GCodeViewer -> Extrusion toolpaths colored by feedrate and ranges calculations dependent on travel paths visibility
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dc3c5db9fe
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@ -62,7 +62,7 @@ bool GCodeViewer::IBuffer::init_shader(const std::string& vertex_shader_src, con
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void GCodeViewer::IBuffer::add_path(const GCodeProcessor::MoveVertex& move)
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{
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unsigned int id = static_cast<unsigned int>(data.size());
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paths.push_back({ move.type, move.extrusion_role, id, id, move.height, move.width });
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paths.push_back({ move.type, move.extrusion_role, id, id, move.height, move.width, move.feedrate });
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}
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std::array<float, 3> GCodeViewer::Extrusions::Range::get_color_at(float value, const std::array<std::array<float, 3>, Default_Range_Colors_Count>& colors) const
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@ -78,7 +78,7 @@ std::array<float, 3> GCodeViewer::Extrusions::Range::get_color_at(float value, c
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const size_t color_high_idx = std::clamp<size_t>(color_low_idx + 1, 0, color_max_idx);
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// Compute how far the value is between the low and high colors so that they can be interpolated
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const float local_t = std::min(global_t - static_cast<float>(color_low_idx), 1.0f); // upper limit of 1.0f
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const float local_t = std::clamp(global_t - static_cast<float>(color_low_idx), 0.0f, 1.0f);
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// Interpolate between the low and high colors in RGB space to find exactly which color the input value should get
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std::array<float, 3> ret;
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@ -134,6 +134,42 @@ void GCodeViewer::load(const GCodeProcessor::Result& gcode_result, const Print&
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load_shells(print, initialized);
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}
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void GCodeViewer::refresh_toolpaths_ranges(const GCodeProcessor::Result& gcode_result)
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{
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if (m_vertices.vertices_count == 0)
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return;
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m_extrusions.reset_ranges();
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for (size_t i = 0; i < m_vertices.vertices_count; ++i)
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{
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// skip first vertex
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if (i == 0)
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continue;
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const GCodeProcessor::MoveVertex& curr = gcode_result.moves[i];
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switch (curr.type)
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{
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case GCodeProcessor::EMoveType::Extrude:
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case GCodeProcessor::EMoveType::Travel:
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{
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if (m_buffers[buffer_id(curr.type)].visible)
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{
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m_extrusions.ranges.height.update_from(curr.height);
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m_extrusions.ranges.width.update_from(curr.width);
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m_extrusions.ranges.feedrate.update_from(curr.feedrate);
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}
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break;
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}
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default:
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{
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break;
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}
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}
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}
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}
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void GCodeViewer::reset()
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{
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m_vertices.reset();
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@ -290,12 +326,6 @@ void GCodeViewer::load_toolpaths(const GCodeProcessor::Result& gcode_result)
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{
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buffer.add_path(curr);
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buffer.data.push_back(static_cast<unsigned int>(i - 1));
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if (curr.type == GCodeProcessor::EMoveType::Extrude)
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{
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m_extrusions.ranges.height.update_from(curr.height);
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m_extrusions.ranges.width.update_from(curr.width);
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}
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}
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buffer.paths.back().last = static_cast<unsigned int>(buffer.data.size());
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@ -413,19 +443,15 @@ void GCodeViewer::render_toolpaths() const
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std::array<float, 3> color;
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switch (m_view_type)
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{
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case EViewType::FeatureType: { color = m_extrusions.role_colors[static_cast<unsigned int>(path.role)]; break; }
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case EViewType::Height: { color = m_extrusions.ranges.height.get_color_at(path.height, m_extrusions.ranges.colors); break; }
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case EViewType::Width: { color = m_extrusions.ranges.width.get_color_at(path.width, m_extrusions.ranges.colors); break; }
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case EViewType::Feedrate:
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case EViewType::FeatureType: { color = m_extrusions.role_colors[static_cast<unsigned int>(path.role)]; break; }
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case EViewType::Height: { color = m_extrusions.ranges.height.get_color_at(path.height, m_extrusions.ranges.colors); break; }
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case EViewType::Width: { color = m_extrusions.ranges.width.get_color_at(path.width, m_extrusions.ranges.colors); break; }
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case EViewType::Feedrate: { color = m_extrusions.ranges.feedrate.get_color_at(path.feedrate, m_extrusions.ranges.colors); break; }
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case EViewType::FanSpeed:
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case EViewType::VolumetricRate:
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case EViewType::Tool:
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case EViewType::ColorPrint:
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default:
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{
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color = { 1.0f, 1.0f, 1.0f };
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break;
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}
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default: { color = { 1.0f, 1.0f, 1.0f }; break; }
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}
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return color;
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};
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@ -568,8 +594,8 @@ void GCodeViewer::render_overlay() const
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ImDrawList* draw_list = ImGui::GetWindowDrawList();
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auto add_range = [this, draw_list, &imgui](const Extrusions::Range& range) {
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auto add_item = [this, draw_list, &imgui](int i, float value) {
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auto add_range = [this, draw_list, &imgui](const Extrusions::Range& range, unsigned int decimals) {
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auto add_item = [this, draw_list, &imgui](int i, float value, unsigned int decimals) {
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ImVec2 pos(ImGui::GetCursorPosX() + 2.0f, ImGui::GetCursorPosY() + 2.0f);
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draw_list->AddRect(ImVec2(pos.x, pos.y), ImVec2(pos.x + ICON_BORDER_SIZE, pos.y + ICON_BORDER_SIZE), ICON_BORDER_COLOR, 0.0f, 0);
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const std::array<float, 3>& color = m_extrusions.ranges.colors[i];
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@ -578,18 +604,18 @@ void GCodeViewer::render_overlay() const
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ImGui::SetCursorPosX(pos.x + ICON_BORDER_SIZE + GAP_ICON_TEXT);
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ImGui::AlignTextToFramePadding();
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char buf[1024];
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::sprintf(buf, "%.*f", 3, value);
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::sprintf(buf, "%.*f", decimals, value);
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imgui.text(buf);
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};
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float step_size = range.step_size();
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if (step_size == 0.0f)
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add_item(0, range.min);
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add_item(0, range.min, decimals);
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else
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{
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for (int i = Default_Range_Colors_Count - 1; i >= 0; --i)
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{
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add_item(i, range.min + static_cast<float>(i) * step_size);
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add_item(i, range.min + static_cast<float>(i) * step_size, decimals);
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}
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}
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};
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@ -619,7 +645,7 @@ void GCodeViewer::render_overlay() const
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ImVec2 pos(ImGui::GetCursorPosX() + 2.0f, ImGui::GetCursorPosY() + 2.0f);
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draw_list->AddRect(ImVec2(pos.x, pos.y), ImVec2(pos.x + ICON_BORDER_SIZE, pos.y + ICON_BORDER_SIZE), ICON_BORDER_COLOR, 0.0f, 0);
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const std::array<float, 3>& color = m_extrusions.role_colors[static_cast<unsigned int>(role)];
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ImU32 fill_color = ImGui::GetColorU32(ImVec4(color[0], color[1], color[2], color[3]));
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ImU32 fill_color = ImGui::GetColorU32(ImVec4(color[0], color[1], color[2], 1.0));
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draw_list->AddRectFilled(ImVec2(pos.x + 1.0f, pos.y + 1.0f), ImVec2(pos.x + ICON_BORDER_SIZE - 1.0f, pos.y + ICON_BORDER_SIZE - 1.0f), fill_color);
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ImGui::SetCursorPosX(pos.x + ICON_BORDER_SIZE + GAP_ICON_TEXT);
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ImGui::AlignTextToFramePadding();
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@ -629,15 +655,19 @@ void GCodeViewer::render_overlay() const
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}
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case EViewType::Height:
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{
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add_range(m_extrusions.ranges.height);
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add_range(m_extrusions.ranges.height, 3);
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break;
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}
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case EViewType::Width:
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{
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add_range(m_extrusions.ranges.width);
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add_range(m_extrusions.ranges.width, 3);
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break;
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}
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case EViewType::Feedrate:
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{
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add_range(m_extrusions.ranges.feedrate, 1);
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break;
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}
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case EViewType::Feedrate: { break; }
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case EViewType::FanSpeed: { break; }
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case EViewType::VolumetricRate: { break; }
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case EViewType::Tool: { break; }
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@ -42,9 +42,10 @@ class GCodeViewer
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unsigned int last{ 0 };
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float height{ 0.0f };
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float width{ 0.0f };
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float feedrate{ 0.0f };
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bool matches(const GCodeProcessor::MoveVertex& move) const {
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return type == move.type && role == move.extrusion_role && height == move.height && width == move.width;
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return type == move.type && role == move.extrusion_role && height == move.height && width == move.width && feedrate == move.feedrate;
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}
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};
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@ -104,8 +105,8 @@ class GCodeViewer
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Range height;
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// Color mapping by extrusion width.
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Range width;
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// // Color mapping by feedrate.
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// MultiRange<FeedrateKind> feedrate;
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// Color mapping by feedrate.
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Range feedrate;
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// // Color mapping by fan speed.
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// Range fan_speed;
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// // Color mapping by volumetric extrusion rate.
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@ -114,6 +115,7 @@ class GCodeViewer
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void reset() {
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height.reset();
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width.reset();
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feedrate.reset();
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}
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};
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@ -173,7 +175,10 @@ public:
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set_toolpath_move_type_visible(GCodeProcessor::EMoveType::Extrude, true);
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return init_shaders();
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}
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void load(const GCodeProcessor::Result& gcode_result, const Print& print, bool initialized);
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void refresh_toolpaths_ranges(const GCodeProcessor::Result& gcode_result);
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void reset();
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void render() const;
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@ -2833,7 +2833,7 @@ static void load_gcode_retractions(const GCodePreviewData::Retraction& retractio
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#endif // !ENABLE_GCODE_VIEWER
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#if ENABLE_GCODE_VIEWER
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void GLCanvas3D::load_gcode_preview_2(const GCodeProcessor::Result& gcode_result)
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void GLCanvas3D::load_gcode_preview(const GCodeProcessor::Result& gcode_result)
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{
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#if ENABLE_GCODE_VIEWER_DEBUG_OUTPUT
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static unsigned int last_result_id = 0;
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@ -2852,6 +2852,11 @@ void GLCanvas3D::load_gcode_preview_2(const GCodeProcessor::Result& gcode_result
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#endif // ENABLE_GCODE_VIEWER_DEBUG_OUTPUT
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m_gcode_viewer.load(gcode_result, *this->fff_print(), m_initialized);
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}
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void GLCanvas3D::refresh_toolpaths_ranges(const GCodeProcessor::Result& gcode_result)
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{
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m_gcode_viewer.refresh_toolpaths_ranges(gcode_result);
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}
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#endif // ENABLE_GCODE_VIEWER
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#if !ENABLE_GCODE_VIEWER
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@ -664,7 +664,8 @@ public:
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void reload_scene(bool refresh_immediately, bool force_full_scene_refresh = false);
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#if ENABLE_GCODE_VIEWER
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void load_gcode_preview_2(const GCodeProcessor::Result& gcode_result);
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void load_gcode_preview(const GCodeProcessor::Result& gcode_result);
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void refresh_toolpaths_ranges(const GCodeProcessor::Result& gcode_result);
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#else
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void load_gcode_preview(const GCodePreviewData& preview_data, const std::vector<std::string>& str_tool_colors);
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#endif // ENABLE_GCODE_VIEWER
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@ -984,7 +984,8 @@ void Preview::load_print_as_fff(bool keep_z_range)
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if (gcode_preview_data_valid) {
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// Load the real G-code preview.
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#if ENABLE_GCODE_VIEWER
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m_canvas->load_gcode_preview_2(*m_gcode_result);
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m_canvas->load_gcode_preview(*m_gcode_result);
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m_canvas->refresh_toolpaths_ranges(*m_gcode_result);
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#else
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m_canvas->load_gcode_preview(*m_gcode_preview_data, colors);
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#endif // ENABLE_GCODE_VIEWER
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