ImGUI input_double wrapper for wxString label.
Possible fix of Fix encoding in Hollowing #3683
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2 changed files with 7 additions and 0 deletions
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@ -286,6 +286,12 @@ bool ImGuiWrapper::input_double(const std::string &label, const double &value, c
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return ImGui::InputDouble(label.c_str(), const_cast<double*>(&value), 0.0f, 0.0f, format.c_str());
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}
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bool ImGuiWrapper::input_double(const wxString &label, const double &value, const std::string &format)
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{
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auto label_utf8 = into_u8(label);
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return input_double(label_utf8, value, format);
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}
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bool ImGuiWrapper::input_vec3(const std::string &label, const Vec3d &value, float width, const std::string &format)
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{
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bool value_changed = false;
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@ -63,6 +63,7 @@ public:
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bool button(const wxString &label);
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bool radio_button(const wxString &label, bool active);
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bool input_double(const std::string &label, const double &value, const std::string &format = "%.3f");
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bool input_double(const wxString &label, const double &value, const std::string &format = "%.3f");
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bool input_vec3(const std::string &label, const Vec3d &value, float width, const std::string &format = "%.3f");
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bool checkbox(const wxString &label, bool &value);
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void text(const char *label);
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