Ported Slic3r::BridgeDetector to XS

This commit is contained in:
Alessandro Ranellucci 2014-11-15 22:41:22 +01:00
parent 36825e0134
commit 379cde30e2
22 changed files with 539 additions and 307 deletions

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@ -58,7 +58,6 @@ use Slic3r::GCode::VibrationLimit;
use Slic3r::Geometry qw(PI);
use Slic3r::Geometry::Clipper;
use Slic3r::Layer;
use Slic3r::Layer::BridgeDetector;
use Slic3r::Layer::Region;
use Slic3r::Line;
use Slic3r::Model;
@ -162,6 +161,7 @@ sub thread_cleanup {
# prevent destruction of shared objects
no warnings 'redefine';
*Slic3r::BridgeDetector::DESTROY = sub {};
*Slic3r::Config::DESTROY = sub {};
*Slic3r::Config::Full::DESTROY = sub {};
*Slic3r::Config::GCode::DESTROY = sub {};

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@ -207,23 +207,6 @@ sub polygon_is_convex {
return 1;
}
sub deg2rad {
my ($degrees) = @_;
return PI() * $degrees / 180;
}
sub rad2deg {
my ($rad) = @_;
return $rad / PI() * 180;
}
sub rad2deg_dir {
my ($rad) = @_;
$rad = ($rad < PI) ? (-$rad + PI/2) : ($rad + PI/2);
$rad += PI if $rad < 0;
return rad2deg($rad);
}
sub rotate_points {
my ($radians, $center, @points) = @_;
$center //= [0,0];

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@ -1,277 +0,0 @@
package Slic3r::Layer::BridgeDetector;
use Moo;
use List::Util qw(first sum max min);
use Slic3r::Geometry qw(PI unscale scaled_epsilon rad2deg epsilon directions_parallel_within);
use Slic3r::Geometry::Clipper qw(intersection_pl intersection_ex union offset diff_pl union_ex
intersection_ppl);
has 'expolygon' => (is => 'ro', required => 1);
has 'lower_slices' => (is => 'rw', required => 1); # ExPolygons or ExPolygonCollection
has 'extrusion_width' => (is => 'rw', required => 1); # scaled
has 'resolution' => (is => 'rw', default => sub { PI/36 });
has '_edges' => (is => 'rw'); # Polylines representing the supporting edges
has '_anchors' => (is => 'rw'); # ExPolygons
has 'angle' => (is => 'rw');
sub BUILD {
my ($self) = @_;
# outset our bridge by an arbitrary amout; we'll use this outer margin
# for detecting anchors
my $grown = $self->expolygon->offset(+$self->extrusion_width);
# detect what edges lie on lower slices
$self->_edges(my $edges = []);
foreach my $lower (@{$self->lower_slices}) {
# turn bridge contour and holes into polylines and then clip them
# with each lower slice's contour
push @$edges, @{intersection_ppl($grown, [ $lower->contour ])};
}
Slic3r::debugf " bridge has %d support(s)\n", scalar(@$edges);
# detect anchors as intersection between our bridge expolygon and the lower slices
$self->_anchors(intersection_ex(
$grown,
[ map @$_, @{$self->lower_slices} ],
1, # safety offset required to avoid Clipper from detecting empty intersection while Boost actually found some @edges
));
if (0) {
require "Slic3r/SVG.pm";
Slic3r::SVG::output("bridge.svg",
expolygons => [ $self->expolygon ],
red_expolygons => $self->lower_slices,
polylines => $self->_edges,
);
}
}
sub detect_angle {
my ($self) = @_;
return undef if !@{$self->_edges};
my @edges = @{$self->_edges};
my $anchors = $self->_anchors;
if (!@$anchors) {
$self->angle(undef);
return undef;
}
# Outset the bridge expolygon by half the amount we used for detecting anchors;
# we'll use this one to clip our test lines and be sure that their endpoints
# are inside the anchors and not on their contours leading to false negatives.
my $clip_area = $self->expolygon->offset_ex(+$self->extrusion_width/2);
# we'll now try several directions using a rudimentary visibility check:
# bridge in several directions and then sum the length of lines having both
# endpoints within anchors
# we test angles according to configured resolution
my @angles = map { $_*$self->resolution } 0..(PI/$self->resolution);
# we also test angles of each bridge contour
push @angles, map $_->direction, map @{$_->lines}, @{$self->expolygon};
# we also test angles of each open supporting edge
# (this finds the optimal angle for C-shaped supports)
push @angles,
map Slic3r::Line->new($_->first_point, $_->last_point)->direction,
grep { !$_->first_point->coincides_with($_->last_point) }
@edges;
# remove duplicates
my $min_resolution = PI/180; # 1 degree
# proceed in reverse order so that when we compare first value with last one (-1)
# we remove the greatest one (PI) in case they are parallel (PI, 0)
@angles = reverse sort @angles;
for (my $i = 0; $i <= $#angles; ++$i) {
if (directions_parallel_within($angles[$i], $angles[$i-1], $min_resolution)) {
splice @angles, $i, 1;
--$i;
}
}
my %directions_coverage = (); # angle => score
my %directions_avg_length = (); # angle => score
my $line_increment = $self->extrusion_width;
my %unique_angles = map { $_ => 1 } @angles;
for my $angle (@angles) {
my $my_clip_area = [ map $_->clone, @$clip_area ];
my $my_anchors = [ map $_->clone, @$anchors ];
# rotate everything - the center point doesn't matter
$_->rotate(-$angle, [0,0]) for @$my_clip_area, @$my_anchors;
# generate lines in this direction
my $bounding_box = Slic3r::Geometry::BoundingBox->new_from_points([ map @$_, map @$_, @$my_anchors ]);
my @lines = ();
for (my $y = $bounding_box->y_min; $y <= $bounding_box->y_max; $y+= $line_increment) {
push @lines, Slic3r::Polyline->new(
[$bounding_box->x_min, $y],
[$bounding_box->x_max, $y],
);
}
my @clipped_lines = map Slic3r::Line->new(@$_), @{ intersection_pl(\@lines, [ map @$_, @$my_clip_area ]) };
# remove any line not having both endpoints within anchors
@clipped_lines = grep {
my $line = $_;
(first { $_->contains_point($line->a) } @$my_anchors)
&& (first { $_->contains_point($line->b) } @$my_anchors);
} @clipped_lines;
my @lengths = map $_->length, @clipped_lines;
# sum length of bridged lines
$directions_coverage{$angle} = sum(@lengths) // 0;
### The following produces more correct results in some cases and more broken in others.
### TODO: investigate, as it looks more reliable than line clipping.
###$directions_coverage{$angle} = sum(map $_->area, @{$self->coverage($angle)}) // 0;
# max length of bridged lines
$directions_avg_length{$angle} = @lengths ? (max(@lengths)) : -1;
}
# if no direction produced coverage, then there's no bridge direction
return undef if !defined first { $_ > 0 } values %directions_coverage;
# the best direction is the one causing most lines to be bridged (thus most coverage)
# and shortest max line length
my @sorted_directions = sort {
my $cmp;
my $coverage_diff = $directions_coverage{$a} - $directions_coverage{$b};
if (abs($coverage_diff) < $self->extrusion_width) {
$cmp = $directions_avg_length{$b} <=> $directions_avg_length{$a};
} else {
$cmp = ($coverage_diff > 0) ? 1 : -1;
}
$cmp;
} keys %directions_coverage;
$self->angle($sorted_directions[-1]);
if ($self->angle >= PI) {
$self->angle($self->angle - PI);
}
Slic3r::debugf " Optimal infill angle is %d degrees\n", rad2deg($self->angle);
return $self->angle;
}
sub coverage {
my ($self, $angle) = @_;
if (!defined $angle) {
return [] if !defined($angle = $self->angle);
}
# Clone our expolygon and rotate it so that we work with vertical lines.
my $expolygon = $self->expolygon->clone;
$expolygon->rotate(PI/2 - $angle, [0,0]);
# Outset the bridge expolygon by half the amount we used for detecting anchors;
# we'll use this one to generate our trapezoids and be sure that their vertices
# are inside the anchors and not on their contours leading to false negatives.
my $grown = $expolygon->offset_ex(+$self->extrusion_width/2);
# Compute trapezoids according to a vertical orientation
my $trapezoids = [ map @{$_->get_trapezoids2(PI/2)}, @$grown ];
# get anchors and rotate them too
my $anchors = [ map $_->clone, @{$self->_anchors} ];
$_->rotate(PI/2 - $angle, [0,0]) for @$anchors;
my @covered = (); # polygons
foreach my $trapezoid (@$trapezoids) {
my @polylines = map $_->as_polyline, @{$trapezoid->lines};
my @supported = @{intersection_pl(\@polylines, [map @$_, @$anchors])};
# not nice, we need a more robust non-numeric check
@supported = grep $_->length >= $self->extrusion_width, @supported;
if (@supported >= 2) {
push @covered, $trapezoid;
}
}
# merge trapezoids and rotate them back
my $coverage = union(\@covered);
$_->rotate(-(PI/2 - $angle), [0,0]) for @$coverage;
# intersect trapezoids with actual bridge area to remove extra margins
$coverage = intersection_ex($coverage, [ @{$self->expolygon} ]);
if (0) {
my @lines = map @{$_->lines}, @$trapezoids;
$_->rotate(-(PI/2 - $angle), [0,0]) for @lines;
require "Slic3r/SVG.pm";
Slic3r::SVG::output(
"coverage_" . rad2deg($angle) . ".svg",
expolygons => [$self->expolygon],
green_expolygons => $self->_anchors,
red_expolygons => $coverage,
lines => \@lines,
);
}
return $coverage;
}
# this method returns the bridge edges (as polylines) that are not supported
# but would allow the entire bridge area to be bridged with detected angle
# if supported too
sub unsupported_edges {
my ($self, $angle) = @_;
if (!defined $angle) {
return [] if !defined($angle = $self->angle);
}
# get bridge edges (both contour and holes)
my @bridge_edges = map $_->split_at_first_point, @{$self->expolygon};
$_->[0]->translate(1,0) for @bridge_edges; # workaround for Clipper bug, see comments in Slic3r::Polygon::clip_as_polyline()
# get unsupported edges
my $grown_lower = offset([ map @$_, @{$self->lower_slices} ], +$self->extrusion_width);
my $unsupported = diff_pl(
\@bridge_edges,
$grown_lower,
);
# split into individual segments and filter out edges parallel to the bridging angle
# TODO: angle tolerance should probably be based on segment length and flow width,
# so that we build supports whenever there's a chance that at least one or two bridge
# extrusions would be anchored within such length (i.e. a slightly non-parallel bridging
# direction might still benefit from anchors if long enough)
my $angle_tolerance = PI/180*5;
@$unsupported = map $_->as_polyline,
grep !directions_parallel_within($_->direction, $angle, $angle_tolerance),
map @{$_->lines},
@$unsupported;
if (0) {
require "Slic3r/SVG.pm";
Slic3r::SVG::output(
"unsupported_" . rad2deg($angle) . ".svg",
expolygons => [$self->expolygon],
green_expolygons => $self->_anchors,
red_expolygons => union_ex($grown_lower),
no_arrows => 1,
polylines => \@bridge_edges,
red_polylines => $unsupported,
);
}
return $unsupported;
}
1;

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@ -486,16 +486,17 @@ sub process_external_surfaces {
# of very thin (but still working) anchors, the grown expolygon would go beyond them
my $angle;
if ($lower_layer) {
my $bridge_detector = Slic3r::Layer::BridgeDetector->new(
expolygon => $surface->expolygon,
lower_slices => $lower_layer->slices,
extrusion_width => $self->flow(FLOW_ROLE_INFILL, $self->height, 1)->scaled_width,
my $bridge_detector = Slic3r::BridgeDetector->new(
$surface->expolygon,
$lower_layer->slices,
$self->flow(FLOW_ROLE_INFILL, $self->height, 1)->scaled_width,
);
Slic3r::debugf "Processing bridge at layer %d:\n", $self->id;
$angle = $bridge_detector->detect_angle;
$bridge_detector->detect_angle;
$angle = $bridge_detector->angle;
if (defined $angle && $self->object->config->support_material) {
$self->bridged->append($_) for @{ $bridge_detector->coverage($angle) };
$self->bridged->append($_) for @{ $bridge_detector->coverage_with_angle($angle) };
$self->unsupported_bridge_edges->append($_) for @{ $bridge_detector->unsupported_edges };
}
}

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@ -84,17 +84,18 @@ use Slic3r::Test;
sub check_angle {
my ($lower, $bridge, $expected, $tolerance, $expected_coverage) = @_;
if (ref($lower) eq 'ARRAY') {
$lower = Slic3r::ExPolygon::Collection->new(@$lower);
}
$expected_coverage //= -1;
$expected_coverage = $bridge->area if $expected_coverage == -1;
my $bd = Slic3r::Layer::BridgeDetector->new(
expolygon => $bridge,
lower_slices => $lower,
extrusion_width => scale 0.5,
);
my $bd = Slic3r::BridgeDetector->new($bridge, $lower, scale 0.5);
$tolerance //= rad2deg($bd->resolution) + epsilon;
my $result = $bd->detect_angle;
$bd->detect_angle;
my $result = $bd->angle;
my $coverage = $bd->coverage;
is sum(map $_->area, @$coverage), $expected_coverage, 'correct coverage area';

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@ -1652,6 +1652,8 @@ src/clipper.cpp
src/clipper.hpp
src/libslic3r/BoundingBox.cpp
src/libslic3r/BoundingBox.hpp
src/libslic3r/BridgeDetector.cpp
src/libslic3r/BridgeDetector.hpp
src/libslic3r/ClipperUtils.cpp
src/libslic3r/ClipperUtils.hpp
src/libslic3r/Config.cpp
@ -1669,6 +1671,8 @@ src/libslic3r/ExtrusionEntityCollection.hpp
src/libslic3r/Flow.cpp
src/libslic3r/Flow.hpp
src/libslic3r/GCode.hpp
src/libslic3r/GCodeWriter.cpp
src/libslic3r/GCodeWriter.hpp
src/libslic3r/Geometry.cpp
src/libslic3r/Geometry.hpp
src/libslic3r/Layer.cpp
@ -1745,6 +1749,7 @@ t/18_motionplanner.t
t/19_model.t
t/20_print.t
xsp/BoundingBox.xsp
xsp/BridgeDetector.xsp
xsp/Clipper.xsp
xsp/Config.xsp
xsp/ExPolygon.xsp
@ -1754,6 +1759,7 @@ xsp/ExtrusionEntityCollection.xsp
xsp/ExtrusionLoop.xsp
xsp/ExtrusionPath.xsp
xsp/Flow.xsp
xsp/GCodeWriter.xsp
xsp/Geometry.xsp
xsp/Layer.xsp
xsp/Line.xsp

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@ -188,6 +188,7 @@ sub new {
package main;
for my $class (qw(
Slic3r::BridgeDetector
Slic3r::Config
Slic3r::Config::Full
Slic3r::Config::GCode

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@ -94,6 +94,14 @@ BoundingBoxBase<PointClass>::merge(const PointClass &point)
template void BoundingBoxBase<Point>::merge(const Point &point);
template void BoundingBoxBase<Pointf>::merge(const Pointf &point);
template <class PointClass> void
BoundingBoxBase<PointClass>::merge(const std::vector<PointClass> &points)
{
this->merge(BoundingBoxBase(points));
}
template void BoundingBoxBase<Point>::merge(const Points &points);
template void BoundingBoxBase<Pointf>::merge(const Pointfs &points);
template <class PointClass> void
BoundingBoxBase<PointClass>::merge(const BoundingBoxBase<PointClass> &bb)
{
@ -122,6 +130,13 @@ BoundingBox3Base<PointClass>::merge(const PointClass &point)
}
template void BoundingBox3Base<Pointf3>::merge(const Pointf3 &point);
template <class PointClass> void
BoundingBox3Base<PointClass>::merge(const std::vector<PointClass> &points)
{
this->merge(BoundingBox3Base(points));
}
template void BoundingBox3Base<Pointf3>::merge(const Pointf3s &points);
template <class PointClass> void
BoundingBox3Base<PointClass>::merge(const BoundingBox3Base<PointClass> &bb)
{

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@ -23,6 +23,7 @@ class BoundingBoxBase
BoundingBoxBase() : defined(false) {};
BoundingBoxBase(const std::vector<PointClass> &points);
void merge(const PointClass &point);
void merge(const std::vector<PointClass> &points);
void merge(const BoundingBoxBase<PointClass> &bb);
void scale(double factor);
PointClass size() const;
@ -38,6 +39,7 @@ class BoundingBox3Base : public BoundingBoxBase<PointClass>
BoundingBox3Base() : BoundingBoxBase<PointClass>() {};
BoundingBox3Base(const std::vector<PointClass> &points);
void merge(const PointClass &point);
void merge(const std::vector<PointClass> &points);
void merge(const BoundingBox3Base<PointClass> &bb);
PointClass size() const;
void translate(coordf_t x, coordf_t y, coordf_t z);

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@ -0,0 +1,331 @@
#include "BridgeDetector.hpp"
#include "ClipperUtils.hpp"
#include "Geometry.hpp"
#include <algorithm>
namespace Slic3r {
class BridgeDirectionComparator {
public:
std::map<double,double> dir_coverage, dir_avg_length; // angle => score
BridgeDirectionComparator(double _extrusion_width)
: extrusion_width(_extrusion_width) {};
// the best direction is the one causing most lines to be bridged (thus most coverage)
// and shortest max line length
bool operator() (double a, double b) {
double coverage_diff = this->dir_coverage[a] - this->dir_coverage[b];
if (fabs(coverage_diff) < this->extrusion_width) {
return (this->dir_avg_length[b] > this->dir_avg_length[a]);
} else {
return (coverage_diff > 0);
}
};
private:
double extrusion_width;
};
BridgeDetector::BridgeDetector(const ExPolygon &_expolygon, const ExPolygonCollection &_lower_slices,
coord_t _extrusion_width)
: expolygon(_expolygon), lower_slices(_lower_slices), extrusion_width(_extrusion_width),
angle(-1), resolution(PI/36.0)
{
/* outset our bridge by an arbitrary amout; we'll use this outer margin
for detecting anchors */
Polygons grown;
offset((Polygons)this->expolygon, grown, this->extrusion_width);
// detect what edges lie on lower slices
for (ExPolygons::const_iterator lower = this->lower_slices.expolygons.begin();
lower != this->lower_slices.expolygons.end();
++lower) {
/* turn bridge contour and holes into polylines and then clip them
with each lower slice's contour */
intersection(grown, lower->contour, this->_edges);
}
#ifdef SLIC3R_DEBUG
printf(" bridge has %zu support(s)\n", this->_edges.size());
#endif
// detect anchors as intersection between our bridge expolygon and the lower slices
// safety offset required to avoid Clipper from detecting empty intersection while Boost actually found some edges
intersection(grown, this->lower_slices, this->_anchors, true);
/*
if (0) {
require "Slic3r/SVG.pm";
Slic3r::SVG::output("bridge.svg",
expolygons => [ $self->expolygon ],
red_expolygons => $self->lower_slices,
polylines => $self->_edges,
);
}
*/
}
bool
BridgeDetector::detect_angle()
{
if (this->_edges.empty() || this->_anchors.empty()) return false;
/* Outset the bridge expolygon by half the amount we used for detecting anchors;
we'll use this one to clip our test lines and be sure that their endpoints
are inside the anchors and not on their contours leading to false negatives. */
Polygons clip_area;
offset(this->expolygon, clip_area, +this->extrusion_width/2);
/* we'll now try several directions using a rudimentary visibility check:
bridge in several directions and then sum the length of lines having both
endpoints within anchors */
// we test angles according to configured resolution
std::vector<double> angles;
for (int i = 0; i <= PI/this->resolution; ++i)
angles.push_back(i * this->resolution);
// we also test angles of each bridge contour
{
Polygons pp = this->expolygon;
for (Polygons::const_iterator p = pp.begin(); p != pp.end(); ++p) {
Lines lines;
p->lines(&lines);
for (Lines::const_iterator line = lines.begin(); line != lines.end(); ++line)
angles.push_back(line->direction());
}
}
/* we also test angles of each open supporting edge
(this finds the optimal angle for C-shaped supports) */
for (Polylines::const_iterator edge = this->_edges.begin(); edge != this->_edges.end(); ++edge) {
if (edge->first_point().coincides_with(edge->last_point())) continue;
angles.push_back(Line(edge->first_point(), edge->last_point()).direction());
}
// remove duplicates
double min_resolution = PI/180.0; // 1 degree
std::sort(angles.begin(), angles.end());
for (size_t i = 1; i < angles.size(); ++i) {
if (Slic3r::Geometry::directions_parallel(angles[i], angles[i-1], min_resolution)) {
angles.erase(angles.begin() + i);
--i;
}
}
/* compare first value with last one and remove the greatest one (PI)
in case they are parallel (PI, 0) */
if (Slic3r::Geometry::directions_parallel(angles.front(), angles.back(), min_resolution))
angles.pop_back();
BridgeDirectionComparator bdcomp(this->extrusion_width);
double line_increment = this->extrusion_width;
bool have_coverage = false;
for (std::vector<double>::const_iterator angle = angles.begin(); angle != angles.end(); ++angle) {
Polygons my_clip_area = clip_area;
ExPolygons my_anchors = this->_anchors;
// rotate everything - the center point doesn't matter
for (Polygons::iterator it = my_clip_area.begin(); it != my_clip_area.end(); ++it)
it->rotate(-*angle, Point(0,0));
for (ExPolygons::iterator it = my_anchors.begin(); it != my_anchors.end(); ++it)
it->rotate(-*angle, Point(0,0));
// generate lines in this direction
BoundingBox bb;
for (ExPolygons::const_iterator it = my_anchors.begin(); it != my_anchors.end(); ++it)
bb.merge((Points)*it);
Lines lines;
for (coord_t y = bb.min.y; y <= bb.max.y; y += line_increment)
lines.push_back(Line(Point(bb.min.x, y), Point(bb.max.x, y)));
Lines clipped_lines;
intersection(lines, my_clip_area, clipped_lines);
// remove any line not having both endpoints within anchors
for (size_t i = 0; i < clipped_lines.size(); ++i) {
Line &line = clipped_lines[i];
if (!Slic3r::Geometry::contains_point(my_anchors, line.a)
|| !Slic3r::Geometry::contains_point(my_anchors, line.b)) {
clipped_lines.erase(clipped_lines.begin() + i);
--i;
}
}
std::vector<double> lengths;
double total_length = 0;
for (Lines::const_iterator line = clipped_lines.begin(); line != clipped_lines.end(); ++line) {
double len = line->length();
lengths.push_back(len);
total_length += len;
}
if (total_length) have_coverage = true;
// sum length of bridged lines
bdcomp.dir_coverage[*angle] = total_length;
/* The following produces more correct results in some cases and more broken in others.
TODO: investigate, as it looks more reliable than line clipping. */
// $directions_coverage{$angle} = sum(map $_->area, @{$self->coverage($angle)}) // 0;
// max length of bridged lines
bdcomp.dir_avg_length[*angle] = !lengths.empty()
? *std::max_element(lengths.begin(), lengths.end())
: 0;
}
// if no direction produced coverage, then there's no bridge direction
if (!have_coverage) return false;
// sort directions by score
std::sort(angles.begin(), angles.end(), bdcomp);
this->angle = angles.front();
if (this->angle >= PI) this->angle -= PI;
#ifdef SLIC3R_DEBUG
printf(" Optimal infill angle is %d degrees\n", (int)Slic3r::Geometry::rad2deg(this->angle));
#endif
return true;
}
void
BridgeDetector::coverage(Polygons* coverage) const
{
if (this->angle == -1) return;
return this->coverage(angle, coverage);
}
void
BridgeDetector::coverage(double angle, Polygons* coverage) const
{
// Clone our expolygon and rotate it so that we work with vertical lines.
ExPolygon expolygon = this->expolygon;
expolygon.rotate(PI/2.0 - angle, Point(0,0));
/* Outset the bridge expolygon by half the amount we used for detecting anchors;
we'll use this one to generate our trapezoids and be sure that their vertices
are inside the anchors and not on their contours leading to false negatives. */
ExPolygons grown;
offset_ex(expolygon, grown, this->extrusion_width/2.0);
// Compute trapezoids according to a vertical orientation
Polygons trapezoids;
for (ExPolygons::const_iterator it = grown.begin(); it != grown.end(); ++it)
it->get_trapezoids2(&trapezoids, PI/2.0);
// get anchors, convert them to Polygons and rotate them too
Polygons anchors;
for (ExPolygons::const_iterator anchor = this->_anchors.begin(); anchor != this->_anchors.end(); ++anchor) {
Polygons pp = *anchor;
for (Polygons::iterator p = pp.begin(); p != pp.end(); ++p)
p->rotate(PI/2.0 - angle, Point(0,0));
anchors.insert(anchors.end(), pp.begin(), pp.end());
}
Polygons covered;
for (Polygons::const_iterator trapezoid = trapezoids.begin(); trapezoid != trapezoids.end(); ++trapezoid) {
Lines lines = trapezoid->lines();
Lines supported;
intersection(lines, anchors, supported);
// not nice, we need a more robust non-numeric check
for (size_t i = 0; i < supported.size(); ++i) {
if (supported[i].length() < this->extrusion_width) {
supported.erase(supported.begin() + i);
i--;
}
}
if (supported.size() >= 2) covered.push_back(*trapezoid);
}
// merge trapezoids and rotate them back
Polygons _coverage;
union_(covered, _coverage);
for (Polygons::iterator p = _coverage.begin(); p != _coverage.end(); ++p)
p->rotate(-(PI/2.0 - angle), Point(0,0));
// intersect trapezoids with actual bridge area to remove extra margins
// and append it to result
intersection(_coverage, this->expolygon, *coverage);
/*
if (0) {
my @lines = map @{$_->lines}, @$trapezoids;
$_->rotate(-(PI/2 - $angle), [0,0]) for @lines;
require "Slic3r/SVG.pm";
Slic3r::SVG::output(
"coverage_" . rad2deg($angle) . ".svg",
expolygons => [$self->expolygon],
green_expolygons => $self->_anchors,
red_expolygons => $coverage,
lines => \@lines,
);
}
*/
}
/* This method returns the bridge edges (as polylines) that are not supported
but would allow the entire bridge area to be bridged with detected angle
if supported too */
void
BridgeDetector::unsupported_edges(Polylines* unsupported) const
{
if (this->angle == -1) return;
return this->unsupported_edges(this->angle, unsupported);
}
void
BridgeDetector::unsupported_edges(double angle, Polylines* unsupported) const
{
// get bridge edges (both contour and holes)
Polylines bridge_edges;
{
Polygons pp = this->expolygon;
bridge_edges.insert(bridge_edges.end(), pp.begin(), pp.end()); // this uses split_at_first_point()
}
// get unsupported edges
Polygons grown_lower;
offset(this->lower_slices, grown_lower, +this->extrusion_width);
Polylines _unsupported;
diff(bridge_edges, grown_lower, _unsupported);
/* Split into individual segments and filter out edges parallel to the bridging angle
TODO: angle tolerance should probably be based on segment length and flow width,
so that we build supports whenever there's a chance that at least one or two bridge
extrusions would be anchored within such length (i.e. a slightly non-parallel bridging
direction might still benefit from anchors if long enough) */
double angle_tolerance = PI / 180.0 * 5.0;
for (Polylines::const_iterator polyline = _unsupported.begin(); polyline != _unsupported.end(); ++polyline) {
Lines lines = polyline->lines();
for (Lines::const_iterator line = lines.begin(); line != lines.end(); ++line) {
if (!Slic3r::Geometry::directions_parallel(line->direction(), angle))
unsupported->push_back(*line);
}
}
/*
if (0) {
require "Slic3r/SVG.pm";
Slic3r::SVG::output(
"unsupported_" . rad2deg($angle) . ".svg",
expolygons => [$self->expolygon],
green_expolygons => $self->_anchors,
red_expolygons => union_ex($grown_lower),
no_arrows => 1,
polylines => \@bridge_edges,
red_polylines => $unsupported,
);
}
*/
}
#ifdef SLIC3RXS
REGISTER_CLASS(BridgeDetector, "BridgeDetector");
#endif
}

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@ -0,0 +1,33 @@
#ifndef slic3r_BridgeDetector_hpp_
#define slic3r_BridgeDetector_hpp_
#include <myinit.h>
#include "ExPolygon.hpp"
#include "ExPolygonCollection.hpp"
#include <string>
namespace Slic3r {
class BridgeDetector {
public:
ExPolygon expolygon;
ExPolygonCollection lower_slices;
double extrusion_width; // scaled
double resolution;
double angle;
BridgeDetector(const ExPolygon &_expolygon, const ExPolygonCollection &_lower_slices, coord_t _extrusion_width);
bool detect_angle();
void coverage(Polygons* coverage) const;
void coverage(double angle, Polygons* coverage) const;
void unsupported_edges(Polylines* unsupported) const;
void unsupported_edges(double angle, Polylines* unsupported) const;
private:
Polylines _edges; // representing the supporting edges
ExPolygons _anchors;
};
}
#endif

View File

@ -349,6 +349,23 @@ void _clipper(ClipperLib::ClipType clipType, const Slic3r::Polylines &subject,
ClipperPaths_to_Slic3rMultiPoints(output, retval);
}
void _clipper(ClipperLib::ClipType clipType, const Slic3r::Lines &subject,
const Slic3r::Polygons &clip, Slic3r::Lines &retval, bool safety_offset_)
{
// convert Lines to Polylines
Slic3r::Polylines polylines;
polylines.reserve(subject.size());
for (Slic3r::Lines::const_iterator line = subject.begin(); line != subject.end(); ++line)
polylines.push_back(*line);
// perform operation
_clipper(clipType, polylines, clip, polylines, safety_offset_);
// convert Polylines to Lines
for (Slic3r::Polylines::const_iterator polyline = polylines.begin(); polyline != polylines.end(); ++polyline)
retval.push_back(*polyline);
}
void _clipper(ClipperLib::ClipType clipType, const Slic3r::Polygons &subject,
const Slic3r::Polygons &clip, Slic3r::Polylines &retval, bool safety_offset_)
{
@ -406,6 +423,7 @@ template void diff<Slic3r::Polygons, Slic3r::ExPolygons>(const Slic3r::Polygons
template void diff<Slic3r::Polygons, Slic3r::Polygons>(const Slic3r::Polygons &subject, const Slic3r::Polygons &clip, Slic3r::Polygons &retval, bool safety_offset_);
template void diff<Slic3r::Polygons, Slic3r::Polylines>(const Slic3r::Polygons &subject, const Slic3r::Polygons &clip, Slic3r::Polylines &retval, bool safety_offset_);
template void diff<Slic3r::Polylines, Slic3r::Polylines>(const Slic3r::Polylines &subject, const Slic3r::Polygons &clip, Slic3r::Polylines &retval, bool safety_offset_);
template void diff<Slic3r::Lines, Slic3r::Lines>(const Slic3r::Lines &subject, const Slic3r::Polygons &clip, Slic3r::Lines &retval, bool safety_offset_);
template <class SubjectType, class ResultType>
void intersection(const SubjectType &subject, const Slic3r::Polygons &clip, ResultType &retval, bool safety_offset_)
@ -416,6 +434,7 @@ template void intersection<Slic3r::Polygons, Slic3r::ExPolygons>(const Slic3r::P
template void intersection<Slic3r::Polygons, Slic3r::Polygons>(const Slic3r::Polygons &subject, const Slic3r::Polygons &clip, Slic3r::Polygons &retval, bool safety_offset_);
template void intersection<Slic3r::Polygons, Slic3r::Polylines>(const Slic3r::Polygons &subject, const Slic3r::Polygons &clip, Slic3r::Polylines &retval, bool safety_offset_);
template void intersection<Slic3r::Polylines, Slic3r::Polylines>(const Slic3r::Polylines &subject, const Slic3r::Polygons &clip, Slic3r::Polylines &retval, bool safety_offset_);
template void intersection<Slic3r::Lines, Slic3r::Lines>(const Slic3r::Lines &subject, const Slic3r::Polygons &clip, Slic3r::Lines &retval, bool safety_offset_);
template <class SubjectType>
bool intersects(const SubjectType &subject, const Slic3r::Polygons &clip, bool safety_offset_)
@ -426,6 +445,7 @@ bool intersects(const SubjectType &subject, const Slic3r::Polygons &clip, bool s
}
template bool intersects<Slic3r::Polygons>(const Slic3r::Polygons &subject, const Slic3r::Polygons &clip, bool safety_offset_);
template bool intersects<Slic3r::Polylines>(const Slic3r::Polylines &subject, const Slic3r::Polygons &clip, bool safety_offset_);
template bool intersects<Slic3r::Lines>(const Slic3r::Lines &subject, const Slic3r::Polygons &clip, bool safety_offset_);
void xor_ex(const Slic3r::Polygons &subject, const Slic3r::Polygons &clip, Slic3r::ExPolygons &retval,
bool safety_offset_)

View File

@ -77,6 +77,8 @@ void _clipper(ClipperLib::ClipType clipType, const Slic3r::Polygons &subject,
const Slic3r::Polygons &clip, Slic3r::ExPolygons &retval, bool safety_offset_);
void _clipper(ClipperLib::ClipType clipType, const Slic3r::Polylines &subject,
const Slic3r::Polygons &clip, Slic3r::Polylines &retval);
void _clipper(ClipperLib::ClipType clipType, const Slic3r::Lines &subject,
const Slic3r::Polygons &clip, Slic3r::Lines &retval);
template <class SubjectType, class ResultType>
void diff(const SubjectType &subject, const Slic3r::Polygons &clip, ResultType &retval, bool safety_offset_ = false);

View File

@ -1,4 +1,5 @@
#include "Geometry.hpp"
#include "ExPolygon.hpp"
#include "Line.hpp"
#include "PolylineCollection.hpp"
#include "clipper.hpp"
@ -111,6 +112,37 @@ directions_parallel(double angle1, double angle2, double max_diff)
return diff < max_diff || fabs(diff - PI) < max_diff;
}
template<class T>
bool
contains_point(const std::vector<T> &vector, const Point &point)
{
for (typename std::vector<T>::const_iterator it = vector.begin(); it != vector.end(); ++it) {
if (it->contains_point(point)) return true;
}
return false;
}
template bool contains_point(const ExPolygons &vector, const Point &point);
double
rad2deg(double angle)
{
return angle / PI * 180.0;
}
double
rad2deg_dir(double angle)
{
angle = (angle < PI) ? (-angle + PI/2.0) : (angle + PI/2.0);
if (angle < 0) angle += PI;
return rad2deg(angle);
}
double
deg2rad(double angle)
{
return PI * angle / 180.0;
}
Line
MedialAxis::edge_to_line(const VD::edge_type &edge) const
{

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@ -17,6 +17,10 @@ void chained_path(const Points &points, std::vector<Points::size_type> &retval,
void chained_path(const Points &points, std::vector<Points::size_type> &retval);
template<class T> void chained_path_items(Points &points, T &items, T &retval);
bool directions_parallel(double angle1, double angle2, double max_diff = 0);
template<class T> bool contains_point(const std::vector<T> &vector, const Point &point);
double rad2deg(double angle);
double rad2deg_dir(double angle);
double deg2rad(double angle);
class MedialAxis {
public:

View File

@ -12,11 +12,13 @@ class Line;
class MultiPoint;
class Point;
class Pointf;
class Pointf3;
typedef Point Vector;
typedef std::vector<Point> Points;
typedef std::vector<Point*> PointPtrs;
typedef std::vector<const Point*> PointConstPtrs;
typedef std::vector<Pointf> Pointfs;
typedef std::vector<Pointf3> Pointf3s;
class Point
{

View File

@ -1,4 +1,5 @@
#include "Polyline.hpp"
#include "Line.hpp"
#include "Polygon.hpp"
namespace Slic3r {
@ -10,6 +11,12 @@ Polyline::operator Polylines() const
return polylines;
}
Polyline::operator Line() const
{
if (this->points.size() > 2) CONFESS("Can't convert polyline with more than two points to a line");
return Line(this->points.front(), this->points.back());
}
Point
Polyline::last_point() const
{

View File

@ -12,6 +12,7 @@ typedef std::vector<Polyline> Polylines;
class Polyline : public MultiPoint {
public:
operator Polylines() const;
operator Line() const;
Point last_point() const;
Point leftmost_point() const;
Lines lines() const;

37
xs/xsp/BridgeDetector.xsp Normal file
View File

@ -0,0 +1,37 @@
%module{Slic3r::XS};
%{
#include <myinit.h>
#include "libslic3r/BridgeDetector.hpp"
%}
%name{Slic3r::BridgeDetector} class BridgeDetector {
~BridgeDetector();
bool detect_angle();
Polygons coverage()
%code{% THIS->coverage(&RETVAL); %};
Polygons coverage_by_angle(double angle)
%code{% THIS->coverage(angle, &RETVAL); %};
Polylines unsupported_edges()
%code{% THIS->unsupported_edges(&RETVAL); %};
Polylines unsupported_edges_by_angle(double angle)
%code{% THIS->unsupported_edges(angle, &RETVAL); %};
double angle()
%code{% RETVAL = THIS->angle; %};
double resolution()
%code{% RETVAL = THIS->resolution; %};
%{
BridgeDetector*
BridgeDetector::new(expolygon, lower_slices, extrusion_width)
ExPolygon* expolygon;
ExPolygonCollection* lower_slices;
long extrusion_width;
CODE:
RETVAL = new BridgeDetector(*expolygon, *lower_slices, extrusion_width);
OUTPUT:
RETVAL
%}
};

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@ -55,4 +55,28 @@ chained_path_from(points, start_from)
OUTPUT:
RETVAL
double
rad2deg(angle)
double angle
CODE:
RETVAL = Slic3r::Geometry::rad2deg(angle);
OUTPUT:
RETVAL
double
rad2deg_dir(angle)
double angle
CODE:
RETVAL = Slic3r::Geometry::rad2deg_dir(angle);
OUTPUT:
RETVAL
double
deg2rad(angle)
double angle
CODE:
RETVAL = Slic3r::Geometry::deg2rad(angle);
OUTPUT:
RETVAL
%}

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@ -165,6 +165,10 @@ GCodeWriter* O_OBJECT_SLIC3R
Ref<GCodeWriter> O_OBJECT_SLIC3R_T
Clone<GCodeWriter> O_OBJECT_SLIC3R_T
BridgeDetector* O_OBJECT_SLIC3R
Ref<BridgeDetector> O_OBJECT_SLIC3R_T
Clone<BridgeDetector> O_OBJECT_SLIC3R_T
ExtrusionLoopRole T_UV
ExtrusionRole T_UV
FlowRole T_UV

View File

@ -87,6 +87,9 @@
%typemap{GCodeWriter*};
%typemap{Ref<GCodeWriter>}{simple};
%typemap{Clone<GCodeWriter>}{simple};
%typemap{BridgeDetector*};
%typemap{Ref<BridgeDetector>}{simple};
%typemap{Clone<BridgeDetector>}{simple};
%typemap{Surface*};
%typemap{Ref<Surface>}{simple};