Code refactoring
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3b9803ba6e
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@ -59,20 +59,41 @@ public:
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{
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m_scale_factor = (float)get_dpi_for_window(this) / (float)DPI_DEFAULT;
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// ->-
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m_prev_scale_factor = -1;
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// -<-
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m_prev_scale_factor = m_scale_factor;
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recalc_font();
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this->Bind(EVT_DPI_CHANGED, [this](const DpiChangedEvent &evt) {
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// ->-
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if (m_prev_scale_factor < 0)
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reset_prev_scale_factor();
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// -<-
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m_scale_factor = (float)evt.dpi / (float)DPI_DEFAULT;
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on_dpi_changed(evt.rect);
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if (!m_can_rescale)
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return;
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if (is_new_scale_factor())
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rescale(evt.rect);
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});
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this->Bind(wxEVT_MOVE_START, [this](wxMoveEvent& event)
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{
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event.Skip();
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// Suppress application rescaling, when a MainFrame moving is not ended
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m_can_rescale = false;
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});
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this->Bind(wxEVT_MOVE_END, [this](wxMoveEvent& event)
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{
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event.Skip();
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m_can_rescale = is_new_scale_factor();
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// If scale factor is different after moving of MainFrame ...
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if (m_can_rescale)
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// ... rescale application
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rescale(event.GetRect());
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else
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// set value to _true_ in purpose of possibility of a display dpi changing from System Settings
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m_can_rescale = true;
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});
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}
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@ -80,23 +101,21 @@ public:
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float scale_factor() const { return m_scale_factor; }
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float prev_scale_factor() const { return m_prev_scale_factor; }
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void reset_prev_scale_factor() { m_prev_scale_factor = m_scale_factor; }
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int em_unit() const { return m_em_unit; }
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int font_size() const { return m_font_size; }
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protected:
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virtual void on_dpi_changed(const wxRect &suggested_rect) = 0;
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// ->-
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// virtual void scale(wxWindow *window, const float& scale) = 0;
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// -<-
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private:
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float m_scale_factor;
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float m_prev_scale_factor;
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int m_em_unit;
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int m_font_size;
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float m_prev_scale_factor;
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bool m_can_rescale{ true };
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void recalc_font()
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{
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wxClientDC dc(this);
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@ -104,6 +123,40 @@ private:
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m_font_size = metrics.height;
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m_em_unit = metrics.averageWidth;
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}
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// check if new scale is differ from previous
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bool is_new_scale_factor() const { return fabs(m_scale_factor - m_prev_scale_factor) > 0.001; }
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// recursive function for scaling fonts for all controls in Window
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void scale_controls_fonts(wxWindow *window, const float scale_f)
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{
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auto children = window->GetChildren();
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for (auto child : children) {
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scale_controls_fonts(child, scale_f);
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child->SetFont(child->GetFont().Scaled(scale_f));
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}
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window->Layout();
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}
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void rescale(const wxRect &suggested_rect)
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{
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this->Freeze();
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// rescale fonts of all controls
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scale_controls_fonts(this, m_scale_factor / m_prev_scale_factor);
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// rescale missed controls sizes and images
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on_dpi_changed(suggested_rect);
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this->Layout();
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this->Thaw();
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// reset previous scale factor from current scale factor value
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m_prev_scale_factor = m_scale_factor;
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}
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};
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typedef DPIAware<wxFrame> DPIFrame;
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@ -129,30 +129,6 @@ DPIFrame(NULL, wxID_ANY, SLIC3R_BUILD, wxDefaultPosition, wxDefaultSize, wxDEFAU
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event.Skip();
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});
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Bind(wxEVT_MOVE_START, [this](wxMoveEvent& event)
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{
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event.Skip();
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// Suppress application rescaling, when a MainFrame moving is not ended
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m_can_rescale_application = false;
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// Cash scale factor value before a MainFrame moving
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m_scale_factor_cache = scale_factor();
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});
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Bind(wxEVT_MOVE_END, [this](wxMoveEvent& event)
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{
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event.Skip();
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// If scale factor is different after moving of MainFrame ...
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m_can_rescale_application = fabs(m_scale_factor_cache - scale_factor()) > 0.0001;
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// ... rescale application
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on_dpi_changed(event.GetRect());
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// set value to _true_ in purpose of possibility of a display dpi changing from System Settings
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m_can_rescale_application = true;
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});
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wxGetApp().persist_window_geometry(this);
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update_ui_from_settings(); // FIXME (?)
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@ -280,62 +256,33 @@ bool MainFrame::can_delete_all() const
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return (m_plater != nullptr) ? !m_plater->model().objects.empty() : false;
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}
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// scale font for existing controls
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static void scale_controls_fonts(wxWindow *window, const float scale_f)
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{
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auto children = window->GetChildren();
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for (auto child : children)
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{
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scale_controls_fonts(child, scale_f);
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child->SetFont(child->GetFont().Scaled(scale_f));
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}
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window->Layout();
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}
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void MainFrame::on_dpi_changed(const wxRect &suggested_rect)
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{
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if (!m_can_rescale_application)
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return;
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printf("WM_DPICHANGED: %.2f\n", scale_factor());
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const float old_sc_factor = prev_scale_factor();
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const float new_sc_factor = scale_factor();
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if (fabs(old_sc_factor - new_sc_factor) > 0.001)
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{
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printf("\told_sc_factor: %.2f\n", old_sc_factor);
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printf("\tnew_sc_factor: %.2f\n", new_sc_factor);
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printf("old_sc_factor: %.2f \n", old_sc_factor);
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printf("new_sc_factor: %.2f\n\n", new_sc_factor);
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Freeze();
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const float relative_scale_factor = new_sc_factor / old_sc_factor;
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scale_controls_fonts(this, new_sc_factor / old_sc_factor);
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wxGetApp().scale_default_fonts(new_sc_factor / old_sc_factor);
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wxGetApp().scale_default_fonts(relative_scale_factor);
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const auto new_em_unit = wxGetApp().em_unit()*new_sc_factor / old_sc_factor;
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wxGetApp().set_em_unit(std::max<size_t>(10, new_em_unit));
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// _strange_ workaround for correct em_unit calculation
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const int new_em_unit = new_sc_factor * 10;//int(relative_scale_factor*wxGetApp().em_unit());
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wxGetApp().set_em_unit(std::max<size_t>(10, new_em_unit));
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/* Load default preset bitmaps before a tabpanel initialization,
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* but after filling of an em_unit value
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*/
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wxGetApp().preset_bundle->load_default_preset_bitmaps(this);
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/* Load default preset bitmaps before a tabpanel initialization,
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* but after filling of an em_unit value
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*/
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wxGetApp().preset_bundle->load_default_preset_bitmaps(this);
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// update Plater
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wxGetApp().plater()->rescale();
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// update Plater
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wxGetApp().plater()->rescale();
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// update Tabs
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for (auto tab : wxGetApp().tabs_list)
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tab->rescale();
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Layout();
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Thaw();
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Refresh();
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reset_prev_scale_factor();
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}
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// update Tabs
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for (auto tab : wxGetApp().tabs_list)
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tab->rescale();
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}
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void MainFrame::init_menubar()
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@ -44,8 +44,6 @@ struct PresetTab {
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class MainFrame : public DPIFrame
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{
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bool m_loaded {false};
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bool m_can_rescale_application {true};
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float m_scale_factor_cache;
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wxString m_qs_last_input_file = wxEmptyString;
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wxString m_qs_last_output_file = wxEmptyString;
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