Tech ENABLE_GL_CORE_PROFILE - Use OpenGL core profile context - 1st installment
Fixed conflicts during rebase with master
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39 changed files with 542 additions and 46 deletions
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@ -875,7 +875,9 @@ void Bed3D::render_default(bool bottom, bool picking, bool show_texture)
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if (!picking && show_texture) {
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// draw grid
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#if !ENABLE_GL_CORE_PROFILE
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glsafe(::glLineWidth(1.5f * m_scale_factor));
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#endif // !ENABLE_GL_CORE_PROFILE
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m_gridlines.set_color(has_model && !bottom ? DEFAULT_SOLID_GRID_COLOR : DEFAULT_TRANSPARENT_GRID_COLOR);
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m_gridlines.render();
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}
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