fix
../src/libslic3r/QuadricEdgeCollapse.cpp:628:21: warning: comparison of integer expressions of different signedness: 'const int' and 'uint32_t' {aka 'unsigned int'} [-Wsign-compare] ../src/libslic3r/QuadricEdgeCollapse.cpp:631:21: warning: comparison of integer expressions of different signedness: 'const int' and 'uint32_t' {aka 'unsigned int'} [-Wsign-compare] ../src/libslic3r/QuadricEdgeCollapse.cpp:638:48: warning: comparison of integer expressions of different signedness: 'const int' and 'uint32_t' {aka 'unsigned int'} [-Wsign-compare] ../src/libslic3r/QuadricEdgeCollapse.cpp:643:25: warning: comparison of integer expressions of different signedness: 'const int' and 'uint32_t' {aka 'unsigned int'} [-Wsign-compare] ../src/libslic3r/QuadricEdgeCollapse.cpp:647:25: warning: comparison of integer expressions of different signedness: 'const int' and 'uint32_t' {aka 'unsigned int'} [-Wsign-compare]
This commit is contained in:
parent
746300eafd
commit
3f923628aa
@ -624,26 +624,31 @@ bool QuadricEdgeCollapse::create_no_volume(
|
||||
const Triangle &t0 = indices[e_info0.t_index];
|
||||
// edge CCW vertex indices are t0vi0, t0vi1
|
||||
size_t t0i = 0;
|
||||
if (t0[t0i] == vi0) ++t0i;
|
||||
uint32_t t0vi0 = t0[t0i];
|
||||
uint32_t t0vi0 = static_cast<uint32_t>(t0[t0i]);
|
||||
if (t0vi0 == vi0) {
|
||||
++t0i;
|
||||
if (t0[t0i] == vi0) ++t0i;
|
||||
uint32_t t0vi1 = t0[t0i];
|
||||
|
||||
t0vi0 = static_cast<uint32_t>(t0[t0i]);
|
||||
}
|
||||
++t0i;
|
||||
uint32_t t0vi1 = static_cast<uint32_t>(t0[t0i]);
|
||||
if (t0vi1 == vi0) {
|
||||
++t0i;
|
||||
t0vi1 = static_cast<uint32_t>(t0[t0i]);
|
||||
}
|
||||
for (size_t ei1 = v_info1.start; ei1 < v_info1_end; ++ei1) {
|
||||
const EdgeInfo &e_info1 = e_infos[ei1];
|
||||
const Triangle &t1 = indices[e_info1.t_index];
|
||||
size_t t1i = 0;
|
||||
for (; t1i < 3; ++t1i) if (t1[t1i] == t0vi1) break;
|
||||
for (; t1i < 3; ++t1i) if (static_cast<uint32_t>(t1[t1i]) == t0vi1) break;
|
||||
if (t1i >= 3) continue; // without vertex index from triangle 0
|
||||
// check if second index is same too
|
||||
++t1i;
|
||||
if (t1i == 3) t1i = 0; // triangle loop(modulo 3)
|
||||
if (t1[t1i] == vi1) {
|
||||
if (static_cast<uint32_t>(t1[t1i]) == vi1) {
|
||||
++t1i;
|
||||
if (t1i == 3) t1i = 0; // triangle loop(modulo 3)
|
||||
}
|
||||
if (t1[t1i] == t0vi0) return true;
|
||||
if (static_cast<uint32_t>(t1[t1i]) == t0vi0) return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
|
Loading…
Reference in New Issue
Block a user