diff --git a/src/slic3r/GUI/GLCanvas3D.cpp b/src/slic3r/GUI/GLCanvas3D.cpp index e2e077655..1ee170003 100644 --- a/src/slic3r/GUI/GLCanvas3D.cpp +++ b/src/slic3r/GUI/GLCanvas3D.cpp @@ -1414,7 +1414,7 @@ void GLCanvas3D::Tooltip::render(const Vec2d& mouse_position) const imgui.begin(_(L("canvas_tooltip")), ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoMouseInputs | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoFocusOnAppearing); ImGui::BringWindowToDisplayFront(ImGui::GetCurrentWindow()); - imgui.text(m_text); + ImGui::TextUnformatted(m_text.c_str()); #if ENABLE_CANVAS_DELAYED_TOOLTIP_USING_IMGUI // force re-render while the windows gets to its final size (it may take several frames) or while hidden