Fixed conflicts after merge with master
This commit is contained in:
commit
43c195e227
96 changed files with 540 additions and 7492 deletions
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@ -584,8 +584,12 @@ bool Selection::is_sla_compliant() const
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bool Selection::is_single_text() const
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{
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#if ENABLE_WORLD_COORDINATE
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if (!is_single_volume_or_modifier())
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return false;
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#else
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if (!is_single_volume() && !is_single_modifier())
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#endif // ENABLE_WORLD_COORDINATE
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return false;
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const GLVolume* gl_volume = (*m_volumes)[*m_list.begin()];
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const ModelVolume* model_volume = m_model->objects[gl_volume->object_idx()]->volumes[gl_volume->volume_idx()];
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@ -1693,7 +1697,6 @@ void Selection::render(float scale_factor)
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m_scale_factor = scale_factor;
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// render cumulative bounding box of selected volumes
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#if ENABLE_LEGACY_OPENGL_REMOVAL
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#if ENABLE_WORLD_COORDINATE
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BoundingBoxf3 box;
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Transform3d trafo;
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@ -1722,9 +1725,6 @@ void Selection::render(float scale_factor)
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#else
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render_bounding_box(get_bounding_box(), ColorRGB::WHITE());
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#endif // ENABLE_WORLD_COORDINATE
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#else
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render_selected_volumes();
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#endif // ENABLE_LEGACY_OPENGL_REMOVAL
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render_synchronized_volumes();
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}
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@ -1734,38 +1734,26 @@ void Selection::render_center(bool gizmo_is_dragging)
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if (!m_valid || is_empty())
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return;
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#if ENABLE_LEGACY_OPENGL_REMOVAL
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GLShaderProgram* shader = wxGetApp().get_shader("flat");
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if (shader == nullptr)
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return;
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shader->start_using();
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#endif // ENABLE_LEGACY_OPENGL_REMOVAL
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const Vec3d center = gizmo_is_dragging ? m_cache.dragging_center : get_bounding_box().center();
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glsafe(::glDisable(GL_DEPTH_TEST));
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#if ENABLE_LEGACY_OPENGL_REMOVAL
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const Camera& camera = wxGetApp().plater()->get_camera();
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Transform3d view_model_matrix = camera.get_view_matrix() * Geometry::assemble_transform(center);
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shader->set_uniform("view_model_matrix", view_model_matrix);
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shader->set_uniform("projection_matrix", camera.get_projection_matrix());
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m_vbo_sphere.set_color(ColorRGBA::WHITE());
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#else
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glsafe(::glPushMatrix());
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glsafe(::glTranslated(center.x(), center.y(), center.z()));
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m_vbo_sphere.set_color(-1, ColorRGBA::WHITE());
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#endif // ENABLE_LEGACY_OPENGL_REMOVAL
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m_vbo_sphere.render();
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#if ENABLE_LEGACY_OPENGL_REMOVAL
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shader->stop_using();
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#else
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glsafe(::glPopMatrix());
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#endif // ENABLE_LEGACY_OPENGL_REMOVAL
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}
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#endif // ENABLE_RENDER_SELECTION_CENTER
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@ -1774,33 +1762,16 @@ void Selection::render_sidebar_hints(const std::string& sidebar_field)
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if (sidebar_field.empty())
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return;
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#if ENABLE_LEGACY_OPENGL_REMOVAL
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GLShaderProgram* shader = wxGetApp().get_shader(boost::starts_with(sidebar_field, "layer") ? "flat" : "gouraud_light");
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if (shader == nullptr)
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return;
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shader->start_using();
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#else
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GLShaderProgram* shader = nullptr;
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if (!boost::starts_with(sidebar_field, "layer")) {
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shader = wxGetApp().get_shader("gouraud_light");
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if (shader == nullptr)
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return;
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shader->start_using();
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glsafe(::glClear(GL_DEPTH_BUFFER_BIT));
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}
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#endif // ENABLE_LEGACY_OPENGL_REMOVAL
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glsafe(::glEnable(GL_DEPTH_TEST));
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#if ENABLE_LEGACY_OPENGL_REMOVAL
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const Transform3d base_matrix = Geometry::translation_transform(get_bounding_box().center());
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Transform3d orient_matrix = Transform3d::Identity();
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#else
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glsafe(::glPushMatrix());
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#endif // ENABLE_LEGACY_OPENGL_REMOVAL
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#if ENABLE_WORLD_COORDINATE
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const Vec3d center = get_bounding_box().center();
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@ -1808,28 +1779,16 @@ void Selection::render_sidebar_hints(const std::string& sidebar_field)
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#endif // ENABLE_WORLD_COORDINATE
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if (!boost::starts_with(sidebar_field, "layer")) {
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#if ENABLE_LEGACY_OPENGL_REMOVAL
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shader->set_uniform("emission_factor", 0.05f);
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#endif // ENABLE_LEGACY_OPENGL_REMOVAL
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#if !ENABLE_LEGACY_OPENGL_REMOVAL&& !ENABLE_WORLD_COORDINATE
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const Vec3d& center = get_bounding_box().center();
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#endif // !ENABLE_LEGACY_OPENGL_REMOVAL&& !ENABLE_WORLD_COORDINATE
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#if ENABLE_WORLD_COORDINATE
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if (is_single_full_instance() && !wxGetApp().obj_manipul()->is_world_coordinates()) {
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orient_matrix = (*m_volumes)[*m_list.begin()]->get_instance_transformation().get_rotation_matrix();
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axes_center = (*m_volumes)[*m_list.begin()]->get_instance_offset();
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#else
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const Vec3d& center = get_bounding_box().center();
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if (is_single_full_instance() && !wxGetApp().obj_manipul()->get_world_coordinates()) {
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#endif // ENABLE_WORLD_COORDINATE
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#if !ENABLE_LEGACY_OPENGL_REMOVAL&& !ENABLE_WORLD_COORDINATE
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glsafe(::glTranslated(center.x(), center.y(), center.z()));
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#endif // !ENABLE_LEGACY_OPENGL_REMOVAL&& !ENABLE_WORLD_COORDINATE
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#if ENABLE_WORLD_COORDINATE
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orient_matrix = (*m_volumes)[*m_list.begin()]->get_instance_transformation().get_rotation_matrix();
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axes_center = (*m_volumes)[*m_list.begin()]->get_instance_offset();
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#else
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if (!boost::starts_with(sidebar_field, "position")) {
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#if !ENABLE_LEGACY_OPENGL_REMOVAL
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Transform3d orient_matrix = Transform3d::Identity();
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#endif // !ENABLE_LEGACY_OPENGL_REMOVAL
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if (boost::starts_with(sidebar_field, "scale"))
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orient_matrix = (*m_volumes)[*m_list.begin()]->get_instance_transformation().get_matrix(true, false, true, true);
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else if (boost::starts_with(sidebar_field, "rotation")) {
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@ -1843,21 +1802,11 @@ void Selection::render_sidebar_hints(const std::string& sidebar_field)
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orient_matrix.rotate(Eigen::AngleAxisd(rotation.z(), Vec3d::UnitZ()));
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}
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}
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#if !ENABLE_LEGACY_OPENGL_REMOVAL
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glsafe(::glMultMatrixd(orient_matrix.data()));
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#endif // !ENABLE_LEGACY_OPENGL_REMOVAL
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}
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#endif // ENABLE_WORLD_COORDINATE
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}
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#if ENABLE_WORLD_COORDINATE
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else if (is_single_volume_or_modifier()) {
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#else
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else if (is_single_volume() || is_single_modifier()) {
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#endif // ENABLE_WORLD_COORDINATE
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#if !ENABLE_LEGACY_OPENGL_REMOVAL&& !ENABLE_WORLD_COORDINATE
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glsafe(::glTranslated(center.x(), center.y(), center.z()));
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#endif // !ENABLE_LEGACY_OPENGL_REMOVAL&& !ENABLE_WORLD_COORDINATE
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#if ENABLE_WORLD_COORDINATE
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if (!wxGetApp().obj_manipul()->is_world_coordinates()) {
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if (wxGetApp().obj_manipul()->is_local_coordinates()) {
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const GLVolume* v = (*m_volumes)[*m_list.begin()];
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@ -1870,55 +1819,32 @@ void Selection::render_sidebar_hints(const std::string& sidebar_field)
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}
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}
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#else
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#if ENABLE_LEGACY_OPENGL_REMOVAL
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orient_matrix = (*m_volumes)[*m_list.begin()]->get_instance_transformation().get_matrix(true, false, true, true);
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#else
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else if (is_single_volume() || is_single_modifier()) {
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glsafe(::glTranslated(center.x(), center.y(), center.z()));
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Transform3d orient_matrix = (*m_volumes)[*m_list.begin()]->get_instance_transformation().get_matrix(true, false, true, true);
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#endif // ENABLE_LEGACY_OPENGL_REMOVAL
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orient_matrix = (*m_volumes)[*m_list.begin()]->get_instance_transformation().get_matrix(true, false, true, true);
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if (!boost::starts_with(sidebar_field, "position"))
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orient_matrix = orient_matrix * (*m_volumes)[*m_list.begin()]->get_volume_transformation().get_matrix(true, false, true, true);
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#if !ENABLE_LEGACY_OPENGL_REMOVAL
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glsafe(::glMultMatrixd(orient_matrix.data()));
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#endif // !ENABLE_LEGACY_OPENGL_REMOVAL
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#endif // ENABLE_WORLD_COORDINATE
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}
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else {
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#if ENABLE_LEGACY_OPENGL_REMOVAL|| ENABLE_WORLD_COORDINATE
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if (requires_local_axes())
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#if ENABLE_WORLD_COORDINATE
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orient_matrix = (*m_volumes)[*m_list.begin()]->get_instance_transformation().get_rotation_matrix();
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#else
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orient_matrix = (*m_volumes)[*m_list.begin()]->get_instance_transformation().get_matrix(true, false, true, true);
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#endif // ENABLE_WORLD_COORDINATE
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#else
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glsafe(::glTranslated(center.x(), center.y(), center.z()));
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if (requires_local_axes()) {
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const Transform3d orient_matrix = (*m_volumes)[*m_list.begin()]->get_instance_transformation().get_matrix(true, false, true, true);
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glsafe(::glMultMatrixd(orient_matrix.data()));
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}
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#endif // ENABLE_LEGACY_OPENGL_REMOVAL|| ENABLE_WORLD_COORDINATE
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}
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}
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#if ENABLE_LEGACY_OPENGL_REMOVAL
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if (!boost::starts_with(sidebar_field, "layer"))
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glsafe(::glClear(GL_DEPTH_BUFFER_BIT));
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#endif // ENABLE_LEGACY_OPENGL_REMOVAL
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#if ENABLE_WORLD_COORDINATE
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if (!boost::starts_with(sidebar_field, "layer")) {
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shader->set_uniform("emission_factor", 0.1f);
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#if !ENABLE_LEGACY_OPENGL_REMOVAL
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glsafe(::glPushMatrix());
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glsafe(::glTranslated(center.x(), center.y(), center.z()));
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glsafe(::glMultMatrixd(orient_matrix.data()));
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#endif // !ENABLE_LEGACY_OPENGL_REMOVAL
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}
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#endif // ENABLE_WORLD_COORDINATE
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#if ENABLE_LEGACY_OPENGL_REMOVAL
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if (boost::starts_with(sidebar_field, "position"))
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render_sidebar_position_hints(sidebar_field, *shader, base_matrix * orient_matrix);
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else if (boost::starts_with(sidebar_field, "rotation"))
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@ -1934,39 +1860,8 @@ void Selection::render_sidebar_hints(const std::string& sidebar_field)
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m_axes.render(Geometry::translation_transform(axes_center) * orient_matrix, 0.25f);
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}
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#endif // ENABLE_WORLD_COORDINATE
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#else
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if (boost::starts_with(sidebar_field, "position"))
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render_sidebar_position_hints(sidebar_field);
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else if (boost::starts_with(sidebar_field, "rotation"))
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render_sidebar_rotation_hints(sidebar_field);
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else if (boost::starts_with(sidebar_field, "scale") || boost::starts_with(sidebar_field, "size"))
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render_sidebar_scale_hints(sidebar_field);
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else if (boost::starts_with(sidebar_field, "layer"))
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render_sidebar_layers_hints(sidebar_field);
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#if ENABLE_WORLD_COORDINATE
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if (!boost::starts_with(sidebar_field, "layer")) {
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glsafe(::glPopMatrix());
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glsafe(::glPushMatrix());
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glsafe(::glTranslated(axes_center.x(), axes_center.y(), axes_center.z()));
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glsafe(::glMultMatrixd(orient_matrix.data()));
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if (!wxGetApp().obj_manipul()->is_world_coordinates())
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m_axes.render(0.25f);
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glsafe(::glPopMatrix());
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}
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#endif // ENABLE_WORLD_COORDINATE
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#endif // ENABLE_LEGACY_OPENGL_REMOVAL
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#if ENABLE_WORLD_COORDINATE
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#if !ENABLE_LEGACY_OPENGL_REMOVAL
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glsafe(::glPopMatrix());
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#endif // !ENABLE_LEGACY_OPENGL_REMOVAL
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#endif // ENABLE_WORLD_COORDINATE
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#if !ENABLE_LEGACY_OPENGL_REMOVAL
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if (!boost::starts_with(sidebar_field, "layer"))
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#endif // ENABLE_LEGACY_OPENGL_REMOVAL
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shader->stop_using();
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shader->stop_using();
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}
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bool Selection::requires_local_axes() const
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@ -2380,23 +2275,11 @@ void Selection::do_remove_object(unsigned int object_idx)
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}
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}
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#if !ENABLE_LEGACY_OPENGL_REMOVAL
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void Selection::render_selected_volumes() const
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{
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float color[3] = { 1.0f, 1.0f, 1.0f };
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render_bounding_box(get_bounding_box(), color);
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}
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#endif // !ENABLE_LEGACY_OPENGL_REMOVAL
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void Selection::render_synchronized_volumes()
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{
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if (m_mode == Instance)
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return;
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#if !ENABLE_LEGACY_OPENGL_REMOVAL
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float color[3] = { 1.0f, 1.0f, 0.0f };
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#endif // !ENABLE_LEGACY_OPENGL_REMOVAL
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#if ENABLE_WORLD_COORDINATE
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const ECoordinatesType coordinates_type = wxGetApp().obj_manipul()->get_coordinates_type();
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BoundingBoxf3 box;
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@ -2415,7 +2298,6 @@ void Selection::render_synchronized_volumes()
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if (v.object_idx() != object_idx || v.volume_idx() != volume_idx)
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continue;
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#if ENABLE_LEGACY_OPENGL_REMOVAL
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#if ENABLE_WORLD_COORDINATE
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if (coordinates_type == ECoordinatesType::World) {
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box = v.transformed_convex_hull_bounding_box();
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@ -2433,36 +2315,16 @@ void Selection::render_synchronized_volumes()
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#else
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render_bounding_box(v.transformed_convex_hull_bounding_box(), ColorRGB::YELLOW());
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#endif // ENABLE_WORLD_COORDINATE
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#else
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render_bounding_box(v.transformed_convex_hull_bounding_box(), color);
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#endif // ENABLE_LEGACY_OPENGL_REMOVAL
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}
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}
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}
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#if ENABLE_LEGACY_OPENGL_REMOVAL
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#if ENABLE_WORLD_COORDINATE
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void Selection::render_bounding_box(const BoundingBoxf3& box, const Transform3d& trafo, const ColorRGB& color)
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#else
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void Selection::render_bounding_box(const BoundingBoxf3& box, const ColorRGB& color)
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#endif // ENABLE_WORLD_COORDINATE
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{
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#else
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void Selection::render_bounding_box(const BoundingBoxf3 & box, float* color) const
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{
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if (color == nullptr)
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return;
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const Vec3f b_min = box.min.cast<float>();
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const Vec3f b_max = box.max.cast<float>();
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const Vec3f size = 0.2f * box.size().cast<float>();
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glsafe(::glEnable(GL_DEPTH_TEST));
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glsafe(::glColor3fv(color));
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glsafe(::glLineWidth(2.0f * m_scale_factor));
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#endif // ENABLE_LEGACY_OPENGL_REMOVAL
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#if ENABLE_LEGACY_OPENGL_REMOVAL
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const BoundingBoxf3& curr_box = m_box.get_bounding_box();
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if (!m_box.is_initialized() || !is_approx(box.min, curr_box.min) || !is_approx(box.max, curr_box.max)) {
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@ -2556,13 +2418,6 @@ void Selection::render_bounding_box(const BoundingBoxf3 & box, float* color) con
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if (shader == nullptr)
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return;
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#if ENABLE_WORLD_COORDINATE
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#if !ENABLE_LEGACY_OPENGL_REMOVAL
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glsafe(::glPushMatrix());
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glsafe(::glMultMatrixd(trafo.data()));
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#endif // !ENABLE_LEGACY_OPENGL_REMOVAL
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#endif // ENABLE_WORLD_COORDINATE
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shader->start_using();
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const Camera& camera = wxGetApp().plater()->get_camera();
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#if ENABLE_WORLD_COORDINATE
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@ -2580,49 +2435,6 @@ void Selection::render_bounding_box(const BoundingBoxf3 & box, float* color) con
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m_box.set_color(to_rgba(color));
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m_box.render();
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shader->stop_using();
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#if ENABLE_WORLD_COORDINATE
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#if !ENABLE_LEGACY_OPENGL_REMOVAL
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glsafe(::glPopMatrix());
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#endif // !ENABLE_LEGACY_OPENGL_REMOVAL
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#endif // ENABLE_WORLD_COORDINATE
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#else
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::glBegin(GL_LINES);
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::glVertex3f(b_min(0), b_min(1), b_min(2)); ::glVertex3f(b_min(0) + size(0), b_min(1), b_min(2));
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::glVertex3f(b_min(0), b_min(1), b_min(2)); ::glVertex3f(b_min(0), b_min(1) + size(1), b_min(2));
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::glVertex3f(b_min(0), b_min(1), b_min(2)); ::glVertex3f(b_min(0), b_min(1), b_min(2) + size(2));
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::glVertex3f(b_max(0), b_min(1), b_min(2)); ::glVertex3f(b_max(0) - size(0), b_min(1), b_min(2));
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::glVertex3f(b_max(0), b_min(1), b_min(2)); ::glVertex3f(b_max(0), b_min(1) + size(1), b_min(2));
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::glVertex3f(b_max(0), b_min(1), b_min(2)); ::glVertex3f(b_max(0), b_min(1), b_min(2) + size(2));
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::glVertex3f(b_max(0), b_max(1), b_min(2)); ::glVertex3f(b_max(0) - size(0), b_max(1), b_min(2));
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::glVertex3f(b_max(0), b_max(1), b_min(2)); ::glVertex3f(b_max(0), b_max(1) - size(1), b_min(2));
|
||||
::glVertex3f(b_max(0), b_max(1), b_min(2)); ::glVertex3f(b_max(0), b_max(1), b_min(2) + size(2));
|
||||
|
||||
::glVertex3f(b_min(0), b_max(1), b_min(2)); ::glVertex3f(b_min(0) + size(0), b_max(1), b_min(2));
|
||||
::glVertex3f(b_min(0), b_max(1), b_min(2)); ::glVertex3f(b_min(0), b_max(1) - size(1), b_min(2));
|
||||
::glVertex3f(b_min(0), b_max(1), b_min(2)); ::glVertex3f(b_min(0), b_max(1), b_min(2) + size(2));
|
||||
|
||||
::glVertex3f(b_min(0), b_min(1), b_max(2)); ::glVertex3f(b_min(0) + size(0), b_min(1), b_max(2));
|
||||
::glVertex3f(b_min(0), b_min(1), b_max(2)); ::glVertex3f(b_min(0), b_min(1) + size(1), b_max(2));
|
||||
::glVertex3f(b_min(0), b_min(1), b_max(2)); ::glVertex3f(b_min(0), b_min(1), b_max(2) - size(2));
|
||||
|
||||
::glVertex3f(b_max(0), b_min(1), b_max(2)); ::glVertex3f(b_max(0) - size(0), b_min(1), b_max(2));
|
||||
::glVertex3f(b_max(0), b_min(1), b_max(2)); ::glVertex3f(b_max(0), b_min(1) + size(1), b_max(2));
|
||||
::glVertex3f(b_max(0), b_min(1), b_max(2)); ::glVertex3f(b_max(0), b_min(1), b_max(2) - size(2));
|
||||
|
||||
::glVertex3f(b_max(0), b_max(1), b_max(2)); ::glVertex3f(b_max(0) - size(0), b_max(1), b_max(2));
|
||||
::glVertex3f(b_max(0), b_max(1), b_max(2)); ::glVertex3f(b_max(0), b_max(1) - size(1), b_max(2));
|
||||
::glVertex3f(b_max(0), b_max(1), b_max(2)); ::glVertex3f(b_max(0), b_max(1), b_max(2) - size(2));
|
||||
|
||||
::glVertex3f(b_min(0), b_max(1), b_max(2)); ::glVertex3f(b_min(0) + size(0), b_max(1), b_max(2));
|
||||
::glVertex3f(b_min(0), b_max(1), b_max(2)); ::glVertex3f(b_min(0), b_max(1) - size(1), b_max(2));
|
||||
::glVertex3f(b_min(0), b_max(1), b_max(2)); ::glVertex3f(b_min(0), b_max(1), b_max(2) - size(2));
|
||||
|
||||
glsafe(::glEnd());
|
||||
#endif // ENABLE_LEGACY_OPENGL_REMOVAL
|
||||
}
|
||||
|
||||
static ColorRGBA get_color(Axis axis)
|
||||
|
@ -2630,13 +2442,8 @@ static ColorRGBA get_color(Axis axis)
|
|||
return AXES_COLOR[axis];
|
||||
}
|
||||
|
||||
#if ENABLE_LEGACY_OPENGL_REMOVAL
|
||||
void Selection::render_sidebar_position_hints(const std::string& sidebar_field, GLShaderProgram& shader, const Transform3d& matrix)
|
||||
#else
|
||||
void Selection::render_sidebar_position_hints(const std::string& sidebar_field)
|
||||
#endif // ENABLE_LEGACY_OPENGL_REMOVAL
|
||||
{
|
||||
#if ENABLE_LEGACY_OPENGL_REMOVAL
|
||||
const Camera& camera = wxGetApp().plater()->get_camera();
|
||||
const Transform3d& view_matrix = camera.get_view_matrix();
|
||||
shader.set_uniform("projection_matrix", camera.get_projection_matrix());
|
||||
|
@ -2663,31 +2470,10 @@ void Selection::render_sidebar_position_hints(const std::string& sidebar_field)
|
|||
m_arrow.set_color(get_color(Z));
|
||||
m_arrow.render();
|
||||
}
|
||||
#else
|
||||
if (boost::ends_with(sidebar_field, "x")) {
|
||||
glsafe(::glRotated(-90.0, 0.0, 0.0, 1.0));
|
||||
m_arrow.set_color(-1, get_color(X));
|
||||
m_arrow.render();
|
||||
}
|
||||
else if (boost::ends_with(sidebar_field, "y")) {
|
||||
m_arrow.set_color(-1, get_color(Y));
|
||||
m_arrow.render();
|
||||
}
|
||||
else if (boost::ends_with(sidebar_field, "z")) {
|
||||
glsafe(::glRotated(90.0, 1.0, 0.0, 0.0));
|
||||
m_arrow.set_color(-1, get_color(Z));
|
||||
m_arrow.render();
|
||||
}
|
||||
#endif // ENABLE_LEGACY_OPENGL_REMOVAL
|
||||
}
|
||||
|
||||
#if ENABLE_LEGACY_OPENGL_REMOVAL
|
||||
void Selection::render_sidebar_rotation_hints(const std::string& sidebar_field, GLShaderProgram& shader, const Transform3d& matrix)
|
||||
#else
|
||||
void Selection::render_sidebar_rotation_hints(const std::string& sidebar_field)
|
||||
#endif // ENABLE_LEGACY_OPENGL_REMOVAL
|
||||
{
|
||||
#if ENABLE_LEGACY_OPENGL_REMOVAL
|
||||
auto render_sidebar_rotation_hint = [this](GLShaderProgram& shader, const Transform3d& view_matrix, const Transform3d& model_matrix) {
|
||||
shader.set_uniform("view_model_matrix", view_matrix * model_matrix);
|
||||
Matrix3d view_normal_matrix = view_matrix.matrix().block(0, 0, 3, 3) * model_matrix.matrix().block(0, 0, 3, 3).inverse().transpose();
|
||||
|
@ -2716,35 +2502,9 @@ void Selection::render_sidebar_rotation_hints(const std::string& sidebar_field)
|
|||
m_curved_arrow.set_color(get_color(Z));
|
||||
render_sidebar_rotation_hint(shader, view_matrix, matrix);
|
||||
}
|
||||
#else
|
||||
auto render_sidebar_rotation_hint = [this]() {
|
||||
m_curved_arrow.render();
|
||||
glsafe(::glRotated(180.0, 0.0, 0.0, 1.0));
|
||||
m_curved_arrow.render();
|
||||
};
|
||||
|
||||
if (boost::ends_with(sidebar_field, "x")) {
|
||||
glsafe(::glRotated(90.0, 0.0, 1.0, 0.0));
|
||||
m_curved_arrow.set_color(-1, get_color(X));
|
||||
render_sidebar_rotation_hint();
|
||||
}
|
||||
else if (boost::ends_with(sidebar_field, "y")) {
|
||||
glsafe(::glRotated(-90.0, 1.0, 0.0, 0.0));
|
||||
m_curved_arrow.set_color(-1, get_color(Y));
|
||||
render_sidebar_rotation_hint();
|
||||
}
|
||||
else if (boost::ends_with(sidebar_field, "z")) {
|
||||
m_curved_arrow.set_color(-1, get_color(Z));
|
||||
render_sidebar_rotation_hint();
|
||||
}
|
||||
#endif // ENABLE_LEGACY_OPENGL_REMOVAL
|
||||
}
|
||||
|
||||
#if ENABLE_LEGACY_OPENGL_REMOVAL
|
||||
void Selection::render_sidebar_scale_hints(const std::string& sidebar_field, GLShaderProgram& shader, const Transform3d& matrix)
|
||||
#else
|
||||
void Selection::render_sidebar_scale_hints(const std::string& sidebar_field)
|
||||
#endif // ENABLE_LEGACY_OPENGL_REMOVAL
|
||||
{
|
||||
#if ENABLE_WORLD_COORDINATE
|
||||
const bool uniform_scale = wxGetApp().obj_manipul()->get_uniform_scaling();
|
||||
|
@ -2752,80 +2512,36 @@ void Selection::render_sidebar_scale_hints(const std::string& sidebar_field)
|
|||
const bool uniform_scale = requires_uniform_scale() || wxGetApp().obj_manipul()->get_uniform_scaling();
|
||||
#endif // ENABLE_WORLD_COORDINATE
|
||||
|
||||
#if ENABLE_LEGACY_OPENGL_REMOVAL
|
||||
auto render_sidebar_scale_hint = [this, uniform_scale](Axis axis, GLShaderProgram& shader, const Transform3d& view_matrix, const Transform3d& model_matrix) {
|
||||
m_arrow.set_color(uniform_scale ? UNIFORM_SCALE_COLOR : get_color(axis));
|
||||
Transform3d matrix = model_matrix * Geometry::translation_transform(5.0 * Vec3d::UnitY());
|
||||
shader.set_uniform("view_model_matrix", view_matrix * matrix);
|
||||
Matrix3d view_normal_matrix = view_matrix.matrix().block(0, 0, 3, 3) * matrix.matrix().block(0, 0, 3, 3).inverse().transpose();
|
||||
shader.set_uniform("view_normal_matrix", view_normal_matrix);
|
||||
#else
|
||||
auto render_sidebar_scale_hint = [this, uniform_scale](Axis axis) {
|
||||
m_arrow.set_color(-1, uniform_scale ? UNIFORM_SCALE_COLOR : get_color(axis));
|
||||
GLShaderProgram* shader = wxGetApp().get_current_shader();
|
||||
if (shader != nullptr)
|
||||
shader->set_uniform("emission_factor", 0.0f);
|
||||
|
||||
glsafe(::glTranslated(0.0, 5.0, 0.0));
|
||||
#endif // ENABLE_LEGACY_OPENGL_REMOVAL
|
||||
m_arrow.render();
|
||||
|
||||
#if ENABLE_LEGACY_OPENGL_REMOVAL
|
||||
matrix = model_matrix * Geometry::translation_transform(-5.0 * Vec3d::UnitY()) * Geometry::rotation_transform(PI * Vec3d::UnitZ());
|
||||
shader.set_uniform("view_model_matrix", view_matrix * matrix);
|
||||
view_normal_matrix = view_matrix.matrix().block(0, 0, 3, 3) * matrix.matrix().block(0, 0, 3, 3).inverse().transpose();
|
||||
shader.set_uniform("view_normal_matrix", view_normal_matrix);
|
||||
#else
|
||||
glsafe(::glTranslated(0.0, -10.0, 0.0));
|
||||
glsafe(::glRotated(180.0, 0.0, 0.0, 1.0));
|
||||
#endif // ENABLE_LEGACY_OPENGL_REMOVAL
|
||||
m_arrow.render();
|
||||
};
|
||||
|
||||
#if ENABLE_LEGACY_OPENGL_REMOVAL
|
||||
const Camera& camera = wxGetApp().plater()->get_camera();
|
||||
const Transform3d& view_matrix = camera.get_view_matrix();
|
||||
shader.set_uniform("projection_matrix", camera.get_projection_matrix());
|
||||
#endif // ENABLE_LEGACY_OPENGL_REMOVAL
|
||||
|
||||
if (boost::ends_with(sidebar_field, "x") || uniform_scale) {
|
||||
#if ENABLE_LEGACY_OPENGL_REMOVAL
|
||||
if (boost::ends_with(sidebar_field, "x") || uniform_scale)
|
||||
render_sidebar_scale_hint(X, shader, view_matrix, matrix * Geometry::rotation_transform(-0.5 * PI * Vec3d::UnitZ()));
|
||||
#else
|
||||
glsafe(::glPushMatrix());
|
||||
glsafe(::glRotated(-90.0, 0.0, 0.0, 1.0));
|
||||
render_sidebar_scale_hint(X);
|
||||
glsafe(::glPopMatrix());
|
||||
#endif // ENABLE_LEGACY_OPENGL_REMOVAL
|
||||
}
|
||||
|
||||
if (boost::ends_with(sidebar_field, "y") || uniform_scale) {
|
||||
#if ENABLE_LEGACY_OPENGL_REMOVAL
|
||||
if (boost::ends_with(sidebar_field, "y") || uniform_scale)
|
||||
render_sidebar_scale_hint(Y, shader, view_matrix, matrix);
|
||||
#else
|
||||
glsafe(::glPushMatrix());
|
||||
render_sidebar_scale_hint(Y);
|
||||
glsafe(::glPopMatrix());
|
||||
#endif // ENABLE_LEGACY_OPENGL_REMOVAL
|
||||
}
|
||||
|
||||
if (boost::ends_with(sidebar_field, "z") || uniform_scale) {
|
||||
#if ENABLE_LEGACY_OPENGL_REMOVAL
|
||||
if (boost::ends_with(sidebar_field, "z") || uniform_scale)
|
||||
render_sidebar_scale_hint(Z, shader, view_matrix, matrix * Geometry::rotation_transform(0.5 * PI * Vec3d::UnitX()));
|
||||
#else
|
||||
glsafe(::glPushMatrix());
|
||||
glsafe(::glRotated(90.0, 1.0, 0.0, 0.0));
|
||||
render_sidebar_scale_hint(Z);
|
||||
glsafe(::glPopMatrix());
|
||||
#endif // ENABLE_LEGACY_OPENGL_REMOVAL
|
||||
}
|
||||
}
|
||||
|
||||
#if ENABLE_LEGACY_OPENGL_REMOVAL
|
||||
void Selection::render_sidebar_layers_hints(const std::string& sidebar_field, GLShaderProgram& shader)
|
||||
#else
|
||||
void Selection::render_sidebar_layers_hints(const std::string& sidebar_field)
|
||||
#endif // ENABLE_LEGACY_OPENGL_REMOVAL
|
||||
{
|
||||
static const float Margin = 10.0f;
|
||||
|
||||
|
@ -2856,29 +2572,19 @@ void Selection::render_sidebar_layers_hints(const std::string& sidebar_field)
|
|||
|
||||
const BoundingBoxf3& box = get_bounding_box();
|
||||
|
||||
#if !ENABLE_LEGACY_OPENGL_REMOVAL
|
||||
const float min_x = float(box.min.x()) - Margin;
|
||||
const float max_x = float(box.max.x()) + Margin;
|
||||
const float min_y = float(box.min.y()) - Margin;
|
||||
const float max_y = float(box.max.y()) + Margin;
|
||||
#endif // !ENABLE_LEGACY_OPENGL_REMOVAL
|
||||
|
||||
// view dependend order of rendering to keep correct transparency
|
||||
const bool camera_on_top = wxGetApp().plater()->get_camera().is_looking_downward();
|
||||
const float z1 = camera_on_top ? min_z : max_z;
|
||||
const float z2 = camera_on_top ? max_z : min_z;
|
||||
|
||||
#if ENABLE_LEGACY_OPENGL_REMOVAL
|
||||
const Vec3f p1 = { float(box.min.x()) - Margin, float(box.min.y()) - Margin, z1 };
|
||||
const Vec3f p2 = { float(box.max.x()) + Margin, float(box.max.y()) + Margin, z2 };
|
||||
#endif // ENABLE_LEGACY_OPENGL_REMOVAL
|
||||
|
||||
glsafe(::glEnable(GL_DEPTH_TEST));
|
||||
glsafe(::glDisable(GL_CULL_FACE));
|
||||
glsafe(::glEnable(GL_BLEND));
|
||||
glsafe(::glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA));
|
||||
|
||||
#if ENABLE_LEGACY_OPENGL_REMOVAL
|
||||
if (!m_planes.models[0].is_initialized() || !is_approx(m_planes.check_points[0], p1)) {
|
||||
m_planes.check_points[0] = p1;
|
||||
m_planes.models[0].reset();
|
||||
|
@ -2931,23 +2637,6 @@ void Selection::render_sidebar_layers_hints(const std::string& sidebar_field)
|
|||
m_planes.models[0].render();
|
||||
m_planes.models[1].set_color((camera_on_top && type == 2) || (!camera_on_top && type == 1) ? SOLID_PLANE_COLOR : TRANSPARENT_PLANE_COLOR);
|
||||
m_planes.models[1].render();
|
||||
#else
|
||||
::glBegin(GL_QUADS);
|
||||
::glColor4fv((camera_on_top && type == 1) || (!camera_on_top && type == 2) ? SOLID_PLANE_COLOR.data() : TRANSPARENT_PLANE_COLOR.data());
|
||||
::glVertex3f(min_x, min_y, z1);
|
||||
::glVertex3f(max_x, min_y, z1);
|
||||
::glVertex3f(max_x, max_y, z1);
|
||||
::glVertex3f(min_x, max_y, z1);
|
||||
glsafe(::glEnd());
|
||||
|
||||
::glBegin(GL_QUADS);
|
||||
::glColor4fv((camera_on_top && type == 2) || (!camera_on_top && type == 1) ? SOLID_PLANE_COLOR.data() : TRANSPARENT_PLANE_COLOR.data());
|
||||
::glVertex3f(min_x, min_y, z2);
|
||||
::glVertex3f(max_x, min_y, z2);
|
||||
::glVertex3f(max_x, max_y, z2);
|
||||
::glVertex3f(min_x, max_y, z2);
|
||||
glsafe(::glEnd());
|
||||
#endif // ENABLE_LEGACY_OPENGL_REMOVAL
|
||||
|
||||
glsafe(::glEnable(GL_CULL_FACE));
|
||||
glsafe(::glDisable(GL_BLEND));
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue