Fix for #10072 - Split to objects is acting funky
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@ -3160,6 +3160,8 @@ void Plater::priv::split_object()
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// causing original positions not to be kept
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// causing original positions not to be kept
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std::vector<size_t> idxs = load_model_objects(new_objects);
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std::vector<size_t> idxs = load_model_objects(new_objects);
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// clear previosli selection
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get_selection().clear();
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// select newly added objects
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// select newly added objects
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for (size_t idx : idxs)
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for (size_t idx : idxs)
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{
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{
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