Fixed a crash in the FDM supports gizmo when the wipe tower was shown

The crash happened during showing/hiding of volumes, which historically assumed to always run in SLA mode and so did not expect to encounter the wipe tower.
This commit is contained in:
Lukas Matena 2020-04-20 09:15:52 +02:00
parent b5fcc23460
commit 40e4be6ede

View file

@ -1743,6 +1743,8 @@ void GLCanvas3D::toggle_sla_auxiliaries_visibility(bool visible, const ModelObje
m_render_sla_auxiliaries = visible;
for (GLVolume* vol : m_volumes.volumes) {
if (vol->composite_id.object_id == 1000)
continue; // the wipe tower
if ((mo == nullptr || m_model->objects[vol->composite_id.object_id] == mo)
&& (instance_idx == -1 || vol->composite_id.instance_id == instance_idx)
&& vol->composite_id.volume_id < 0)