WIP Refactoring of Layers: LayerIslands filled in with perimeter

extrusions, gap fill extrusions and fill regions.
This commit is contained in:
Vojtech Bubnik 2022-11-02 12:59:31 +01:00
parent 2eb0417018
commit 409fae6183
13 changed files with 891 additions and 560 deletions

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@ -187,6 +187,8 @@ public:
friend BoundingBox get_extents_rotated(const Points &points, double angle);
};
using BoundingBoxes = std::vector<BoundingBox>;
class BoundingBox3 : public BoundingBox3Base<Vec3crd>
{
public:

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@ -432,6 +432,8 @@ Slic3r::ExPolygons offset_ex(const Slic3r::ExPolygons &expolygons, const float d
{ return PolyTreeToExPolygons(expolygons_offset_pt(expolygons, delta, joinType, miterLimit)); }
Slic3r::ExPolygons offset_ex(const Slic3r::Surfaces &surfaces, const float delta, ClipperLib::JoinType joinType, double miterLimit)
{ return PolyTreeToExPolygons(expolygons_offset_pt(surfaces, delta, joinType, miterLimit)); }
Slic3r::ExPolygons offset_ex(const Slic3r::SurfacesPtr &surfaces, const float delta, ClipperLib::JoinType joinType, double miterLimit)
{ return PolyTreeToExPolygons(expolygons_offset_pt(surfaces, delta, joinType, miterLimit)); }
Polygons offset2(const ExPolygons &expolygons, const float delta1, const float delta2, ClipperLib::JoinType joinType, double miterLimit)
{

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@ -326,6 +326,7 @@ Slic3r::ExPolygons offset_ex(const Slic3r::Polygons &polygons, const float delta
Slic3r::ExPolygons offset_ex(const Slic3r::ExPolygon &expolygon, const float delta, ClipperLib::JoinType joinType = DefaultJoinType, double miterLimit = DefaultMiterLimit);
Slic3r::ExPolygons offset_ex(const Slic3r::ExPolygons &expolygons, const float delta, ClipperLib::JoinType joinType = DefaultJoinType, double miterLimit = DefaultMiterLimit);
Slic3r::ExPolygons offset_ex(const Slic3r::Surfaces &surfaces, const float delta, ClipperLib::JoinType joinType = DefaultJoinType, double miterLimit = DefaultMiterLimit);
Slic3r::ExPolygons offset_ex(const Slic3r::SurfacesPtr &surfaces, const float delta, ClipperLib::JoinType joinType = DefaultJoinType, double miterLimit = DefaultMiterLimit);
inline Slic3r::Polygons union_safety_offset (const Slic3r::Polygons &polygons) { return offset (polygons, ClipperSafetyOffset); }
inline Slic3r::Polygons union_safety_offset (const Slic3r::ExPolygons &expolygons) { return offset (expolygons, ClipperSafetyOffset); }

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@ -306,6 +306,18 @@ Lines ExPolygon::lines() const
return lines;
}
// Do expolygons match? If they match, they must have the same topology,
// however their contours may be rotated.
bool expolygons_match(const ExPolygon &l, const ExPolygon &r)
{
if (l.holes.size() != r.holes.size() || ! polygons_match(l.contour, r.contour))
return false;
for (size_t hole_idx = 0; hole_idx < l.holes.size(); ++ hole_idx)
if (! polygons_match(l.holes[hole_idx], r.holes[hole_idx]))
return false;
return true;
}
BoundingBox get_extents(const ExPolygon &expolygon)
{
return get_extents(expolygon.contour);

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@ -391,6 +391,10 @@ inline ExPolygons expolygons_simplify(const ExPolygons &expolys, double toleranc
return out;
}
// Do expolygons match? If they match, they must have the same topology,
// however their contours may be rotated.
bool expolygons_match(const ExPolygon &l, const ExPolygon &r);
BoundingBox get_extents(const ExPolygon &expolygon);
BoundingBox get_extents(const ExPolygons &expolygons);
BoundingBox get_extents_rotated(const ExPolygon &poly, double angle);

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@ -380,90 +380,279 @@ void Layer::make_perimeters()
BOOST_LOG_TRIVIAL(trace) << "Generating perimeters for layer " << this->id();
// keep track of regions whose perimeters we have already generated
std::vector<unsigned char> done(m_regions.size(), false);
LayerRegionPtrs layerms;
for (LayerRegionPtrs::iterator layerm = m_regions.begin(); layerm != m_regions.end(); ++ layerm)
if ((*layerm)->slices().empty()) {
(*layerm)->m_perimeters.clear();
(*layerm)->m_fills.clear();
(*layerm)->m_thin_fills.clear();
} else {
size_t region_id = layerm - m_regions.begin();
if (done[region_id])
continue;
BOOST_LOG_TRIVIAL(trace) << "Generating perimeters for layer " << this->id() << ", region " << region_id;
done[region_id] = true;
const PrintRegionConfig &config = (*layerm)->region().config();
// find compatible regions
layerms.clear();
layerms.push_back(*layerm);
for (LayerRegionPtrs::const_iterator it = layerm + 1; it != m_regions.end(); ++it)
if (! (*it)->slices().empty()) {
LayerRegion* other_layerm = *it;
const PrintRegionConfig &other_config = other_layerm->region().config();
if (config.perimeter_extruder == other_config.perimeter_extruder
&& config.perimeters == other_config.perimeters
&& config.perimeter_speed == other_config.perimeter_speed
&& config.external_perimeter_speed == other_config.external_perimeter_speed
&& (config.gap_fill_enabled ? config.gap_fill_speed.value : 0.) ==
(other_config.gap_fill_enabled ? other_config.gap_fill_speed.value : 0.)
&& config.overhangs == other_config.overhangs
&& config.opt_serialize("perimeter_extrusion_width") == other_config.opt_serialize("perimeter_extrusion_width")
&& config.thin_walls == other_config.thin_walls
&& config.external_perimeters_first == other_config.external_perimeters_first
&& config.infill_overlap == other_config.infill_overlap
&& config.fuzzy_skin == other_config.fuzzy_skin
&& config.fuzzy_skin_thickness == other_config.fuzzy_skin_thickness
&& config.fuzzy_skin_point_dist == other_config.fuzzy_skin_point_dist)
{
other_layerm->m_perimeters.clear();
other_layerm->m_fills.clear();
other_layerm->m_thin_fills.clear();
layerms.push_back(other_layerm);
done[it - m_regions.begin()] = true;
}
}
ExPolygons fill_expolygons;
if (layerms.size() == 1) { // optimization
(*layerm)->m_fill_expolygons.clear();
(*layerm)->m_fill_surfaces.clear();
(*layerm)->make_perimeters((*layerm)->slices(), fill_expolygons);
(*layerm)->m_fill_expolygons = std::move(fill_expolygons);
} else {
SurfaceCollection new_slices;
// Use the region with highest infill rate, as the make_perimeters() function below decides on the gap fill based on the infill existence.
LayerRegion *layerm_config = layerms.front();
{
// group slices (surfaces) according to number of extra perimeters
std::map<unsigned short, Surfaces> slices; // extra_perimeters => [ surface, surface... ]
for (LayerRegion *layerm : layerms) {
for (const Surface &surface : layerm->slices())
slices[surface.extra_perimeters].emplace_back(surface);
if (layerm->region().config().fill_density > layerm_config->region().config().fill_density)
layerm_config = layerm;
layerm->m_fill_surfaces.clear();
layerm->m_fill_expolygons.clear();
}
// merge the surfaces assigned to each group
for (std::pair<const unsigned short,Surfaces> &surfaces_with_extra_perimeters : slices)
new_slices.append(offset_ex(surfaces_with_extra_perimeters.second, ClipperSafetyOffset), surfaces_with_extra_perimeters.second.front());
}
// make perimeters
layerm_config->make_perimeters(new_slices, fill_expolygons);
// assign fill_surfaces to each layer
if (! fill_expolygons.empty()) {
// Separate the fill surfaces.
for (LayerRegion *l : layerms)
l->m_fill_expolygons = intersection_ex(l->slices().surfaces, fill_expolygons);
}
}
}
std::vector<unsigned char> done(m_regions.size(), false);
std::vector<uint32_t> layer_region_ids;
std::vector<std::pair<ExtrusionRange, ExtrusionRange>> perimeter_and_gapfill_ranges;
ExPolygons fill_expolygons;
std::vector<ExPolygonRange> fill_expolygons_ranges;
SurfacesPtr surfaces_to_merge;
SurfacesPtr surfaces_to_merge_temp;
auto layer_region_reset_perimeters = [](LayerRegion &layerm) {
layerm.m_perimeters.clear();
layerm.m_fills.clear();
layerm.m_thin_fills.clear();
layerm.m_fill_expolygons.clear();
layerm.m_fill_expolygons_bboxes.clear();
layerm.m_fill_expolygons_composite.clear();
layerm.m_fill_expolygons_composite_bboxes.clear();
};
for (LayerRegionPtrs::iterator layerm = m_regions.begin(); layerm != m_regions.end(); ++ layerm)
if (size_t region_id = layerm - m_regions.begin(); ! done[region_id]) {
layer_region_reset_perimeters(**layerm);
if (! (*layerm)->slices().empty()) {
BOOST_LOG_TRIVIAL(trace) << "Generating perimeters for layer " << this->id() << ", region " << region_id;
done[region_id] = true;
const PrintRegionConfig &config = (*layerm)->region().config();
perimeter_and_gapfill_ranges.clear();
fill_expolygons.clear();
fill_expolygons_ranges.clear();
surfaces_to_merge.clear();
// find compatible regions
layer_region_ids.clear();
layer_region_ids.push_back(region_id);
for (LayerRegionPtrs::const_iterator it = layerm + 1; it != m_regions.end(); ++it)
if (! (*it)->slices().empty()) {
LayerRegion* other_layerm = *it;
const PrintRegionConfig &other_config = other_layerm->region().config();
if (config.perimeter_extruder == other_config.perimeter_extruder
&& config.perimeters == other_config.perimeters
&& config.perimeter_speed == other_config.perimeter_speed
&& config.external_perimeter_speed == other_config.external_perimeter_speed
&& (config.gap_fill_enabled ? config.gap_fill_speed.value : 0.) ==
(other_config.gap_fill_enabled ? other_config.gap_fill_speed.value : 0.)
&& config.overhangs == other_config.overhangs
&& config.opt_serialize("perimeter_extrusion_width") == other_config.opt_serialize("perimeter_extrusion_width")
&& config.thin_walls == other_config.thin_walls
&& config.external_perimeters_first == other_config.external_perimeters_first
&& config.infill_overlap == other_config.infill_overlap
&& config.fuzzy_skin == other_config.fuzzy_skin
&& config.fuzzy_skin_thickness == other_config.fuzzy_skin_thickness
&& config.fuzzy_skin_point_dist == other_config.fuzzy_skin_point_dist)
{
layer_region_reset_perimeters(*other_layerm);
layer_region_ids.push_back(it - m_regions.begin());
done[it - m_regions.begin()] = true;
}
}
if (layer_region_ids.size() == 1) { // optimization
(*layerm)->make_perimeters((*layerm)->slices(), perimeter_and_gapfill_ranges, fill_expolygons, fill_expolygons_ranges);
this->sort_perimeters_into_islands((*layerm)->slices(), region_id, perimeter_and_gapfill_ranges, std::move(fill_expolygons), fill_expolygons_ranges, layer_region_ids);
} else {
SurfaceCollection new_slices;
// Use the region with highest infill rate, as the make_perimeters() function below decides on the gap fill based on the infill existence.
LayerRegion *layerm_config = m_regions[layer_region_ids.front()];
{
// Merge slices (surfaces) according to number of extra perimeters.
for (uint32_t region_id : layer_region_ids) {
LayerRegion &layerm = *m_regions[region_id];
for (const Surface &surface : layerm.slices())
surfaces_to_merge.emplace_back(&surface);
if (layerm.region().config().fill_density > layerm_config->region().config().fill_density)
layerm_config = &layerm;
}
std::sort(surfaces_to_merge.begin(), surfaces_to_merge.end(), [](const Surface *l, const Surface *r){ return l->extra_perimeters < r->extra_perimeters; });
for (size_t i = 0; i < surfaces_to_merge.size();) {
size_t j = i;
const Surface &first = *surfaces_to_merge[i];
size_t extra_perimeters = first.extra_perimeters;
for (; j < surfaces_to_merge.size() && surfaces_to_merge[j]->extra_perimeters == extra_perimeters; ++ j) ;
if (i + 1 == j)
// Nothing to merge, just copy.
new_slices.surfaces.emplace_back(*surfaces_to_merge[i]);
else {
surfaces_to_merge_temp.assign(surfaces_to_merge.begin() + i, surfaces_to_merge.begin() + j);
new_slices.append(offset_ex(surfaces_to_merge_temp, ClipperSafetyOffset), first);
}
i = j;
}
}
// make perimeters
layerm_config->make_perimeters(new_slices, perimeter_and_gapfill_ranges, fill_expolygons, fill_expolygons_ranges);
this->sort_perimeters_into_islands(new_slices, region_id, perimeter_and_gapfill_ranges, std::move(fill_expolygons), fill_expolygons_ranges, layer_region_ids);
}
}
}
BOOST_LOG_TRIVIAL(trace) << "Generating perimeters for layer " << this->id() << " - Done";
}
void Layer::sort_perimeters_into_islands(
// Slices for which perimeters and fill_expolygons were just created.
// The slices may have been created by merging multiple source slices with the same perimeter parameters.
const SurfaceCollection &slices,
// Region where the perimeters, gap fills and fill expolygons are stored.
const uint32_t region_id,
// Perimeters and gap fills produced by the perimeter generator for the slices,
// sorted by the source slices.
const std::vector<std::pair<ExtrusionRange, ExtrusionRange>> &perimeter_and_gapfill_ranges,
// Fill expolygons produced for all source slices above.
ExPolygons &&fill_expolygons,
// Fill expolygon ranges sorted by the source slices.
const std::vector<ExPolygonRange> &fill_expolygons_ranges,
// If the current layer consists of multiple regions, then the fill_expolygons above are split by the source LayerRegion surfaces.
const std::vector<uint32_t> &layer_region_ids)
{
for (LayerSlice &lslice : this->lslices_ex)
lslice.islands.clear();
LayerRegion &this_layer_region = *m_regions[region_id];
// Bounding boxes of fill_expolygons.
BoundingBoxes fill_expolygons_bboxes;
fill_expolygons_bboxes.reserve(fill_expolygons.size());
for (const ExPolygon &expolygon : fill_expolygons)
fill_expolygons_bboxes.emplace_back(get_extents(expolygon));
// Map of source fill_expolygon into region and fill_expolygon of that region.
// -1: not set
std::vector<std::pair<int, int>> map_expolygon_to_region_and_fill;
// assign fill_surfaces to each layer
if (! fill_expolygons.empty()) {
if (layer_region_ids.size() == 1) {
this_layer_region.m_fill_expolygons = std::move(fill_expolygons);
this_layer_region.m_fill_expolygons_bboxes = std::move(fill_expolygons_bboxes);
} else {
// Sort the bounding boxes lexicographically.
std::vector<uint32_t> fill_expolygons_bboxes_sorted(fill_expolygons_bboxes.size());
std::iota(fill_expolygons_bboxes_sorted.begin(), fill_expolygons_bboxes_sorted.end(), 0);
std::sort(fill_expolygons_bboxes_sorted.begin(), fill_expolygons_bboxes_sorted.end(), [&fill_expolygons_bboxes](uint32_t lhs, uint32_t rhs){
const BoundingBox &bbl = fill_expolygons_bboxes[lhs];
const BoundingBox &bbr = fill_expolygons_bboxes[rhs];
return bbl.min < bbr.min || (bbl.min == bbr.min && bbl.max < bbr.max);
});
map_expolygon_to_region_and_fill.assign(fill_expolygons.size(), std::make_pair(-1, -1));
for (uint32_t region_idx : layer_region_ids) {
LayerRegion &l = *m_regions[region_idx];
l.m_fill_expolygons = intersection_ex(l.slices().surfaces, fill_expolygons);
l.m_fill_expolygons_bboxes.reserve(l.fill_expolygons().size());
for (const ExPolygon &expolygon : l.fill_expolygons()) {
BoundingBox bbox = get_extents(expolygon);
l.m_fill_expolygons_bboxes.emplace_back(bbox);
auto it_bbox = std::lower_bound(fill_expolygons_bboxes_sorted.begin(), fill_expolygons_bboxes_sorted.end(), bbox, [&fill_expolygons_bboxes](uint32_t lhs, const BoundingBox &bbr){
const BoundingBox &bbl = fill_expolygons_bboxes[lhs];
return bbl.min < bbr.min || (bbl.min == bbr.min && bbl.max < bbr.max);
});
if (it_bbox != fill_expolygons_bboxes_sorted.end())
if (uint32_t fill_id = *it_bbox; fill_expolygons_bboxes[fill_id] == bbox) {
// With a very high probability the two expolygons match exactly. Confirm that.
if (expolygons_match(expolygon, fill_expolygons[fill_id])) {
std::pair<int, int> &ref = map_expolygon_to_region_and_fill[fill_id];
// Only one expolygon produced by intersection with LayerRegion surface may match an expolygon of fill_expolygons.
assert(ref.first == -1);
ref.first = region_idx;
ref.second = int(&expolygon - l.fill_expolygons().data());
}
}
}
}
}
}
// Traverse the slices in an increasing order of bounding box size, so that the islands inside another islands are tested first,
// so we can just test a point inside ExPolygon::contour and we may skip testing the holes.
auto point_inside_surface = [this](const size_t lslice_idx, const Point &point) {
const BoundingBox &bbox = this->lslices_ex[lslice_idx].bbox;
return point.x() >= bbox.min.x() && point.x() < bbox.max.x() &&
point.y() >= bbox.min.y() && point.y() < bbox.max.y() &&
this->lslices[lslice_idx].contour.contains(point);
};
// Take one sample point for each source slice, to be used to sort source slices into layer slices.
// source slice index + its sample.
std::vector<std::pair<uint32_t, Point>> perimeter_slices_queue;
perimeter_slices_queue.reserve(slices.size());
for (uint32_t islice = 0; islice < uint32_t(slices.size()); ++ islice) {
const std::pair<ExtrusionRange, ExtrusionRange> &extrusions = perimeter_and_gapfill_ranges[islice];
Point sample;
bool sample_set = false;
if (! extrusions.first.empty()) {
sample = this_layer_region.perimeters().entities[*extrusions.first.begin()]->first_point();
sample_set = true;
} else if (! extrusions.second.empty()) {
sample = this_layer_region.thin_fills().entities[*extrusions.second.begin()]->first_point();
sample_set = true;
} else if (const ExPolygonRange &fill_expolygon_range = fill_expolygons_ranges[islice]; ! fill_expolygons.empty()) {
for (uint32_t iexpoly : fill_expolygon_range)
if (const ExPolygon &expoly = fill_expolygons[iexpoly]; ! expoly.empty()) {
sample = expoly.contour.points.front();
sample_set = true;
break;
}
}
if (sample_set)
perimeter_slices_queue.emplace_back(islice, sample);
}
// Sort perimeter extrusions, thin fill extrusions and fill expolygons into islands.
std::vector<uint32_t> region_fill_sorted_last;
for (int lslice_idx = int(this->lslices_ex.size()) - 1; lslice_idx >= 0 && ! perimeter_slices_queue.empty(); -- lslice_idx) {
for (auto it_source_slice = perimeter_slices_queue.begin(); it_source_slice != perimeter_slices_queue.end(); ++ it_source_slice)
if (point_inside_surface(lslice_idx, it_source_slice->second)) {
this->lslices_ex[lslice_idx].islands.push_back({});
LayerIsland &island = this->lslices_ex[lslice_idx].islands.back();
const uint32_t source_slice_idx = it_source_slice->first;
island.perimeters = LayerExtrusionRange(region_id, perimeter_and_gapfill_ranges[source_slice_idx].first);
island.thin_fills = perimeter_and_gapfill_ranges[source_slice_idx].second;
if (ExPolygonRange fill_range = fill_expolygons_ranges[source_slice_idx]; ! fill_range.empty()) {
if (layer_region_ids.size() == 1) {
// Layer island is made of one fill region only.
island.fill_expolygons = fill_range;
island.fill_region_id = region_id;
} else {
// Check whether the fill expolygons of this island were split into multiple regions.
island.fill_region_id = LayerIsland::fill_region_composite_id;
for (uint32_t fill_idx : fill_range) {
const std::pair<int, int> &kvp = map_expolygon_to_region_and_fill[fill_idx];
if (kvp.first == -1 || (island.fill_region_id != -1 && island.fill_region_id != kvp.second)) {
island.fill_region_id = LayerIsland::fill_region_composite_id;
break;
} else
island.fill_region_id = kvp.second;
}
if (island.fill_expolygons_composite()) {
// They were split, thus store the unsplit "composite" expolygons into the region of perimeters.
auto begin = uint32_t(this_layer_region.fill_expolygons_composite().size());
this_layer_region.m_fill_expolygons_composite.reserve(this_layer_region.fill_expolygons_composite().size() + fill_range.size());
std::move(fill_expolygons.begin() + *fill_range.begin(), fill_expolygons.begin() + *fill_range.end(), std::back_inserter(this_layer_region.m_fill_expolygons_composite));
this_layer_region.m_fill_expolygons_composite_bboxes.insert(this_layer_region.m_fill_expolygons_composite_bboxes.end(),
fill_expolygons_bboxes.begin() + *fill_range.begin(), fill_expolygons_bboxes.begin() + *fill_range.end());
island.fill_expolygons = ExPolygonRange(begin, uint32_t(this_layer_region.fill_expolygons_composite().size()));
} else {
if (region_fill_sorted_last.empty())
region_fill_sorted_last.assign(m_regions.size(), 0);
uint32_t &last = region_fill_sorted_last[island.fill_region_id];
// They were not split and they belong to the same region.
// Sort the region m_fill_expolygons to a continuous span.
uint32_t begin = last;
LayerRegion &layerm = *m_regions[island.fill_region_id];
for (uint32_t fill_id : fill_range) {
uint32_t region_fill_id = map_expolygon_to_region_and_fill[fill_id].second;
assert(region_fill_id >= last);
if (region_fill_id > last) {
std::swap(layerm.m_fill_expolygons[region_fill_id], layerm.m_fill_expolygons[last]);
std::swap(layerm.m_fill_expolygons_bboxes[region_fill_id], layerm.m_fill_expolygons_bboxes[last]);
}
++ last;
}
island.fill_expolygons = ExPolygonRange(begin, last);
}
}
}
if (std::next(it_source_slice) != perimeter_slices_queue.end()) {
// Remove the current slice & point pair from the queue.
*it_source_slice = perimeter_slices_queue.back();
perimeter_slices_queue.pop_back();
}
break;
}
}
}
void Layer::export_region_slices_to_svg(const char *path) const
{
BoundingBox bbox;

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@ -28,6 +28,71 @@ namespace FillLightning {
class Generator;
};
// Range of indices, providing support for range based loops.
template<typename T>
class IndexRange
{
private:
// Just a bare minimum functionality iterator required by range-for loop.
template<typename T>
class IteratorType {
public:
T operator*() const { return m_idx; }
bool operator!=(const IteratorType &rhs) const { return m_idx != rhs.m_idx; }
void operator++() { ++ m_idx; }
private:
friend class IndexRange<T>;
IteratorType(T idx) : m_idx(idx) {}
T m_idx;
};
// Index of the first extrusion in LayerRegion.
T m_begin { 0 };
// Index of the last extrusion in LayerRegion.
T m_end { 0 };
public:
IndexRange(T ibegin, T iend) : m_begin(ibegin), m_end(iend) {}
IndexRange() = default;
using Iterator = IteratorType<T>;
Iterator begin() const { assert(m_begin <= m_end); return Iterator(m_begin); };
Iterator end() const { assert(m_begin <= m_end); return Iterator(m_end); };
bool empty() const { assert(m_begin <= m_end); return m_begin >= m_end; }
T size() const { assert(m_begin <= m_end); return m_end - m_begin; }
};
using ExtrusionRange = IndexRange<uint32_t>;
using ExPolygonRange = IndexRange<uint32_t>;
// Range of extrusions, referencing the source region by an index.
class LayerExtrusionRange : public ExtrusionRange
{
public:
LayerExtrusionRange(uint32_t iregion, uint32_t ibegin, uint32_t iend) : m_region(iregion), ExtrusionRange(ibegin, iend) {}
LayerExtrusionRange(uint32_t iregion, ExtrusionRange extrusion_range) : m_region(iregion), ExtrusionRange(extrusion_range) {}
LayerExtrusionRange() = default;
// Index of LayerRegion in Layer.
uint32_t region() const { return m_region; };
private:
// Index of LayerRegion in Layer.
uint32_t m_region { 0 };
};
// Most likely one LayerIsland will be filled with maximum one fill type.
static constexpr const size_t LayerExtrusionRangesStaticSize = 1;
using LayerExtrusionRanges =
#ifdef NDEBUG
// To reduce memory allocation in release mode.
boost::container::small_vector<LayerExtrusionRange, LayerExtrusionRangesStaticSize>;
#else // NDEBUG
// To ease debugging.
std::vector<LayerExtrusionRange>;
#endif // NDEBUG
class LayerRegion
{
public:
@ -39,7 +104,16 @@ public:
// divided by type top/bottom/internal
[[nodiscard]] const SurfaceCollection& slices() const { return m_slices; }
// Unspecified fill polygons, used for overhang detection ("ensure vertical wall thickness feature")
// and for re-starting of infills.
[[nodiscard]] const ExPolygons& fill_expolygons() const { return m_fill_expolygons; }
// and their bounding boxes
[[nodiscard]] const BoundingBoxes& fill_expolygons_bboxes() const { return m_fill_expolygons_bboxes; }
// Storage for fill regions produced for a single LayerIsland, of which infill splits into multiple islands.
// Not used for a plain single material print with no infill modifiers.
[[nodiscard]] const ExPolygons& fill_expolygons_composite() const { return m_fill_expolygons_composite; }
// and their bounding boxes
[[nodiscard]] const BoundingBoxes& fill_expolygons_composite_bboxes() const { return m_fill_expolygons_composite_bboxes; }
// collection of surfaces generated by slicing the original geometry
// divided by type top/bottom/internal
@ -67,7 +141,17 @@ public:
void slices_to_fill_surfaces_clipped();
void prepare_fill_surfaces();
void make_perimeters(const SurfaceCollection &slices, ExPolygons &fill_expolygons);
// Produce perimeter extrusions, gap fill extrusions and fill polygons for input slices.
void make_perimeters(
// Input slices for which the perimeters, gap fills and fill expolygons are to be generated.
const SurfaceCollection &slices,
// Ranges of perimeter extrusions and gap fill extrusions per suface, referencing
// newly created extrusions stored at this LayerRegion.
std::vector<std::pair<ExtrusionRange, ExtrusionRange>> &perimeter_and_gapfill_ranges,
// All fill areas produced for all input slices above.
ExPolygons &fill_expolygons,
// Ranges of fill areas above per input slice.
std::vector<ExPolygonRange> &fill_expolygons_ranges);
void process_external_surfaces(const Layer *lower_layer, const Polygons *lower_layer_covered);
double infill_area_threshold() const;
// Trim surfaces by trimming polygons. Used by the elephant foot compensation at the 1st layer.
@ -116,11 +200,18 @@ private:
// Unspecified fill polygons, used for overhang detection ("ensure vertical wall thickness feature")
// and for re-starting of infills.
ExPolygons m_fill_expolygons;
// and their bounding boxes
BoundingBoxes m_fill_expolygons_bboxes;
// Storage for fill regions produced for a single LayerIsland, of which infill splits into multiple islands.
// Not used for a plain single material print with no infill modifiers.
ExPolygons m_fill_expolygons_composite;
// and their bounding boxes
BoundingBoxes m_fill_expolygons_composite_bboxes;
// collection of surfaces for infill generation
// Collection of surfaces for infill generation, created by splitting m_slices by m_fill_expolygons.
SurfaceCollection m_fill_surfaces;
// collection of extrusion paths/loops filling gaps
// Collection of extrusion paths/loops filling gaps
// These fills are generated by the perimeter generator.
// They are not printed on their own, but they are copied to this->fills during infill generation.
ExtrusionEntityCollection m_thin_fills;
@ -141,66 +232,31 @@ private:
// Polygons bridged;
};
// Range of two indices, providing support for range based loops.
template<typename T>
class IndexRange
{
public:
IndexRange(T ibegin, T iend) : m_begin(ibegin), m_end(iend) {}
IndexRange() = default;
T begin() const { assert(m_begin <= m_end); return m_begin; };
T end() const { assert(m_begin <= m_end); return m_end; };
bool empty() const { assert(m_begin <= m_end); return m_begin >= m_end; }
T size() const { assert(m_begin <= m_end); return m_end - m_begin; }
private:
// Index of the first extrusion in LayerRegion.
T m_begin { 0 };
// Index of the last extrusion in LayerRegion.
T m_end { 0 };
};
class LayerExtrusionRange : public IndexRange<uint32_t>
{
public:
LayerExtrusionRange(uint32_t iregion, uint32_t ibegin, uint32_t iend) : m_region(iregion), IndexRange<uint32_t>(ibegin, iend) {}
LayerExtrusionRange() = default;
// Index of LayerRegion in Layer.
uint32_t region() const { return m_region; };
private:
// Index of LayerRegion in Layer.
uint32_t m_region { 0 };
};
static constexpr const size_t LayerExtrusionRangesStaticSize = 1;
using LayerExtrusionRanges =
#ifdef NDEBUG
// To reduce memory allocation in release mode.
boost::container::small_vector<LayerExtrusionRange, LayerExtrusionRangesStaticSize>;
#else // NDEBUG
// To ease debugging.
std::vector<LayerExtrusionRange>;
#endif // NDEBUG
using ExPolygonRange = IndexRange<uint32_t>();
// LayerSlice contains one or more LayerIsland objects,
// each LayerIsland containing a set of perimeter extrusions extruded with one particular PrintRegionConfig parameters
// and one or multiple
struct LayerIsland
{
private:
friend class Layer;
static constexpr const uint32_t fill_region_composite_id = std::numeric_limits<uint32_t>::max();
public:
// Perimeter extrusions in LayerRegion belonging to this island.
LayerExtrusionRange perimeters;
// Thin fills of the same region as perimeters. Generated by classic perimeter generator, while Arachne puts them into perimeters.
ExtrusionRange thin_fills;
// Infill + gapfill extrusions in LayerRegion belonging to this island.
LayerExtrusionRanges fills;
// Region that is to be filled with the fills above.
// Region that is to be filled with the fills above (thin fills, regular fills).
// Pointing to either LayerRegion::fill_expolygons() or LayerRegion::fill_expolygons_composite()
// based on this->fill_expolygons_composite() flag.
ExPolygonRange fill_expolygons;
// Index of LayerRegion with LayerRegion::fill_expolygons() if not fill_expolygons_composite().
uint32_t fill_region_id;
bool fill_expolygons_composite() const { return this->fill_region_id == fill_region_composite_id; }
// Centroid of this island used for path planning.
Point centroid;
// Point centroid;
bool has_extrusions() const { return ! this->perimeters.empty() || ! this->fills.empty(); }
};
@ -215,7 +271,7 @@ using LayerIslands =
std::vector<LayerIsland>;
#endif // NDEBUG
//
// One connected island of a layer. LayerSlice may consist of one or more LayerIslands.
struct LayerSlice
{
struct Link {
@ -235,6 +291,10 @@ struct LayerSlice
BoundingBox bbox;
Links overlaps_above;
Links overlaps_below;
// One island for each region or region set that generates its own perimeters.
// For multi-material prints or prints with regions of different perimeter parameters,
// a LayerSlice may be split into multiple LayerIslands.
// For most prints there will be just one island.
LayerIslands islands;
bool has_extrusions() const { for (const LayerIsland &island : islands) if (island.has_extrusions()) return true; return false; }
@ -324,6 +384,22 @@ protected:
virtual ~Layer();
private:
void sort_perimeters_into_islands(
// Slices for which perimeters and fill_expolygons were just created.
// The slices may have been created by merging multiple source slices with the same perimeter parameters.
const SurfaceCollection &slices,
// Region where the perimeters, gap fills and fill expolygons are stored.
const uint32_t region_id,
// Perimeters and gap fills produced by the perimeter generator for the slices,
// sorted by the source slices.
const std::vector<std::pair<ExtrusionRange, ExtrusionRange>> &perimeter_and_gapfill_ranges,
// Fill expolygons produced for all source slices above.
ExPolygons &&fill_expolygons,
// Fill expolygon ranges sorted by the source slices.
const std::vector<ExPolygonRange> &fill_expolygons_ranges,
// If the current layer consists of multiple regions, then the fill_expolygons above are split by the source LayerRegion surfaces.
const std::vector<uint32_t> &layer_region_ids);
// Sequential index of layer, 0-based, offsetted by number of raft layers.
size_t m_id;
PrintObject *m_object;
@ -337,7 +413,7 @@ public:
// Used to suppress retraction if moving for a support extrusion over these support_islands.
ExPolygons support_islands;
// Slightly inflated bounding boxes of the above, for faster intersection query.
std::vector<BoundingBox> support_islands_bboxes;
BoundingBoxes support_islands_bboxes;
// Extrusion paths for the support base and for the support interface and contacts.
ExtrusionEntityCollection support_fills;

View File

@ -59,11 +59,26 @@ void LayerRegion::slices_to_fill_surfaces_clipped()
}
}
void LayerRegion::make_perimeters(const SurfaceCollection &slices, ExPolygons &fill_expolygons)
// Produce perimeter extrusions, gap fill extrusions and fill polygons for input slices.
void LayerRegion::make_perimeters(
// Input slices for which the perimeters, gap fills and fill expolygons are to be generated.
const SurfaceCollection &slices,
// Ranges of perimeter extrusions and gap fill extrusions per suface, referencing
// newly created extrusions stored at this LayerRegion.
std::vector<std::pair<ExtrusionRange, ExtrusionRange>> &perimeter_and_gapfill_ranges,
// All fill areas produced for all input slices above.
ExPolygons &fill_expolygons,
// Ranges of fill areas above per input slice.
std::vector<ExPolygonRange> &fill_expolygons_ranges)
{
m_perimeters.clear();
m_thin_fills.clear();
perimeter_and_gapfill_ranges.reserve(perimeter_and_gapfill_ranges.size() + slices.size());
// There may be more expolygons produced per slice, thus this reserve is conservative.
fill_expolygons.reserve(fill_expolygons.size() + slices.size());
fill_expolygons_ranges.reserve(fill_expolygons_ranges.size() + slices.size());
const PrintConfig &print_config = this->layer()->object()->print()->config();
const PrintRegionConfig &region_config = this->region().config();
// This needs to be in sync with PrintObject::_slice() slicing_mode_normal_below_layer!
@ -90,28 +105,37 @@ void LayerRegion::make_perimeters(const SurfaceCollection &slices, ExPolygons &f
// Cache for offsetted lower_slices
Polygons lower_layer_polygons_cache;
if (this->layer()->object()->config().perimeter_generator.value == PerimeterGeneratorType::Arachne && !spiral_vase)
PerimeterGenerator::process_arachne(
// input:
params,
&slices,
lower_slices,
lower_layer_polygons_cache,
// output:
m_perimeters,
m_thin_fills,
fill_expolygons);
else
PerimeterGenerator::process_classic(
// input:
params,
&slices,
lower_slices,
lower_layer_polygons_cache,
// output:
m_perimeters,
m_thin_fills,
fill_expolygons);
for (const Surface &surface : slices) {
auto perimeters_begin = uint32_t(m_perimeters.size());
auto gap_fills_begin = uint32_t(m_thin_fills.size());
auto fill_expolygons_begin = uint32_t(fill_expolygons.size());
if (this->layer()->object()->config().perimeter_generator.value == PerimeterGeneratorType::Arachne && !spiral_vase)
PerimeterGenerator::process_arachne(
// input:
params,
surface,
lower_slices,
lower_layer_polygons_cache,
// output:
m_perimeters,
m_thin_fills,
fill_expolygons);
else
PerimeterGenerator::process_classic(
// input:
params,
surface,
lower_slices,
lower_layer_polygons_cache,
// output:
m_perimeters,
m_thin_fills,
fill_expolygons);
perimeter_and_gapfill_ranges.emplace_back(
ExtrusionRange{ perimeters_begin, uint32_t(m_perimeters.size()) },
ExtrusionRange{ gap_fills_begin, uint32_t(m_thin_fills.size()) });
fill_expolygons_ranges.emplace_back(ExtrusionRange{ fill_expolygons_begin, uint32_t(fill_expolygons.size()) });
}
}
//#define EXTERNAL_SURFACES_OFFSET_PARAMETERS ClipperLib::jtMiter, 3.

View File

@ -601,7 +601,7 @@ static void export_perimeters_to_svg(const std::string &path, const Polygons &co
void PerimeterGenerator::process_arachne(
// Inputs:
const Parameters &params,
const SurfaceCollection *slices,
const Surface &surface,
const ExPolygons *lower_slices,
// Cache:
Polygons &lower_slices_polygons_cache,
@ -633,202 +633,200 @@ void PerimeterGenerator::process_arachne(
// we need to process each island separately because we might have different
// extra perimeters for each one
for (const Surface &surface : slices->surfaces) {
// detect how many perimeters must be generated for this island
int loop_number = params.config.perimeters + surface.extra_perimeters - 1; // 0-indexed loops
ExPolygons last = offset_ex(surface.expolygon.simplify_p(params.scaled_resolution), - float(ext_perimeter_width / 2. - ext_perimeter_spacing / 2.));
Polygons last_p = to_polygons(last);
// detect how many perimeters must be generated for this island
int loop_number = params.config.perimeters + surface.extra_perimeters - 1; // 0-indexed loops
ExPolygons last = offset_ex(surface.expolygon.simplify_p(params.scaled_resolution), - float(ext_perimeter_width / 2. - ext_perimeter_spacing / 2.));
Polygons last_p = to_polygons(last);
Arachne::WallToolPaths wallToolPaths(last_p, ext_perimeter_spacing, perimeter_spacing, coord_t(loop_number + 1), 0, params.layer_height, params.object_config, params.print_config);
std::vector<Arachne::VariableWidthLines> perimeters = wallToolPaths.getToolPaths();
loop_number = int(perimeters.size()) - 1;
Arachne::WallToolPaths wallToolPaths(last_p, ext_perimeter_spacing, perimeter_spacing, coord_t(loop_number + 1), 0, params.layer_height, params.object_config, params.print_config);
std::vector<Arachne::VariableWidthLines> perimeters = wallToolPaths.getToolPaths();
loop_number = int(perimeters.size()) - 1;
#ifdef ARACHNE_DEBUG
{
static int iRun = 0;
export_perimeters_to_svg(debug_out_path("arachne-perimeters-%d-%d.svg", layer_id, iRun++), to_polygons(last), perimeters, union_ex(wallToolPaths.getInnerContour()));
}
{
static int iRun = 0;
export_perimeters_to_svg(debug_out_path("arachne-perimeters-%d-%d.svg", layer_id, iRun++), to_polygons(last), perimeters, union_ex(wallToolPaths.getInnerContour()));
}
#endif
// All closed ExtrusionLine should have the same the first and the last point.
// But in rare cases, Arachne produce ExtrusionLine marked as closed but without
// equal the first and the last point.
assert([&perimeters = std::as_const(perimeters)]() -> bool {
for (const Arachne::VariableWidthLines &perimeter : perimeters)
for (const Arachne::ExtrusionLine &el : perimeter)
if (el.is_closed && el.junctions.front().p != el.junctions.back().p)
return false;
return true;
}());
// All closed ExtrusionLine should have the same the first and the last point.
// But in rare cases, Arachne produce ExtrusionLine marked as closed but without
// equal the first and the last point.
assert([&perimeters = std::as_const(perimeters)]() -> bool {
for (const Arachne::VariableWidthLines &perimeter : perimeters)
for (const Arachne::ExtrusionLine &el : perimeter)
if (el.is_closed && el.junctions.front().p != el.junctions.back().p)
return false;
return true;
}());
int start_perimeter = int(perimeters.size()) - 1;
int end_perimeter = -1;
int direction = -1;
int start_perimeter = int(perimeters.size()) - 1;
int end_perimeter = -1;
int direction = -1;
if (params.config.external_perimeters_first) {
start_perimeter = 0;
end_perimeter = int(perimeters.size());
direction = 1;
}
std::vector<Arachne::ExtrusionLine *> all_extrusions;
for (int perimeter_idx = start_perimeter; perimeter_idx != end_perimeter; perimeter_idx += direction) {
if (perimeters[perimeter_idx].empty())
continue;
for (Arachne::ExtrusionLine &wall : perimeters[perimeter_idx])
all_extrusions.emplace_back(&wall);
}
// Find topological order with constraints from extrusions_constrains.
std::vector<size_t> blocked(all_extrusions.size(), 0); // Value indicating how many extrusions it is blocking (preceding extrusions) an extrusion.
std::vector<std::vector<size_t>> blocking(all_extrusions.size()); // Each extrusion contains a vector of extrusions that are blocked by this extrusion.
std::unordered_map<const Arachne::ExtrusionLine *, size_t> map_extrusion_to_idx;
for (size_t idx = 0; idx < all_extrusions.size(); idx++)
map_extrusion_to_idx.emplace(all_extrusions[idx], idx);
auto extrusions_constrains = Arachne::WallToolPaths::getRegionOrder(all_extrusions, params.config.external_perimeters_first);
for (auto [before, after] : extrusions_constrains) {
auto after_it = map_extrusion_to_idx.find(after);
++blocked[after_it->second];
blocking[map_extrusion_to_idx.find(before)->second].emplace_back(after_it->second);
}
std::vector<bool> processed(all_extrusions.size(), false); // Indicate that the extrusion was already processed.
Point current_position = all_extrusions.empty() ? Point::Zero() : all_extrusions.front()->junctions.front().p; // Some starting position.
std::vector<PerimeterGeneratorArachneExtrusion> ordered_extrusions; // To store our result in. At the end we'll std::swap.
ordered_extrusions.reserve(all_extrusions.size());
while (ordered_extrusions.size() < all_extrusions.size()) {
size_t best_candidate = 0;
double best_distance_sqr = std::numeric_limits<double>::max();
bool is_best_closed = false;
std::vector<size_t> available_candidates;
for (size_t candidate = 0; candidate < all_extrusions.size(); ++candidate) {
if (processed[candidate] || blocked[candidate])
continue; // Not a valid candidate.
available_candidates.push_back(candidate);
}
std::sort(available_candidates.begin(), available_candidates.end(), [&all_extrusions](const size_t a_idx, const size_t b_idx) -> bool {
return all_extrusions[a_idx]->is_closed < all_extrusions[b_idx]->is_closed;
});
for (const size_t candidate_path_idx : available_candidates) {
auto& path = all_extrusions[candidate_path_idx];
if (path->junctions.empty()) { // No vertices in the path. Can't find the start position then or really plan it in. Put that at the end.
if (best_distance_sqr == std::numeric_limits<double>::max()) {
best_candidate = candidate_path_idx;
is_best_closed = path->is_closed;
}
continue;
}
const Point candidate_position = path->junctions.front().p;
double distance_sqr = (current_position - candidate_position).cast<double>().norm();
if (distance_sqr < best_distance_sqr) { // Closer than the best candidate so far.
if (path->is_closed || (!path->is_closed && best_distance_sqr != std::numeric_limits<double>::max()) || (!path->is_closed && !is_best_closed)) {
best_candidate = candidate_path_idx;
best_distance_sqr = distance_sqr;
is_best_closed = path->is_closed;
}
}
}
auto &best_path = all_extrusions[best_candidate];
ordered_extrusions.push_back({best_path, best_path->is_contour(), false});
processed[best_candidate] = true;
for (size_t unlocked_idx : blocking[best_candidate])
blocked[unlocked_idx]--;
if(!best_path->junctions.empty()) { //If all paths were empty, the best path is still empty. We don't upate the current position then.
if(best_path->is_closed)
current_position = best_path->junctions[0].p; //We end where we started.
else
current_position = best_path->junctions.back().p; //Pick the other end from where we started.
}
}
if (params.layer_id > 0 && params.config.fuzzy_skin != FuzzySkinType::None) {
std::vector<PerimeterGeneratorArachneExtrusion *> closed_loop_extrusions;
for (PerimeterGeneratorArachneExtrusion &extrusion : ordered_extrusions)
if (extrusion.extrusion->inset_idx == 0) {
if (extrusion.extrusion->is_closed && params.config.fuzzy_skin == FuzzySkinType::External) {
closed_loop_extrusions.emplace_back(&extrusion);
} else {
extrusion.fuzzify = true;
}
}
if (params.config.fuzzy_skin == FuzzySkinType::External) {
ClipperLib_Z::Paths loops_paths;
loops_paths.reserve(closed_loop_extrusions.size());
for (const auto &cl_extrusion : closed_loop_extrusions) {
assert(cl_extrusion->extrusion->junctions.front() == cl_extrusion->extrusion->junctions.back());
size_t loop_idx = &cl_extrusion - &closed_loop_extrusions.front();
ClipperLib_Z::Path loop_path;
loop_path.reserve(cl_extrusion->extrusion->junctions.size() - 1);
for (auto junction_it = cl_extrusion->extrusion->junctions.begin(); junction_it != std::prev(cl_extrusion->extrusion->junctions.end()); ++junction_it)
loop_path.emplace_back(junction_it->p.x(), junction_it->p.y(), loop_idx);
loops_paths.emplace_back(loop_path);
}
ClipperLib_Z::Clipper clipper;
clipper.AddPaths(loops_paths, ClipperLib_Z::ptSubject, true);
ClipperLib_Z::PolyTree loops_polytree;
clipper.Execute(ClipperLib_Z::ctUnion, loops_polytree, ClipperLib_Z::pftEvenOdd, ClipperLib_Z::pftEvenOdd);
for (const ClipperLib_Z::PolyNode *child_node : loops_polytree.Childs) {
// The whole contour must have the same index.
coord_t polygon_idx = child_node->Contour.front().z();
bool has_same_idx = std::all_of(child_node->Contour.begin(), child_node->Contour.end(),
[&polygon_idx](const ClipperLib_Z::IntPoint &point) -> bool { return polygon_idx == point.z(); });
if (has_same_idx)
closed_loop_extrusions[polygon_idx]->fuzzify = true;
}
}
}
if (ExtrusionEntityCollection extrusion_coll = traverse_extrusions(params, lower_slices_polygons_cache, ordered_extrusions); !extrusion_coll.empty())
out_loops.append(extrusion_coll);
ExPolygons infill_contour = union_ex(wallToolPaths.getInnerContour());
const coord_t spacing = (perimeters.size() == 1) ? ext_perimeter_spacing2 : perimeter_spacing;
if (offset_ex(infill_contour, -float(spacing / 2.)).empty())
infill_contour.clear(); // Infill region is too small, so let's filter it out.
// create one more offset to be used as boundary for fill
// we offset by half the perimeter spacing (to get to the actual infill boundary)
// and then we offset back and forth by half the infill spacing to only consider the
// non-collapsing regions
coord_t inset =
(loop_number < 0) ? 0 :
(loop_number == 0) ?
// one loop
ext_perimeter_spacing:
// two or more loops?
perimeter_spacing;
inset = coord_t(scale_(params.config.get_abs_value("infill_overlap", unscale<double>(inset))));
Polygons pp;
for (ExPolygon &ex : infill_contour)
ex.simplify_p(params.scaled_resolution, &pp);
// collapse too narrow infill areas
const auto min_perimeter_infill_spacing = coord_t(solid_infill_spacing * (1. - INSET_OVERLAP_TOLERANCE));
// append infill areas to fill_surfaces
append(out_fill_expolygons,
offset2_ex(
union_ex(pp),
float(- min_perimeter_infill_spacing / 2.),
float(inset + min_perimeter_infill_spacing / 2.)));
if (params.config.external_perimeters_first) {
start_perimeter = 0;
end_perimeter = int(perimeters.size());
direction = 1;
}
std::vector<Arachne::ExtrusionLine *> all_extrusions;
for (int perimeter_idx = start_perimeter; perimeter_idx != end_perimeter; perimeter_idx += direction) {
if (perimeters[perimeter_idx].empty())
continue;
for (Arachne::ExtrusionLine &wall : perimeters[perimeter_idx])
all_extrusions.emplace_back(&wall);
}
// Find topological order with constraints from extrusions_constrains.
std::vector<size_t> blocked(all_extrusions.size(), 0); // Value indicating how many extrusions it is blocking (preceding extrusions) an extrusion.
std::vector<std::vector<size_t>> blocking(all_extrusions.size()); // Each extrusion contains a vector of extrusions that are blocked by this extrusion.
std::unordered_map<const Arachne::ExtrusionLine *, size_t> map_extrusion_to_idx;
for (size_t idx = 0; idx < all_extrusions.size(); idx++)
map_extrusion_to_idx.emplace(all_extrusions[idx], idx);
auto extrusions_constrains = Arachne::WallToolPaths::getRegionOrder(all_extrusions, params.config.external_perimeters_first);
for (auto [before, after] : extrusions_constrains) {
auto after_it = map_extrusion_to_idx.find(after);
++blocked[after_it->second];
blocking[map_extrusion_to_idx.find(before)->second].emplace_back(after_it->second);
}
std::vector<bool> processed(all_extrusions.size(), false); // Indicate that the extrusion was already processed.
Point current_position = all_extrusions.empty() ? Point::Zero() : all_extrusions.front()->junctions.front().p; // Some starting position.
std::vector<PerimeterGeneratorArachneExtrusion> ordered_extrusions; // To store our result in. At the end we'll std::swap.
ordered_extrusions.reserve(all_extrusions.size());
while (ordered_extrusions.size() < all_extrusions.size()) {
size_t best_candidate = 0;
double best_distance_sqr = std::numeric_limits<double>::max();
bool is_best_closed = false;
std::vector<size_t> available_candidates;
for (size_t candidate = 0; candidate < all_extrusions.size(); ++candidate) {
if (processed[candidate] || blocked[candidate])
continue; // Not a valid candidate.
available_candidates.push_back(candidate);
}
std::sort(available_candidates.begin(), available_candidates.end(), [&all_extrusions](const size_t a_idx, const size_t b_idx) -> bool {
return all_extrusions[a_idx]->is_closed < all_extrusions[b_idx]->is_closed;
});
for (const size_t candidate_path_idx : available_candidates) {
auto& path = all_extrusions[candidate_path_idx];
if (path->junctions.empty()) { // No vertices in the path. Can't find the start position then or really plan it in. Put that at the end.
if (best_distance_sqr == std::numeric_limits<double>::max()) {
best_candidate = candidate_path_idx;
is_best_closed = path->is_closed;
}
continue;
}
const Point candidate_position = path->junctions.front().p;
double distance_sqr = (current_position - candidate_position).cast<double>().norm();
if (distance_sqr < best_distance_sqr) { // Closer than the best candidate so far.
if (path->is_closed || (!path->is_closed && best_distance_sqr != std::numeric_limits<double>::max()) || (!path->is_closed && !is_best_closed)) {
best_candidate = candidate_path_idx;
best_distance_sqr = distance_sqr;
is_best_closed = path->is_closed;
}
}
}
auto &best_path = all_extrusions[best_candidate];
ordered_extrusions.push_back({best_path, best_path->is_contour(), false});
processed[best_candidate] = true;
for (size_t unlocked_idx : blocking[best_candidate])
blocked[unlocked_idx]--;
if(!best_path->junctions.empty()) { //If all paths were empty, the best path is still empty. We don't upate the current position then.
if(best_path->is_closed)
current_position = best_path->junctions[0].p; //We end where we started.
else
current_position = best_path->junctions.back().p; //Pick the other end from where we started.
}
}
if (params.layer_id > 0 && params.config.fuzzy_skin != FuzzySkinType::None) {
std::vector<PerimeterGeneratorArachneExtrusion *> closed_loop_extrusions;
for (PerimeterGeneratorArachneExtrusion &extrusion : ordered_extrusions)
if (extrusion.extrusion->inset_idx == 0) {
if (extrusion.extrusion->is_closed && params.config.fuzzy_skin == FuzzySkinType::External) {
closed_loop_extrusions.emplace_back(&extrusion);
} else {
extrusion.fuzzify = true;
}
}
if (params.config.fuzzy_skin == FuzzySkinType::External) {
ClipperLib_Z::Paths loops_paths;
loops_paths.reserve(closed_loop_extrusions.size());
for (const auto &cl_extrusion : closed_loop_extrusions) {
assert(cl_extrusion->extrusion->junctions.front() == cl_extrusion->extrusion->junctions.back());
size_t loop_idx = &cl_extrusion - &closed_loop_extrusions.front();
ClipperLib_Z::Path loop_path;
loop_path.reserve(cl_extrusion->extrusion->junctions.size() - 1);
for (auto junction_it = cl_extrusion->extrusion->junctions.begin(); junction_it != std::prev(cl_extrusion->extrusion->junctions.end()); ++junction_it)
loop_path.emplace_back(junction_it->p.x(), junction_it->p.y(), loop_idx);
loops_paths.emplace_back(loop_path);
}
ClipperLib_Z::Clipper clipper;
clipper.AddPaths(loops_paths, ClipperLib_Z::ptSubject, true);
ClipperLib_Z::PolyTree loops_polytree;
clipper.Execute(ClipperLib_Z::ctUnion, loops_polytree, ClipperLib_Z::pftEvenOdd, ClipperLib_Z::pftEvenOdd);
for (const ClipperLib_Z::PolyNode *child_node : loops_polytree.Childs) {
// The whole contour must have the same index.
coord_t polygon_idx = child_node->Contour.front().z();
bool has_same_idx = std::all_of(child_node->Contour.begin(), child_node->Contour.end(),
[&polygon_idx](const ClipperLib_Z::IntPoint &point) -> bool { return polygon_idx == point.z(); });
if (has_same_idx)
closed_loop_extrusions[polygon_idx]->fuzzify = true;
}
}
}
if (ExtrusionEntityCollection extrusion_coll = traverse_extrusions(params, lower_slices_polygons_cache, ordered_extrusions); !extrusion_coll.empty())
out_loops.append(extrusion_coll);
ExPolygons infill_contour = union_ex(wallToolPaths.getInnerContour());
const coord_t spacing = (perimeters.size() == 1) ? ext_perimeter_spacing2 : perimeter_spacing;
if (offset_ex(infill_contour, -float(spacing / 2.)).empty())
infill_contour.clear(); // Infill region is too small, so let's filter it out.
// create one more offset to be used as boundary for fill
// we offset by half the perimeter spacing (to get to the actual infill boundary)
// and then we offset back and forth by half the infill spacing to only consider the
// non-collapsing regions
coord_t inset =
(loop_number < 0) ? 0 :
(loop_number == 0) ?
// one loop
ext_perimeter_spacing:
// two or more loops?
perimeter_spacing;
inset = coord_t(scale_(params.config.get_abs_value("infill_overlap", unscale<double>(inset))));
Polygons pp;
for (ExPolygon &ex : infill_contour)
ex.simplify_p(params.scaled_resolution, &pp);
// collapse too narrow infill areas
const auto min_perimeter_infill_spacing = coord_t(solid_infill_spacing * (1. - INSET_OVERLAP_TOLERANCE));
// append infill areas to fill_surfaces
append(out_fill_expolygons,
offset2_ex(
union_ex(pp),
float(- min_perimeter_infill_spacing / 2.),
float(inset + min_perimeter_infill_spacing / 2.)));
}
void PerimeterGenerator::process_classic(
// Inputs:
const Parameters &params,
const SurfaceCollection *slices,
const Surface &surface,
const ExPolygons *lower_slices,
// Cache:
Polygons &lower_slices_polygons_cache,
@ -875,230 +873,228 @@ void PerimeterGenerator::process_classic(
// we need to process each island separately because we might have different
// extra perimeters for each one
for (const Surface &surface : slices->surfaces) {
// detect how many perimeters must be generated for this island
int loop_number = params.config.perimeters + surface.extra_perimeters - 1; // 0-indexed loops
ExPolygons last = union_ex(surface.expolygon.simplify_p(params.scaled_resolution));
ExPolygons gaps;
if (loop_number >= 0) {
// In case no perimeters are to be generated, loop_number will equal to -1.
std::vector<PerimeterGeneratorLoops> contours(loop_number+1); // depth => loops
std::vector<PerimeterGeneratorLoops> holes(loop_number+1); // depth => loops
ThickPolylines thin_walls;
// we loop one time more than needed in order to find gaps after the last perimeter was applied
for (int i = 0;; ++ i) { // outer loop is 0
// Calculate next onion shell of perimeters.
ExPolygons offsets;
if (i == 0) {
// the minimum thickness of a single loop is:
// ext_width/2 + ext_spacing/2 + spacing/2 + width/2
offsets = params.config.thin_walls ?
offset2_ex(
last,
- float(ext_perimeter_width / 2. + ext_min_spacing / 2. - 1),
+ float(ext_min_spacing / 2. - 1)) :
offset_ex(last, - float(ext_perimeter_width / 2.));
// look for thin walls
if (params.config.thin_walls) {
// the following offset2 ensures almost nothing in @thin_walls is narrower than $min_width
// (actually, something larger than that still may exist due to mitering or other causes)
coord_t min_width = coord_t(scale_(params.ext_perimeter_flow.nozzle_diameter() / 3));
ExPolygons expp = opening_ex(
// medial axis requires non-overlapping geometry
diff_ex(last, offset(offsets, float(ext_perimeter_width / 2.) + ClipperSafetyOffset)),
float(min_width / 2.));
// the maximum thickness of our thin wall area is equal to the minimum thickness of a single loop
for (ExPolygon &ex : expp)
ex.medial_axis(ext_perimeter_width + ext_perimeter_spacing2, min_width, &thin_walls);
}
if (params.spiral_vase && offsets.size() > 1) {
// Remove all but the largest area polygon.
keep_largest_contour_only(offsets);
}
} else {
//FIXME Is this offset correct if the line width of the inner perimeters differs
// from the line width of the infill?
coord_t distance = (i == 1) ? ext_perimeter_spacing2 : perimeter_spacing;
offsets = params.config.thin_walls ?
// This path will ensure, that the perimeters do not overfill, as in
// prusa3d/Slic3r GH #32, but with the cost of rounding the perimeters
// excessively, creating gaps, which then need to be filled in by the not very
// reliable gap fill algorithm.
// Also the offset2(perimeter, -x, x) may sometimes lead to a perimeter, which is larger than
// the original.
offset2_ex(last,
- float(distance + min_spacing / 2. - 1.),
float(min_spacing / 2. - 1.)) :
// If "detect thin walls" is not enabled, this paths will be entered, which
// leads to overflows, as in prusa3d/Slic3r GH #32
offset_ex(last, - float(distance));
// look for gaps
if (has_gap_fill)
// not using safety offset here would "detect" very narrow gaps
// (but still long enough to escape the area threshold) that gap fill
// won't be able to fill but we'd still remove from infill area
append(gaps, diff_ex(
offset(last, - float(0.5 * distance)),
offset(offsets, float(0.5 * distance + 10)))); // safety offset
// detect how many perimeters must be generated for this island
int loop_number = params.config.perimeters + surface.extra_perimeters - 1; // 0-indexed loops
ExPolygons last = union_ex(surface.expolygon.simplify_p(params.scaled_resolution));
ExPolygons gaps;
if (loop_number >= 0) {
// In case no perimeters are to be generated, loop_number will equal to -1.
std::vector<PerimeterGeneratorLoops> contours(loop_number+1); // depth => loops
std::vector<PerimeterGeneratorLoops> holes(loop_number+1); // depth => loops
ThickPolylines thin_walls;
// we loop one time more than needed in order to find gaps after the last perimeter was applied
for (int i = 0;; ++ i) { // outer loop is 0
// Calculate next onion shell of perimeters.
ExPolygons offsets;
if (i == 0) {
// the minimum thickness of a single loop is:
// ext_width/2 + ext_spacing/2 + spacing/2 + width/2
offsets = params.config.thin_walls ?
offset2_ex(
last,
- float(ext_perimeter_width / 2. + ext_min_spacing / 2. - 1),
+ float(ext_min_spacing / 2. - 1)) :
offset_ex(last, - float(ext_perimeter_width / 2.));
// look for thin walls
if (params.config.thin_walls) {
// the following offset2 ensures almost nothing in @thin_walls is narrower than $min_width
// (actually, something larger than that still may exist due to mitering or other causes)
coord_t min_width = coord_t(scale_(params.ext_perimeter_flow.nozzle_diameter() / 3));
ExPolygons expp = opening_ex(
// medial axis requires non-overlapping geometry
diff_ex(last, offset(offsets, float(ext_perimeter_width / 2.) + ClipperSafetyOffset)),
float(min_width / 2.));
// the maximum thickness of our thin wall area is equal to the minimum thickness of a single loop
for (ExPolygon &ex : expp)
ex.medial_axis(ext_perimeter_width + ext_perimeter_spacing2, min_width, &thin_walls);
}
if (offsets.empty()) {
// Store the number of loops actually generated.
loop_number = i - 1;
// No region left to be filled in.
last.clear();
break;
} else if (i > loop_number) {
// If i > loop_number, we were looking just for gaps.
break;
if (params.spiral_vase && offsets.size() > 1) {
// Remove all but the largest area polygon.
keep_largest_contour_only(offsets);
}
{
const bool fuzzify_contours = params.config.fuzzy_skin != FuzzySkinType::None && i == 0 && params.layer_id > 0;
const bool fuzzify_holes = fuzzify_contours && params.config.fuzzy_skin == FuzzySkinType::All;
for (const ExPolygon &expolygon : offsets) {
// Outer contour may overlap with an inner contour,
// inner contour may overlap with another inner contour,
// outer contour may overlap with itself.
//FIXME evaluate the overlaps, annotate each point with an overlap depth,
// compensate for the depth of intersection.
contours[i].emplace_back(expolygon.contour, i, true, fuzzify_contours);
} else {
//FIXME Is this offset correct if the line width of the inner perimeters differs
// from the line width of the infill?
coord_t distance = (i == 1) ? ext_perimeter_spacing2 : perimeter_spacing;
offsets = params.config.thin_walls ?
// This path will ensure, that the perimeters do not overfill, as in
// prusa3d/Slic3r GH #32, but with the cost of rounding the perimeters
// excessively, creating gaps, which then need to be filled in by the not very
// reliable gap fill algorithm.
// Also the offset2(perimeter, -x, x) may sometimes lead to a perimeter, which is larger than
// the original.
offset2_ex(last,
- float(distance + min_spacing / 2. - 1.),
float(min_spacing / 2. - 1.)) :
// If "detect thin walls" is not enabled, this paths will be entered, which
// leads to overflows, as in prusa3d/Slic3r GH #32
offset_ex(last, - float(distance));
// look for gaps
if (has_gap_fill)
// not using safety offset here would "detect" very narrow gaps
// (but still long enough to escape the area threshold) that gap fill
// won't be able to fill but we'd still remove from infill area
append(gaps, diff_ex(
offset(last, - float(0.5 * distance)),
offset(offsets, float(0.5 * distance + 10)))); // safety offset
}
if (offsets.empty()) {
// Store the number of loops actually generated.
loop_number = i - 1;
// No region left to be filled in.
last.clear();
break;
} else if (i > loop_number) {
// If i > loop_number, we were looking just for gaps.
break;
}
{
const bool fuzzify_contours = params.config.fuzzy_skin != FuzzySkinType::None && i == 0 && params.layer_id > 0;
const bool fuzzify_holes = fuzzify_contours && params.config.fuzzy_skin == FuzzySkinType::All;
for (const ExPolygon &expolygon : offsets) {
// Outer contour may overlap with an inner contour,
// inner contour may overlap with another inner contour,
// outer contour may overlap with itself.
//FIXME evaluate the overlaps, annotate each point with an overlap depth,
// compensate for the depth of intersection.
contours[i].emplace_back(expolygon.contour, i, true, fuzzify_contours);
if (! expolygon.holes.empty()) {
holes[i].reserve(holes[i].size() + expolygon.holes.size());
for (const Polygon &hole : expolygon.holes)
holes[i].emplace_back(hole, i, false, fuzzify_holes);
}
if (! expolygon.holes.empty()) {
holes[i].reserve(holes[i].size() + expolygon.holes.size());
for (const Polygon &hole : expolygon.holes)
holes[i].emplace_back(hole, i, false, fuzzify_holes);
}
}
last = std::move(offsets);
if (i == loop_number && (! has_gap_fill || params.config.fill_density.value == 0)) {
// The last run of this loop is executed to collect gaps for gap fill.
// As the gap fill is either disabled or not
break;
}
}
// nest loops: holes first
for (int d = 0; d <= loop_number; ++ d) {
PerimeterGeneratorLoops &holes_d = holes[d];
// loop through all holes having depth == d
for (int i = 0; i < (int)holes_d.size(); ++ i) {
const PerimeterGeneratorLoop &loop = holes_d[i];
// find the hole loop that contains this one, if any
for (int t = d + 1; t <= loop_number; ++ t) {
for (int j = 0; j < (int)holes[t].size(); ++ j) {
PerimeterGeneratorLoop &candidate_parent = holes[t][j];
if (candidate_parent.polygon.contains(loop.polygon.first_point())) {
candidate_parent.children.push_back(loop);
holes_d.erase(holes_d.begin() + i);
-- i;
goto NEXT_LOOP;
}
}
}
// if no hole contains this hole, find the contour loop that contains it
for (int t = loop_number; t >= 0; -- t) {
for (int j = 0; j < (int)contours[t].size(); ++ j) {
PerimeterGeneratorLoop &candidate_parent = contours[t][j];
if (candidate_parent.polygon.contains(loop.polygon.first_point())) {
candidate_parent.children.push_back(loop);
holes_d.erase(holes_d.begin() + i);
-- i;
goto NEXT_LOOP;
}
}
}
NEXT_LOOP: ;
}
last = std::move(offsets);
if (i == loop_number && (! has_gap_fill || params.config.fill_density.value == 0)) {
// The last run of this loop is executed to collect gaps for gap fill.
// As the gap fill is either disabled or not
break;
}
// nest contour loops
for (int d = loop_number; d >= 1; -- d) {
PerimeterGeneratorLoops &contours_d = contours[d];
// loop through all contours having depth == d
for (int i = 0; i < (int)contours_d.size(); ++ i) {
const PerimeterGeneratorLoop &loop = contours_d[i];
// find the contour loop that contains it
for (int t = d - 1; t >= 0; -- t) {
for (size_t j = 0; j < contours[t].size(); ++ j) {
PerimeterGeneratorLoop &candidate_parent = contours[t][j];
if (candidate_parent.polygon.contains(loop.polygon.first_point())) {
candidate_parent.children.push_back(loop);
contours_d.erase(contours_d.begin() + i);
-- i;
goto NEXT_CONTOUR;
}
}
}
NEXT_CONTOUR: ;
}
}
// at this point, all loops should be in contours[0]
ExtrusionEntityCollection entities = traverse_loops(params, lower_slices_polygons_cache, contours.front(), thin_walls);
// if brim will be printed, reverse the order of perimeters so that
// we continue inwards after having finished the brim
// TODO: add test for perimeter order
if (params.config.external_perimeters_first ||
(params.layer_id == 0 && params.object_config.brim_width.value > 0))
entities.reverse();
// append perimeters for this slice as a collection
if (! entities.empty())
out_loops.append(entities);
} // for each loop of an island
// fill gaps
if (! gaps.empty()) {
// collapse
double min = 0.2 * perimeter_width * (1 - INSET_OVERLAP_TOLERANCE);
double max = 2. * perimeter_spacing;
ExPolygons gaps_ex = diff_ex(
//FIXME offset2 would be enough and cheaper.
opening_ex(gaps, float(min / 2.)),
offset2_ex(gaps, - float(max / 2.), float(max / 2. + ClipperSafetyOffset)));
ThickPolylines polylines;
for (const ExPolygon &ex : gaps_ex)
ex.medial_axis(max, min, &polylines);
if (! polylines.empty()) {
ExtrusionEntityCollection gap_fill;
variable_width(polylines, erGapFill, params.solid_infill_flow, gap_fill.entities);
/* Make sure we don't infill narrow parts that are already gap-filled
(we only consider this surface's gaps to reduce the diff() complexity).
Growing actual extrusions ensures that gaps not filled by medial axis
are not subtracted from fill surfaces (they might be too short gaps
that medial axis skips but infill might join with other infill regions
and use zigzag). */
//FIXME Vojtech: This grows by a rounded extrusion width, not by line spacing,
// therefore it may cover the area, but no the volume.
last = diff_ex(last, gap_fill.polygons_covered_by_width(10.f));
out_gap_fill.append(std::move(gap_fill.entities));
}
}
// create one more offset to be used as boundary for fill
// we offset by half the perimeter spacing (to get to the actual infill boundary)
// and then we offset back and forth by half the infill spacing to only consider the
// non-collapsing regions
coord_t inset =
(loop_number < 0) ? 0 :
(loop_number == 0) ?
// one loop
ext_perimeter_spacing / 2 :
// two or more loops?
perimeter_spacing / 2;
// only apply infill overlap if we actually have one perimeter
if (inset > 0)
inset -= coord_t(scale_(params.config.get_abs_value("infill_overlap", unscale<double>(inset + solid_infill_spacing / 2))));
// simplify infill contours according to resolution
Polygons pp;
for (ExPolygon &ex : last)
ex.simplify_p(params.scaled_resolution, &pp);
// collapse too narrow infill areas
coord_t min_perimeter_infill_spacing = coord_t(solid_infill_spacing * (1. - INSET_OVERLAP_TOLERANCE));
// append infill areas to fill_surfaces
append(out_fill_expolygons,
offset2_ex(
union_ex(pp),
float(- inset - min_perimeter_infill_spacing / 2.),
float(min_perimeter_infill_spacing / 2.)));
} // for each island
// nest loops: holes first
for (int d = 0; d <= loop_number; ++ d) {
PerimeterGeneratorLoops &holes_d = holes[d];
// loop through all holes having depth == d
for (int i = 0; i < (int)holes_d.size(); ++ i) {
const PerimeterGeneratorLoop &loop = holes_d[i];
// find the hole loop that contains this one, if any
for (int t = d + 1; t <= loop_number; ++ t) {
for (int j = 0; j < (int)holes[t].size(); ++ j) {
PerimeterGeneratorLoop &candidate_parent = holes[t][j];
if (candidate_parent.polygon.contains(loop.polygon.first_point())) {
candidate_parent.children.push_back(loop);
holes_d.erase(holes_d.begin() + i);
-- i;
goto NEXT_LOOP;
}
}
}
// if no hole contains this hole, find the contour loop that contains it
for (int t = loop_number; t >= 0; -- t) {
for (int j = 0; j < (int)contours[t].size(); ++ j) {
PerimeterGeneratorLoop &candidate_parent = contours[t][j];
if (candidate_parent.polygon.contains(loop.polygon.first_point())) {
candidate_parent.children.push_back(loop);
holes_d.erase(holes_d.begin() + i);
-- i;
goto NEXT_LOOP;
}
}
}
NEXT_LOOP: ;
}
}
// nest contour loops
for (int d = loop_number; d >= 1; -- d) {
PerimeterGeneratorLoops &contours_d = contours[d];
// loop through all contours having depth == d
for (int i = 0; i < (int)contours_d.size(); ++ i) {
const PerimeterGeneratorLoop &loop = contours_d[i];
// find the contour loop that contains it
for (int t = d - 1; t >= 0; -- t) {
for (size_t j = 0; j < contours[t].size(); ++ j) {
PerimeterGeneratorLoop &candidate_parent = contours[t][j];
if (candidate_parent.polygon.contains(loop.polygon.first_point())) {
candidate_parent.children.push_back(loop);
contours_d.erase(contours_d.begin() + i);
-- i;
goto NEXT_CONTOUR;
}
}
}
NEXT_CONTOUR: ;
}
}
// at this point, all loops should be in contours[0]
ExtrusionEntityCollection entities = traverse_loops(params, lower_slices_polygons_cache, contours.front(), thin_walls);
// if brim will be printed, reverse the order of perimeters so that
// we continue inwards after having finished the brim
// TODO: add test for perimeter order
if (params.config.external_perimeters_first ||
(params.layer_id == 0 && params.object_config.brim_width.value > 0))
entities.reverse();
// append perimeters for this slice as a collection
if (! entities.empty())
out_loops.append(entities);
} // for each loop of an island
// fill gaps
if (! gaps.empty()) {
// collapse
double min = 0.2 * perimeter_width * (1 - INSET_OVERLAP_TOLERANCE);
double max = 2. * perimeter_spacing;
ExPolygons gaps_ex = diff_ex(
//FIXME offset2 would be enough and cheaper.
opening_ex(gaps, float(min / 2.)),
offset2_ex(gaps, - float(max / 2.), float(max / 2. + ClipperSafetyOffset)));
ThickPolylines polylines;
for (const ExPolygon &ex : gaps_ex)
ex.medial_axis(max, min, &polylines);
if (! polylines.empty()) {
ExtrusionEntityCollection gap_fill;
variable_width(polylines, erGapFill, params.solid_infill_flow, gap_fill.entities);
/* Make sure we don't infill narrow parts that are already gap-filled
(we only consider this surface's gaps to reduce the diff() complexity).
Growing actual extrusions ensures that gaps not filled by medial axis
are not subtracted from fill surfaces (they might be too short gaps
that medial axis skips but infill might join with other infill regions
and use zigzag). */
//FIXME Vojtech: This grows by a rounded extrusion width, not by line spacing,
// therefore it may cover the area, but no the volume.
last = diff_ex(last, gap_fill.polygons_covered_by_width(10.f));
out_gap_fill.append(std::move(gap_fill.entities));
}
}
// create one more offset to be used as boundary for fill
// we offset by half the perimeter spacing (to get to the actual infill boundary)
// and then we offset back and forth by half the infill spacing to only consider the
// non-collapsing regions
coord_t inset =
(loop_number < 0) ? 0 :
(loop_number == 0) ?
// one loop
ext_perimeter_spacing / 2 :
// two or more loops?
perimeter_spacing / 2;
// only apply infill overlap if we actually have one perimeter
if (inset > 0)
inset -= coord_t(scale_(params.config.get_abs_value("infill_overlap", unscale<double>(inset + solid_infill_spacing / 2))));
// simplify infill contours according to resolution
Polygons pp;
for (ExPolygon &ex : last)
ex.simplify_p(params.scaled_resolution, &pp);
// collapse too narrow infill areas
coord_t min_perimeter_infill_spacing = coord_t(solid_infill_spacing * (1. - INSET_OVERLAP_TOLERANCE));
// append infill areas to fill_surfaces
append(out_fill_expolygons,
offset2_ex(
union_ex(pp),
float(- inset - min_perimeter_infill_spacing / 2.),
float(min_perimeter_infill_spacing / 2.)));
}
}

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@ -67,7 +67,7 @@ private:
void process_classic(
// Inputs:
const Parameters &params,
const SurfaceCollection *slices,
const Surface &surface,
const ExPolygons *lower_slices,
// Cache:
Polygons &lower_slices_polygons_cache,
@ -82,7 +82,7 @@ void process_classic(
void process_arachne(
// Inputs:
const Parameters &params,
const SurfaceCollection *slices,
const Surface &surface,
const ExPolygons *lower_slices,
// Cache:
Polygons &lower_slices_polygons_cache,

View File

@ -516,6 +516,26 @@ void remove_collinear(Polygons &polys)
remove_collinear(poly);
}
// Do polygons match? If they match, they must have the same topology,
// however their contours may be rotated.
bool polygons_match(const Polygon &l, const Polygon &r)
{
if (l.size() != r.size())
return false;
auto it_l = std::find(l.points.begin(), l.points.end(), r.points.front());
if (it_l == l.points.end())
return false;
auto it_r = r.points.begin();
for (; it_l != l.points.end(); ++ it_l, ++ it_r)
if (*it_l != *it_r)
return false;
it_l = l.points.begin();
for (; it_r != r.points.end(); ++ it_l, ++ it_r)
if (*it_l != *it_r)
return false;
return true;
}
bool contains(const Polygons &polygons, const Point &p, bool border_result)
{
int poly_count_inside = 0;

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@ -250,6 +250,10 @@ inline Polygons to_polygons(std::vector<Points> &&paths)
return out;
}
// Do polygons match? If they match, they must have the same topology,
// however their contours may be rotated.
bool polygons_match(const Polygon &l, const Polygon &r);
// Returns true if inside. Returns border_result if on boundary.
bool contains(const Polygons& polygons, const Point& p, bool border_result = true);

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@ -55,6 +55,7 @@ SCENARIO("Perimeter nesting", "[Perimeters]")
static_cast<const PrintConfig&>(config),
false); // spiral_vase
Polygons lower_layer_polygons_cache;
for (const Surface &surface : slices)
// FIXME Lukas H.: Disable this test for Arachne because it is failing and needs more investigation.
// if (config.perimeter_generator == PerimeterGeneratorType::Arachne)
// PerimeterGenerator::process_arachne();
@ -62,7 +63,7 @@ SCENARIO("Perimeter nesting", "[Perimeters]")
PerimeterGenerator::process_classic(
// input:
perimeter_generator_params,
&slices,
surface,
nullptr,
// cache:
lower_layer_polygons_cache,