Fixed scaling of mouse position for mouse wheel event handling in imgui on Retina monitors
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@ -3348,17 +3348,17 @@ void GLCanvas3D::on_mouse_wheel(wxMouseEvent& evt)
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if (evt.MiddleIsDown())
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if (evt.MiddleIsDown())
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return;
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return;
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if (wxGetApp().imgui()->update_mouse_data(evt)) {
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m_dirty = true;
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return;
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}
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#if ENABLE_RETINA_GL
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#if ENABLE_RETINA_GL
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const float scale = m_retina_helper->get_scale_factor();
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const float scale = m_retina_helper->get_scale_factor();
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evt.SetX(evt.GetX() * scale);
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evt.SetX(evt.GetX() * scale);
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evt.SetY(evt.GetY() * scale);
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evt.SetY(evt.GetY() * scale);
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#endif
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#endif
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if (wxGetApp().imgui()->update_mouse_data(evt)) {
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m_dirty = true;
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return;
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}
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#ifdef __WXMSW__
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#ifdef __WXMSW__
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// For some reason the Idle event is not being generated after the mouse scroll event in case of scrolling with the two fingers on the touch pad,
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// For some reason the Idle event is not being generated after the mouse scroll event in case of scrolling with the two fingers on the touch pad,
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// if the event is not allowed to be passed further.
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// if the event is not allowed to be passed further.
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