Renamed Line::offset to extend

Don't use unscaled constants! What if the scaling constant changes
in the future?
This commit is contained in:
Vojtech Bubnik 2020-10-20 09:17:26 +02:00
parent 958acad85b
commit 3e50699576
3 changed files with 4 additions and 4 deletions

View file

@ -625,7 +625,7 @@ static Line create_offset_line(const Line &line_to_offset, const Intersection &i
Line offset_line = line_to_offset;
offset_line.translate(offset_vector.x(), offset_vector.y());
// Extend the line by small value to guarantee a collision with adjacent lines
offset_line.offset(1000000);
offset_line.extend(coord_t(scale_(1.)));
return offset_line;
};

View file

@ -100,7 +100,7 @@ bool Line::clip_with_bbox(const BoundingBox &bbox)
return result;
}
void Line::offset(double offset)
void Line::extend(double offset)
{
Vector offset_vector = (offset * this->vector().cast<double>().normalized()).cast<coord_t>();
this->a -= offset_vector;

View file

@ -75,8 +75,8 @@ public:
double ccw(const Point& point) const { return point.ccw(*this); }
// Clip a line with a bounding box. Returns false if the line is completely outside of the bounding box.
bool clip_with_bbox(const BoundingBox &bbox);
// Resize a line from both sides by the offset.
void offset(double offset);
// Extend the line from both sides by an offset.
void extend(double offset);
static inline double distance_to_squared(const Point &point, const Point &a, const Point &b) { return line_alg::distance_to_squared(Line{a, b}, Vec<2, coord_t>{point}); }
static double distance_to(const Point &point, const Point &a, const Point &b) { return sqrt(distance_to_squared(point, a, b)); }