Fixed unit tests after previous include manipulations

This commit is contained in:
Lukas Matena 2020-05-26 14:34:07 +02:00
parent 94b0ab603f
commit 3e855d36dc
6 changed files with 4 additions and 3 deletions

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@ -6,7 +6,6 @@
#include "libslic3r/Line.hpp"
#include "libslic3r/TriangleMesh.hpp"
#include "libslic3r/Utils.hpp"
//#include "libslic3r/Model.hpp"
#include "libslic3r/Geometry.hpp"
#include <functional>

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@ -3,8 +3,6 @@
#include <set>
#include "libslic3r/Geometry.hpp"
//#include "libslic3r/Model.hpp"
//#include "3DScene.hpp"
#if ENABLE_RENDER_SELECTION_CENTER

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@ -2,6 +2,7 @@
#include "libslic3r/libslic3r.h"
#include "libslic3r/Print.hpp"
#include "libslic3r/Layer.hpp"
#include "test_data.hpp"

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@ -2,6 +2,7 @@
#include "libslic3r/libslic3r.h"
#include "libslic3r/Print.hpp"
#include "libslic3r/Layer.hpp"
#include "test_data.hpp"

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@ -1,6 +1,7 @@
#include <catch2/catch.hpp>
#include "libslic3r/GCodeReader.hpp"
#include "libslic3r/Layer.hpp"
#include "test_data.hpp" // get access to init_print, etc

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@ -3,6 +3,7 @@
%{
#include <xsinit.h>
#include "libslic3r/PerimeterGenerator.hpp"
#include "libslic3r/Layer.hpp"
%}
%name{Slic3r::Layer::PerimeterGenerator} class PerimeterGenerator {