Fixed labels auto-sizing

This commit is contained in:
Enrico Turri 2020-02-06 12:06:39 +01:00
parent 00737948e6
commit 3981e25f75
2 changed files with 3 additions and 2 deletions

View File

@ -1362,8 +1362,7 @@ void GLCanvas3D::Labels::render(const std::vector<const PrintInstance*>& sorted_
}
// force re-render while the windows gets to its final size (it takes several frames)
float content_w = 1 + ImGui::GetWindowContentRegionWidth();
if (content_w < label_len)
if (ImGui::GetWindowContentRegionWidth() + 2.0f * ImGui::GetStyle().WindowPadding.x != ImGui::CalcWindowExpectedSize(ImGui::GetCurrentWindow()).x)
m_canvas.request_extra_frame();
imgui.end();

View File

@ -3905,6 +3905,8 @@ void ObjectList::OnEditingDone(wxDataViewEvent &event)
// Here the last active column is forgotten, so when leaving the editing mode, the next mouse click will not enter the editing mode of the newly selected column.
m_last_selected_column = -1;
#endif //__WXMSW__
wxGetApp().plater()->set_current_canvas_as_dirty();
}
void ObjectList::show_multi_selection_menu()