Improve code
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5e34bbcbe5
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3d81800d15
1 changed files with 110 additions and 532 deletions
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@ -110,31 +110,34 @@ inline StopCriteria get_criteria(const SupportTreeConfig &cfg)
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// A simple sphere with a center and a radius
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struct Ball { Vec3d p; double R; };
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struct Beam { // Defines a set of rays displaced along a cone's surface
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static constexpr size_t SAMPLES = 8;
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template<size_t Samples = 8>
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struct Beam_ { // Defines a set of rays displaced along a cone's surface
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static constexpr size_t SAMPLES = Samples;
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Vec3d src;
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Vec3d dir;
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Vec3d src;
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Vec3d dir;
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double r1;
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double r2; // radius of the beam 1 unit further from src in dir direction
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Beam(const Vec3d &s, const Vec3d &d, double R1, double R2):
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src{s}, dir{d}, r1{R1}, r2{R2} {};
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Beam_(const Vec3d &s, const Vec3d &d, double R1, double R2)
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: src{s}, dir{d}, r1{R1}, r2{R2} {};
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Beam(const Ball &src_ball, const Ball &dst_ball):
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src{src_ball.p}, dir{dirv(src_ball.p, dst_ball.p)}, r1{src_ball.R}
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Beam_(const Ball &src_ball, const Ball &dst_ball)
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: src{src_ball.p}, dir{dirv(src_ball.p, dst_ball.p)}, r1{src_ball.R}
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{
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r2 = src_ball.R +
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(dst_ball.R - src_ball.R) / distance(src_ball.p, dst_ball.p);
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r2 = src_ball.R
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+ (dst_ball.R - src_ball.R) / distance(src_ball.p, dst_ball.p);
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}
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Beam(const Vec3d &s, const Vec3d &d, double R)
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Beam_(const Vec3d &s, const Vec3d &d, double R)
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: src{s}, dir{d}, r1{R}, r2{R}
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{}
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};
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template<class Ex>
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Hit beam_mesh_hit(Ex ex, const AABBMesh &mesh, const Beam &beam, double sd)
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using Beam = Beam_<8>;
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template<class Ex, size_t S = 8>
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Hit beam_mesh_hit(Ex ex, const AABBMesh &mesh, const Beam_<S> &beam, double sd)
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{
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Vec3d src = beam.src;
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Vec3d dst = src + beam.dir;
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@ -143,12 +146,12 @@ Hit beam_mesh_hit(Ex ex, const AABBMesh &mesh, const Beam &beam, double sd)
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Vec3d D = (dst - src);
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Vec3d dir = D.normalized();
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PointRing<Beam::SAMPLES> ring{dir};
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PointRing<S> ring{dir};
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using Hit = AABBMesh::hit_result;
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// Hit results
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std::array<Hit, Beam::SAMPLES> hits;
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std::array<Hit, S> hits;
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execution::for_each(
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ex, size_t(0), hits.size(),
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@ -172,7 +175,7 @@ Hit beam_mesh_hit(Ex ex, const AABBMesh &mesh, const Beam &beam, double sd)
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}
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} else
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hit = hr;
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}, std::min(execution::max_concurrency(ex), Beam::SAMPLES));
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}, std::min(execution::max_concurrency(ex), S));
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return min_hit(hits.begin(), hits.end());
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}
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@ -480,6 +483,79 @@ constexpr bool IsWideningFn = std::is_invocable_r_v</*retval*/ double,
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Vec3d /*dir*/,
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double /*length*/>;
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template<class WFn> struct BeamSamples { static constexpr size_t Value = 8; };
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template<class WFn> constexpr size_t BeamSamplesV = BeamSamples<remove_cvref_t<WFn>>::Value;
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enum class GroundRouteCheck { Full, PillarOnly };
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template<class Ex, class WideningFn,
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class = std::enable_if_t<IsWideningFn<WideningFn>> >
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Vec3d check_ground_route(
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Ex policy,
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const SupportableMesh &sm,
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const Junction &source,
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const Vec3d &dir,
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double bridge_len,
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WideningFn &&wideningfn,
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GroundRouteCheck type = GroundRouteCheck::Full
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)
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{
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static const constexpr auto Samples = BeamSamplesV<WideningFn>;
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Vec3d ret;
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const auto sd = sm.cfg.safety_distance(source.r);
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const auto gndlvl = ground_level(sm);
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Vec3d bridge_end = source.pos + bridge_len * dir;
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double down_l = bridge_end.z() - gndlvl;
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double bridge_r = wideningfn(Ball{source.pos, source.r}, dir, bridge_len);
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double brhit_dist = 0.;
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if (bridge_len > EPSILON && type == GroundRouteCheck::Full) {
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// beam_mesh_hit with a zero lenght bridge is invalid
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Beam_<Samples> bridgebeam{Ball{source.pos, source.r},
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Ball{bridge_end, bridge_r}};
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auto brhit = beam_mesh_hit(policy, sm.emesh, bridgebeam, sd);
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brhit_dist = brhit.distance();
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} else {
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brhit_dist = bridge_len;
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}
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if (brhit_dist < bridge_len) {
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ret = (source.pos + brhit_dist * dir);
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} else {
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// check if pillar can be placed below
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auto gp = Vec3d{bridge_end.x(), bridge_end.y(), gndlvl};
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double end_radius = wideningfn(
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Ball{bridge_end, bridge_r}, DOWN, bridge_end.z() - gndlvl);
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Beam_<Samples> gndbeam {{bridge_end, bridge_r}, {gp, end_radius}};
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auto gndhit = beam_mesh_hit(policy, sm.emesh, gndbeam, sd);
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double gnd_hit_d = std::min(gndhit.distance(), down_l + EPSILON);
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if (std::isinf(gndhit.distance()) && sm.cfg.object_elevation_mm < EPSILON) {
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// Dealing with zero elevation mode, to not route pillars
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// into the gap between the optional pad and the model
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double gap = std::sqrt(sm.emesh.squared_distance(gp));
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double base_r = std::max(sm.cfg.base_radius_mm, end_radius);
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double min_gap = sm.cfg.pillar_base_safety_distance_mm + base_r;
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if (gap < min_gap) {
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gnd_hit_d = down_l - min_gap + gap;
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}
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}
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ret = Vec3d{bridge_end.x(), bridge_end.y(), bridge_end.z() - gnd_hit_d};
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}
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return ret;
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}
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template<class Ex, class WideningFn,
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class = std::enable_if_t<IsWideningFn<WideningFn>> >
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GroundConnection deepsearch_ground_connection(
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@ -489,7 +565,6 @@ GroundConnection deepsearch_ground_connection(
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WideningFn &&wideningfn,
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const Vec3d &init_dir = DOWN)
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{
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auto sd = sm.cfg.safety_distance(source.r);
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const auto gndlvl = ground_level(sm);
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auto criteria = get_criteria(sm.cfg);
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@ -512,56 +587,15 @@ GroundConnection deepsearch_ground_connection(
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// traced from source, throught this bridge and an attached pillar. If there
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// is a collision with the mesh, the Z height is returned. Otherwise the
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// z level of ground is returned.
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size_t icnt = 0;
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auto z_fn = [&](const opt::Input<3> &input) {
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++icnt;
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double ret = NaNd;
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// solver suggests polar, azimuth and bridge length values:
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auto &[plr, azm, bridge_len] = input;
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Vec3d n = spheric_to_dir(plr, azm);
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Vec3d bridge_end = source.pos + bridge_len * n;
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double down_l = bridge_end.z() - gndlvl;
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double bridge_r = wideningfn(Ball{source.pos, source.r}, n, bridge_len);
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double brhit_dist = 0.;
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Vec3d hitpt = check_ground_route(policy, sm, source, n, bridge_len, wideningfn);
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if (bridge_len > EPSILON) {
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// beam_mesh_hit with a zero lenght bridge is invalid
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Beam bridgebeam{Ball{source.pos, source.r}, Ball{bridge_end, bridge_r}};
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auto brhit = beam_mesh_hit(policy, sm.emesh, bridgebeam, sd);
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brhit_dist = brhit.distance();
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}
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if (brhit_dist < bridge_len) {
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ret = (source.pos + brhit_dist * n).z();
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} else {
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// check if pillar can be placed below
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auto gp = Vec3d{bridge_end.x(), bridge_end.y(), gndlvl};
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double end_radius = wideningfn(Ball{bridge_end, bridge_r}, DOWN, bridge_end.z() - gndlvl);
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Beam gndbeam {{bridge_end, bridge_r}, {gp, end_radius}};
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auto gndhit = beam_mesh_hit(policy, sm.emesh, gndbeam, sd);
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double gnd_hit_d = std::min(gndhit.distance(), down_l + EPSILON);
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if (std::isinf(gndhit.distance()) && sm.cfg.object_elevation_mm < EPSILON) {
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// Dealing with zero elevation mode, to not route pillars
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// into the gap between the optional pad and the model
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double gap = std::sqrt(sm.emesh.squared_distance(gp));
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double base_r = std::max(sm.cfg.base_radius_mm, end_radius);
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double min_gap = sm.cfg.pillar_base_safety_distance_mm + base_r;
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if (gap < min_gap) {
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gnd_hit_d = down_l - min_gap + gap;
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}
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}
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ret = bridge_end.z() - gnd_hit_d;
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}
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return ret;
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return hitpt.z();
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};
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auto [plr_init, azm_init] = dir_to_spheric(init_dir);
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@ -584,29 +618,30 @@ GroundConnection deepsearch_ground_connection(
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bound_constraints
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);
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std::cout << "Iterations: " << icnt << std::endl;
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GroundConnection conn;
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// Extract and apply the result
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auto [plr, azm, bridge_l] = oresult.optimum;
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Vec3d n = spheric_to_dir(plr, azm);
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// Now that the optimizer gave a possible route to ground with a bridge
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// direction and lenght. This lenght can be shortened further by
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// brute-force queries of free route straigt down for a possible pillar.
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// NOTE: This requirement could be added to the optimization, but it would
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// not find quickly enough an accurate solution.
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double l = 0.;
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// Now the optimizer gave a possible route to ground with a bridge direction
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// and length. This length can be shortened further by brute-force queries
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// of free route straigt down for a possible pillar.
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// NOTE: This requirement could be incorporated into the optimization as a
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// constraint, but it would not find quickly enough an accurate solution.
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double l = 0., l_max = bridge_l;
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double zlvl = std::numeric_limits<double>::infinity();
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while(zlvl > gndlvl && l < sm.cfg.max_bridge_length_mm) {
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zlvl = z_fn({plr, azm, l});
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while(zlvl > gndlvl && l <= l_max) {
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zlvl = check_ground_route(policy, sm, source, n, l, wideningfn,
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GroundRouteCheck::PillarOnly).z();
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if (zlvl <= gndlvl)
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bridge_l = l;
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l += source.r;
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}
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Vec3d n = spheric_to_dir(plr, azm);
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Vec3d bridge_end = source.pos + bridge_l * n;
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Vec3d gp{bridge_end.x(), bridge_end.y(), gndlvl};
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@ -626,467 +661,6 @@ GroundConnection deepsearch_ground_connection(
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return conn;
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}
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//template<class Ex, class WideningFn,
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// class = std::enable_if_t<IsWideningFn<WideningFn>> >
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//GroundConnection deepsearch_ground_connection(
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// Ex policy,
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// const SupportableMesh &sm,
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// const Junction &source,
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// WideningFn &&wideningfn,
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// const Vec3d &init_dir = DOWN)
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//{
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// const auto sd = sm.cfg.safety_distance(source.r);
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// const auto gndlvl = ground_level(sm);
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// auto criteria = get_criteria(sm.cfg);
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// criteria.max_iterations(2000);
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// criteria.abs_score_diff(NaNd);
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// criteria.rel_score_diff(NaNd);
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// auto criteria_loc = criteria;
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// criteria_loc.max_iterations(100);
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// criteria_loc.abs_score_diff(EPSILON);
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// criteria_loc.rel_score_diff(0.05);
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// // Cobyla (local method) supports inequality constraints which will be
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// // needed here.
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// Optimizer<opt::NLoptAUGLAG<opt::AlgNLoptMLSL>> solver(criteria);
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// solver.set_loc_criteria(criteria_loc);
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// solver.seed(0);
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// constexpr double Cap = 1e6;
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// Optimizer<opt::AlgNLoptMLSL> solver_initial(criteria.stop_score(Cap).max_iterations(5000));
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// solver_initial.set_loc_criteria(criteria_loc.stop_score(Cap));
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// solver_initial.seed(0);
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// size_t icnt = 0;
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// auto l_fn = [&](const opt::Input<3> &input) {
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// ++icnt;
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// double ret = NaNd;
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// // solver suggests polar, azimuth and bridge length values:
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// auto &[plr, azm, bridge_len] = input;
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// Vec3d n = spheric_to_dir(plr, azm);
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// Vec3d bridge_end = source.pos + bridge_len * n;
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// double down_l = bridge_end.z() - gndlvl;
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// double bridge_r = wideningfn(Ball{source.pos, source.r}, n, bridge_len);
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// double brhit_dist = 0.;
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// if (bridge_len > EPSILON) {
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// // beam_mesh_hit with a zero lenght bridge is invalid
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// Beam bridgebeam{Ball{source.pos, source.r}, Ball{bridge_end, bridge_r}};
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// auto brhit = beam_mesh_hit(policy, sm.emesh, bridgebeam, sd);
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// brhit_dist = brhit.distance();
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// }
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// if (brhit_dist < bridge_len) {
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// ret = brhit_dist;
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// } else {
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// // check if pillar can be placed below
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// auto gp = Vec3d{bridge_end.x(), bridge_end.y(), gndlvl};
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// double end_radius = wideningfn(Ball{bridge_end, bridge_r}, DOWN, bridge_end.z() - gndlvl);
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// Beam gndbeam {{bridge_end, bridge_r}, {gp, end_radius}};
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// auto gndhit = beam_mesh_hit(policy, sm.emesh, gndbeam, sd);
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// double gnd_hit_d = gndhit.distance();// std::min(gndhit.distance(), down_l + EPSILON);
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// if (std::isinf(gnd_hit_d) && sm.cfg.object_elevation_mm < EPSILON) {
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// // Dealing with zero elevation mode, to not route pillars
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// // into the gap between the optional pad and the model
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// double gap = std::sqrt(sm.emesh.squared_distance(gp));
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// double base_r = std::max(sm.cfg.base_radius_mm, end_radius);
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// double min_gap = sm.cfg.pillar_base_safety_distance_mm + base_r;
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// if (gap < min_gap) {
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// gnd_hit_d = down_l - min_gap + gap;
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// }
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// }
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// ret = bridge_len + gnd_hit_d;
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// }
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// if (std::isinf(ret)) {
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// ret = Cap + EPSILON;
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// }
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// return ret;
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// };
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// auto h_fn = [&source, gndlvl](const opt::Input<3> &input) {
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// // solver suggests polar, azimuth and bridge length values:
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// auto &[plr, azm, bridge_l] = input;
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// Vec3d n = spheric_to_dir(plr, azm);
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// Vec3d bridge_end = source.pos + bridge_l * n;
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// double down_l = bridge_end.z() - gndlvl;
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// double full_l = bridge_l + down_l;
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// return full_l;
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// };
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// auto ineq_fn = [&](const opt::Input<3> &input) {
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// double h = h_fn(input);
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// double l = l_fn(input);
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// double r = h - l;
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// return r; // <= 0
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// };
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// auto ineq_fn_gnd = [&](const opt::Input<3> &input) {
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// auto &[plr, azm, bridge_l] = input;
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// Vec3d n = spheric_to_dir(plr, azm);
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// Vec3d bridge_end = source.pos + bridge_l * n;
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// return gndlvl - bridge_end.z(); // <= 0
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// };
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// auto [plr_init, azm_init] = dir_to_spheric(init_dir);
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// // Saturate the polar angle to max tilt defined in config
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// plr_init = std::max(plr_init, PI - sm.cfg.bridge_slope);
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// auto bound_constraints =
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// bounds({ {PI - sm.cfg.bridge_slope, PI}, // bounds for polar angle
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// {-PI, PI}, // bounds for azimuth
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// {0., sm.cfg.max_bridge_length_mm} }); // bounds bridge length
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// auto oresult_init = solver_initial.to_max().optimize(
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// l_fn,
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// initvals({plr_init, azm_init, 0.}),
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// bound_constraints/*,
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// {},
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// std::make_tuple(ineq_fn_gnd)*/
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// );
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// auto oresult = solver.to_min().optimize(
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// h_fn,
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// oresult_init.optimum,
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// bound_constraints,
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// {},
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// std::make_tuple(ineq_fn, ineq_fn_gnd)
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// );
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// std::cout << "Iterations: " << icnt << std::endl;
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// GroundConnection conn;
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// // Extract and apply the result
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// auto &[plr, azm, bridge_l] = oresult.optimum;
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// Vec3d n = spheric_to_dir(plr, azm);
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// Vec3d bridge_end = source.pos + bridge_l * n;
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// Vec3d gp{bridge_end.x(), bridge_end.y(), gndlvl};
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// double bridge_r = wideningfn(Ball{source.pos, source.r}, n, bridge_l);
|
||||
// double down_l = bridge_end.z() - gndlvl;
|
||||
// double end_radius = wideningfn(Ball{bridge_end, bridge_r}, DOWN, down_l);
|
||||
// double base_r = std::max(sm.cfg.base_radius_mm, end_radius);
|
||||
|
||||
// conn.path.emplace_back(source);
|
||||
// if (bridge_l > EPSILON)
|
||||
// conn.path.emplace_back(Junction{bridge_end, bridge_r});
|
||||
|
||||
// if (ineq_fn(oresult.optimum) <= 0. && ineq_fn_gnd(oresult.optimum) <= 0.)
|
||||
// conn.pillar_base =
|
||||
// Pedestal{gp, sm.cfg.base_height_mm, base_r, end_radius};
|
||||
|
||||
// return conn;
|
||||
//}
|
||||
|
||||
//template<class Ex, class WideningFn,
|
||||
// class = std::enable_if_t<IsWideningFn<WideningFn>> >
|
||||
//GroundConnection deepsearch_ground_connection(
|
||||
// Ex policy,
|
||||
// const SupportableMesh &sm,
|
||||
// const Junction &source,
|
||||
// WideningFn &&wideningfn,
|
||||
// const Vec3d &init_dir = DOWN)
|
||||
//{
|
||||
// const auto sd = sm.cfg.safety_distance(source.r);
|
||||
// const auto gndlvl = ground_level(sm);
|
||||
|
||||
// auto criteria_heavy = get_criteria(sm.cfg);
|
||||
// criteria_heavy.max_iterations(10000);
|
||||
// criteria_heavy.abs_score_diff(NaNd);
|
||||
// criteria_heavy.rel_score_diff(NaNd);
|
||||
|
||||
// // Cobyla (local method) supports inequality constraints which will be
|
||||
// // needed here.
|
||||
// Optimizer<opt::AlgNLoptCobyla> solver_heavy(criteria_heavy);
|
||||
// solver_heavy.seed(0);
|
||||
|
||||
// // Score is the total lenght of the route. Feasible routes will have
|
||||
// // infinite length (rays not colliding with model), thus the stop score
|
||||
// // should be a reasonably big number.
|
||||
// constexpr double StopScore = 1e6;
|
||||
|
||||
// auto criteria_easy = get_criteria(sm.cfg);
|
||||
// criteria_easy.max_iterations(1000);
|
||||
// criteria_easy.abs_score_diff(NaNd);
|
||||
// criteria_easy.rel_score_diff(NaNd);
|
||||
// criteria_easy.stop_score(StopScore);
|
||||
|
||||
// Optimizer<opt::AlgNLoptMLSL> solver_easy(criteria_easy);
|
||||
// solver_easy.set_loc_criteria(criteria_easy.max_iterations(100).abs_score_diff(EPSILON).rel_score_diff(0.01));
|
||||
// solver_easy.seed(0);
|
||||
|
||||
// size_t icnt = 0;
|
||||
// auto optfn = [&](const opt::Input<3> &input) {
|
||||
// ++icnt;
|
||||
|
||||
// double ret = NaNd;
|
||||
|
||||
// // solver suggests polar, azimuth and bridge length values:
|
||||
// auto &[plr, azm, bridge_len] = input;
|
||||
|
||||
// Vec3d n = spheric_to_dir(plr, azm);
|
||||
// Vec3d bridge_end = source.pos + bridge_len * n;
|
||||
|
||||
// double full_len = bridge_len + bridge_end.z() - gndlvl;
|
||||
// double bridge_r = wideningfn(Ball{source.pos, source.r}, n, bridge_len);
|
||||
// double brhit_dist = 0.;
|
||||
|
||||
// if (bridge_len > EPSILON) {
|
||||
// // beam_mesh_hit with a zero lenght bridge is invalid
|
||||
|
||||
// Beam bridgebeam{Ball{source.pos, source.r}, Ball{bridge_end, bridge_r}};
|
||||
// auto brhit = beam_mesh_hit(policy, sm.emesh, bridgebeam, sd);
|
||||
// brhit_dist = brhit.distance();
|
||||
// }
|
||||
|
||||
// if (brhit_dist < bridge_len) {
|
||||
// ret = brhit_dist;
|
||||
// } else {
|
||||
// // check if pillar can be placed below
|
||||
// auto gp = Vec3d{bridge_end.x(), bridge_end.y(), gndlvl};
|
||||
// double end_radius = wideningfn(Ball{bridge_end, bridge_r}, DOWN, bridge_end.z() - gndlvl);
|
||||
|
||||
// Beam gndbeam {{bridge_end, bridge_r}, {gp, end_radius}};
|
||||
// auto gndhit = beam_mesh_hit(policy, sm.emesh, gndbeam, sd);
|
||||
|
||||
// if (std::isinf(gndhit.distance())) {
|
||||
// // Ground route is free with this bridge
|
||||
|
||||
// if (sm.cfg.object_elevation_mm < EPSILON) {
|
||||
// // Dealing with zero elevation mode, to not route pillars
|
||||
// // into the gap between the optional pad and the model
|
||||
// double gap = std::sqrt(sm.emesh.squared_distance(gp));
|
||||
// double base_r = std::max(sm.cfg.base_radius_mm, end_radius);
|
||||
// double max_gap = sm.cfg.pillar_base_safety_distance_mm + base_r;
|
||||
// if (gap < max_gap)
|
||||
// ret = full_len - max_gap + gap;
|
||||
// else // success
|
||||
// ret = StopScore + EPSILON;
|
||||
// } else {
|
||||
// // No zero elevation, return success
|
||||
// ret = StopScore + EPSILON;
|
||||
// }
|
||||
// } else {
|
||||
// // Ground route is not free
|
||||
// ret = bridge_len + gndhit.distance();
|
||||
// }
|
||||
// }
|
||||
|
||||
// return ret;
|
||||
// };
|
||||
|
||||
// auto l_fn = [&](const opt::Input<3> &input) {
|
||||
// ++icnt;
|
||||
// double ret = NaNd;
|
||||
|
||||
// // solver suggests polar, azimuth and bridge length values:
|
||||
// auto &[plr, azm, bridge_len] = input;
|
||||
|
||||
// Vec3d n = spheric_to_dir(plr, azm);
|
||||
// Vec3d bridge_end = source.pos + bridge_len * n;
|
||||
|
||||
// double down_l = bridge_end.z() - gndlvl;
|
||||
// double bridge_r = wideningfn(Ball{source.pos, source.r}, n, bridge_len);
|
||||
// double brhit_dist = 0.;
|
||||
|
||||
// if (bridge_len > EPSILON) {
|
||||
// // beam_mesh_hit with a zero lenght bridge is invalid
|
||||
|
||||
// Beam bridgebeam{Ball{source.pos, source.r}, Ball{bridge_end, bridge_r}};
|
||||
// auto brhit = beam_mesh_hit(policy, sm.emesh, bridgebeam, sd);
|
||||
// brhit_dist = brhit.distance();
|
||||
// }
|
||||
|
||||
// if (brhit_dist < bridge_len) {
|
||||
// ret = brhit_dist;
|
||||
// } else {
|
||||
// // check if pillar can be placed below
|
||||
// auto gp = Vec3d{bridge_end.x(), bridge_end.y(), gndlvl};
|
||||
// double end_radius = wideningfn(Ball{bridge_end, bridge_r}, DOWN, bridge_end.z() - gndlvl);
|
||||
|
||||
// Beam gndbeam {{bridge_end, bridge_r}, {gp, end_radius}};
|
||||
// auto gndhit = beam_mesh_hit(policy, sm.emesh, gndbeam, sd);
|
||||
// double gnd_hit_d = std::min(gndhit.distance(), down_l + EPSILON);
|
||||
|
||||
// if (std::isinf(gndhit.distance()) && sm.cfg.object_elevation_mm < EPSILON) {
|
||||
// // Dealing with zero elevation mode, to not route pillars
|
||||
// // into the gap between the optional pad and the model
|
||||
// double gap = std::sqrt(sm.emesh.squared_distance(gp));
|
||||
// double base_r = std::max(sm.cfg.base_radius_mm, end_radius);
|
||||
// double min_gap = sm.cfg.pillar_base_safety_distance_mm + base_r;
|
||||
// gnd_hit_d = gnd_hit_d - min_gap + gap;
|
||||
// }
|
||||
|
||||
// ret = bridge_len + gnd_hit_d;
|
||||
// }
|
||||
|
||||
// return ret;
|
||||
// };
|
||||
|
||||
// auto h_fn = [&source, gndlvl](const opt::Input<3> &input) {
|
||||
// // solver suggests polar, azimuth and bridge length values:
|
||||
// auto &[plr, azm, bridge_l] = input;
|
||||
|
||||
// Vec3d n = spheric_to_dir(plr, azm);
|
||||
// Vec3d bridge_end = source.pos + bridge_l * n;
|
||||
|
||||
// double down_l = bridge_end.z() - gndlvl;
|
||||
// double full_l = bridge_l + down_l;
|
||||
|
||||
// return full_l;
|
||||
// };
|
||||
|
||||
// auto ineq_fn = [&](const opt::Input<3> &input) {
|
||||
// double h = h_fn(input);
|
||||
// double l = l_fn(input);
|
||||
// double r = h - l;
|
||||
|
||||
// return r;
|
||||
// };
|
||||
|
||||
// auto [plr_init, azm_init] = dir_to_spheric(init_dir);
|
||||
|
||||
// // Saturate the polar angle to max tilt defined in config
|
||||
// plr_init = std::max(plr_init, PI - sm.cfg.bridge_slope);
|
||||
// auto bound_constraints =
|
||||
// bounds({ {PI - sm.cfg.bridge_slope, PI}, // bounds for polar angle
|
||||
// {-PI, PI}, // bounds for azimuth
|
||||
// {0., sm.cfg.max_bridge_length_mm} }); // bounds bridge length
|
||||
|
||||
// auto oresult_init = solver_easy.to_max().optimize(
|
||||
// optfn,
|
||||
// initvals({plr_init, azm_init, 0.}), // start with a zero bridge
|
||||
// bound_constraints
|
||||
// );
|
||||
|
||||
// auto l_fn_len = [&](const opt::Input<1> &input) {
|
||||
// ++icnt;
|
||||
// double ret = NaNd;
|
||||
|
||||
// // solver suggests polar, azimuth and bridge length values:
|
||||
// auto &bridge_len = input[0];
|
||||
// auto &[plr, azm, _] = oresult_init.optimum;
|
||||
|
||||
// Vec3d n = spheric_to_dir(plr, azm);
|
||||
// Vec3d bridge_end = source.pos + bridge_len * n;
|
||||
|
||||
// double down_l = bridge_end.z() - gndlvl;
|
||||
// double bridge_r = wideningfn(Ball{source.pos, source.r}, n, bridge_len);
|
||||
// double brhit_dist = 0.;
|
||||
|
||||
// if (bridge_len > EPSILON) {
|
||||
// // beam_mesh_hit with a zero lenght bridge is invalid
|
||||
|
||||
// Beam bridgebeam{Ball{source.pos, source.r}, Ball{bridge_end, bridge_r}};
|
||||
// auto brhit = beam_mesh_hit(policy, sm.emesh, bridgebeam, sd);
|
||||
// brhit_dist = brhit.distance();
|
||||
// }
|
||||
|
||||
// if (brhit_dist < bridge_len) {
|
||||
// ret = brhit_dist;
|
||||
// } else {
|
||||
// // check if pillar can be placed below
|
||||
// auto gp = Vec3d{bridge_end.x(), bridge_end.y(), gndlvl};
|
||||
// double end_radius = wideningfn(Ball{bridge_end, bridge_r}, DOWN, bridge_end.z() - gndlvl);
|
||||
|
||||
// Beam gndbeam {{bridge_end, bridge_r}, {gp, end_radius}};
|
||||
// auto gndhit = beam_mesh_hit(policy, sm.emesh, gndbeam, sd);
|
||||
// double gnd_hit_d = std::min(gndhit.distance(), down_l + EPSILON);
|
||||
|
||||
// if (std::isinf(gndhit.distance()) && sm.cfg.object_elevation_mm < EPSILON) {
|
||||
// // Dealing with zero elevation mode, to not route pillars
|
||||
// // into the gap between the optional pad and the model
|
||||
// double gap = std::sqrt(sm.emesh.squared_distance(gp));
|
||||
// double base_r = std::max(sm.cfg.base_radius_mm, end_radius);
|
||||
// double min_gap = sm.cfg.pillar_base_safety_distance_mm + base_r;
|
||||
// gnd_hit_d = gnd_hit_d - min_gap + gap;
|
||||
// }
|
||||
|
||||
// ret = bridge_len + gnd_hit_d;
|
||||
// }
|
||||
|
||||
// return ret;
|
||||
// };
|
||||
|
||||
// auto h_fn_len = [&source, gndlvl, &oresult_init](const opt::Input<1> &input) {
|
||||
// // solver suggests polar, azimuth and bridge length values:
|
||||
// auto &bridge_l = input[0];
|
||||
// auto &[plr, azm, _] = oresult_init.optimum;
|
||||
|
||||
// Vec3d n = spheric_to_dir(plr, azm);
|
||||
// Vec3d bridge_end = source.pos + bridge_l * n;
|
||||
|
||||
// double down_l = bridge_end.z() - gndlvl;
|
||||
// double full_l = bridge_l + down_l;
|
||||
|
||||
// return full_l;
|
||||
// };
|
||||
|
||||
// auto ineq_fn_len = [&](const opt::Input<1> &input) {
|
||||
// double h = h_fn_len(input);
|
||||
// double l = l_fn_len(input);
|
||||
// double r = h - l;
|
||||
|
||||
// return r;
|
||||
// };
|
||||
|
||||
// auto oresult = solver_heavy.to_min().optimize(
|
||||
// h_fn_len,
|
||||
// opt::Input<1>({oresult_init.optimum[2]}),
|
||||
// {bound_constraints[2]},
|
||||
// {},
|
||||
// std::make_tuple(ineq_fn_len)
|
||||
// );
|
||||
|
||||
// std::cout << "Iterations: " << icnt << std::endl;
|
||||
|
||||
// GroundConnection conn;
|
||||
|
||||
// // Extract and apply the result
|
||||
//// auto &[plr, azm, bridge_l] = oresult.optimum;
|
||||
// double plr = oresult_init.optimum[0];
|
||||
// double azm = oresult_init.optimum[1];
|
||||
// double bridge_l = oresult.optimum[0];
|
||||
|
||||
// Vec3d n = spheric_to_dir(plr, azm);
|
||||
// Vec3d bridge_end = source.pos + bridge_l * n;
|
||||
// Vec3d gp{bridge_end.x(), bridge_end.y(), gndlvl};
|
||||
|
||||
// double bridge_r = wideningfn(Ball{source.pos, source.r}, n, bridge_l);
|
||||
// double down_l = bridge_end.z() - gndlvl;
|
||||
// double end_radius = wideningfn(Ball{bridge_end, bridge_r}, DOWN, down_l);
|
||||
// double base_r = std::max(sm.cfg.base_radius_mm, end_radius);
|
||||
|
||||
// conn.path.emplace_back(source);
|
||||
// if (bridge_l > EPSILON)
|
||||
// conn.path.emplace_back(Junction{bridge_end, bridge_r});
|
||||
|
||||
// if (ineq_fn_len(oresult.optimum) <= 0 && bridge_end.z() >= gndlvl)
|
||||
// conn.pillar_base =
|
||||
// Pedestal{gp, sm.cfg.base_height_mm, base_r, end_radius};
|
||||
|
||||
// return conn;
|
||||
//}
|
||||
|
||||
template<class Ex>
|
||||
GroundConnection deepsearch_ground_connection(Ex policy,
|
||||
const SupportableMesh &sm,
|
||||
|
@ -1123,6 +697,10 @@ struct DefaultWideningModel {
|
|||
};
|
||||
};
|
||||
|
||||
template<> struct BeamSamples<DefaultWideningModel> {
|
||||
static constexpr size_t Value = 16;
|
||||
};
|
||||
|
||||
template<class Ex>
|
||||
GroundConnection deepsearch_ground_connection(Ex policy,
|
||||
const SupportableMesh &sm,
|
||||
|
|
Loading…
Add table
Reference in a new issue