New Export Finished notification showing path and opening containing folder. Fix of #4917. Fixed wrongly grayed eject button in File menu. Hopefully fix of ctrl shortcut of tooltips at sidebar.
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13 changed files with 552 additions and 92 deletions
src/slic3r/GUI
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@ -32,7 +32,11 @@ enum class NotificationType
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SlicingComplete,
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// SlicingNotPossible,
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// Notification on end of export to a removable media, with hyperling to eject the external media.
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ExportToRemovableFinished,
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// Obsolete by ExportFinished
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// ExportToRemovableFinished,
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// Notification on end of export, with hyperling to see folder and eject if export was to external media.
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// Own subclass.
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ExportFinished,
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// Works on OSX only.
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//FIXME Do we want to have it on Linux and Windows? Is it possible to get the Disconnect event on Windows?
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Mouse3dDisconnected,
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@ -115,15 +119,21 @@ public:
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// Called when the side bar changes its visibility, as the "slicing complete" notification supplements
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// the "slicing info" normally shown at the side bar.
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void set_slicing_complete_large(bool large);
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// Exporting finished, show this information with path, button to open containing folder and if ejectable - eject button
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void push_exporting_finished_notification(GLCanvas3D& canvas, std::string path, std::string dir_path, bool on_removable);
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// Close old notification ExportFinished.
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void new_export_began(bool on_removable);
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// finds ExportFinished notification and closes it if it was to removable device
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void device_ejected();
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// renders notifications in queue and deletes expired ones
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void render_notifications(GLCanvas3D& canvas, float overlay_width);
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// finds and closes all notifications of given type
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void close_notification_of_type(const NotificationType type);
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// Which view is active? Plater or G-code preview? Hide warnings in G-code preview.
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void set_in_preview(bool preview);
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// Move to left to avoid colision with variable layer height gizmo
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// Move to left to avoid colision with variable layer height gizmo.
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void set_move_from_overlay(bool move) { m_move_from_overlay = move; }
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private:
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// duration 0 means not disapearing
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struct NotificationData {
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@ -169,7 +179,7 @@ private:
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void close() { m_close_pending = true; }
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// data from newer notification of same type
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void update(const NotificationData& n);
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bool get_finished() const { return m_finished; }
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bool get_finished() const { return m_finished || m_close_pending; }
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// returns top after movement
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float get_top() const { return m_top_y; }
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//returns top in actual frame
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@ -187,25 +197,29 @@ private:
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protected:
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// Call after every size change
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void init();
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// Part of init()
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virtual void count_spaces();
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// Calculetes correct size but not se it in imgui!
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virtual void set_next_window_size(ImGuiWrapper& imgui);
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virtual void render_text(ImGuiWrapper& imgui,
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const float win_size_x, const float win_size_y,
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const float win_pos_x , const float win_pos_y);
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void render_close_button(ImGuiWrapper& imgui,
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virtual void render_close_button(ImGuiWrapper& imgui,
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const float win_size_x, const float win_size_y,
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const float win_pos_x , const float win_pos_y);
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void render_countdown(ImGuiWrapper& imgui,
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const float win_size_x, const float win_size_y,
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const float win_pos_x , const float win_pos_y);
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void render_hypertext(ImGuiWrapper& imgui,
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virtual void render_hypertext(ImGuiWrapper& imgui,
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const float text_x, const float text_y,
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const std::string text,
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bool more = false);
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// Left sign could be error or warning sign
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void render_left_sign(ImGuiWrapper& imgui);
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void render_minimize_button(ImGuiWrapper& imgui,
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virtual void render_minimize_button(ImGuiWrapper& imgui,
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const float win_pos_x, const float win_pos_y);
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void on_text_click();
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// Hypertext action, returns if close notification
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virtual bool on_text_click();
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const NotificationData m_data;
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@ -236,7 +250,9 @@ private:
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// Will go to m_finished next render
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bool m_close_pending { false };
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// variables to count positions correctly
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// all space without text
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float m_window_width_offset;
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// Space on left side without text
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float m_left_indentation;
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// Total size of notification window - varies based on monitor
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float m_window_height { 56.0f };
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@ -252,6 +268,8 @@ private:
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bool m_is_gray { false };
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//if multiline = true, notification is showing all lines(>2)
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bool m_multiline { false };
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// True if minimized button is rendered, helps to decide where is area for invisible close button
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bool m_minimize_b_visible { false };
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int m_lines_count{ 1 };
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// Target for wxWidgets events sent by clicking on the hyperlink available at some notifications.
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wxEvtHandler* m_evt_handler;
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@ -270,7 +288,6 @@ private:
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const float win_size_x, const float win_size_y,
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const float win_pos_x, const float win_pos_y)
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override;
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bool m_is_large;
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bool m_has_print_info { false };
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std::string m_print_info { std::string() };
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@ -284,6 +301,40 @@ private:
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int warning_step;
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};
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class ExportFinishedNotification : public PopNotification
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{
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public:
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ExportFinishedNotification(const NotificationData& n, NotificationIDProvider& id_provider, wxEvtHandler* evt_handler, bool to_removable,const std::string& export_path,const std::string& export_dir_path)
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: PopNotification(n, id_provider, evt_handler)
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, m_to_removable(to_removable)
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, m_export_path(export_path)
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, m_export_dir_path(export_dir_path)
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{
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m_multiline = true;
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}
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bool m_to_removable;
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std::string m_export_path;
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std::string m_export_dir_path;
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protected:
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// Reserves space on right for more buttons
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virtual void count_spaces() override;
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virtual void render_text(ImGuiWrapper& imgui,
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const float win_size_x, const float win_size_y,
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const float win_pos_x, const float win_pos_y) override;
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// Renders also button to open directory with exported path and eject removable media
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virtual void render_close_button(ImGuiWrapper& imgui,
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const float win_size_x, const float win_size_y,
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const float win_pos_x, const float win_pos_y) override;
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void render_eject_button(ImGuiWrapper& imgui,
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const float win_size_x, const float win_size_y,
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const float win_pos_x, const float win_pos_y);
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virtual void render_minimize_button(ImGuiWrapper& imgui, const float win_pos_x, const float win_pos_y) override
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{ m_minimize_b_visible = false; }
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virtual bool on_text_click() override;
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// local time of last hover for showing tooltip
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long m_hover_time { 0 };
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};
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//pushes notification into the queue of notifications that are rendered
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//can be used to create custom notification
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bool push_notification_data(const NotificationData& notification_data, GLCanvas3D& canvas, int timestamp);
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@ -314,7 +365,7 @@ private:
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//prepared (basic) notifications
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const std::vector<NotificationData> basic_notifications = {
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// {NotificationType::SlicingNotPossible, NotificationLevel::RegularNotification, 10, _u8L("Slicing is not possible.")},
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{NotificationType::ExportToRemovableFinished, NotificationLevel::ImportantNotification, 0, _u8L("Exporting finished."), _u8L("Eject drive.") },
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// {NotificationType::ExportToRemovableFinished, NotificationLevel::ImportantNotification, 0, _u8L("Exporting finished."), _u8L("Eject drive.") },
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{NotificationType::Mouse3dDisconnected, NotificationLevel::RegularNotification, 10, _u8L("3D Mouse disconnected.") },
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// {NotificationType::Mouse3dConnected, NotificationLevel::RegularNotification, 5, _u8L("3D Mouse connected.") },
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// {NotificationType::NewPresetsAviable, NotificationLevel::ImportantNotification, 20, _u8L("New Presets are available."), _u8L("See here.") },
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