Fixed unit tests after previous include manipulations
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@ -6,7 +6,6 @@
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#include "libslic3r/Line.hpp"
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#include "libslic3r/TriangleMesh.hpp"
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#include "libslic3r/Utils.hpp"
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//#include "libslic3r/Model.hpp"
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#include "libslic3r/Geometry.hpp"
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#include <functional>
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@ -3,8 +3,6 @@
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#include <set>
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#include "libslic3r/Geometry.hpp"
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//#include "libslic3r/Model.hpp"
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//#include "3DScene.hpp"
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#if ENABLE_RENDER_SELECTION_CENTER
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@ -2,6 +2,7 @@
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#include "libslic3r/libslic3r.h"
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#include "libslic3r/Print.hpp"
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#include "libslic3r/Layer.hpp"
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#include "test_data.hpp"
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@ -2,6 +2,7 @@
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#include "libslic3r/libslic3r.h"
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#include "libslic3r/Print.hpp"
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#include "libslic3r/Layer.hpp"
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#include "test_data.hpp"
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@ -1,6 +1,7 @@
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#include <catch2/catch.hpp>
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#include "libslic3r/GCodeReader.hpp"
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#include "libslic3r/Layer.hpp"
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#include "test_data.hpp" // get access to init_print, etc
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@ -3,6 +3,7 @@
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%{
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#include <xsinit.h>
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#include "libslic3r/PerimeterGenerator.hpp"
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#include "libslic3r/Layer.hpp"
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%}
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%name{Slic3r::Layer::PerimeterGenerator} class PerimeterGenerator {
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