3Dconnexion devices -> Fix into Mouse3DController::handle_packet_button
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@ -602,7 +602,6 @@ bool Mouse3DController::handle_packet(const DataPacket& packet)
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}
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case 3: // Button
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{
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unsigned int size = packet.size();
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if (handle_packet_button(packet, packet.size() - 1))
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return true;
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@ -708,7 +707,12 @@ bool Mouse3DController::handle_packet_rotation(const DataPacket& packet, unsigne
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bool Mouse3DController::handle_packet_button(const DataPacket& packet, unsigned int packet_size)
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{
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unsigned int data = packet[1] | packet[2] << 8 | packet[3] << 16 | packet[4] << 24;
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unsigned int data = 0;
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for (unsigned int i = 1; i < packet_size; ++i)
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{
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data |= packet[i] << 8 * (i - 1);
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}
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const std::bitset<32> data_bits{ data };
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for (size_t i = 0; i < data_bits.size(); ++i)
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{
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