Fix failing test for hollowing
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1 changed files with 1 additions and 1 deletions
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@ -67,7 +67,7 @@ static InteriorPtr generate_interior_verbose(const TriangleMesh & mesh,
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{
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double offset = voxel_scale * min_thickness;
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double D = voxel_scale * closing_dist;
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float in_range = /*1.1f * */float(offset + D);
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float in_range = 1.1f * float(offset + D);
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if (ctl.stopcondition()) return {};
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else ctl.statuscb(0, L("Hollowing"));
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