Implemented TriangleMesh->merge
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27e7c6b9f7
commit
3919ba83d8
6 changed files with 29 additions and 3 deletions
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@ -525,4 +525,23 @@ TriangleMesh::split() const
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return meshes;
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}
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void
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TriangleMesh::merge(const TriangleMesh* mesh)
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{
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// reset stats and metadata
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int number_of_facets = this->stl.stats.number_of_facets;
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stl_initialize(&this->stl);
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stl_invalidate_shared_vertices(&this->stl);
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// update facet count and allocate more memory
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this->stl.stats.number_of_facets = number_of_facets + mesh->stl.stats.number_of_facets;
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this->stl.stats.original_num_facets = this->stl.stats.number_of_facets;
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stl_reallocate(&this->stl);
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// copy facets
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for (int i = 0; i < mesh->stl.stats.number_of_facets; i++) {
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this->stl.facet_start[number_of_facets + i] = mesh->stl.facet_start[i];
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}
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}
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}
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@ -28,6 +28,7 @@ class TriangleMesh
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void rotate(double angle, Point* center);
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std::vector<Polygons>* slice(const std::vector<double> &z);
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TriangleMeshPtrs split() const;
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void merge(const TriangleMesh* mesh);
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stl_file stl;
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};
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@ -178,7 +178,7 @@ static void stl_count_facets(stl_file *stl, char *file);
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extern void stl_allocate(stl_file *stl);
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static void stl_read(stl_file *stl, int first_facet, int first);
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static void stl_facet_stats(stl_file *stl, stl_facet facet, int first);
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static void stl_reallocate(stl_file *stl);
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extern void stl_reallocate(stl_file *stl);
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static int stl_get_little_int(FILE *fp);
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static float stl_get_little_float(FILE *fp);
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extern void stl_get_size(stl_file *stl);
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@ -213,7 +213,7 @@ stl_open_merge(stl_file *stl, char *file)
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stl_read(stl, first_facet, 0);
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}
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static void
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extern void
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stl_reallocate(stl_file *stl)
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{
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/* Reallocate more memory for the .STL file(s) */
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@ -4,7 +4,7 @@ use strict;
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use warnings;
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use Slic3r::XS;
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use Test::More tests => 45;
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use Test::More tests => 46;
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is Slic3r::TriangleMesh::XS::hello_world(), 'Hello world!',
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'hello world';
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@ -46,6 +46,11 @@ my $cube = {
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my $result = $m->split;
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is scalar(@$result), 1, 'split';
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isa_ok $result->[0], 'Slic3r::TriangleMesh::XS', 'split';
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my $m2 = Slic3r::TriangleMesh::XS->new;
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$m2->ReadFromPerl($cube->{vertices}, $cube->{facets});
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$m->merge($m2);
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is $m->stats->{number_of_facets}, 2 * $m2->stats->{number_of_facets}, 'merge';
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}
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{
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@ -17,6 +17,7 @@
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void align_to_origin();
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void rotate(double angle, Point* center);
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TriangleMeshPtrs split();
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void merge(TriangleMesh* mesh);
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%{
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SV*
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