Take bottom layer speed ratio into account when estimating layer time. #334
This commit is contained in:
parent
94cfc1c05f
commit
3ed5171d20
1 changed files with 3 additions and 1 deletions
|
@ -164,7 +164,9 @@ sub extrude_path {
|
|||
}
|
||||
|
||||
if ($Slic3r::cooling) {
|
||||
$self->elapsed_time($self->elapsed_time + (unscale($path_length) / $self->speeds->{$self->last_speed} * 60));
|
||||
my $path_time = unscale($path_length) / $self->speeds->{$self->last_speed} * 60;
|
||||
$path_time /= $Slic3r::bottom_layer_speed_ratio if $self->layer->id == 0;
|
||||
$self->elapsed_time($self->elapsed_time + $path_time);
|
||||
}
|
||||
|
||||
return $gcode;
|
||||
|
|
Loading…
Reference in a new issue