if ENABLE_LEGACY_OPENGL_REMOVAL
render_grabber_extension((Axis)m_hover_id, base_matrix, m_bounding_box, false);
#else
render_grabber_extension((Axis)m_hover_id, m_bounding_box, false);
#endif // ENABLE_LEGACY_OPENGL_REMOVAL
#else
render_grabber_extension((Axis)m_hover_id, box, false);
#endif // ENABLE_WORLD_COORDINATE
#endif // !ENABLE_GIZMO_GRABBER_REFACTOR
}
#if ENABLE_WORLD_COORDINATE
@ -412,27 +376,12 @@ void GLGizmoMove3D::on_render_for_picking()
#endif // ENABLE_LEGACY_OPENGL_REMOVAL
render_grabbers_for_picking(m_bounding_box);
#if ENABLE_LEGACY_OPENGL_REMOVAL
#if !ENABLE_GIZMO_GRABBER_REFACTOR
render_grabber_extension(X, base_matrix, m_bounding_box, true);
render_grabber_extension(Y, base_matrix, m_bounding_box, true);
render_grabber_extension(Z, base_matrix, m_bounding_box, true);
#endif // !ENABLE_GIZMO_GRABBER_REFACTOR
#else
#if !ENABLE_GIZMO_GRABBER_REFACTOR
render_grabber_extension(X, m_bounding_box, true);
render_grabber_extension(Y, m_bounding_box, true);
render_grabber_extension(Z, m_bounding_box, true);
#endif // !ENABLE_GIZMO_GRABBER_REFACTOR
glsafe(::glPopMatrix());
#endif // ENABLE_LEGACY_OPENGL_REMOVAL
#else
const BoundingBoxf3& box = m_parent.get_selection().get_bounding_box();
render_grabbers_for_picking(box);
#if !ENABLE_GIZMO_GRABBER_REFACTOR
render_grabber_extension(X, box, true);
render_grabber_extension(Y, box, true);
render_grabber_extension(Z, box, true);
#endif // !ENABLE_GIZMO_GRABBER_REFACTOR
#endif // ENABLE_WORLD_COORDINATE
}
@ -462,70 +411,6 @@ double GLGizmoMove3D::calc_projection(const UpdateData& data) const
return projection;
}
#if !ENABLE_GIZMO_GRABBER_REFACTOR
#if ENABLE_WORLD_COORDINATE && ENABLE_LEGACY_OPENGL_REMOVAL
void GLGizmoMove3D::render_grabber_extension(Axis axis, const Transform3d& base_matrix, const BoundingBoxf3& box, bool picking)
#else
void GLGizmoMove3D::render_grabber_extension(Axis axis, const BoundingBoxf3& box, bool picking)
#endif // ENABLE_WORLD_COORDINATE && ENABLE_LEGACY_OPENGL_REMOVAL
{
const Vec3d box_size = box.size();
const float mean_size = float((box_size.x() + box_size.y() + box_size.z()) / 3.0);
const double size = m_dragging ? double(m_grabbers[axis].get_dragging_half_size(mean_size)) : double(m_grabbers[axis].get_half_size(mean_size));
#if ENABLE_LEGACY_OPENGL_REMOVAL
GLShaderProgram* shader = wxGetApp().get_shader(picking ? "flat" : "gouraud_light");
#else
GLShaderProgram* shader = wxGetApp().get_shader("gouraud_light");
#endif // ENABLE_LEGACY_OPENGL_REMOVAL
if (shader == nullptr)
return;
#if ENABLE_LEGACY_OPENGL_REMOVAL
m_cone.set_color((!picking && m_hover_id != -1) ? complementary(m_grabbers[axis].color) : m_grabbers[axis].color);
shader->start_using();
shader->set_uniform("emission_factor", 0.1f);
const Camera& camera = wxGetApp().plater()->get_camera();
const Transform3d& view_matrix = camera.get_view_matrix();
Transform3d model_matrix = Geometry::assemble_transform(m_grabbers[axis].center);
if (axis == X)
model_matrix = model_matrix * Geometry::assemble_transform(Vec3d::Zero(), 0.5 * PI * Vec3d::UnitY());
else if (axis == Y)
model_matrix = model_matrix * Geometry::assemble_transform(Vec3d::Zero(), -0.5 * PI * Vec3d::UnitX());
model_matrix = model_matrix * Geometry::assemble_transform(2.0 * size * Vec3d::UnitZ(), Vec3d::Zero(), Vec3d(0.75 * size, 0.75 * size, 3.0 * size));
shader->set_uniform("view_model_matrix", view_matrix * model_matrix);
shader->set_uniform("projection_matrix", camera.get_projection_matrix());
const Matrix3d view_normal_matrix = view_matrix.matrix().block(0, 0, 3, 3) * model_matrix.matrix().block(0, 0, 3, 3).inverse().transpose();
shader->set_uniform("view_normal_matrix", view_normal_matrix);
#else
m_cone.set_color(-1, (!picking && m_hover_id != -1) ? complementary(m_grabbers[axis].color) : m_grabbers[axis].color);
if (!picking) {
shader->start_using();
shader->set_uniform("emission_factor", 0.1f);
}
glsafe(::glPushMatrix());
glsafe(::glTranslated(m_grabbers[axis].center.x(), m_grabbers[axis].center.y(), m_grabbers[axis].center.z()));
if (axis == X)
glsafe(::glRotated(90.0, 0.0, 1.0, 0.0));
else if (axis == Y)
glsafe(::glRotated(-90.0, 1.0, 0.0, 0.0));
glsafe(::glTranslated(0.0, 0.0, 2.0 * size));
glsafe(::glScaled(0.75 * size, 0.75 * size, 3.0 * size));
#endif // ENABLE_LEGACY_OPENGL_REMOVAL
m_cone.render();
#if !ENABLE_LEGACY_OPENGL_REMOVAL
glsafe(::glPopMatrix());
if (! picking)
#endif // !ENABLE_LEGACY_OPENGL_REMOVAL
shader->stop_using();
}
#endif // !ENABLE_GIZMO_GRABBER_REFACTOR
#if ENABLE_WORLD_COORDINATE
#if ENABLE_LEGACY_OPENGL_REMOVAL
Transform3d GLGizmoMove3D::local_transform(const Selection& selection) const