GCode Preview - Added objects and wipe tower transparent shells

This commit is contained in:
Enrico Turri 2018-02-12 09:04:05 +01:00
parent 6b14e7cc54
commit 3f006dc11a
8 changed files with 152 additions and 1 deletions

View File

@ -80,6 +80,7 @@ sub new {
my $checkbox_travel = Wx::CheckBox->new($self, -1, "Travel"); my $checkbox_travel = Wx::CheckBox->new($self, -1, "Travel");
my $checkbox_retractions = Wx::CheckBox->new($self, -1, "Retractions"); my $checkbox_retractions = Wx::CheckBox->new($self, -1, "Retractions");
my $checkbox_unretractions = Wx::CheckBox->new($self, -1, "Unretractions"); my $checkbox_unretractions = Wx::CheckBox->new($self, -1, "Unretractions");
my $checkbox_shells = Wx::CheckBox->new($self, -1, "Shells");
my $hsizer = Wx::BoxSizer->new(wxHORIZONTAL); my $hsizer = Wx::BoxSizer->new(wxHORIZONTAL);
my $vsizer = Wx::BoxSizer->new(wxVERTICAL); my $vsizer = Wx::BoxSizer->new(wxVERTICAL);
@ -106,6 +107,8 @@ sub new {
$bottom_sizer->Add($checkbox_retractions, 0, wxEXPAND | wxALL | wxALIGN_CENTER_VERTICAL, 5); $bottom_sizer->Add($checkbox_retractions, 0, wxEXPAND | wxALL | wxALIGN_CENTER_VERTICAL, 5);
$bottom_sizer->AddSpacer(10); $bottom_sizer->AddSpacer(10);
$bottom_sizer->Add($checkbox_unretractions, 0, wxEXPAND | wxALL | wxALIGN_CENTER_VERTICAL, 5); $bottom_sizer->Add($checkbox_unretractions, 0, wxEXPAND | wxALL | wxALIGN_CENTER_VERTICAL, 5);
$bottom_sizer->AddSpacer(10);
$bottom_sizer->Add($checkbox_shells, 0, wxEXPAND | wxALL | wxALIGN_CENTER_VERTICAL, 5);
my $sizer = Wx::BoxSizer->new(wxHORIZONTAL); my $sizer = Wx::BoxSizer->new(wxHORIZONTAL);
$sizer->Add($canvas, 1, wxALL | wxEXPAND, 0); $sizer->Add($canvas, 1, wxALL | wxEXPAND, 0);
@ -217,6 +220,12 @@ sub new {
$self->refresh_print; $self->refresh_print;
$self->auto_zoom(1); $self->auto_zoom(1);
}); });
EVT_CHECKBOX($self, $checkbox_shells, sub {
$self->print->set_gcode_preview_shells_visible($checkbox_shells->IsChecked());
$self->auto_zoom(0);
$self->refresh_print;
$self->auto_zoom(1);
});
$self->SetSizer($main_sizer); $self->SetSizer($main_sizer);
$self->SetMinSize($self->GetSize); $self->SetMinSize($self->GetSize);

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@ -298,7 +298,12 @@ void GCodeAnalyzer::PreviewData::Retraction::set_default()
{ {
color = Default_Color; color = Default_Color;
is_visible = false; is_visible = false;
}; }
void GCodeAnalyzer::PreviewData::Shell::set_default()
{
is_visible = false;
}
GCodeAnalyzer::PreviewData::PreviewData() GCodeAnalyzer::PreviewData::PreviewData()
{ {
@ -311,6 +316,7 @@ void GCodeAnalyzer::PreviewData::set_default()
travel.set_default(); travel.set_default();
retraction.set_default(); retraction.set_default();
unretraction.set_default(); unretraction.set_default();
shell.set_default();
} }
void GCodeAnalyzer::PreviewData::reset() void GCodeAnalyzer::PreviewData::reset()

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@ -256,10 +256,18 @@ public:
void set_default(); void set_default();
}; };
struct Shell
{
bool is_visible;
void set_default();
};
Extrusion extrusion; Extrusion extrusion;
Travel travel; Travel travel;
Retraction retraction; Retraction retraction;
Retraction unretraction; Retraction unretraction;
Shell shell;
PreviewData(); PreviewData();

View File

@ -102,6 +102,11 @@ void Print::set_gcode_preview_unretractions_visible(bool visible)
gcode_preview.unretraction.is_visible = visible; gcode_preview.unretraction.is_visible = visible;
} }
void Print::set_gcode_preview_shells_visible(bool visible)
{
gcode_preview.shell.is_visible = visible;
}
PrintRegion* Print::add_region() PrintRegion* Print::add_region()
{ {
regions.push_back(new PrintRegion(this)); regions.push_back(new PrintRegion(this));

View File

@ -262,6 +262,7 @@ public:
void set_gcode_preview_travel_visible(bool visible); void set_gcode_preview_travel_visible(bool visible);
void set_gcode_preview_retractions_visible(bool visible); void set_gcode_preview_retractions_visible(bool visible);
void set_gcode_preview_unretractions_visible(bool visible); void set_gcode_preview_unretractions_visible(bool visible);
void set_gcode_preview_shells_visible(bool visible);
// methods for handling regions // methods for handling regions
PrintRegion* get_region(size_t idx) { return regions.at(idx); } PrintRegion* get_region(size_t idx) { return regions.at(idx); }

View File

@ -348,7 +348,32 @@ void GLVolumeCollection::render_VBOs() const
GLsizei n_triangles = GLsizei(std::min(volume->indexed_vertex_array.triangle_indices_size, volume->tverts_range.second - volume->tverts_range.first)); GLsizei n_triangles = GLsizei(std::min(volume->indexed_vertex_array.triangle_indices_size, volume->tverts_range.second - volume->tverts_range.first));
GLsizei n_quads = GLsizei(std::min(volume->indexed_vertex_array.quad_indices_size, volume->qverts_range.second - volume->qverts_range.first)); GLsizei n_quads = GLsizei(std::min(volume->indexed_vertex_array.quad_indices_size, volume->qverts_range.second - volume->qverts_range.first));
if (n_triangles + n_quads == 0) if (n_triangles + n_quads == 0)
{
if (_render_interleaved_only_volumes.enabled)
{
::glDisableClientState(GL_VERTEX_ARRAY);
::glDisableClientState(GL_NORMAL_ARRAY);
::glEnable(GL_BLEND);
::glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
if (color_id >= 0)
{
float color[4];
::memcpy((void*)color, (const void*)volume->color, 3 * sizeof(float));
color[3] = _render_interleaved_only_volumes.alpha;
::glUniform4fv(color_id, 1, (const GLfloat*)color);
}
else
::glColor4f(volume->color[0], volume->color[1], volume->color[2], _render_interleaved_only_volumes.alpha);
volume->render();
::glDisable(GL_BLEND);
::glEnableClientState(GL_VERTEX_ARRAY);
::glEnableClientState(GL_NORMAL_ARRAY);
}
continue; continue;
}
if (color_id >= 0) if (color_id >= 0)
glUniform4fv(color_id, 1, (const GLfloat*)volume->color); glUniform4fv(color_id, 1, (const GLfloat*)volume->color);
else else
@ -387,7 +412,23 @@ void GLVolumeCollection::render_legacy() const
GLsizei n_triangles = GLsizei(std::min(volume->indexed_vertex_array.triangle_indices_size, volume->tverts_range.second - volume->tverts_range.first)); GLsizei n_triangles = GLsizei(std::min(volume->indexed_vertex_array.triangle_indices_size, volume->tverts_range.second - volume->tverts_range.first));
GLsizei n_quads = GLsizei(std::min(volume->indexed_vertex_array.quad_indices_size, volume->qverts_range.second - volume->qverts_range.first)); GLsizei n_quads = GLsizei(std::min(volume->indexed_vertex_array.quad_indices_size, volume->qverts_range.second - volume->qverts_range.first));
if (n_triangles + n_quads == 0) if (n_triangles + n_quads == 0)
{
if (_render_interleaved_only_volumes.enabled)
{
::glDisableClientState(GL_VERTEX_ARRAY);
::glDisableClientState(GL_NORMAL_ARRAY);
::glEnable(GL_BLEND);
::glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
::glColor4f(volume->color[0], volume->color[1], volume->color[2], _render_interleaved_only_volumes.alpha);
volume->render();
::glDisable(GL_BLEND);
::glEnableClientState(GL_VERTEX_ARRAY);
::glEnableClientState(GL_NORMAL_ARRAY);
}
continue; continue;
}
glColor4f(volume->color[0], volume->color[1], volume->color[2], volume->color[3]); glColor4f(volume->color[0], volume->color[1], volume->color[2], volume->color[3]);
glVertexPointer(3, GL_FLOAT, 6 * sizeof(float), volume->indexed_vertex_array.vertices_and_normals_interleaved.data() + 3); glVertexPointer(3, GL_FLOAT, 6 * sizeof(float), volume->indexed_vertex_array.vertices_and_normals_interleaved.data() + 3);
glNormalPointer(GL_FLOAT, 6 * sizeof(float), volume->indexed_vertex_array.vertices_and_normals_interleaved.data()); glNormalPointer(GL_FLOAT, 6 * sizeof(float), volume->indexed_vertex_array.vertices_and_normals_interleaved.data());
@ -1314,6 +1355,9 @@ static inline std::vector<float> parse_colors(const std::vector<std::string> &sc
void _3DScene::load_gcode_preview(const Print* print, GLVolumeCollection* volumes, const std::vector<std::string>& str_tool_colors, bool use_VBOs) void _3DScene::load_gcode_preview(const Print* print, GLVolumeCollection* volumes, const std::vector<std::string>& str_tool_colors, bool use_VBOs)
{ {
if ((print == nullptr) || (volumes == nullptr))
return;
if (volumes->empty()) if (volumes->empty())
{ {
std::vector<float> tool_colors = parse_colors(str_tool_colors); std::vector<float> tool_colors = parse_colors(str_tool_colors);
@ -1326,9 +1370,17 @@ void _3DScene::load_gcode_preview(const Print* print, GLVolumeCollection* volume
_load_gcode_unretractions(*print, *volumes, use_VBOs); _load_gcode_unretractions(*print, *volumes, use_VBOs);
if (volumes->empty()) if (volumes->empty())
{
reset_legend_texture(); reset_legend_texture();
volumes->set_render_interleaved_only_volumes(GLVolumeCollection::RenderInterleavedOnlyVolumes(false, 0.0f));
}
else else
{
_generate_legend_texture(*print, tool_colors); _generate_legend_texture(*print, tool_colors);
_load_shells(*print, *volumes, use_VBOs);
volumes->set_render_interleaved_only_volumes(GLVolumeCollection::RenderInterleavedOnlyVolumes(true, 0.25f));
}
} }
_update_gcode_volumes_visibility(*print, *volumes); _update_gcode_volumes_visibility(*print, *volumes);
@ -2209,6 +2261,11 @@ void _3DScene::_update_gcode_volumes_visibility(const Print& print, GLVolumeColl
volume->is_active = print.gcode_preview.unretraction.is_visible; volume->is_active = print.gcode_preview.unretraction.is_visible;
break; break;
} }
case GCodePreviewData::Shell:
{
volume->is_active = print.gcode_preview.shell.is_visible;
break;
}
default: default:
{ {
volume->is_active = false; volume->is_active = false;
@ -2224,4 +2281,41 @@ void _3DScene::_generate_legend_texture(const Print& print, const std::vector<fl
s_legend_texture.generate_texture(print, tool_colors); s_legend_texture.generate_texture(print, tool_colors);
} }
void _3DScene::_load_shells(const Print& print, GLVolumeCollection& volumes, bool use_VBOs)
{
size_t initial_volumes_count = volumes.volumes.size();
s_gcode_preview_data.first_volumes.emplace_back(GCodePreviewData::Shell, 0, (unsigned int)initial_volumes_count);
if (print.objects.empty())
// nothing to render, return
return;
// adds objects' volumes
unsigned int object_id = 0;
for (PrintObject* obj : print.objects)
{
ModelObject* model_obj = obj->model_object();
std::vector<int> instance_ids(model_obj->instances.size());
for (int i = 0; i < model_obj->instances.size(); ++i)
{
instance_ids[i] = i;
}
for (ModelInstance* instance : model_obj->instances)
{
volumes.load_object(model_obj, object_id, instance_ids, "object", "object", "object", use_VBOs);
}
++object_id;
}
// adds wipe tower's volume
coordf_t max_z = print.objects[0]->model_object()->get_model()->bounding_box().max.z;
const PrintConfig& config = print.config;
unsigned int extruders_count = config.nozzle_diameter.size();
if ((extruders_count > 1) && config.single_extruder_multi_material && config.wipe_tower && !config.complete_objects)
volumes.load_wipe_tower_preview(1000, config.wipe_tower_x, config.wipe_tower_y, config.wipe_tower_width, config.wipe_tower_per_color_wipe * (extruders_count - 1), max_z, use_VBOs);
}
} }

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@ -309,6 +309,28 @@ public:
class GLVolumeCollection class GLVolumeCollection
{ {
public:
struct RenderInterleavedOnlyVolumes
{
bool enabled;
float alpha; // [0..1]
RenderInterleavedOnlyVolumes()
: enabled(false)
, alpha(0.0f)
{
}
RenderInterleavedOnlyVolumes(bool enabled, float alpha)
: enabled(enabled)
, alpha(alpha)
{
}
};
private:
RenderInterleavedOnlyVolumes _render_interleaved_only_volumes;
public: public:
std::vector<GLVolume*> volumes; std::vector<GLVolume*> volumes;
@ -344,6 +366,8 @@ public:
bool empty() const { return volumes.empty(); } bool empty() const { return volumes.empty(); }
void set_range(double low, double high) { for (GLVolume *vol : this->volumes) vol->set_range(low, high); } void set_range(double low, double high) { for (GLVolume *vol : this->volumes) vol->set_range(low, high); }
void set_render_interleaved_only_volumes(const RenderInterleavedOnlyVolumes& render_interleaved_only_volumes) { _render_interleaved_only_volumes = render_interleaved_only_volumes; }
private: private:
GLVolumeCollection(const GLVolumeCollection &other); GLVolumeCollection(const GLVolumeCollection &other);
GLVolumeCollection& operator=(const GLVolumeCollection &); GLVolumeCollection& operator=(const GLVolumeCollection &);
@ -359,6 +383,7 @@ class _3DScene
Travel, Travel,
Retraction, Retraction,
Unretraction, Unretraction,
Shell,
Num_Geometry_Types Num_Geometry_Types
}; };
@ -457,6 +482,8 @@ private:
static void _update_gcode_volumes_visibility(const Print& print, GLVolumeCollection& volumes); static void _update_gcode_volumes_visibility(const Print& print, GLVolumeCollection& volumes);
// generates the legend texture in dependence of the current shown view type // generates the legend texture in dependence of the current shown view type
static void _generate_legend_texture(const Print& print, const std::vector<float>& tool_colors); static void _generate_legend_texture(const Print& print, const std::vector<float>& tool_colors);
// generates objects and wipe tower geometry
static void _load_shells(const Print& print, GLVolumeCollection& volumes, bool use_VBOs);
}; };
} }

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@ -171,6 +171,7 @@ _constant()
void set_gcode_preview_travel_visible(bool visible); void set_gcode_preview_travel_visible(bool visible);
void set_gcode_preview_retractions_visible(bool visible); void set_gcode_preview_retractions_visible(bool visible);
void set_gcode_preview_unretractions_visible(bool visible); void set_gcode_preview_unretractions_visible(bool visible);
void set_gcode_preview_shells_visible(bool visible);
PrintRegionPtrs* regions() PrintRegionPtrs* regions()
%code%{ RETVAL = &THIS->regions; %}; %code%{ RETVAL = &THIS->regions; %};