ENABLE_THUMBNAIL_GENERATOR set as default

This commit is contained in:
enricoturri1966 2020-03-25 10:15:02 +01:00
parent fac28ea27a
commit 3d6c9e54e9
16 changed files with 7 additions and 224 deletions

View file

@ -11,9 +11,7 @@
#include <wx/wfstream.h>
#include <wx/zipstrm.h>
#if ENABLE_THUMBNAIL_GENERATOR
#include <miniz.h>
#endif // ENABLE_THUMBNAIL_GENERATOR
// Print now includes tbb, and tbb includes Windows. This breaks compilation of wxWidgets if included before wx.
#include "libslic3r/Print.hpp"
@ -89,11 +87,7 @@ void BackgroundSlicingProcess::process_fff()
assert(m_print == m_fff_print);
m_print->process();
wxQueueEvent(GUI::wxGetApp().mainframe->m_plater, new wxCommandEvent(m_event_slicing_completed_id));
#if ENABLE_THUMBNAIL_GENERATOR
m_fff_print->export_gcode(m_temp_output_path, m_gcode_preview_data, m_thumbnail_cb);
#else
m_fff_print->export_gcode(m_temp_output_path, m_gcode_preview_data);
#endif // ENABLE_THUMBNAIL_GENERATOR
if (this->set_step_started(bspsGCodeFinalize)) {
if (! m_export_path.empty()) {
@ -135,7 +129,6 @@ void BackgroundSlicingProcess::process_fff()
}
}
#if ENABLE_THUMBNAIL_GENERATOR
static void write_thumbnail(Zipper& zipper, const ThumbnailData& data)
{
size_t png_size = 0;
@ -146,7 +139,6 @@ static void write_thumbnail(Zipper& zipper, const ThumbnailData& data)
mz_free(png_data);
}
}
#endif // ENABLE_THUMBNAIL_GENERATOR
void BackgroundSlicingProcess::process_sla()
{
@ -159,7 +151,6 @@ void BackgroundSlicingProcess::process_sla()
Zipper zipper(export_path);
m_sla_print->export_raster(zipper);
#if ENABLE_THUMBNAIL_GENERATOR
if (m_thumbnail_cb != nullptr)
{
ThumbnailsList thumbnails;
@ -171,7 +162,6 @@ void BackgroundSlicingProcess::process_sla()
write_thumbnail(zipper, data);
}
}
#endif // ENABLE_THUMBNAIL_GENERATOR
zipper.finalize();
@ -486,7 +476,6 @@ void BackgroundSlicingProcess::prepare_upload()
Zipper zipper{source_path.string()};
m_sla_print->export_raster(zipper, m_upload_job.upload_data.upload_path.string());
#if ENABLE_THUMBNAIL_GENERATOR
if (m_thumbnail_cb != nullptr)
{
ThumbnailsList thumbnails;
@ -498,7 +487,6 @@ void BackgroundSlicingProcess::prepare_upload()
write_thumbnail(zipper, data);
}
}
#endif // ENABLE_THUMBNAIL_GENERATOR
zipper.finalize();
}

View file

@ -49,9 +49,7 @@ public:
void set_fff_print(Print *print) { m_fff_print = print; }
void set_sla_print(SLAPrint *print) { m_sla_print = print; }
void set_gcode_preview_data(GCodePreviewData *gpd) { m_gcode_preview_data = gpd; }
#if ENABLE_THUMBNAIL_GENERATOR
void set_thumbnail_cb(ThumbnailsGeneratorCallback cb) { m_thumbnail_cb = cb; }
#endif // ENABLE_THUMBNAIL_GENERATOR
// The following wxCommandEvent will be sent to the UI thread / Plater window, when the slicing is finished
// and the background processing will transition into G-code export.
@ -155,10 +153,8 @@ private:
SLAPrint *m_sla_print = nullptr;
// Data structure, to which the G-code export writes its annotations.
GCodePreviewData *m_gcode_preview_data = nullptr;
#if ENABLE_THUMBNAIL_GENERATOR
// Callback function, used to write thumbnails into gcode.
ThumbnailsGeneratorCallback m_thumbnail_cb = nullptr;
#endif // ENABLE_THUMBNAIL_GENERATOR
// Temporary G-code, there is one defined for the BackgroundSlicingProcess, differentiated from the other processes by a process ID.
std::string m_temp_output_path;
// Output path provided by the user. The output path may be set even if the slicing is running,

View file

@ -1,9 +1,6 @@
#include "libslic3r/libslic3r.h"
#include "Camera.hpp"
#if !ENABLE_THUMBNAIL_GENERATOR
#include "3DScene.hpp"
#endif // !ENABLE_THUMBNAIL_GENERATOR
#include "GUI_App.hpp"
#include "AppConfig.hpp"
#if ENABLE_CAMERA_STATISTICS
@ -25,10 +22,8 @@ namespace Slic3r {
namespace GUI {
const double Camera::DefaultDistance = 1000.0;
#if ENABLE_THUMBNAIL_GENERATOR
const double Camera::DefaultZoomToBoxMarginFactor = 1.025;
const double Camera::DefaultZoomToVolumesMarginFactor = 1.025;
#endif // ENABLE_THUMBNAIL_GENERATOR
double Camera::FrustrumMinZRange = 50.0;
double Camera::FrustrumMinNearZ = 100.0;
double Camera::FrustrumZMargin = 10.0;
@ -219,18 +214,10 @@ void Camera::apply_projection(const BoundingBoxf3& box, double near_z, double fa
glsafe(::glMatrixMode(GL_MODELVIEW));
}
#if ENABLE_THUMBNAIL_GENERATOR
void Camera::zoom_to_box(const BoundingBoxf3& box, double margin_factor)
#else
void Camera::zoom_to_box(const BoundingBoxf3& box, int canvas_w, int canvas_h)
#endif // ENABLE_THUMBNAIL_GENERATOR
{
// Calculate the zoom factor needed to adjust the view around the given box.
#if ENABLE_THUMBNAIL_GENERATOR
double zoom = calc_zoom_to_bounding_box_factor(box, margin_factor);
#else
double zoom = calc_zoom_to_bounding_box_factor(box, canvas_w, canvas_h);
#endif // ENABLE_THUMBNAIL_GENERATOR
if (zoom > 0.0)
{
m_zoom = zoom;
@ -239,7 +226,6 @@ void Camera::zoom_to_box(const BoundingBoxf3& box, int canvas_w, int canvas_h)
}
}
#if ENABLE_THUMBNAIL_GENERATOR
void Camera::zoom_to_volumes(const GLVolumePtrs& volumes, double margin_factor)
{
Vec3d center;
@ -251,7 +237,6 @@ void Camera::zoom_to_volumes(const GLVolumePtrs& volumes, double margin_factor)
set_target(center);
}
}
#endif // ENABLE_THUMBNAIL_GENERATOR
#if ENABLE_CAMERA_STATISTICS
void Camera::debug_render() const
@ -387,11 +372,7 @@ std::pair<double, double> Camera::calc_tight_frustrum_zs_around(const BoundingBo
return ret;
}
#if ENABLE_THUMBNAIL_GENERATOR
double Camera::calc_zoom_to_bounding_box_factor(const BoundingBoxf3& box, double margin_factor) const
#else
double Camera::calc_zoom_to_bounding_box_factor(const BoundingBoxf3& box, int canvas_w, int canvas_h) const
#endif // ENABLE_THUMBNAIL_GENERATOR
{
double max_bb_size = box.max_size();
if (max_bb_size == 0.0)
@ -423,11 +404,6 @@ double Camera::calc_zoom_to_bounding_box_factor(const BoundingBoxf3& box, int ca
double max_x = -DBL_MAX;
double max_y = -DBL_MAX;
#if !ENABLE_THUMBNAIL_GENERATOR
// margin factor to give some empty space around the box
double margin_factor = 1.25;
#endif // !ENABLE_THUMBNAIL_GENERATOR
for (const Vec3d& v : vertices)
{
// project vertex on the plane perpendicular to camera forward axis
@ -458,7 +434,6 @@ double Camera::calc_zoom_to_bounding_box_factor(const BoundingBoxf3& box, int ca
return std::min((double)m_viewport[2] / dx, (double)m_viewport[3] / dy);
}
#if ENABLE_THUMBNAIL_GENERATOR
double Camera::calc_zoom_to_volumes_factor(const GLVolumePtrs& volumes, Vec3d& center, double margin_factor) const
{
if (volumes.empty())
@ -519,7 +494,6 @@ double Camera::calc_zoom_to_volumes_factor(const GLVolumePtrs& volumes, Vec3d& c
return std::min((double)m_viewport[2] / dx, (double)m_viewport[3] / dy);
}
#endif // ENABLE_THUMBNAIL_GENERATOR
void Camera::set_distance(double distance) const
{

View file

@ -2,9 +2,7 @@
#define slic3r_Camera_hpp_
#include "libslic3r/BoundingBox.hpp"
#if ENABLE_THUMBNAIL_GENERATOR
#include "3DScene.hpp"
#endif // ENABLE_THUMBNAIL_GENERATOR
#include <array>
namespace Slic3r {
@ -13,10 +11,8 @@ namespace GUI {
struct Camera
{
static const double DefaultDistance;
#if ENABLE_THUMBNAIL_GENERATOR
static const double DefaultZoomToBoxMarginFactor;
static const double DefaultZoomToVolumesMarginFactor;
#endif // ENABLE_THUMBNAIL_GENERATOR
static double FrustrumMinZRange;
static double FrustrumMinNearZ;
static double FrustrumZMargin;
@ -97,12 +93,8 @@ public:
// If larger z span is needed, pass the desired values of near and far z (negative values are ignored)
void apply_projection(const BoundingBoxf3& box, double near_z = -1.0, double far_z = -1.0) const;
#if ENABLE_THUMBNAIL_GENERATOR
void zoom_to_box(const BoundingBoxf3& box, double margin_factor = DefaultZoomToBoxMarginFactor);
void zoom_to_volumes(const GLVolumePtrs& volumes, double margin_factor = DefaultZoomToVolumesMarginFactor);
#else
void zoom_to_box(const BoundingBoxf3& box, int canvas_w, int canvas_h);
#endif // ENABLE_THUMBNAIL_GENERATOR
#if ENABLE_CAMERA_STATISTICS
void debug_render() const;
@ -138,12 +130,8 @@ private:
// returns tight values for nearZ and farZ plane around the given bounding box
// the camera MUST be outside of the bounding box in eye coordinate of the given box
std::pair<double, double> calc_tight_frustrum_zs_around(const BoundingBoxf3& box) const;
#if ENABLE_THUMBNAIL_GENERATOR
double calc_zoom_to_bounding_box_factor(const BoundingBoxf3& box, double margin_factor = DefaultZoomToBoxMarginFactor) const;
double calc_zoom_to_volumes_factor(const GLVolumePtrs& volumes, Vec3d& center, double margin_factor = DefaultZoomToVolumesMarginFactor) const;
#else
double calc_zoom_to_bounding_box_factor(const BoundingBoxf3& box, int canvas_w, int canvas_h) const;
#endif // ENABLE_THUMBNAIL_GENERATOR
void set_distance(double distance) const;
void set_default_orientation();

View file

@ -7,9 +7,7 @@
#include "libslic3r/ClipperUtils.hpp"
#include "libslic3r/PrintConfig.hpp"
#include "libslic3r/GCode/PreviewData.hpp"
#if ENABLE_THUMBNAIL_GENERATOR
#include "libslic3r/GCode/ThumbnailData.hpp"
#endif // ENABLE_THUMBNAIL_GENERATOR
#include "libslic3r/Geometry.hpp"
#include "libslic3r/ExtrusionEntity.hpp"
#include "libslic3r/Utils.hpp"
@ -1457,9 +1455,7 @@ wxDEFINE_EVENT(EVT_GLCANVAS_ADAPTIVE_LAYER_HEIGHT_PROFILE, Event<float>);
wxDEFINE_EVENT(EVT_GLCANVAS_SMOOTH_LAYER_HEIGHT_PROFILE, HeightProfileSmoothEvent);
wxDEFINE_EVENT(EVT_GLCANVAS_RELOAD_FROM_DISK, SimpleEvent);
#if ENABLE_THUMBNAIL_GENERATOR
const double GLCanvas3D::DefaultCameraZoomToBoxMarginFactor = 1.25;
#endif // ENABLE_THUMBNAIL_GENERATOR
GLCanvas3D::GLCanvas3D(wxGLCanvas* canvas, Bed3D& bed, Camera& camera, GLToolbar& view_toolbar)
: m_canvas(canvas)
@ -2060,7 +2056,6 @@ void GLCanvas3D::render()
#endif // !ENABLE_CANVAS_TOOLTIP_USING_IMGUI
}
#if ENABLE_THUMBNAIL_GENERATOR
void GLCanvas3D::render_thumbnail(ThumbnailData& thumbnail_data, unsigned int w, unsigned int h, bool printable_only, bool parts_only, bool show_bed, bool transparent_background) const
{
switch (GLCanvas3DManager::get_framebuffers_type())
@ -2070,7 +2065,6 @@ void GLCanvas3D::render_thumbnail(ThumbnailData& thumbnail_data, unsigned int w,
default: { _render_thumbnail_legacy(thumbnail_data, w, h, printable_only, parts_only, show_bed, transparent_background); break; }
}
}
#endif // ENABLE_THUMBNAIL_GENERATOR
void GLCanvas3D::select_all()
{
@ -4221,7 +4215,6 @@ bool GLCanvas3D::_render_undo_redo_stack(const bool is_undo, float pos_x) const
return action_taken;
}
#if ENABLE_THUMBNAIL_GENERATOR
#define ENABLE_THUMBNAIL_GENERATOR_DEBUG_OUTPUT 0
#if ENABLE_THUMBNAIL_GENERATOR_DEBUG_OUTPUT
static void debug_output_thumbnail(const ThumbnailData& thumbnail_data)
@ -4571,7 +4564,6 @@ void GLCanvas3D::_render_thumbnail_legacy(ThumbnailData& thumbnail_data, unsigne
// restore the default framebuffer size to avoid flickering on the 3D scene
m_camera.apply_viewport(0, 0, cnv_size.get_width(), cnv_size.get_height());
}
#endif // ENABLE_THUMBNAIL_GENERATOR
bool GLCanvas3D::_init_toolbars()
{
@ -4899,20 +4891,11 @@ BoundingBoxf3 GLCanvas3D::_max_bounding_box(bool include_gizmos, bool include_be
return bb;
}
#if ENABLE_THUMBNAIL_GENERATOR
void GLCanvas3D::_zoom_to_box(const BoundingBoxf3& box, double margin_factor)
{
m_camera.zoom_to_box(box, margin_factor);
m_dirty = true;
}
#else
void GLCanvas3D::_zoom_to_box(const BoundingBoxf3& box)
{
const Size& cnv_size = get_canvas_size();
m_camera.zoom_to_box(box, cnv_size.get_width(), cnv_size.get_height());
m_dirty = true;
}
#endif // ENABLE_THUMBNAIL_GENERATOR
void GLCanvas3D::_update_camera_zoom(double zoom)
{
@ -5115,9 +5098,6 @@ void GLCanvas3D::_render_objects() const
if (m_volumes.empty())
return;
#if !ENABLE_THUMBNAIL_GENERATOR
glsafe(::glEnable(GL_LIGHTING));
#endif // !ENABLE_THUMBNAIL_GENERATOR
glsafe(::glEnable(GL_DEPTH_TEST));
m_camera_clipping_plane = m_gizmos.get_sla_clipping_plane();
@ -5161,9 +5141,6 @@ void GLCanvas3D::_render_objects() const
m_shader.stop_using();
m_camera_clipping_plane = ClippingPlane::ClipsNothing();
#if !ENABLE_THUMBNAIL_GENERATOR
glsafe(::glDisable(GL_LIGHTING));
#endif // !ENABLE_THUMBNAIL_GENERATOR
}
void GLCanvas3D::_render_selection() const

View file

@ -38,9 +38,7 @@ class Bed3D;
struct Camera;
class BackgroundSlicingProcess;
class GCodePreviewData;
#if ENABLE_THUMBNAIL_GENERATOR
struct ThumbnailData;
#endif // ENABLE_THUMBNAIL_GENERATOR
struct SlicingParameters;
enum LayerHeightEditActionType : unsigned int;
@ -113,9 +111,7 @@ wxDECLARE_EVENT(EVT_GLCANVAS_RELOAD_FROM_DISK, SimpleEvent);
class GLCanvas3D
{
#if ENABLE_THUMBNAIL_GENERATOR
static const double DefaultCameraZoomToBoxMarginFactor;
#endif // ENABLE_THUMBNAIL_GENERATOR
public:
struct GCodePreviewVolumeIndex
@ -577,11 +573,9 @@ public:
bool is_dragging() const { return m_gizmos.is_dragging() || m_moving; }
void render();
#if ENABLE_THUMBNAIL_GENERATOR
// printable_only == false -> render also non printable volumes as grayed
// parts_only == false -> render also sla support and pad
void render_thumbnail(ThumbnailData& thumbnail_data, unsigned int w, unsigned int h, bool printable_only, bool parts_only, bool show_bed, bool transparent_background) const;
#endif // ENABLE_THUMBNAIL_GENERATOR
void select_all();
void deselect_all();
@ -702,11 +696,7 @@ private:
BoundingBoxf3 _max_bounding_box(bool include_gizmos, bool include_bed_model) const;
#if ENABLE_THUMBNAIL_GENERATOR
void _zoom_to_box(const BoundingBoxf3& box, double margin_factor = DefaultCameraZoomToBoxMarginFactor);
#else
void _zoom_to_box(const BoundingBoxf3& box);
#endif // ENABLE_THUMBNAIL_GENERATOR
void _update_camera_zoom(double zoom);
void _refresh_if_shown_on_screen();
@ -735,7 +725,6 @@ private:
void _render_sla_slices() const;
void _render_selection_sidebar_hints() const;
bool _render_undo_redo_stack(const bool is_undo, float pos_x) const;
#if ENABLE_THUMBNAIL_GENERATOR
void _render_thumbnail_internal(ThumbnailData& thumbnail_data, bool printable_only, bool parts_only, bool show_bed, bool transparent_background) const;
// render thumbnail using an off-screen framebuffer
void _render_thumbnail_framebuffer(ThumbnailData& thumbnail_data, unsigned int w, unsigned int h, bool printable_only, bool parts_only, bool show_bed, bool transparent_background) const;
@ -743,7 +732,6 @@ private:
void _render_thumbnail_framebuffer_ext(ThumbnailData& thumbnail_data, unsigned int w, unsigned int h, bool printable_only, bool parts_only, bool show_bed, bool transparent_background) const;
// render thumbnail using the default framebuffer
void _render_thumbnail_legacy(ThumbnailData& thumbnail_data, unsigned int w, unsigned int h, bool printable_only, bool parts_only, bool show_bed, bool transparent_background) const;
#endif // ENABLE_THUMBNAIL_GENERATOR
void _update_volumes_hover_state() const;

View file

@ -33,9 +33,7 @@
#include "libslic3r/Format/AMF.hpp"
#include "libslic3r/Format/3mf.hpp"
#include "libslic3r/GCode/PreviewData.hpp"
#if ENABLE_THUMBNAIL_GENERATOR
#include "libslic3r/GCode/ThumbnailData.hpp"
#endif // ENABLE_THUMBNAIL_GENERATOR
#include "libslic3r/Model.hpp"
#include "libslic3r/SLA/Hollowing.hpp"
#include "libslic3r/SLA/Rotfinder.hpp"
@ -92,9 +90,7 @@ using Slic3r::_3DScene;
using Slic3r::Preset;
using Slic3r::PrintHostJob;
#if ENABLE_THUMBNAIL_GENERATOR
static const std::pair<unsigned int, unsigned int> THUMBNAIL_SIZE_3MF = { 256, 256 };
#endif // ENABLE_THUMBNAIL_GENERATOR
namespace Slic3r {
namespace GUI {
@ -1955,10 +1951,8 @@ struct Plater::priv
bool can_mirror() const;
bool can_reload_from_disk() const;
#if ENABLE_THUMBNAIL_GENERATOR
void generate_thumbnail(ThumbnailData& data, unsigned int w, unsigned int h, bool printable_only, bool parts_only, bool show_bed, bool transparent_background);
void generate_thumbnails(ThumbnailsList& thumbnails, const Vec2ds& sizes, bool printable_only, bool parts_only, bool show_bed, bool transparent_background);
#endif // ENABLE_THUMBNAIL_GENERATOR
void msw_rescale_object_menu();
@ -2032,7 +2026,6 @@ Plater::priv::priv(Plater *q, MainFrame *main_frame)
background_process.set_fff_print(&fff_print);
background_process.set_sla_print(&sla_print);
background_process.set_gcode_preview_data(&gcode_preview_data);
#if ENABLE_THUMBNAIL_GENERATOR
background_process.set_thumbnail_cb([this](ThumbnailsList& thumbnails, const Vec2ds& sizes, bool printable_only, bool parts_only, bool show_bed, bool transparent_background)
{
std::packaged_task<void(ThumbnailsList&, const Vec2ds&, bool, bool, bool, bool)> task([this](ThumbnailsList& thumbnails, const Vec2ds& sizes, bool printable_only, bool parts_only, bool show_bed, bool transparent_background) {
@ -2042,7 +2035,6 @@ Plater::priv::priv(Plater *q, MainFrame *main_frame)
wxTheApp->CallAfter([&]() { task(thumbnails, sizes, printable_only, parts_only, show_bed, transparent_background); });
result.wait();
});
#endif // ENABLE_THUMBNAIL_GENERATOR
background_process.set_slicing_completed_event(EVT_SLICING_COMPLETED);
background_process.set_finished_event(EVT_PROCESS_COMPLETED);
// Default printer technology for default config.
@ -3852,7 +3844,6 @@ bool Plater::priv::init_object_menu()
return true;
}
#if ENABLE_THUMBNAIL_GENERATOR
void Plater::priv::generate_thumbnail(ThumbnailData& data, unsigned int w, unsigned int h, bool printable_only, bool parts_only, bool show_bed, bool transparent_background)
{
view3D->get_canvas3d()->render_thumbnail(data, w, h, printable_only, parts_only, show_bed, transparent_background);
@ -3870,7 +3861,6 @@ void Plater::priv::generate_thumbnails(ThumbnailsList& thumbnails, const Vec2ds&
thumbnails.pop_back();
}
}
#endif // ENABLE_THUMBNAIL_GENERATOR
void Plater::priv::msw_rescale_object_menu()
{
@ -4999,13 +4989,9 @@ void Plater::export_3mf(const boost::filesystem::path& output_path)
const std::string path_u8 = into_u8(path);
wxBusyCursor wait;
bool full_pathnames = wxGetApp().app_config->get("export_sources_full_pathnames") == "1";
#if ENABLE_THUMBNAIL_GENERATOR
ThumbnailData thumbnail_data;
p->generate_thumbnail(thumbnail_data, THUMBNAIL_SIZE_3MF.first, THUMBNAIL_SIZE_3MF.second, false, true, true, true);
if (Slic3r::store_3mf(path_u8.c_str(), &p->model, export_config ? &cfg : nullptr, full_pathnames, &thumbnail_data)) {
#else
if (Slic3r::store_3mf(path_u8.c_str(), &p->model, export_config ? &cfg : nullptr, full_pathnames)) {
#endif // ENABLE_THUMBNAIL_GENERATOR
// Success
p->statusbar()->set_status_text(from_u8((boost::format(_utf8(L("3MF file exported to %s"))) % path).str()));
p->set_project_filename(path);