Remove some debugging info.

This commit is contained in:
bubnikv 2016-04-11 17:48:27 +02:00
parent 3ba625da22
commit 3b81bf0e33
2 changed files with 3 additions and 8 deletions

View File

@ -49,7 +49,7 @@ std::pair<float, Point> FillWithDirection::infill_direction(const Surface *surfa
if (out_angle == FLT_MAX) { if (out_angle == FLT_MAX) {
//FIXME Vojtech: Add a warning? //FIXME Vojtech: Add a warning?
// warn "Using undefined infill angle"; printf("Using undefined infill angle\n");
out_angle = 0.f; out_angle = 0.f;
} }
@ -61,22 +61,18 @@ std::pair<float, Point> FillWithDirection::infill_direction(const Surface *surfa
// use bridge angle // use bridge angle
//FIXME Vojtech: Add a debugf? //FIXME Vojtech: Add a debugf?
// Slic3r::debugf "Filling bridge with angle %d\n", rad2deg($surface->bridge_angle); // Slic3r::debugf "Filling bridge with angle %d\n", rad2deg($surface->bridge_angle);
#if 1 #ifdef SLIC3R_DEBUG
//#ifdef _DEBUG
printf("Filling bridge with angle %f\n", surface->bridge_angle); printf("Filling bridge with angle %f\n", surface->bridge_angle);
#endif /* _DEBUG */ #endif /* SLIC3R_DEBUG */
out_angle = surface->bridge_angle; out_angle = surface->bridge_angle;
} else if (this->layer_id != size_t(-1)) { } else if (this->layer_id != size_t(-1)) {
// alternate fill direction // alternate fill direction
printf("Filling layer %d, thickness %d, id: %d\n",
this->layer_id, surface->thickness_layers, int(this->layer_id / surface->thickness_layers));
out_angle += this->_layer_angle(this->layer_id / surface->thickness_layers); out_angle += this->_layer_angle(this->layer_id / surface->thickness_layers);
} else { } else {
printf("Layer_ID undefined!\n"); printf("Layer_ID undefined!\n");
} }
out_angle += float(M_PI/2.); out_angle += float(M_PI/2.);
printf("out_angle: %f", out_angle);
return std::pair<float, Point>(out_angle, out_shift); return std::pair<float, Point>(out_angle, out_shift);
} }

View File

@ -91,7 +91,6 @@ class FillWithDirection : public Fill
public: public:
virtual float _layer_angle(size_t idx) const { virtual float _layer_angle(size_t idx) const {
bool odd = idx & 1; bool odd = idx & 1;
printf("_layer_angle: %s\n", odd ? "odd" : "even");
return (idx & 1) ? float(M_PI/2.) : 0; return (idx & 1) ? float(M_PI/2.) : 0;
} }
virtual std::pair<float, Point> infill_direction(const Surface *surface) const ; virtual std::pair<float, Point> infill_direction(const Surface *surface) const ;