From 42567e3af27bafa93d9e118b261795f3236cd124 Mon Sep 17 00:00:00 2001 From: Enrico Turri Date: Wed, 5 Sep 2018 15:35:09 +0200 Subject: [PATCH] Object's position updated on gui after displacement --- xs/src/slic3r/GUI/GLCanvas3D.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/xs/src/slic3r/GUI/GLCanvas3D.cpp b/xs/src/slic3r/GUI/GLCanvas3D.cpp index 36f664f34..b52bc2a54 100644 --- a/xs/src/slic3r/GUI/GLCanvas3D.cpp +++ b/xs/src/slic3r/GUI/GLCanvas3D.cpp @@ -5243,6 +5243,7 @@ void GLCanvas3D::_on_move(const std::vector& volume_idxs) const Vec3d& offset = volume->get_offset(); model_object->instances[instance_idx]->offset = Vec2d(offset(0), offset(1)); model_object->invalidate_bounding_box(); + update_position_values(); object_moved = true; } else if (obj_idx == 1000)