Split the GCodePreviewData from the GCodeAnalyzer,

as in the next step the GCodePreviewData will be exported to Perl.
This commit is contained in:
bubnikv 2018-02-14 18:42:09 +01:00
parent f38e0f2b4f
commit 3a6436f6f0
7 changed files with 76 additions and 632 deletions

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@ -90,6 +90,8 @@ add_library(libslic3r STATIC
${LIBDIR}/libslic3r/GCode/CoolingBuffer.hpp ${LIBDIR}/libslic3r/GCode/CoolingBuffer.hpp
${LIBDIR}/libslic3r/GCode/PressureEqualizer.cpp ${LIBDIR}/libslic3r/GCode/PressureEqualizer.cpp
${LIBDIR}/libslic3r/GCode/PressureEqualizer.hpp ${LIBDIR}/libslic3r/GCode/PressureEqualizer.hpp
${LIBDIR}/libslic3r/GCode/PreviewData.cpp
${LIBDIR}/libslic3r/GCode/PreviewData.hpp
${LIBDIR}/libslic3r/GCode/PrintExtents.cpp ${LIBDIR}/libslic3r/GCode/PrintExtents.cpp
${LIBDIR}/libslic3r/GCode/PrintExtents.hpp ${LIBDIR}/libslic3r/GCode/PrintExtents.hpp
${LIBDIR}/libslic3r/GCode/SpiralVase.cpp ${LIBDIR}/libslic3r/GCode/SpiralVase.cpp

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@ -7,6 +7,7 @@
#include "Print.hpp" #include "Print.hpp"
#include "Analyzer.hpp" #include "Analyzer.hpp"
#include "PreviewData.hpp"
static const std::string AXIS_STR = "XYZE"; static const std::string AXIS_STR = "XYZE";
static const float MMMIN_TO_MMSEC = 1.0f / 60.0f; static const float MMMIN_TO_MMSEC = 1.0f / 60.0f;
@ -88,364 +89,6 @@ GCodeAnalyzer::GCodeMove::GCodeMove(GCodeMove::EType type, const GCodeAnalyzer::
{ {
} }
const GCodeAnalyzer::PreviewData::Color GCodeAnalyzer::PreviewData::Color::Dummy(0.0f, 0.0f, 0.0f, 0.0f);
GCodeAnalyzer::PreviewData::Color::Color()
{
rgba[0] = 1.0f;
rgba[1] = 1.0f;
rgba[2] = 1.0f;
rgba[3] = 1.0f;
}
GCodeAnalyzer::PreviewData::Color::Color(float r, float g, float b, float a)
{
rgba[0] = r;
rgba[1] = g;
rgba[2] = b;
rgba[3] = a;
}
std::vector<unsigned char> GCodeAnalyzer::PreviewData::Color::as_bytes() const
{
std::vector<unsigned char> ret;
for (unsigned int i = 0; i < 4; ++i)
{
ret.push_back((unsigned char)(255.0f * rgba[i]));
}
return ret;
}
GCodeAnalyzer::PreviewData::Extrusion::Layer::Layer(float z, const ExtrusionPaths& paths)
: z(z)
, paths(paths)
{
}
GCodeAnalyzer::PreviewData::Travel::Polyline::Polyline(EType type, EDirection direction, float feedrate, unsigned int extruder_id, const Polyline3& polyline)
: type(type)
, direction(direction)
, feedrate(feedrate)
, extruder_id(extruder_id)
, polyline(polyline)
{
}
const GCodeAnalyzer::PreviewData::Color GCodeAnalyzer::PreviewData::Range::Default_Colors[Colors_Count] =
{
Color(0.043f, 0.173f, 0.478f, 1.0f),
Color(0.075f, 0.349f, 0.522f, 1.0f),
Color(0.110f, 0.533f, 0.569f, 1.0f),
Color(0.016f, 0.839f, 0.059f, 1.0f),
Color(0.667f, 0.949f, 0.000f, 1.0f),
Color(0.988f, 0.975f, 0.012f, 1.0f),
Color(0.961f, 0.808f, 0.039f, 1.0f),
Color(0.890f, 0.533f, 0.125f, 1.0f),
Color(0.820f, 0.408f, 0.188f, 1.0f),
Color(0.761f, 0.322f, 0.235f, 1.0f)
};
GCodeAnalyzer::PreviewData::Range::Range()
{
reset();
}
void GCodeAnalyzer::PreviewData::Range::reset()
{
min = FLT_MAX;
max = -FLT_MAX;
}
bool GCodeAnalyzer::PreviewData::Range::empty() const
{
return min == max;
}
void GCodeAnalyzer::PreviewData::Range::update_from(float value)
{
min = std::min(min, value);
max = std::max(max, value);
}
void GCodeAnalyzer::PreviewData::Range::set_from(const Range& other)
{
min = other.min;
max = other.max;
}
float GCodeAnalyzer::PreviewData::Range::step_size() const
{
return (max - min) / (float)Colors_Count;
}
const GCodeAnalyzer::PreviewData::Color& GCodeAnalyzer::PreviewData::Range::get_color_at_max() const
{
return colors[Colors_Count - 1];
}
const GCodeAnalyzer::PreviewData::Color& GCodeAnalyzer::PreviewData::Range::get_color_at(float value) const
{
return empty() ? get_color_at_max() : colors[clamp((unsigned int)0, Colors_Count - 1, (unsigned int)((value - min) / step_size()))];
}
GCodeAnalyzer::PreviewData::LegendItem::LegendItem(const std::string& text, const GCodeAnalyzer::PreviewData::Color& color)
: text(text)
, color(color)
{
}
const GCodeAnalyzer::PreviewData::Color GCodeAnalyzer::PreviewData::Extrusion::Default_Extrusion_Role_Colors[Num_Extrusion_Roles] =
{
Color(0.0f, 0.0f, 0.0f, 1.0f), // erNone
Color(1.0f, 0.0f, 0.0f, 1.0f), // erPerimeter
Color(0.0f, 1.0f, 0.0f, 1.0f), // erExternalPerimeter
Color(0.0f, 0.0f, 1.0f, 1.0f), // erOverhangPerimeter
Color(1.0f, 1.0f, 0.0f, 1.0f), // erInternalInfill
Color(1.0f, 0.0f, 1.0f, 1.0f), // erSolidInfill
Color(0.0f, 1.0f, 1.0f, 1.0f), // erTopSolidInfill
Color(0.5f, 0.5f, 0.5f, 1.0f), // erBridgeInfill
Color(1.0f, 1.0f, 1.0f, 1.0f), // erGapFill
Color(0.5f, 0.0f, 0.0f, 1.0f), // erSkirt
Color(0.0f, 0.5f, 0.0f, 1.0f), // erSupportMaterial
Color(0.0f, 0.0f, 0.5f, 1.0f), // erSupportMaterialInterface
Color(0.7f, 0.89f, 0.67f, 1.0f), // erWipeTower
Color(0.0f, 0.0f, 0.0f, 1.0f) // erMixed
};
// todo: merge with Slic3r::ExtrusionRole2String() from GCode.cpp
const std::string GCodeAnalyzer::PreviewData::Extrusion::Default_Extrusion_Role_Names[Num_Extrusion_Roles]
{
"None",
"Perimeter",
"External perimeter",
"Overhang perimeter",
"Internal infill",
"Solid infill",
"Top solid infill",
"Bridge infill",
"Gap fill",
"Skirt",
"Support material",
"Support material interface",
"Wipe tower",
"Mixed"
};
const GCodeAnalyzer::PreviewData::Extrusion::EViewType GCodeAnalyzer::PreviewData::Extrusion::Default_View_Type = GCodeAnalyzer::PreviewData::Extrusion::FeatureType;
void GCodeAnalyzer::PreviewData::Extrusion::set_default()
{
view_type = Default_View_Type;
::memcpy((void*)role_colors, (const void*)Default_Extrusion_Role_Colors, Num_Extrusion_Roles * sizeof(Color));
::memcpy((void*)ranges.height.colors, (const void*)Range::Default_Colors, Range::Colors_Count * sizeof(Color));
::memcpy((void*)ranges.width.colors, (const void*)Range::Default_Colors, Range::Colors_Count * sizeof(Color));
::memcpy((void*)ranges.feedrate.colors, (const void*)Range::Default_Colors, Range::Colors_Count * sizeof(Color));
for (unsigned int i = 0; i < Num_Extrusion_Roles; ++i)
{
role_names[i] = Default_Extrusion_Role_Names[i];
}
role_flags = 0;
for (unsigned int i = 0; i < Num_Extrusion_Roles; ++i)
{
role_flags += (unsigned int)::exp2((double)i);
}
}
bool GCodeAnalyzer::PreviewData::Extrusion::is_role_flag_set(ExtrusionRole role) const
{
return is_role_flag_set(role_flags, role);
}
bool GCodeAnalyzer::PreviewData::Extrusion::is_role_flag_set(unsigned int flags, ExtrusionRole role)
{
if (!is_valid_extrusion_role(role))
return false;
unsigned int flag = (unsigned int)::exp2((double)(role - erPerimeter));
return (flags & flag) == flag;
}
const float GCodeAnalyzer::PreviewData::Travel::Default_Width = 0.075f;
const float GCodeAnalyzer::PreviewData::Travel::Default_Height = 0.075f;
const GCodeAnalyzer::PreviewData::Color GCodeAnalyzer::PreviewData::Travel::Default_Type_Colors[Num_Types] =
{
Color(0.0f, 0.0f, 0.75f, 1.0f), // Move
Color(0.0f, 0.75f, 0.0f, 1.0f), // Extrude
Color(0.75f, 0.0f, 0.0f, 1.0f), // Retract
};
void GCodeAnalyzer::PreviewData::Travel::set_default()
{
width = Default_Width;
height = Default_Height;
::memcpy((void*)type_colors, (const void*)Default_Type_Colors, Num_Types * sizeof(Color));
is_visible = false;
}
const GCodeAnalyzer::PreviewData::Color GCodeAnalyzer::PreviewData::Retraction::Default_Color = GCodeAnalyzer::PreviewData::Color(1.0f, 1.0f, 1.0f, 1.0f);
GCodeAnalyzer::PreviewData::Retraction::Position::Position(const Point3& position, float width, float height)
: position(position)
, width(width)
, height(height)
{
}
void GCodeAnalyzer::PreviewData::Retraction::set_default()
{
color = Default_Color;
is_visible = false;
}
void GCodeAnalyzer::PreviewData::Shell::set_default()
{
is_visible = false;
}
GCodeAnalyzer::PreviewData::PreviewData()
{
set_default();
}
void GCodeAnalyzer::PreviewData::set_default()
{
extrusion.set_default();
travel.set_default();
retraction.set_default();
unretraction.set_default();
shell.set_default();
}
void GCodeAnalyzer::PreviewData::reset()
{
extrusion.layers.clear();
travel.polylines.clear();
retraction.positions.clear();
unretraction.positions.clear();
}
const GCodeAnalyzer::PreviewData::Color& GCodeAnalyzer::PreviewData::get_extrusion_role_color(ExtrusionRole role) const
{
return extrusion.role_colors[role];
}
const GCodeAnalyzer::PreviewData::Color& GCodeAnalyzer::PreviewData::get_extrusion_height_color(float height) const
{
return extrusion.ranges.height.get_color_at(height);
}
const GCodeAnalyzer::PreviewData::Color& GCodeAnalyzer::PreviewData::get_extrusion_width_color(float width) const
{
return extrusion.ranges.width.get_color_at(width);
}
const GCodeAnalyzer::PreviewData::Color& GCodeAnalyzer::PreviewData::get_extrusion_feedrate_color(float feedrate) const
{
return extrusion.ranges.feedrate.get_color_at(feedrate);
}
void GCodeAnalyzer::PreviewData::set_extrusion_role_color(const std::string& role_name, float red, float green, float blue, float alpha)
{
for (unsigned int i = 0; i < Extrusion::Num_Extrusion_Roles; ++i)
{
if (role_name == extrusion.role_names[i])
{
extrusion.role_colors[i] = Color(red, green, blue, alpha);
break;
}
}
}
std::string GCodeAnalyzer::PreviewData::get_legend_title() const
{
switch (extrusion.view_type)
{
case Extrusion::FeatureType:
return "Feature type";
case Extrusion::Height:
return "Height (mm)";
case Extrusion::Width:
return "Width (mm)";
case Extrusion::Feedrate:
return "Speed (mm/s)";
case Extrusion::Tool:
return "Tool";
}
return "";
}
GCodeAnalyzer::PreviewData::LegendItemsList GCodeAnalyzer::PreviewData::get_legend_items(const std::vector<float>& tool_colors) const
{
struct Helper
{
static void FillListFromRange(LegendItemsList& list, const Range& range, unsigned int decimals, float scale_factor)
{
list.reserve(Range::Colors_Count);
float step = range.step_size();
for (unsigned int i = 0; i < Range::Colors_Count; ++i)
{
char buf[32];
sprintf(buf, "%.*f/%.*f", decimals, scale_factor * (range.min + (float)i * step), decimals, scale_factor * (range.min + (float)(i + 1) * step));
list.emplace_back(buf, range.colors[i]);
}
}
};
LegendItemsList items;
switch (extrusion.view_type)
{
case Extrusion::FeatureType:
{
items.reserve(erMixed - erPerimeter + 1);
for (unsigned int i = (unsigned int)erPerimeter; i < (unsigned int)erMixed; ++i)
{
items.emplace_back(extrusion.role_names[i], extrusion.role_colors[i]);
}
break;
}
case Extrusion::Height:
{
Helper::FillListFromRange(items, extrusion.ranges.height, 3, 1.0f);
break;
}
case Extrusion::Width:
{
Helper::FillListFromRange(items, extrusion.ranges.width, 3, 1.0f);
break;
}
case Extrusion::Feedrate:
{
Helper::FillListFromRange(items, extrusion.ranges.feedrate, 0, 1.0f);
break;
}
case Extrusion::Tool:
{
unsigned int tools_colors_count = tool_colors.size() / 4;
items.reserve(tools_colors_count);
for (unsigned int i = 0; i < tools_colors_count; ++i)
{
char buf[32];
sprintf(buf, "Extruder %d", i + 1);
GCodeAnalyzer::PreviewData::Color color;
::memcpy((void*)color.rgba, (const void*)(tool_colors.data() + i * 4), 4 * sizeof(float));
items.emplace_back(buf, color);
}
break;
}
}
return items;
}
GCodeAnalyzer::GCodeAnalyzer() GCodeAnalyzer::GCodeAnalyzer()
{ {
reset(); reset();
@ -962,9 +605,9 @@ void GCodeAnalyzer::_calc_gcode_preview_extrusion_layers(Print& print)
{ {
struct Helper struct Helper
{ {
static PreviewData::Extrusion::Layer& get_layer_at_z(PreviewData::Extrusion::LayersList& layers, float z) static GCodePreviewData::Extrusion::Layer& get_layer_at_z(GCodePreviewData::Extrusion::LayersList& layers, float z)
{ {
for (PreviewData::Extrusion::Layer& layer : layers) for (GCodePreviewData::Extrusion::Layer& layer : layers)
{ {
// if layer found, return it // if layer found, return it
if (layer.z == z) if (layer.z == z)
@ -999,9 +642,9 @@ void GCodeAnalyzer::_calc_gcode_preview_extrusion_layers(Print& print)
float z = FLT_MAX; float z = FLT_MAX;
Polyline polyline; Polyline polyline;
Pointf3 position(FLT_MAX, FLT_MAX, FLT_MAX); Pointf3 position(FLT_MAX, FLT_MAX, FLT_MAX);
PreviewData::Range height_range; GCodePreviewData::Range height_range;
PreviewData::Range width_range; GCodePreviewData::Range width_range;
PreviewData::Range feedrate_range; GCodePreviewData::Range feedrate_range;
// constructs the polylines while traversing the moves // constructs the polylines while traversing the moves
for (const GCodeMove& move : extrude_moves->second) for (const GCodeMove& move : extrude_moves->second)
@ -1048,7 +691,7 @@ void GCodeAnalyzer::_calc_gcode_preview_travel(Print& print)
{ {
struct Helper struct Helper
{ {
static void store_polyline(const Polyline3& polyline, PreviewData::Travel::EType type, PreviewData::Travel::Polyline::EDirection direction, float feedrate, unsigned int extruder_id, Print& print) static void store_polyline(const Polyline3& polyline, GCodePreviewData::Travel::EType type, GCodePreviewData::Travel::Polyline::EDirection direction, float feedrate, unsigned int extruder_id, Print& print)
{ {
// if the polyline is valid, store it // if the polyline is valid, store it
if (polyline.is_valid()) if (polyline.is_valid())
@ -1062,16 +705,16 @@ void GCodeAnalyzer::_calc_gcode_preview_travel(Print& print)
Polyline3 polyline; Polyline3 polyline;
Pointf3 position(FLT_MAX, FLT_MAX, FLT_MAX); Pointf3 position(FLT_MAX, FLT_MAX, FLT_MAX);
PreviewData::Travel::EType type = PreviewData::Travel::Num_Types; GCodePreviewData::Travel::EType type = GCodePreviewData::Travel::Num_Types;
PreviewData::Travel::Polyline::EDirection direction = PreviewData::Travel::Polyline::Num_Directions; GCodePreviewData::Travel::Polyline::EDirection direction = GCodePreviewData::Travel::Polyline::Num_Directions;
float feedrate = FLT_MAX; float feedrate = FLT_MAX;
unsigned int extruder_id = -1; unsigned int extruder_id = -1;
// constructs the polylines while traversing the moves // constructs the polylines while traversing the moves
for (const GCodeMove& move : travel_moves->second) for (const GCodeMove& move : travel_moves->second)
{ {
PreviewData::Travel::EType move_type = (move.delta_extruder < 0.0f) ? PreviewData::Travel::Retract : ((move.delta_extruder > 0.0f) ? PreviewData::Travel::Extrude : PreviewData::Travel::Move); GCodePreviewData::Travel::EType move_type = (move.delta_extruder < 0.0f) ? GCodePreviewData::Travel::Retract : ((move.delta_extruder > 0.0f) ? GCodePreviewData::Travel::Extrude : GCodePreviewData::Travel::Move);
PreviewData::Travel::Polyline::EDirection move_direction = ((move.start_position.x != move.end_position.x) || (move.start_position.y != move.end_position.y)) ? PreviewData::Travel::Polyline::Generic : PreviewData::Travel::Polyline::Vertical; GCodePreviewData::Travel::Polyline::EDirection move_direction = ((move.start_position.x != move.end_position.x) || (move.start_position.y != move.end_position.y)) ? GCodePreviewData::Travel::Polyline::Generic : GCodePreviewData::Travel::Polyline::Vertical;
if ((type != move_type) || (direction != move_direction) || (feedrate != move.data.feedrate) || (position != move.start_position) || (extruder_id != move.data.extruder_id)) if ((type != move_type) || (direction != move_direction) || (feedrate != move.data.feedrate) || (position != move.start_position) || (extruder_id != move.data.extruder_id))
{ {
@ -1130,17 +773,17 @@ void GCodeAnalyzer::_calc_gcode_preview_unretractions(Print& print)
} }
} }
GCodeAnalyzer::PreviewData::Color operator + (const GCodeAnalyzer::PreviewData::Color& c1, const GCodeAnalyzer::PreviewData::Color& c2) GCodePreviewData::Color operator + (const GCodePreviewData::Color& c1, const GCodePreviewData::Color& c2)
{ {
return GCodeAnalyzer::PreviewData::Color(clamp(0.0f, 1.0f, c1.rgba[0] + c2.rgba[0]), return GCodePreviewData::Color(clamp(0.0f, 1.0f, c1.rgba[0] + c2.rgba[0]),
clamp(0.0f, 1.0f, c1.rgba[1] + c2.rgba[1]), clamp(0.0f, 1.0f, c1.rgba[1] + c2.rgba[1]),
clamp(0.0f, 1.0f, c1.rgba[2] + c2.rgba[2]), clamp(0.0f, 1.0f, c1.rgba[2] + c2.rgba[2]),
clamp(0.0f, 1.0f, c1.rgba[3] + c2.rgba[3])); clamp(0.0f, 1.0f, c1.rgba[3] + c2.rgba[3]));
} }
GCodeAnalyzer::PreviewData::Color operator * (float f, const GCodeAnalyzer::PreviewData::Color& color) GCodePreviewData::Color operator * (float f, const GCodePreviewData::Color& color)
{ {
return GCodeAnalyzer::PreviewData::Color(clamp(0.0f, 1.0f, f * color.rgba[0]), return GCodePreviewData::Color(clamp(0.0f, 1.0f, f * color.rgba[0]),
clamp(0.0f, 1.0f, f * color.rgba[1]), clamp(0.0f, 1.0f, f * color.rgba[1]),
clamp(0.0f, 1.0f, f * color.rgba[2]), clamp(0.0f, 1.0f, f * color.rgba[2]),
clamp(0.0f, 1.0f, f * color.rgba[3])); clamp(0.0f, 1.0f, f * color.rgba[3]));

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@ -98,193 +98,6 @@ private:
float position[Num_Axis]; float position[Num_Axis];
}; };
public:
struct PreviewData
{
struct Color
{
float rgba[4];
Color();
Color(float r, float g, float b, float a);
std::vector<unsigned char> as_bytes() const;
static const Color Dummy;
};
struct Range
{
static const unsigned int Colors_Count = 10;
static const Color Default_Colors[Colors_Count];
Color colors[Colors_Count];
float min;
float max;
Range();
void reset();
bool empty() const;
void update_from(float value);
void set_from(const Range& other);
float step_size() const;
const Color& get_color_at(float value) const;
const Color& get_color_at_max() const;
};
struct LegendItem
{
std::string text;
Color color;
LegendItem(const std::string& text, const Color& color);
};
typedef std::vector<LegendItem> LegendItemsList;
struct Extrusion
{
enum EViewType : unsigned char
{
FeatureType,
Height,
Width,
Feedrate,
Tool,
Num_View_Types
};
static const unsigned int Num_Extrusion_Roles = (unsigned int)erMixed + 1;
static const Color Default_Extrusion_Role_Colors[Num_Extrusion_Roles];
static const std::string Default_Extrusion_Role_Names[Num_Extrusion_Roles];
static const EViewType Default_View_Type;
struct Ranges
{
Range height;
Range width;
Range feedrate;
};
struct Layer
{
float z;
ExtrusionPaths paths;
Layer(float z, const ExtrusionPaths& paths);
};
typedef std::vector<Layer> LayersList;
EViewType view_type;
Color role_colors[Num_Extrusion_Roles];
std::string role_names[Num_Extrusion_Roles];
Ranges ranges;
LayersList layers;
unsigned int role_flags;
void set_default();
bool is_role_flag_set(ExtrusionRole role) const;
static bool is_role_flag_set(unsigned int flags, ExtrusionRole role);
};
struct Travel
{
enum EType : unsigned char
{
Move,
Extrude,
Retract,
Num_Types
};
static const float Default_Width;
static const float Default_Height;
static const Color Default_Type_Colors[Num_Types];
struct Polyline
{
enum EDirection
{
Vertical,
Generic,
Num_Directions
};
EType type;
EDirection direction;
float feedrate;
unsigned int extruder_id;
Polyline3 polyline;
Polyline(EType type, EDirection direction, float feedrate, unsigned int extruder_id, const Polyline3& polyline);
};
typedef std::vector<Polyline> PolylinesList;
PolylinesList polylines;
float width;
float height;
Color type_colors[Num_Types];
bool is_visible;
void set_default();
};
struct Retraction
{
static const Color Default_Color;
struct Position
{
Point3 position;
float width;
float height;
Position(const Point3& position, float width, float height);
};
typedef std::vector<Position> PositionsList;
PositionsList positions;
Color color;
bool is_visible;
void set_default();
};
struct Shell
{
bool is_visible;
void set_default();
};
Extrusion extrusion;
Travel travel;
Retraction retraction;
Retraction unretraction;
Shell shell;
PreviewData();
void set_default();
void reset();
const Color& get_extrusion_role_color(ExtrusionRole role) const;
const Color& get_extrusion_height_color(float height) const;
const Color& get_extrusion_width_color(float width) const;
const Color& get_extrusion_feedrate_color(float feedrate) const;
void set_extrusion_role_color(const std::string& role_name, float red, float green, float blue, float alpha);
std::string get_legend_title() const;
LegendItemsList get_legend_items(const std::vector<float>& tool_colors) const;
};
private: private:
State m_state; State m_state;
GCodeReader m_parser; GCodeReader m_parser;
@ -409,9 +222,6 @@ private:
void _calc_gcode_preview_unretractions(Print& print); void _calc_gcode_preview_unretractions(Print& print);
}; };
GCodeAnalyzer::PreviewData::Color operator + (const GCodeAnalyzer::PreviewData::Color& c1, const GCodeAnalyzer::PreviewData::Color& c2);
GCodeAnalyzer::PreviewData::Color operator * (float f, const GCodeAnalyzer::PreviewData::Color& color);
} // namespace Slic3r } // namespace Slic3r
#endif /* slic3r_GCode_Analyzer_hpp_ */ #endif /* slic3r_GCode_Analyzer_hpp_ */

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@ -73,8 +73,8 @@ void Print::clear_gcode_preview_data()
void Print::set_gcode_preview_type(unsigned char type) void Print::set_gcode_preview_type(unsigned char type)
{ {
if ((0 <= type) && (type < GCodeAnalyzer::PreviewData::Extrusion::Num_View_Types)) if ((0 <= type) && (type < GCodePreviewData::Extrusion::Num_View_Types))
gcode_preview.extrusion.view_type = (GCodeAnalyzer::PreviewData::Extrusion::EViewType)type; gcode_preview.extrusion.view_type = (GCodePreviewData::Extrusion::EViewType)type;
} }
void Print::set_gcode_preview_extrusion_flags(unsigned int flags) void Print::set_gcode_preview_extrusion_flags(unsigned int flags)

View File

@ -15,7 +15,7 @@
#include "Slicing.hpp" #include "Slicing.hpp"
#include "GCode/ToolOrdering.hpp" #include "GCode/ToolOrdering.hpp"
#include "GCode/WipeTower.hpp" #include "GCode/WipeTower.hpp"
#include "GCode/Analyzer.hpp" #include "GCode/PreviewData.hpp"
#include "tbb/atomic.h" #include "tbb/atomic.h"
@ -241,7 +241,7 @@ public:
// ordered collections of extrusion paths to build skirt loops and brim // ordered collections of extrusion paths to build skirt loops and brim
ExtrusionEntityCollection skirt, brim; ExtrusionEntityCollection skirt, brim;
GCodeAnalyzer::PreviewData gcode_preview; GCodePreviewData gcode_preview;
Print() : total_used_filament(0), total_extruded_volume(0) { restart(); } Print() : total_used_filament(0), total_extruded_volume(0) { restart(); }
~Print() { clear_objects(); } ~Print() { clear_objects(); }
@ -272,7 +272,7 @@ public:
// <role_3>, <color_3>, // <role_3>, <color_3>,
// ... // ...
// <role_N>, <color_N> }; // <role_N>, <color_N> };
// where <role_X> should be a string from GCodeAnalyzer::PreviewData::Extrusion::Default_Extrusion_Role_Names[] // where <role_X> should be a string from GCodePreviewData::Extrusion::Default_Extrusion_Role_Names[]
// and <color_X> an RGB color in hex format (i.e. red = FF0000) // and <color_X> an RGB color in hex format (i.e. red = FF0000)
void set_gcode_extrusion_paths_colors(const std::vector<std::string>& colors); void set_gcode_extrusion_paths_colors(const std::vector<std::string>& colors);

View File

@ -1109,19 +1109,7 @@ static void point3_to_verts(const Point3& point, double width, double height, GL
thick_point_to_verts(point, width, height, volume); thick_point_to_verts(point, width, height, volume);
} }
_3DScene::GCodePreviewData::FirstVolume::FirstVolume(_3DScene::GCodePreviewData::EType type, unsigned int flag, unsigned int id) _3DScene::GCodePreviewVolumeIndex _3DScene::s_gcode_preview_volume_index;
: type(type)
, flag(flag)
, id(id)
{
}
void _3DScene::GCodePreviewData::reset()
{
first_volumes.clear();
}
_3DScene::GCodePreviewData _3DScene::s_gcode_preview_data;
_3DScene::LegendTexture _3DScene::s_legend_texture; _3DScene::LegendTexture _3DScene::s_legend_texture;
const unsigned char _3DScene::LegendTexture::Squares_Border_Color[3] = { 64, 64, 64 }; const unsigned char _3DScene::LegendTexture::Squares_Border_Color[3] = { 64, 64, 64 };
@ -1146,7 +1134,7 @@ bool _3DScene::LegendTexture::generate_texture(const Print& print, const std::ve
// collects items to render // collects items to render
const std::string& title = print.gcode_preview.get_legend_title(); const std::string& title = print.gcode_preview.get_legend_title();
const GCodeAnalyzer::PreviewData::LegendItemsList& items = print.gcode_preview.get_legend_items(tool_colors); const GCodePreviewData::LegendItemsList& items = print.gcode_preview.get_legend_items(tool_colors);
unsigned int items_count = (unsigned int)items.size(); unsigned int items_count = (unsigned int)items.size();
if (items_count == 0) if (items_count == 0)
@ -1165,7 +1153,7 @@ bool _3DScene::LegendTexture::generate_texture(const Print& print, const std::ve
unsigned int max_text_width = 0; unsigned int max_text_width = 0;
unsigned int max_text_height = 0; unsigned int max_text_height = 0;
for (const GCodeAnalyzer::PreviewData::LegendItem& item : items) for (const GCodePreviewData::LegendItem& item : items)
{ {
memDC.GetTextExtent(item.text, &w, &h); memDC.GetTextExtent(item.text, &w, &h);
max_text_width = std::max(max_text_width, (unsigned int)w); max_text_width = std::max(max_text_width, (unsigned int)w);
@ -1221,7 +1209,7 @@ bool _3DScene::LegendTexture::generate_texture(const Print& print, const std::ve
unsigned int px_inner_square = Px_Square - 2; unsigned int px_inner_square = Px_Square - 2;
for (const GCodeAnalyzer::PreviewData::LegendItem& item : items) for (const GCodePreviewData::LegendItem& item : items)
{ {
// draw darker icon perimeter // draw darker icon perimeter
const std::vector<unsigned char>& item_color_bytes = item.color.as_bytes(); const std::vector<unsigned char>& item_color_bytes = item.color.as_bytes();
@ -1362,7 +1350,7 @@ void _3DScene::load_gcode_preview(const Print* print, GLVolumeCollection* volume
{ {
std::vector<float> tool_colors = parse_colors(str_tool_colors); std::vector<float> tool_colors = parse_colors(str_tool_colors);
s_gcode_preview_data.reset(); s_gcode_preview_volume_index.reset();
_load_gcode_extrusion_paths(*print, *volumes, tool_colors, use_VBOs); _load_gcode_extrusion_paths(*print, *volumes, tool_colors, use_VBOs);
_load_gcode_travel_paths(*print, *volumes, tool_colors, use_VBOs); _load_gcode_travel_paths(*print, *volumes, tool_colors, use_VBOs);
@ -1768,46 +1756,46 @@ void _3DScene::_load_gcode_extrusion_paths(const Print& print, GLVolumeCollectio
// helper functions to select data in dependence of the extrusion view type // helper functions to select data in dependence of the extrusion view type
struct Helper struct Helper
{ {
static float path_filter(GCodeAnalyzer::PreviewData::Extrusion::EViewType type, const ExtrusionPath& path) static float path_filter(GCodePreviewData::Extrusion::EViewType type, const ExtrusionPath& path)
{ {
switch (type) switch (type)
{ {
case GCodeAnalyzer::PreviewData::Extrusion::FeatureType: case GCodePreviewData::Extrusion::FeatureType:
return (float)path.role(); return (float)path.role();
case GCodeAnalyzer::PreviewData::Extrusion::Height: case GCodePreviewData::Extrusion::Height:
return path.height; return path.height;
case GCodeAnalyzer::PreviewData::Extrusion::Width: case GCodePreviewData::Extrusion::Width:
return path.width; return path.width;
case GCodeAnalyzer::PreviewData::Extrusion::Feedrate: case GCodePreviewData::Extrusion::Feedrate:
return path.feedrate; return path.feedrate;
case GCodeAnalyzer::PreviewData::Extrusion::Tool: case GCodePreviewData::Extrusion::Tool:
return (float)path.extruder_id; return (float)path.extruder_id;
} }
return 0.0f; return 0.0f;
} }
static const GCodeAnalyzer::PreviewData::Color& path_color(const GCodeAnalyzer::PreviewData& data, const std::vector<float>& tool_colors, float value) static const GCodePreviewData::Color& path_color(const GCodePreviewData& data, const std::vector<float>& tool_colors, float value)
{ {
switch (data.extrusion.view_type) switch (data.extrusion.view_type)
{ {
case GCodeAnalyzer::PreviewData::Extrusion::FeatureType: case GCodePreviewData::Extrusion::FeatureType:
return data.get_extrusion_role_color((ExtrusionRole)(int)value); return data.get_extrusion_role_color((ExtrusionRole)(int)value);
case GCodeAnalyzer::PreviewData::Extrusion::Height: case GCodePreviewData::Extrusion::Height:
return data.get_extrusion_height_color(value); return data.get_extrusion_height_color(value);
case GCodeAnalyzer::PreviewData::Extrusion::Width: case GCodePreviewData::Extrusion::Width:
return data.get_extrusion_width_color(value); return data.get_extrusion_width_color(value);
case GCodeAnalyzer::PreviewData::Extrusion::Feedrate: case GCodePreviewData::Extrusion::Feedrate:
return data.get_extrusion_feedrate_color(value); return data.get_extrusion_feedrate_color(value);
case GCodeAnalyzer::PreviewData::Extrusion::Tool: case GCodePreviewData::Extrusion::Tool:
{ {
static GCodeAnalyzer::PreviewData::Color color; static GCodePreviewData::Color color;
::memcpy((void*)color.rgba, (const void*)(tool_colors.data() + (unsigned int)value * 4), 4 * sizeof(float)); ::memcpy((void*)color.rgba, (const void*)(tool_colors.data() + (unsigned int)value * 4), 4 * sizeof(float));
return color; return color;
} }
} }
return GCodeAnalyzer::PreviewData::Color::Dummy; return GCodePreviewData::Color::Dummy;
} }
}; };
@ -1843,7 +1831,7 @@ void _3DScene::_load_gcode_extrusion_paths(const Print& print, GLVolumeCollectio
// detects filters // detects filters
FiltersList filters; FiltersList filters;
for (const GCodeAnalyzer::PreviewData::Extrusion::Layer& layer : print.gcode_preview.extrusion.layers) for (const GCodePreviewData::Extrusion::Layer& layer : print.gcode_preview.extrusion.layers)
{ {
for (const ExtrusionPath& path : layer.paths) for (const ExtrusionPath& path : layer.paths)
{ {
@ -1861,7 +1849,7 @@ void _3DScene::_load_gcode_extrusion_paths(const Print& print, GLVolumeCollectio
// creates a new volume for each filter // creates a new volume for each filter
for (Filter& filter : filters) for (Filter& filter : filters)
{ {
s_gcode_preview_data.first_volumes.emplace_back(GCodePreviewData::Extrusion, (unsigned int)filter.role, (unsigned int)volumes.volumes.size()); s_gcode_preview_volume_index.first_volumes.emplace_back(GCodePreviewVolumeIndex::Extrusion, (unsigned int)filter.role, (unsigned int)volumes.volumes.size());
GLVolume* volume = new GLVolume(Helper::path_color(print.gcode_preview, tool_colors, filter.value).rgba); GLVolume* volume = new GLVolume(Helper::path_color(print.gcode_preview, tool_colors, filter.value).rgba);
if (volume != nullptr) if (volume != nullptr)
@ -1872,7 +1860,7 @@ void _3DScene::_load_gcode_extrusion_paths(const Print& print, GLVolumeCollectio
else else
{ {
// an error occourred - restore to previous state and return // an error occourred - restore to previous state and return
s_gcode_preview_data.first_volumes.pop_back(); s_gcode_preview_volume_index.first_volumes.pop_back();
if (initial_volumes_count != volumes.volumes.size()) if (initial_volumes_count != volumes.volumes.size())
{ {
std::vector<GLVolume*>::iterator begin = volumes.volumes.begin() + initial_volumes_count; std::vector<GLVolume*>::iterator begin = volumes.volumes.begin() + initial_volumes_count;
@ -1889,7 +1877,7 @@ void _3DScene::_load_gcode_extrusion_paths(const Print& print, GLVolumeCollectio
} }
// populates volumes // populates volumes
for (const GCodeAnalyzer::PreviewData::Extrusion::Layer& layer : print.gcode_preview.extrusion.layers) for (const GCodePreviewData::Extrusion::Layer& layer : print.gcode_preview.extrusion.layers)
{ {
for (const ExtrusionPath& path : layer.paths) for (const ExtrusionPath& path : layer.paths)
{ {
@ -1921,17 +1909,17 @@ void _3DScene::_load_gcode_extrusion_paths(const Print& print, GLVolumeCollectio
void _3DScene::_load_gcode_travel_paths(const Print& print, GLVolumeCollection& volumes, const std::vector<float>& tool_colors, bool use_VBOs) void _3DScene::_load_gcode_travel_paths(const Print& print, GLVolumeCollection& volumes, const std::vector<float>& tool_colors, bool use_VBOs)
{ {
size_t initial_volumes_count = volumes.volumes.size(); size_t initial_volumes_count = volumes.volumes.size();
s_gcode_preview_data.first_volumes.emplace_back(GCodePreviewData::Travel, 0, (unsigned int)initial_volumes_count); s_gcode_preview_volume_index.first_volumes.emplace_back(GCodePreviewVolumeIndex::Travel, 0, (unsigned int)initial_volumes_count);
bool res = true; bool res = true;
switch (print.gcode_preview.extrusion.view_type) switch (print.gcode_preview.extrusion.view_type)
{ {
case GCodeAnalyzer::PreviewData::Extrusion::Feedrate: case GCodePreviewData::Extrusion::Feedrate:
{ {
res = _travel_paths_by_feedrate(print, volumes); res = _travel_paths_by_feedrate(print, volumes);
break; break;
} }
case GCodeAnalyzer::PreviewData::Extrusion::Tool: case GCodePreviewData::Extrusion::Tool:
{ {
res = _travel_paths_by_tool(print, volumes, tool_colors); res = _travel_paths_by_tool(print, volumes, tool_colors);
break; break;
@ -1978,10 +1966,10 @@ bool _3DScene::_travel_paths_by_type(const Print& print, GLVolumeCollection& vol
// Helper structure for types // Helper structure for types
struct Type struct Type
{ {
GCodeAnalyzer::PreviewData::Travel::EType value; GCodePreviewData::Travel::EType value;
GLVolume* volume; GLVolume* volume;
explicit Type(GCodeAnalyzer::PreviewData::Travel::EType value) explicit Type(GCodePreviewData::Travel::EType value)
: value(value) : value(value)
, volume(nullptr) , volume(nullptr)
{ {
@ -1999,7 +1987,7 @@ bool _3DScene::_travel_paths_by_type(const Print& print, GLVolumeCollection& vol
// detects types // detects types
TypesList types; TypesList types;
for (const GCodeAnalyzer::PreviewData::Travel::Polyline& polyline : print.gcode_preview.travel.polylines) for (const GCodePreviewData::Travel::Polyline& polyline : print.gcode_preview.travel.polylines)
{ {
if (std::find(types.begin(), types.end(), Type(polyline.type)) == types.end()) if (std::find(types.begin(), types.end(), Type(polyline.type)) == types.end())
types.emplace_back(polyline.type); types.emplace_back(polyline.type);
@ -2023,7 +2011,7 @@ bool _3DScene::_travel_paths_by_type(const Print& print, GLVolumeCollection& vol
} }
// populates volumes // populates volumes
for (const GCodeAnalyzer::PreviewData::Travel::Polyline& polyline : print.gcode_preview.travel.polylines) for (const GCodePreviewData::Travel::Polyline& polyline : print.gcode_preview.travel.polylines)
{ {
TypesList::iterator type = std::find(types.begin(), types.end(), Type(polyline.type)); TypesList::iterator type = std::find(types.begin(), types.end(), Type(polyline.type));
if (type != types.end()) if (type != types.end())
@ -2065,7 +2053,7 @@ bool _3DScene::_travel_paths_by_feedrate(const Print& print, GLVolumeCollection&
// detects feedrates // detects feedrates
FeedratesList feedrates; FeedratesList feedrates;
for (const GCodeAnalyzer::PreviewData::Travel::Polyline& polyline : print.gcode_preview.travel.polylines) for (const GCodePreviewData::Travel::Polyline& polyline : print.gcode_preview.travel.polylines)
{ {
if (std::find(feedrates.begin(), feedrates.end(), Feedrate(polyline.feedrate)) == feedrates.end()) if (std::find(feedrates.begin(), feedrates.end(), Feedrate(polyline.feedrate)) == feedrates.end())
feedrates.emplace_back(polyline.feedrate); feedrates.emplace_back(polyline.feedrate);
@ -2089,7 +2077,7 @@ bool _3DScene::_travel_paths_by_feedrate(const Print& print, GLVolumeCollection&
} }
// populates volumes // populates volumes
for (const GCodeAnalyzer::PreviewData::Travel::Polyline& polyline : print.gcode_preview.travel.polylines) for (const GCodePreviewData::Travel::Polyline& polyline : print.gcode_preview.travel.polylines)
{ {
FeedratesList::iterator feedrate = std::find(feedrates.begin(), feedrates.end(), Feedrate(polyline.feedrate)); FeedratesList::iterator feedrate = std::find(feedrates.begin(), feedrates.end(), Feedrate(polyline.feedrate));
if (feedrate != feedrates.end()) if (feedrate != feedrates.end())
@ -2131,7 +2119,7 @@ bool _3DScene::_travel_paths_by_tool(const Print& print, GLVolumeCollection& vol
// detects tools // detects tools
ToolsList tools; ToolsList tools;
for (const GCodeAnalyzer::PreviewData::Travel::Polyline& polyline : print.gcode_preview.travel.polylines) for (const GCodePreviewData::Travel::Polyline& polyline : print.gcode_preview.travel.polylines)
{ {
if (std::find(tools.begin(), tools.end(), Tool(polyline.extruder_id)) == tools.end()) if (std::find(tools.begin(), tools.end(), Tool(polyline.extruder_id)) == tools.end())
tools.emplace_back(polyline.extruder_id); tools.emplace_back(polyline.extruder_id);
@ -2155,7 +2143,7 @@ bool _3DScene::_travel_paths_by_tool(const Print& print, GLVolumeCollection& vol
} }
// populates volumes // populates volumes
for (const GCodeAnalyzer::PreviewData::Travel::Polyline& polyline : print.gcode_preview.travel.polylines) for (const GCodePreviewData::Travel::Polyline& polyline : print.gcode_preview.travel.polylines)
{ {
ToolsList::iterator tool = std::find(tools.begin(), tools.end(), Tool(polyline.extruder_id)); ToolsList::iterator tool = std::find(tools.begin(), tools.end(), Tool(polyline.extruder_id));
if (tool != tools.end()) if (tool != tools.end())
@ -2173,7 +2161,7 @@ bool _3DScene::_travel_paths_by_tool(const Print& print, GLVolumeCollection& vol
void _3DScene::_load_gcode_retractions(const Print& print, GLVolumeCollection& volumes, bool use_VBOs) void _3DScene::_load_gcode_retractions(const Print& print, GLVolumeCollection& volumes, bool use_VBOs)
{ {
s_gcode_preview_data.first_volumes.emplace_back(GCodePreviewData::Retraction, 0, (unsigned int)volumes.volumes.size()); s_gcode_preview_volume_index.first_volumes.emplace_back(GCodePreviewVolumeIndex::Retraction, 0, (unsigned int)volumes.volumes.size());
// nothing to render, return // nothing to render, return
if (print.gcode_preview.retraction.positions.empty()) if (print.gcode_preview.retraction.positions.empty())
@ -2184,7 +2172,7 @@ void _3DScene::_load_gcode_retractions(const Print& print, GLVolumeCollection& v
{ {
volumes.volumes.emplace_back(volume); volumes.volumes.emplace_back(volume);
for (const GCodeAnalyzer::PreviewData::Retraction::Position& position : print.gcode_preview.retraction.positions) for (const GCodePreviewData::Retraction::Position& position : print.gcode_preview.retraction.positions)
{ {
volume->print_zs.push_back(unscale(position.position.z)); volume->print_zs.push_back(unscale(position.position.z));
volume->offsets.push_back(volume->indexed_vertex_array.quad_indices.size()); volume->offsets.push_back(volume->indexed_vertex_array.quad_indices.size());
@ -2201,7 +2189,7 @@ void _3DScene::_load_gcode_retractions(const Print& print, GLVolumeCollection& v
void _3DScene::_load_gcode_unretractions(const Print& print, GLVolumeCollection& volumes, bool use_VBOs) void _3DScene::_load_gcode_unretractions(const Print& print, GLVolumeCollection& volumes, bool use_VBOs)
{ {
s_gcode_preview_data.first_volumes.emplace_back(GCodePreviewData::Unretraction, 0, (unsigned int)volumes.volumes.size()); s_gcode_preview_volume_index.first_volumes.emplace_back(GCodePreviewVolumeIndex::Unretraction, 0, (unsigned int)volumes.volumes.size());
// nothing to render, return // nothing to render, return
if (print.gcode_preview.unretraction.positions.empty()) if (print.gcode_preview.unretraction.positions.empty())
@ -2212,7 +2200,7 @@ void _3DScene::_load_gcode_unretractions(const Print& print, GLVolumeCollection&
{ {
volumes.volumes.emplace_back(volume); volumes.volumes.emplace_back(volume);
for (const GCodeAnalyzer::PreviewData::Retraction::Position& position : print.gcode_preview.unretraction.positions) for (const GCodePreviewData::Retraction::Position& position : print.gcode_preview.unretraction.positions)
{ {
volume->print_zs.push_back(unscale(position.position.z)); volume->print_zs.push_back(unscale(position.position.z));
volume->offsets.push_back(volume->indexed_vertex_array.quad_indices.size()); volume->offsets.push_back(volume->indexed_vertex_array.quad_indices.size());
@ -2229,39 +2217,39 @@ void _3DScene::_load_gcode_unretractions(const Print& print, GLVolumeCollection&
void _3DScene::_update_gcode_volumes_visibility(const Print& print, GLVolumeCollection& volumes) void _3DScene::_update_gcode_volumes_visibility(const Print& print, GLVolumeCollection& volumes)
{ {
unsigned int size = (unsigned int)s_gcode_preview_data.first_volumes.size(); unsigned int size = (unsigned int)s_gcode_preview_volume_index.first_volumes.size();
for (unsigned int i = 0; i < size; ++i) for (unsigned int i = 0; i < size; ++i)
{ {
std::vector<GLVolume*>::iterator begin = volumes.volumes.begin() + s_gcode_preview_data.first_volumes[i].id; std::vector<GLVolume*>::iterator begin = volumes.volumes.begin() + s_gcode_preview_volume_index.first_volumes[i].id;
std::vector<GLVolume*>::iterator end = (i + 1 < size) ? volumes.volumes.begin() + s_gcode_preview_data.first_volumes[i + 1].id : volumes.volumes.end(); std::vector<GLVolume*>::iterator end = (i + 1 < size) ? volumes.volumes.begin() + s_gcode_preview_volume_index.first_volumes[i + 1].id : volumes.volumes.end();
for (std::vector<GLVolume*>::iterator it = begin; it != end; ++it) for (std::vector<GLVolume*>::iterator it = begin; it != end; ++it)
{ {
GLVolume* volume = *it; GLVolume* volume = *it;
switch (s_gcode_preview_data.first_volumes[i].type) switch (s_gcode_preview_volume_index.first_volumes[i].type)
{ {
case GCodePreviewData::Extrusion: case GCodePreviewVolumeIndex::Extrusion:
{ {
volume->is_active = print.gcode_preview.extrusion.is_role_flag_set((ExtrusionRole)s_gcode_preview_data.first_volumes[i].flag); volume->is_active = print.gcode_preview.extrusion.is_role_flag_set((ExtrusionRole)s_gcode_preview_volume_index.first_volumes[i].flag);
break; break;
} }
case GCodePreviewData::Travel: case GCodePreviewVolumeIndex::Travel:
{ {
volume->is_active = print.gcode_preview.travel.is_visible; volume->is_active = print.gcode_preview.travel.is_visible;
break; break;
} }
case GCodePreviewData::Retraction: case GCodePreviewVolumeIndex::Retraction:
{ {
volume->is_active = print.gcode_preview.retraction.is_visible; volume->is_active = print.gcode_preview.retraction.is_visible;
break; break;
} }
case GCodePreviewData::Unretraction: case GCodePreviewVolumeIndex::Unretraction:
{ {
volume->is_active = print.gcode_preview.unretraction.is_visible; volume->is_active = print.gcode_preview.unretraction.is_visible;
break; break;
} }
case GCodePreviewData::Shell: case GCodePreviewVolumeIndex::Shell:
{ {
volume->is_active = print.gcode_preview.shell.is_visible; volume->is_active = print.gcode_preview.shell.is_visible;
break; break;
@ -2284,7 +2272,7 @@ void _3DScene::_generate_legend_texture(const Print& print, const std::vector<fl
void _3DScene::_load_shells(const Print& print, GLVolumeCollection& volumes, bool use_VBOs) void _3DScene::_load_shells(const Print& print, GLVolumeCollection& volumes, bool use_VBOs)
{ {
size_t initial_volumes_count = volumes.volumes.size(); size_t initial_volumes_count = volumes.volumes.size();
s_gcode_preview_data.first_volumes.emplace_back(GCodePreviewData::Shell, 0, (unsigned int)initial_volumes_count); s_gcode_preview_volume_index.first_volumes.emplace_back(GCodePreviewVolumeIndex::Shell, 0, (unsigned int)initial_volumes_count);
if (print.objects.empty()) if (print.objects.empty())
// nothing to render, return // nothing to render, return

View File

@ -375,7 +375,7 @@ private:
class _3DScene class _3DScene
{ {
struct GCodePreviewData struct GCodePreviewVolumeIndex
{ {
enum EType enum EType
{ {
@ -391,17 +391,18 @@ class _3DScene
{ {
EType type; EType type;
unsigned int flag; unsigned int flag;
// Index of the first volume in a GLVolumeCollection.
unsigned int id; unsigned int id;
FirstVolume(EType type, unsigned int flag, unsigned int id); FirstVolume(EType type, unsigned int flag, unsigned int id) : type(type), flag(flag), id(id) {}
}; };
std::vector<FirstVolume> first_volumes; std::vector<FirstVolume> first_volumes;
void reset(); void reset() { first_volumes.clear(); }
}; };
static GCodePreviewData s_gcode_preview_data; static GCodePreviewVolumeIndex s_gcode_preview_volume_index;
class LegendTexture class LegendTexture
{ {