Improved glsafe macro to print out file name, line number and function
name on OpenGL assert.
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@ -32,7 +32,7 @@
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#include "GUI.hpp"
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#ifdef HAS_GLSAFE
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void glAssertRecentCallImpl()
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void glAssertRecentCallImpl(const char *file_name, unsigned int line, const char *function_name)
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{
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GLenum err = glGetError();
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if (err == GL_NO_ERROR)
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@ -47,7 +47,7 @@ void glAssertRecentCallImpl()
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case GL_OUT_OF_MEMORY: sErr = "Out Of Memory"; break;
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default: sErr = "Unknown"; break;
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}
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BOOST_LOG_TRIVIAL(error) << "OpenGL error " << (int)err << ": " << sErr;
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BOOST_LOG_TRIVIAL(error) << "OpenGL error in " << file_name << ":" << line << ", function " << function_name << "() : " << (int)err << " - " << sErr;
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assert(false);
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}
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#endif
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@ -16,9 +16,9 @@
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#endif
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#ifdef HAS_GLSAFE
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extern void glAssertRecentCallImpl();
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inline void glAssertRecentCall() { glAssertRecentCallImpl(); }
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#define glsafe(cmd) do { cmd; glAssertRecentCallImpl(); } while (false)
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extern void glAssertRecentCallImpl(const char *file_name, unsigned int line, const char *function_name);
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inline void glAssertRecentCall() { glAssertRecentCallImpl(__FILE__, __LINE__, __FUNCTION__); }
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#define glsafe(cmd) do { cmd; glAssertRecentCallImpl(__FILE__, __LINE__, __FUNCTION__); } while (false)
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#else
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inline void glAssertRecentCall() { }
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#define glsafe(cmd) cmd
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