Fix warnings

This commit is contained in:
Filip Sykala - NTB T15p 2022-07-12 10:51:41 +02:00
parent f71d234747
commit 3c6d0bdb55

View file

@ -167,7 +167,7 @@ struct IntersectingElement
uint32_t shape_point_index{std::numeric_limits<uint32_t>::max()};
// store together type, is_first, is_last
unsigned char attr;
unsigned char attr{std::numeric_limits<unsigned char>::max()};
// vertex or edge ID, where edge ID is the index of the source point.
// There are 4 consecutive indices generated for a single contour edge:
@ -1047,9 +1047,8 @@ uint32_t priv::ShapePoint2index::calc_index(const ShapePointId &id) const
priv::ShapePointId priv::ShapePoint2index::calc_id(uint32_t index) const
{
assert(index < m_count);
ShapePointId result;
ShapePointId result{0,0,0};
// find shape index
result.expolygons_index = 0;
for (size_t i = 1; i < m_offsets.size(); i++) {
if (m_offsets[i][0] > index) break;
result.expolygons_index = i;
@ -1058,7 +1057,6 @@ priv::ShapePointId priv::ShapePoint2index::calc_id(uint32_t index) const
// find contour index
const std::vector<uint32_t> &shape_offset =
m_offsets[result.expolygons_index];
result.polygon_index = 0;
for (size_t i = 1; i < shape_offset.size(); i++) {
if (shape_offset[i] > index) break;
result.polygon_index = i;
@ -1098,9 +1096,8 @@ uint32_t priv::ModelCut2index::calc_index(const ModelCutId &id) const
priv::ModelCutId priv::ModelCut2index::calc_id(uint32_t index) const
{
assert(index < m_count);
ModelCutId result;
ModelCutId result{0,0};
// find shape index
result.model_index = 0;
for (size_t model_index = 1; model_index < m_offsets.size(); ++model_index) {
if (m_offsets[model_index] > index) break;
result.model_index = model_index;
@ -2229,11 +2226,8 @@ priv::ProjectionDistances priv::choose_best_distance(
namespace priv {
const VI default_vi(std::numeric_limits<uint32_t>::max());
struct Source
{
HI hi;
int sdim;
};
// Keep info about intersection source
struct Source{ HI hi; int sdim=0;};
using Sources = std::vector<Source>;
const std::string vertex_source_map_name = "v:SourceIntersecting";
using VertexSourceMap = CutMesh::Property_map<VI, Source>;
@ -2482,7 +2476,7 @@ bool priv::clip_cut(SurfacePatch &cut, CutMesh clipper)
bool* exist_intersection;
public:
ExistIntersectionClipVisitor(bool *exist_intersection): exist_intersection(exist_intersection){}
void intersection_point_detected(std::size_t, int , HI, HI, const CutMesh&, const CutMesh&, bool, bool)
void intersection_point_detected(std::size_t, int , HI, HI, const CutMesh&, const CutMesh&, bool, bool)
{ *exist_intersection = true;}
};
bool exist_intersection = false;
@ -3061,7 +3055,7 @@ SurfaceCut priv::merge_intersections(
// merged in last iteration
std::vector<bool> new_merged;
bool exist_new_extension;
bool exist_new_extension= false;
bool is_first = true;
// while exist bb intersection
do {