Changing the internal representation of Point / Pointf / Point3 / Pointf3 to Eigen Matrix types:

Changed the Point3 / Pointf3 to derive from the Eigen Vec3crd / Vec3d.
Replaced the Point::concide_with() method calls with == operator.
Reduced some compiler warnings.
This commit is contained in:
bubnikv 2018-08-15 13:51:40 +02:00
parent f34252a27b
commit 3b89717149
19 changed files with 187 additions and 174 deletions

View file

@ -31,7 +31,7 @@ public:
xy out(0,0);
float temp_x = x - width / 2.f;
float temp_y = y - depth / 2.f;
angle *= M_PI/180.;
angle *= float(M_PI/180.);
out.x += (temp_x - origin.x) * cos(angle) - (temp_y - origin.y) * sin(angle);
out.y += (temp_x - origin.x) * sin(angle) + (temp_y - origin.y) * cos(angle);
return out + origin;