This commit is contained in:
YuSanka 2019-12-11 16:07:51 +01:00
commit 43d5437e1f
33 changed files with 42567 additions and 151 deletions

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@ -1,4 +1,4 @@
cmake_minimum_required(VERSION 3.2)
cmake_minimum_required(VERSION 3.8)
project(PrusaSlicer)
include("version.inc")
@ -369,18 +369,24 @@ if (NOT EXPAT_FOUND)
endif ()
include_directories(${EXPAT_INCLUDE_DIRS})
find_package(OpenGL REQUIRED)
# Find glew or use bundled version
if (NOT SLIC3R_STATIC)
if (SLIC3R_STATIC)
set(GLEW_USE_STATIC_LIBS ON)
set(GLEW_VERBOSE ON)
endif()
find_package(GLEW)
endif ()
if (NOT GLEW_FOUND)
message(STATUS "GLEW not found, using bundled version.")
add_library(glew STATIC ${LIBDIR}/glew/src/glew.c)
set(GLEW_FOUND 1)
set(GLEW_FOUND TRUE)
set(GLEW_INCLUDE_DIRS ${LIBDIR}/glew/include/)
set(GLEW_LIBRARIES glew)
add_definitions(-DGLEW_STATIC)
target_compile_definitions(glew PUBLIC GLEW_STATIC)
target_include_directories(glew PUBLIC ${GLEW_INCLUDE_DIRS})
add_library(GLEW::GLEW ALIAS glew)
endif ()
include_directories(${GLEW_INCLUDE_DIRS})
# Find the Cereal serialization library
add_library(cereal INTERFACE)

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@ -0,0 +1,351 @@
# Distributed under the OSI-approved BSD 3-Clause License. See accompanying
# file Copyright.txt or https://cmake.org/licensing for details.
# PrusaSlicer specifics:
# This file is backported from CMake 3.15 distribution to behave uniformly
# across all versions of CMake. It explicitly adds GLEW_STATIC complile
# definition to static targets which is needed to prevent link errors.
#[=======================================================================[.rst:
FindGLEW
--------
Find the OpenGL Extension Wrangler Library (GLEW)
Input Variables
^^^^^^^^^^^^^^^
The following variables may be set to influence this modules behavior:
``GLEW_USE_STATIC_LIBS``
to find and create :prop_tgt:`IMPORTED` target for static linkage.
``GLEW_VERBOSE``
to output a detailed log of this module.
Imported Targets
^^^^^^^^^^^^^^^^
This module defines the following :ref:`Imported Targets <Imported Targets>`:
``GLEW::glew``
The GLEW shared library.
``GLEW::glew_s``
The GLEW static library, if ``GLEW_USE_STATIC_LIBS`` is set to ``TRUE``.
``GLEW::GLEW``
Duplicates either ``GLEW::glew`` or ``GLEW::glew_s`` based on availability.
Result Variables
^^^^^^^^^^^^^^^^
This module defines the following variables:
``GLEW_INCLUDE_DIRS``
include directories for GLEW
``GLEW_LIBRARIES``
libraries to link against GLEW
``GLEW_SHARED_LIBRARIES``
libraries to link against shared GLEW
``GLEW_STATIC_LIBRARIES``
libraries to link against static GLEW
``GLEW_FOUND``
true if GLEW has been found and can be used
``GLEW_VERSION``
GLEW version
``GLEW_VERSION_MAJOR``
GLEW major version
``GLEW_VERSION_MINOR``
GLEW minor version
``GLEW_VERSION_MICRO``
GLEW micro version
#]=======================================================================]
include(FindPackageHandleStandardArgs)
find_package(GLEW CONFIG QUIET)
if(GLEW_FOUND)
find_package_handle_standard_args(GLEW DEFAULT_MSG GLEW_CONFIG)
return()
endif()
if(GLEW_VERBOSE)
message(STATUS "FindGLEW: did not find GLEW CMake config file. Searching for libraries.")
endif()
if(APPLE)
find_package(OpenGL QUIET)
if(OpenGL_FOUND)
if(GLEW_VERBOSE)
message(STATUS "FindGLEW: Found OpenGL Framework.")
message(STATUS "FindGLEW: OPENGL_LIBRARIES: ${OPENGL_LIBRARIES}")
endif()
else()
if(GLEW_VERBOSE)
message(STATUS "FindGLEW: could not find GLEW library.")
endif()
return()
endif()
endif()
function(__glew_set_find_library_suffix shared_or_static)
if((UNIX AND NOT APPLE) AND "${shared_or_static}" MATCHES "SHARED")
set(CMAKE_FIND_LIBRARY_SUFFIXES ".so" PARENT_SCOPE)
elseif((UNIX AND NOT APPLE) AND "${shared_or_static}" MATCHES "STATIC")
set(CMAKE_FIND_LIBRARY_SUFFIXES ".a" PARENT_SCOPE)
elseif(APPLE AND "${shared_or_static}" MATCHES "SHARED")
set(CMAKE_FIND_LIBRARY_SUFFIXES ".dylib;.so" PARENT_SCOPE)
elseif(APPLE AND "${shared_or_static}" MATCHES "STATIC")
set(CMAKE_FIND_LIBRARY_SUFFIXES ".a" PARENT_SCOPE)
elseif(WIN32 AND "${shared_or_static}" MATCHES "SHARED")
set(CMAKE_FIND_LIBRARY_SUFFIXES ".lib" PARENT_SCOPE)
elseif(WIN32 AND "${shared_or_static}" MATCHES "STATIC")
set(CMAKE_FIND_LIBRARY_SUFFIXES ".lib;.a;.dll.a" PARENT_SCOPE)
endif()
if(GLEW_VERBOSE)
message(STATUS "FindGLEW: CMAKE_FIND_LIBRARY_SUFFIXES for ${shared_or_static}: ${CMAKE_FIND_LIBRARY_SUFFIXES}")
endif()
endfunction()
if(GLEW_VERBOSE)
if(DEFINED GLEW_USE_STATIC_LIBS)
message(STATUS "FindGLEW: GLEW_USE_STATIC_LIBS: ${GLEW_USE_STATIC_LIBS}.")
else()
message(STATUS "FindGLEW: GLEW_USE_STATIC_LIBS is undefined. Treated as FALSE.")
endif()
endif()
find_path(GLEW_INCLUDE_DIR GL/glew.h)
mark_as_advanced(GLEW_INCLUDE_DIR)
set(GLEW_INCLUDE_DIRS ${GLEW_INCLUDE_DIR})
if(GLEW_VERBOSE)
message(STATUS "FindGLEW: GLEW_INCLUDE_DIR: ${GLEW_INCLUDE_DIR}")
message(STATUS "FindGLEW: GLEW_INCLUDE_DIRS: ${GLEW_INCLUDE_DIRS}")
endif()
if("${CMAKE_GENERATOR_PLATFORM}" MATCHES "x64" OR "${CMAKE_GENERATOR}" MATCHES "Win64")
set(_arch "x64")
else()
set(_arch "Win32")
endif()
set(__GLEW_CURRENT_FIND_LIBRARY_SUFFIXES ${CMAKE_FIND_LIBRARY_SUFFIXES})
__glew_set_find_library_suffix(SHARED)
find_library(GLEW_SHARED_LIBRARY_RELEASE
NAMES GLEW glew glew32
PATH_SUFFIXES lib lib64 libx32 lib/Release/${_arch}
PATHS ENV GLEW_ROOT)
find_library(GLEW_SHARED_LIBRARY_DEBUG
NAMES GLEWd glewd glew32d
PATH_SUFFIXES lib lib64
PATHS ENV GLEW_ROOT)
__glew_set_find_library_suffix(STATIC)
find_library(GLEW_STATIC_LIBRARY_RELEASE
NAMES GLEW glew glew32s
PATH_SUFFIXES lib lib64 libx32 lib/Release/${_arch}
PATHS ENV GLEW_ROOT)
find_library(GLEW_STATIC_LIBRARY_DEBUG
NAMES GLEWds glewd glewds glew32ds
PATH_SUFFIXES lib lib64
PATHS ENV GLEW_ROOT)
set(CMAKE_FIND_LIBRARY_SUFFIXES ${__GLEW_CURRENT_FIND_LIBRARY_SUFFIXES})
unset(__GLEW_CURRENT_FIND_LIBRARY_SUFFIXES)
include(SelectLibraryConfigurations)
select_library_configurations(GLEW_SHARED)
select_library_configurations(GLEW_STATIC)
if(NOT GLEW_USE_STATIC_LIBS)
set(GLEW_LIBRARIES ${GLEW_SHARED_LIBRARY})
else()
set(GLEW_LIBRARIES ${GLEW_STATIC_LIBRARY})
endif()
if(GLEW_VERBOSE)
message(STATUS "FindGLEW: GLEW_SHARED_LIBRARY_RELEASE: ${GLEW_SHARED_LIBRARY_RELEASE}")
message(STATUS "FindGLEW: GLEW_STATIC_LIBRARY_RELEASE: ${GLEW_STATIC_LIBRARY_RELEASE}")
message(STATUS "FindGLEW: GLEW_SHARED_LIBRARY_DEBUG: ${GLEW_SHARED_LIBRARY_DEBUG}")
message(STATUS "FindGLEW: GLEW_STATIC_LIBRARY_DEBUG: ${GLEW_STATIC_LIBRARY_DEBUG}")
message(STATUS "FindGLEW: GLEW_SHARED_LIBRARY: ${GLEW_SHARED_LIBRARY}")
message(STATUS "FindGLEW: GLEW_STATIC_LIBRARY: ${GLEW_STATIC_LIBRARY}")
message(STATUS "FindGLEW: GLEW_LIBRARIES: ${GLEW_LIBRARIES}")
endif()
# Read version from GL/glew.h file
if(EXISTS "${GLEW_INCLUDE_DIR}/GL/glew.h")
file(STRINGS "${GLEW_INCLUDE_DIR}/GL/glew.h" _contents REGEX "^VERSION_.+ [0-9]+")
if(_contents)
string(REGEX REPLACE ".*VERSION_MAJOR[ \t]+([0-9]+).*" "\\1" GLEW_VERSION_MAJOR "${_contents}")
string(REGEX REPLACE ".*VERSION_MINOR[ \t]+([0-9]+).*" "\\1" GLEW_VERSION_MINOR "${_contents}")
string(REGEX REPLACE ".*VERSION_MICRO[ \t]+([0-9]+).*" "\\1" GLEW_VERSION_MICRO "${_contents}")
set(GLEW_VERSION "${GLEW_VERSION_MAJOR}.${GLEW_VERSION_MINOR}.${GLEW_VERSION_MICRO}")
endif()
endif()
if(GLEW_VERBOSE)
message(STATUS "FindGLEW: GLEW_VERSION_MAJOR: ${GLEW_VERSION_MAJOR}")
message(STATUS "FindGLEW: GLEW_VERSION_MINOR: ${GLEW_VERSION_MINOR}")
message(STATUS "FindGLEW: GLEW_VERSION_MICRO: ${GLEW_VERSION_MICRO}")
message(STATUS "FindGLEW: GLEW_VERSION: ${GLEW_VERSION}")
endif()
find_package_handle_standard_args(GLEW
REQUIRED_VARS GLEW_INCLUDE_DIRS GLEW_LIBRARIES
VERSION_VAR GLEW_VERSION)
if(NOT GLEW_FOUND)
if(GLEW_VERBOSE)
message(STATUS "FindGLEW: could not find GLEW library.")
endif()
return()
endif()
if(NOT TARGET GLEW::glew AND NOT GLEW_USE_STATIC_LIBS)
if(GLEW_VERBOSE)
message(STATUS "FindGLEW: Creating GLEW::glew imported target.")
endif()
add_library(GLEW::glew UNKNOWN IMPORTED)
set_target_properties(GLEW::glew
PROPERTIES INTERFACE_INCLUDE_DIRECTORIES "${GLEW_INCLUDE_DIRS}")
if(APPLE)
set_target_properties(GLEW::glew
PROPERTIES INTERFACE_LINK_LIBRARIES OpenGL::GL)
endif()
if(GLEW_SHARED_LIBRARY_RELEASE)
set_property(TARGET GLEW::glew
APPEND
PROPERTY IMPORTED_CONFIGURATIONS RELEASE)
set_target_properties(GLEW::glew
PROPERTIES IMPORTED_LOCATION_RELEASE "${GLEW_SHARED_LIBRARY_RELEASE}")
endif()
if(GLEW_SHARED_LIBRARY_DEBUG)
set_property(TARGET GLEW::glew
APPEND
PROPERTY IMPORTED_CONFIGURATIONS DEBUG)
set_target_properties(GLEW::glew
PROPERTIES IMPORTED_LOCATION_DEBUG "${GLEW_SHARED_LIBRARY_DEBUG}")
endif()
elseif(NOT TARGET GLEW::glew_s AND GLEW_USE_STATIC_LIBS)
if(GLEW_VERBOSE)
message(STATUS "FindGLEW: Creating GLEW::glew_s imported target.")
endif()
add_library(GLEW::glew_s UNKNOWN IMPORTED)
set_target_properties(GLEW::glew_s
PROPERTIES INTERFACE_INCLUDE_DIRECTORIES "${GLEW_INCLUDE_DIRS}")
set_target_properties(GLEW::glew_s PROPERTIES INTERFACE_COMPILE_DEFINITIONS GLEW_STATIC)
if(APPLE)
set_target_properties(GLEW::glew_s
PROPERTIES INTERFACE_LINK_LIBRARIES OpenGL::GL)
endif()
if(GLEW_STATIC_LIBRARY_RELEASE)
set_property(TARGET GLEW::glew_s
APPEND
PROPERTY IMPORTED_CONFIGURATIONS RELEASE)
set_target_properties(GLEW::glew_s
PROPERTIES IMPORTED_LOCATION_RELEASE "${GLEW_STATIC_LIBRARY_RELEASE}")
endif()
if(GLEW_STATIC_LIBRARY_DEBUG)
set_property(TARGET GLEW::glew_s
APPEND
PROPERTY IMPORTED_CONFIGURATIONS DEBUG)
set_target_properties(GLEW::glew_s
PROPERTIES IMPORTED_LOCATION_DEBUG "${GLEW_STATIC_LIBRARY_DEBUG}")
endif()
endif()
if(NOT TARGET GLEW::GLEW)
if(GLEW_VERBOSE)
message(STATUS "FindGLEW: Creating GLEW::GLEW imported target.")
endif()
add_library(GLEW::GLEW UNKNOWN IMPORTED)
set_target_properties(GLEW::GLEW
PROPERTIES INTERFACE_INCLUDE_DIRECTORIES "${GLEW_INCLUDE_DIRS}")
if(APPLE)
set_target_properties(GLEW::GLEW
PROPERTIES INTERFACE_LINK_LIBRARIES OpenGL::GL)
endif()
if(TARGET GLEW::glew)
if(GLEW_SHARED_LIBRARY_RELEASE)
set_property(TARGET GLEW::GLEW
APPEND
PROPERTY IMPORTED_CONFIGURATIONS RELEASE)
set_target_properties(GLEW::GLEW
PROPERTIES IMPORTED_LOCATION_RELEASE "${GLEW_SHARED_LIBRARY_RELEASE}")
endif()
if(GLEW_SHARED_LIBRARY_DEBUG)
set_property(TARGET GLEW::GLEW
APPEND
PROPERTY IMPORTED_CONFIGURATIONS DEBUG)
set_target_properties(GLEW::GLEW
PROPERTIES IMPORTED_LOCATION_DEBUG "${GLEW_SHARED_LIBRARY_DEBUG}")
endif()
elseif(TARGET GLEW::glew_s)
if(GLEW_STATIC_LIBRARY_RELEASE)
set_property(TARGET GLEW::GLEW
APPEND
PROPERTY IMPORTED_CONFIGURATIONS RELEASE)
set_target_properties(GLEW::GLEW
PROPERTIES IMPORTED_LOCATION_RELEASE "${GLEW_STATIC_LIBRARY_RELEASE}"
INTERFACE_COMPILE_DEFINITIONS GLEW_STATIC)
endif()
if(GLEW_STATIC_LIBRARY_DEBUG AND GLEW_USE_STATIC_LIBS)
set_property(TARGET GLEW::GLEW
APPEND
PROPERTY IMPORTED_CONFIGURATIONS DEBUG)
set_target_properties(GLEW::GLEW
PROPERTIES IMPORTED_LOCATION_DEBUG "${GLEW_STATIC_LIBRARY_DEBUG}"
INTERFACE_COMPILE_DEFINITIONS GLEW_STATIC)
endif()
elseif(GLEW_VERBOSE)
message(WARNING "FindGLEW: no `GLEW::glew` or `GLEW::glew_s` target was created. Something went wrong in FindGLEW target creation.")
endif()
endif()

33
deps/CMakeLists.txt vendored
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@ -45,31 +45,43 @@ option(DEP_WX_STABLE "Build against wxWidgets stable 3.0 as opposed to default 3
message(STATUS "PrusaSlicer deps DESTDIR: ${DESTDIR}")
message(STATUS "PrusaSlicer deps debug build: ${DEP_DEBUG}")
find_package(Git REQUIRED)
function(prusaslicer_add_cmake_project projectname)
cmake_parse_arguments(P_ARGS "" "INSTALL_DIR" "CMAKE_ARGS" ${ARGN})
cmake_parse_arguments(P_ARGS "" "INSTALL_DIR;BUILD_COMMAND;INSTALL_COMMAND" "CMAKE_ARGS" ${ARGN})
get_property(_is_multi GLOBAL PROPERTY GENERATOR_IS_MULTI_CONFIG)
set(_configs_line -DCMAKE_BUILD_TYPE:STRING=${CMAKE_BUILD_TYPE})
if (_is_multi)
if (_is_multi OR MSVC)
set(_configs_line "")
endif ()
set(_gen "")
set(_build_j "-j${NPROC}")
if (MSVC)
set(_gen CMAKE_GENERATOR "${DEP_MSVC_GEN}")
set(_build_j "/m")
endif ()
ExternalProject_Add(
dep_${projectname}
EXCLUDE_FROM_ALL ON
INSTALL_DIR ${DESTDIR}/usr/local
${_gen}
CMAKE_ARGS
-DCMAKE_INSTALL_PREFIX:STRING=${DESTDIR}/usr/local
-DCMAKE_MODULE_PATH:STRING=${PROJECT_SOURCE_DIR}/../cmake/modules
-DCMAKE_PREFIX_PATH:STRING=${DESTDIR}/usr/local
-DCMAKE_DEBUG_POSTFIX:STRING=d
-DCMAKE_C_COMPILER:STRING=${CMAKE_C_COMPILER}
-DCMAKE_CXX_COMPILER:STRING=${CMAKE_CXX_COMPILER}
-DBUILD_SHARED_LIBS:BOOL=OFF
${_configs_line}
"${_configs_line}"
${DEP_CMAKE_OPTS}
${P_ARGS_CMAKE_ARGS}
${P_ARGS_UNPARSED_ARGUMENTS}
BUILD_COMMAND ${CMAKE_COMMAND} --build . --config Release -- ${_build_j}
INSTALL_COMMAND ${CMAKE_COMMAND} --build . --target install --config Release
)
endfunction(prusaslicer_add_cmake_project)
@ -113,6 +125,9 @@ else()
include("deps-linux.cmake")
endif()
include(GLEW/GLEW.cmake)
include(OpenCSG/OpenCSG.cmake)
include(GMP/GMP.cmake)
include(MPFR/MPFR.cmake)
include(CGAL/CGAL.cmake)
@ -129,9 +144,10 @@ if (MSVC)
dep_cereal
dep_nlopt
# dep_qhull # Experimental
dep_zlib # on Windows we still need zlib
dep_ZLIB # on Windows we still need zlib
dep_openvdb
dep_cgal
dep_OpenCSG
dep_CGAL
)
else()
@ -147,7 +163,8 @@ else()
dep_nlopt
dep_qhull
dep_openvdb
dep_cgal
dep_OpenCSG
dep_CGAL
# dep_libigl # Not working, static build has different Eigen
)

11
deps/GLEW/GLEW.cmake vendored Normal file
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@ -0,0 +1,11 @@
# We have to check for OpenGL to compile GLEW
find_package(OpenGL QUIET REQUIRED)
prusaslicer_add_cmake_project(
GLEW
SOURCE_DIR ${CMAKE_CURRENT_LIST_DIR}/glew
)
if (MSVC)
add_debug_dep(dep_GLEW)
endif ()

33
deps/GLEW/glew/CMakeLists.txt vendored Normal file
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@ -0,0 +1,33 @@
cmake_minimum_required(VERSION 3.0)
project(GLEW)
find_package(OpenGL REQUIRED)
add_library(glew src/glew.c)
target_include_directories(glew PRIVATE include/)
target_link_libraries(glew PUBLIC OpenGL::GL)
if (NOT BUILD_SHARED_LIBS)
target_compile_definitions(glew PUBLIC GLEW_STATIC)
endif ()
include(GNUInstallDirs)
install(
FILES
${PROJECT_SOURCE_DIR}/include/GL/glew.h
${PROJECT_SOURCE_DIR}/include/GL/wglew.h
${PROJECT_SOURCE_DIR}/include/GL/glxew.h
DESTINATION
${CMAKE_INSTALL_INCLUDEDIR}/GL
)
add_library(GLEW INTERFACE)
target_link_libraries(GLEW INTERFACE glew)
install(TARGETS glew GLEW
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR}
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
INCLUDES DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}
)

73
deps/GLEW/glew/LICENSE.txt vendored Normal file
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@ -0,0 +1,73 @@
The OpenGL Extension Wrangler Library
Copyright (C) 2002-2007, Milan Ikits <milan ikits[]ieee org>
Copyright (C) 2002-2007, Marcelo E. Magallon <mmagallo[]debian org>
Copyright (C) 2002, Lev Povalahev
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.
* The name of the author may be used to endorse or promote products
derived from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
THE POSSIBILITY OF SUCH DAMAGE.
Mesa 3-D graphics library
Version: 7.0
Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and associated documentation files (the "Software"),
to deal in the Software without restriction, including without limitation
the rights to use, copy, modify, merge, publish, distribute, sublicense,
and/or sell copies of the Software, and to permit persons to whom the
Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included
in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Copyright (c) 2007 The Khronos Group Inc.
Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and/or associated documentation files (the
"Materials"), to deal in the Materials without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Materials, and to
permit persons to whom the Materials are furnished to do so, subject to
the following conditions:
The above copyright notice and this permission notice shall be included
in all copies or substantial portions of the Materials.
THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.

196
deps/GLEW/glew/README.md vendored Normal file
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@ -0,0 +1,196 @@
THIS IS NOT THE COMPLETE GLEW DISTRIBUTION. ONLY FILES NEEDED FOR COMPILING GLEW INTO SLIC3R WERE PUT INTO THE SLIC3R SOURCE DISTRIBUTION.
A CMAKE CONFIG EXPORT IS ADDED TO ENABLE FIND PACKAGE TO FIND DEBUG BUILD ON MSVC
# GLEW - The OpenGL Extension Wrangler Library
![](http://glew.sourceforge.net/glew.png)
http://glew.sourceforge.net/
https://github.com/nigels-com/glew
[![Build Status](https://travis-ci.org/nigels-com/glew.svg?branch=master)](https://travis-ci.org/nigels-com/glew)
[![Gitter](https://badges.gitter.im/nigels-com/glew.svg)](https://gitter.im/nigels-com/glew?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge)
[![Download](https://img.shields.io/sourceforge/dm/glew.svg)](https://sourceforge.net/projects/glew/files/latest/download)
## Downloads
Current release is [2.0.0](https://sourceforge.net/projects/glew/files/glew/2.0.0/).
[(Change Log)](http://glew.sourceforge.net/log.html)
Sources available as
[ZIP](https://sourceforge.net/projects/glew/files/glew/2.0.0/glew-2.0.0.zip/download) or
[TGZ](https://sourceforge.net/projects/glew/files/glew/2.0.0/glew-2.0.0.tgz/download).
Windows binaries for [32-bit and 64-bit](https://sourceforge.net/projects/glew/files/glew/2.0.0/glew-2.0.0-win32.zip/download).
### Recent snapshots
Snapshots may contain new features, bug-fixes or new OpenGL extensions ahead of tested, official releases.
[glew-20160708.tgz](http://sourceforge.net/projects/glew/files/glew/snapshots/glew-20160708.tgz/download)
*GLEW 2.0.0 RC: Core context, EGL support, no MX*
[glew-20160402.tgz](http://sourceforge.net/projects/glew/files/glew/snapshots/glew-20160402.tgz/download)
*GLEW 2.0.0 RC: Core context, EGL support, no MX*
## Build
From a downloaded tarball or zip archive:
### Linux and Mac
#### Using GNU Make
##### Install build tools
Debian/Ubuntu/Mint: `$ sudo apt-get install build-essential libxmu-dev libxi-dev libgl-dev libosmesa-dev git`
RedHat/CentOS/Fedora: `$ sudo yum install libXmu-devel libXi-devel libGL-devel git`
##### Build
$ make
$ sudo make install
$ make clean
Targets: `all, glew.lib, glew.bin, clean, install, uninstall`
Variables: `SYSTEM=linux-clang, GLEW_DEST=/usr/local, STRIP=`
#### Using cmake
*CMake 2.8.12 or higher is required.*
##### Install build tools
Debian/Ubuntu/Mint: `$ sudo apt-get install build-essential libXmu-dev libXi-dev libgl-dev git cmake`
RedHat/CentOS/Fedora: `$ sudo yum install libXmu-devel libXi-devel libGL-devel git cmake`
##### Build
$ cd build
$ cmake ./cmake
$ make -j4
| Target | Description |
| ---------- | ----------- |
| glew | Build the glew shared library. |
| glew_s | Build the glew static library. |
| glewinfo | Build the `glewinfo` executable (requires `BUILD_UTILS` to be `ON`). |
| visualinfo | Build the `visualinfo` executable (requires `BUILD_UTILS` to be `ON`). |
| install | Install all enabled targets into `CMAKE_INSTALL_PREFIX`. |
| clean | Clean up build artifacts. |
| all | Build all enabled targets (default target). |
| Variables | Description |
| --------------- | ----------- |
| BUILD_UTILS | Build the `glewinfo` and `visualinfo` executables. |
| GLEW_REGAL | Build in Regal mode. |
| GLEW_OSMESA | Build in off-screen Mesa mode. |
| BUILD_FRAMEWORK | Build as MacOSX Framework. Setting `CMAKE_INSTALL_PREFIX` to `/Library/Frameworks` is recommended. |
### Windows
#### Visual Studio
Use the provided Visual Studio project file in build/vc12/
Projects for vc6 and vc10 are also provided
#### MSYS/Mingw
Available from [Mingw](http://www.mingw.org/)
Requirements: bash, make, gcc
$ mingw32-make
$ mingw32-make install
$ mingw32-make install.all
Alternative toolchain: `SYSTEM=mingw-win32`
#### MSYS2/Mingw-w64
Available from [Msys2](http://msys2.github.io/) and/or [Mingw-w64](http://mingw-w64.org/)
Requirements: bash, make, gcc
$ pacman -S gcc make mingw-w64-i686-gcc mingw-w64-x86_64-gcc
$ make
$ make install
$ make install.all
Alternative toolchain: `SYSTEM=msys, SYSTEM=msys-win32, SYSTEM=msys-win64`
## glewinfo
`glewinfo` is a command-line tool useful for inspecting the capabilities of an
OpenGL implementation and GLEW support for that. Please include the output of
`glewinfo` with bug reports, as appropriate.
---------------------------
GLEW Extension Info
---------------------------
GLEW version 2.0.0
Reporting capabilities of pixelformat 3
Running on a Intel(R) HD Graphics 3000 from Intel
OpenGL version 3.1.0 - Build 9.17.10.4229 is supported
GL_VERSION_1_1: OK
---------------
GL_VERSION_1_2: OK
---------------
glCopyTexSubImage3D: OK
glDrawRangeElements: OK
glTexImage3D: OK
glTexSubImage3D: OK
...
## Code Generation
A Unix or Mac environment is neded for building GLEW from scratch to
include new extensions, or customize the code generation. The extension
data is regenerated from the top level source directory with:
make extensions
An alternative to generating the GLEW sources from scratch is to
download a pre-generated (unsupported) snapshot:
https://sourceforge.net/projects/glew/files/glew/snapshots/
Travis-built snapshots are also available:
https://glew.s3.amazonaws.com/index.html
## Authors
GLEW is currently maintained by [Nigel Stewart](https://github.com/nigels-com)
with bug fixes, new OpenGL extension support and new releases.
GLEW was developed by [Milan Ikits](http://www.cs.utah.edu/~ikits/)
and [Marcelo Magallon](http://wwwvis.informatik.uni-stuttgart.de/~magallon/).
Aaron Lefohn, Joe Kniss, and Chris Wyman were the first users and also
assisted with the design and debugging process.
The acronym GLEW originates from Aaron Lefohn.
Pasi K&auml;rkk&auml;inen identified and fixed several problems with
GLX and SDL. Nate Robins created the `wglinfo` utility, to
which modifications were made by Michael Wimmer.
## Copyright and Licensing
GLEW is originally derived from the EXTGL project by Lev Povalahev.
The source code is licensed under the
[Modified BSD License](http://glew.sourceforge.net/glew.txt), the
[Mesa 3-D License](http://glew.sourceforge.net/mesa.txt) (MIT) and the
[Khronos License](http://glew.sourceforge.net/khronos.txt) (MIT).
The automatic code generation scripts are released under the
[GNU GPL](http://glew.sourceforge.net/gpl.txt).

1
deps/GLEW/glew/VERSION vendored Normal file
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@ -0,0 +1 @@
1.13.0

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1772
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1456
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18614
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101
deps/OpenCSG/CMakeLists.txt.in vendored Normal file
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@ -0,0 +1,101 @@
cmake_minimum_required(VERSION 3.0)
project(OpenCSG)
if (NOT BUILD_SHARED_LIBS)
set(GLEW_USE_STATIC_LIBS ON)
elseif (MSVC)
set(CMAKE_WINDOWS_EXPORT_ALL_SYMBOLS ON)
endif()
find_package(OpenGL REQUIRED)
set(GLEW_VERBOSE ON)
find_package(GLEW 1.13.0 REQUIRED)
set(_srcfiles
src/area.cpp
src/batch.cpp
src/context.cpp
src/channelManager.cpp
src/frameBufferObject.cpp
src/frameBufferObjectExt.cpp
src/occlusionQuery.cpp
src/opencsgRender.cpp
src/openglHelper.cpp
src/pBufferTexture.cpp
src/primitive.cpp
src/primitiveHelper.cpp
src/renderGoldfeather.cpp
src/renderSCS.cpp
src/scissorMemo.cpp
src/settings.cpp
src/stencilManager.cpp
RenderTexture/RenderTexture.cpp
include/opencsg.h
src/opencsgConfig.h
src/area.h
src/batch.h
src/context.h
src/channelManager.h
src/frameBufferObject.h
src/frameBufferObjectExt.h
src/occlusionQuery.h
src/offscreenBuffer.h
src/opencsgRender.h
src/openglHelper.h
src/pBufferTexture.h
src/primitiveHelper.h
src/scissorMemo.h
src/settings.h
src/stencilManager.h
)
add_library(opencsg ${_srcfiles})
target_include_directories(opencsg PUBLIC $<BUILD_INTERFACE:${PROJECT_SOURCE_DIR}/include>)
target_include_directories(opencsg PUBLIC $<BUILD_INTERFACE:${PROJECT_SOURCE_DIR}>)
target_link_libraries(opencsg PRIVATE GLEW::GLEW OpenGL::GL)
include(CMakePackageConfigHelpers)
include(GNUInstallDirs)
write_basic_package_version_file(
"${CMAKE_CURRENT_BINARY_DIR}/${PROJECT_NAME}ConfigVersion.cmake"
VERSION 1.4.2
COMPATIBILITY AnyNewerVersion
)
install(TARGETS opencsg
EXPORT ${PROJECT_NAME}Targets
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR}
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
INCLUDES DESTINATION ${CMAKE_INSTALL_INCLUDEDIR})
export(EXPORT ${PROJECT_NAME}Targets
FILE "${CMAKE_CURRENT_BINARY_DIR}/${PROJECT_NAME}Config.cmake"
NAMESPACE ${PROJECT_NAME}:: )
set(ConfigPackageLocation ${CMAKE_INSTALL_LIBDIR}/cmake/${PROJECT_NAME})
install(EXPORT ${PROJECT_NAME}Targets
FILE
"${PROJECT_NAME}Config.cmake"
NAMESPACE
${PROJECT_NAME}::
DESTINATION
${ConfigPackageLocation}
)
install(
FILES
${PROJECT_SOURCE_DIR}/include/opencsg.h
DESTINATION
${CMAKE_INSTALL_INCLUDEDIR}/opencsg
)
install(
FILES
"${CMAKE_CURRENT_BINARY_DIR}/${PROJECT_NAME}ConfigVersion.cmake"
DESTINATION
${ConfigPackageLocation}
)

15
deps/OpenCSG/OpenCSG.cmake vendored Normal file
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@ -0,0 +1,15 @@
prusaslicer_add_cmake_project(OpenCSG
GIT_REPOSITORY https://github.com/floriankirsch/OpenCSG.git
GIT_TAG 83e274457b46c9ad11a4ee599203250b1618f3b9 #v1.4.2
PATCH_COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_CURRENT_LIST_DIR}/CMakeLists.txt.in ./CMakeLists.txt
DEPENDS dep_GLEW
)
if (TARGET dep_ZLIB)
add_dependencies(dep_OpenCSG dep_ZLIB)
endif()
if (MSVC)
add_debug_dep(dep_OpenCSG)
endif ()

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@ -0,0 +1,51 @@
From 0c64e33bc2e4e7c011f5a64f5d9c7571a434cc86 Mon Sep 17 00:00:00 2001
From: tamasmeszaros <meszaros.q@gmail.com>
Date: Sat, 16 Nov 2019 13:43:17 +0100
Subject: [PATCH] Respect BUILD_SHARED_LIBS
---
CMakeLists.txt | 14 ++++++++------
1 file changed, 8 insertions(+), 6 deletions(-)
diff --git a/CMakeLists.txt b/CMakeLists.txt
index 0fe939d..01dfea1 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -183,10 +183,12 @@ if(MINGW)
set(ZLIB_DLL_SRCS ${CMAKE_CURRENT_BINARY_DIR}/zlib1rc.obj)
endif(MINGW)
-add_library(zlib SHARED ${ZLIB_SRCS} ${ZLIB_ASMS} ${ZLIB_DLL_SRCS} ${ZLIB_PUBLIC_HDRS} ${ZLIB_PRIVATE_HDRS})
-add_library(zlibstatic STATIC ${ZLIB_SRCS} ${ZLIB_ASMS} ${ZLIB_PUBLIC_HDRS} ${ZLIB_PRIVATE_HDRS})
-set_target_properties(zlib PROPERTIES DEFINE_SYMBOL ZLIB_DLL)
-set_target_properties(zlib PROPERTIES SOVERSION 1)
+add_library(zlib ${ZLIB_SRCS} ${ZLIB_ASMS} ${ZLIB_PUBLIC_HDRS} ${ZLIB_PRIVATE_HDRS})
+if (BUILD_SHARED_LIBS)
+ target_sources(zlib PRIVATE ${ZLIB_DLL_SRCS})
+ set_target_properties(zlib PROPERTIES DEFINE_SYMBOL ZLIB_DLL)
+ set_target_properties(zlib PROPERTIES SOVERSION 1)
+endif()
if(NOT CYGWIN)
# This property causes shared libraries on Linux to have the full version
@@ -201,7 +203,7 @@ endif()
if(UNIX)
# On unix-like platforms the library is almost always called libz
- set_target_properties(zlib zlibstatic PROPERTIES OUTPUT_NAME z)
+ set_target_properties(zlib PROPERTIES OUTPUT_NAME z)
if(NOT APPLE)
set_target_properties(zlib PROPERTIES LINK_FLAGS "-Wl,--version-script,\"${CMAKE_CURRENT_SOURCE_DIR}/zlib.map\"")
endif()
@@ -211,7 +213,7 @@ elseif(BUILD_SHARED_LIBS AND WIN32)
endif()
if(NOT SKIP_INSTALL_LIBRARIES AND NOT SKIP_INSTALL_ALL )
- install(TARGETS zlib zlibstatic
+ install(TARGETS zlib
RUNTIME DESTINATION "${INSTALL_BIN_DIR}"
ARCHIVE DESTINATION "${INSTALL_LIB_DIR}"
LIBRARY DESTINATION "${INSTALL_LIB_DIR}" )
--
2.16.2.windows.1

10
deps/ZLIB/ZLIB.cmake vendored Normal file
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@ -0,0 +1,10 @@
prusaslicer_add_cmake_project(ZLIB
GIT_REPOSITORY https://github.com/madler/zlib.git
GIT_TAG v1.2.11
PATCH_COMMAND ${GIT_EXECUTABLE} checkout -f -- . && git clean -df &&
${GIT_EXECUTABLE} apply --whitespace=fix ${CMAKE_CURRENT_LIST_DIR}/0001-Respect-BUILD_SHARED_LIBS.patch
CMAKE_ARGS
-DSKIP_INSTALL_FILES=ON # Prevent installation of man pages et al.
-DCMAKE_POSITION_INDEPENDENT_CODE=ON
)

View File

@ -7,7 +7,10 @@ else ()
set(TBB_MINGW_WORKAROUND "")
endif ()
find_package(ZLIB REQUIRED)
find_package(ZLIB QUIET)
if (NOT ZLIB_FOUND)
include(ZLIB/ZLIB.cmake)
endif ()
ExternalProject_Add(dep_tbb
EXCLUDE_FROM_ALL 1
@ -51,7 +54,6 @@ ExternalProject_Add(dep_nlopt
-DCMAKE_INSTALL_PREFIX=${DESTDIR}/usr/local
${DEP_CMAKE_OPTS}
)
find_package(Git REQUIRED)
ExternalProject_Add(dep_qhull
EXCLUDE_FROM_ALL 1

View File

@ -149,36 +149,37 @@ ExternalProject_Add(dep_nlopt
add_debug_dep(dep_nlopt)
ExternalProject_Add(dep_zlib
EXCLUDE_FROM_ALL 1
URL "https://zlib.net/zlib-1.2.11.tar.xz"
URL_HASH SHA256=4ff941449631ace0d4d203e3483be9dbc9da454084111f97ea0a2114e19bf066
CMAKE_GENERATOR "${DEP_MSVC_GEN}"
CMAKE_GENERATOR_PLATFORM "${DEP_PLATFORM}"
CMAKE_ARGS
-DSKIP_INSTALL_FILES=ON # Prevent installation of man pages et al.
"-DINSTALL_BIN_DIR=${CMAKE_CURRENT_BINARY_DIR}\\fallout" # I found no better way of preventing zlib from creating & installing DLLs :-/
-DCMAKE_POSITION_INDEPENDENT_CODE=ON
"-DCMAKE_INSTALL_PREFIX:PATH=${DESTDIR}\\usr\\local"
BUILD_COMMAND msbuild /m /P:Configuration=Release INSTALL.vcxproj
INSTALL_COMMAND ""
)
include(ZLIB/ZLIB.cmake)
# ExternalProject_Add(dep_zlib
# EXCLUDE_FROM_ALL 1
# URL "https://zlib.net/zlib-1.2.11.tar.xz"
# URL_HASH SHA256=4ff941449631ace0d4d203e3483be9dbc9da454084111f97ea0a2114e19bf066
# CMAKE_GENERATOR "${DEP_MSVC_GEN}"
# CMAKE_GENERATOR_PLATFORM "${DEP_PLATFORM}"
# CMAKE_ARGS
# -DSKIP_INSTALL_FILES=ON # Prevent installation of man pages et al.
# "-DINSTALL_BIN_DIR=${CMAKE_CURRENT_BINARY_DIR}\\fallout" # I found no better way of preventing zlib from creating & installing DLLs :-/
# -DCMAKE_POSITION_INDEPENDENT_CODE=ON
# "-DCMAKE_INSTALL_PREFIX:PATH=${DESTDIR}\\usr\\local"
# BUILD_COMMAND msbuild /m /P:Configuration=Release INSTALL.vcxproj
# INSTALL_COMMAND ""
# )
add_debug_dep(dep_zlib)
add_debug_dep(dep_ZLIB)
# The following steps are unfortunately needed to remove the _static suffix on libraries
ExternalProject_Add_Step(dep_zlib fix_static
DEPENDEES install
COMMAND "${CMAKE_COMMAND}" -E rename zlibstatic.lib zlib.lib
WORKING_DIRECTORY "${DESTDIR}\\usr\\local\\lib\\"
)
if (${DEP_DEBUG})
ExternalProject_Add_Step(dep_zlib fix_static_debug
DEPENDEES install
COMMAND "${CMAKE_COMMAND}" -E rename zlibstaticd.lib zlibd.lib
WORKING_DIRECTORY "${DESTDIR}\\usr\\local\\lib\\"
)
endif ()
# ExternalProject_Add_Step(dep_zlib fix_static
# DEPENDEES install
# COMMAND "${CMAKE_COMMAND}" -E rename zlibstatic.lib zlib.lib
# WORKING_DIRECTORY "${DESTDIR}\\usr\\local\\lib\\"
# )
# if (${DEP_DEBUG})
# ExternalProject_Add_Step(dep_zlib fix_static_debug
# DEPENDEES install
# COMMAND "${CMAKE_COMMAND}" -E rename zlibstaticd.lib zlibd.lib
# WORKING_DIRECTORY "${DESTDIR}\\usr\\local\\lib\\"
# )
# endif ()
if (${DEPS_BITS} EQUAL 32)
set(DEP_LIBCURL_TARGET "x86")
@ -214,8 +215,6 @@ if (${DEP_DEBUG})
)
endif ()
find_package(Git REQUIRED)
ExternalProject_Add(dep_qhull
EXCLUDE_FROM_ALL 1
#URL "https://github.com/qhull/qhull/archive/v7.3.2.tar.gz"
@ -273,7 +272,7 @@ ExternalProject_Add(dep_blosc
#URL_HASH SHA256=7463a1df566704f212263312717ab2c36b45d45cba6cd0dccebf91b2cc4b4da9
GIT_REPOSITORY https://github.com/Blosc/c-blosc.git
GIT_TAG e63775855294b50820ef44d1b157f4de1cc38d3e #v1.17.0
DEPENDS dep_zlib
DEPENDS dep_ZLIB
CMAKE_GENERATOR "${DEP_MSVC_GEN}"
CMAKE_GENERATOR_PLATFORM "${DEP_PLATFORM}"
CMAKE_ARGS
@ -300,7 +299,7 @@ ExternalProject_Add(dep_openexr
EXCLUDE_FROM_ALL 1
GIT_REPOSITORY https://github.com/openexr/openexr.git
GIT_TAG eae0e337c9f5117e78114fd05f7a415819df413a #v2.4.0
DEPENDS dep_zlib
DEPENDS dep_ZLIB
CMAKE_GENERATOR "${DEP_MSVC_GEN}"
CMAKE_GENERATOR_PLATFORM "${DEP_PLATFORM}"
CMAKE_ARGS

View File

@ -1,3 +1,4 @@
cmake_minimum_required(VERSION 3.8)
project(PrusaSlicer-native)
add_subdirectory(build-utils)
@ -133,13 +134,13 @@ target_link_libraries(PrusaSlicer libslic3r_gui ${wxWidgets_LIBRARIES})
if (MSVC)
# Generate debug symbols even in release mode.
target_link_options(PrusaSlicer PUBLIC "$<$<CONFIG:RELEASE>:/DEBUG>")
target_link_libraries(PrusaSlicer user32.lib Setupapi.lib OpenGL32.Lib GlU32.Lib)
target_link_libraries(PrusaSlicer user32.lib Setupapi.lib)
elseif (MINGW)
target_link_libraries(PrusaSlicer opengl32 ws2_32 uxtheme setupapi)
target_link_libraries(PrusaSlicer ws2_32 uxtheme setupapi)
elseif (APPLE)
target_link_libraries(PrusaSlicer "-framework OpenGL")
else ()
target_link_libraries(PrusaSlicer -ldl -lGL -lGLU)
target_link_libraries(PrusaSlicer -ldl)
endif ()
endif ()

View File

@ -26,8 +26,6 @@
// Disable synchronization of unselected instances
#define DISABLE_INSTANCES_SYNCH (0 && ENABLE_1_42_0_ALPHA1)
// Disable imgui dialog for move, rotate and scale gizmos
#define DISABLE_MOVE_ROTATE_SCALE_GIZMOS_IMGUI (1 && ENABLE_1_42_0_ALPHA1)
// Use wxDataViewRender instead of wxDataViewCustomRenderer
#define ENABLE_NONCUSTOM_DATA_VIEW_RENDERING (0 && ENABLE_1_42_0_ALPHA1)

View File

@ -1,5 +1,5 @@
cmake_minimum_required(VERSION 3.8)
project(libslic3r_gui)
cmake_minimum_required(VERSION 2.6)
include(PrecompiledHeader)
@ -174,7 +174,7 @@ add_library(libslic3r_gui STATIC ${SLIC3R_GUI_SOURCES})
encoding_check(libslic3r_gui)
target_link_libraries(libslic3r_gui libslic3r avrdude cereal imgui ${GLEW_LIBRARIES} hidapi)
target_link_libraries(libslic3r_gui libslic3r avrdude cereal imgui GLEW::GLEW OpenGL::GL OpenGL::GLU hidapi)
if (SLIC3R_PCH AND NOT SLIC3R_SYNTAXONLY)
add_precompiled_header(libslic3r_gui pchheader.hpp FORCEINCLUDE)
endif ()

View File

@ -322,7 +322,6 @@ void Camera::zoom_to_volumes(const GLVolumePtrs& volumes, int canvas_w, int canv
void Camera::debug_render() const
{
ImGuiWrapper& imgui = *wxGetApp().imgui();
imgui.set_next_window_bg_alpha(0.5f);
imgui.begin(std::string("Camera statistics"), ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse);
std::string type = get_type_as_string();

View File

@ -133,7 +133,7 @@ GLCanvas3D::LayersEditing::LayersEditing()
, m_slicing_parameters(nullptr)
, m_layer_height_profile_modified(false)
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
, m_adaptive_cusp(0.2f)
, m_adaptive_cusp(0.0f)
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
, state(Unknown)
, band_width(2.0f)
@ -225,7 +225,7 @@ void GLCanvas3D::LayersEditing::render_overlay(const GLCanvas3D& canvas) const
return;
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
static const ImVec4 orange(0.757f, 0.404f, 0.216f, 1.0f);
static const ImVec4 ORANGE(1.0f, 0.49f, 0.22f, 1.0f);
const Size& cnv_size = canvas.get_canvas_size();
float canvas_w = (float)cnv_size.get_width();
@ -233,37 +233,34 @@ void GLCanvas3D::LayersEditing::render_overlay(const GLCanvas3D& canvas) const
ImGuiWrapper& imgui = *wxGetApp().imgui();
imgui.set_next_window_pos(canvas_w - imgui.get_style_scaling() * THICKNESS_BAR_WIDTH, canvas_h, ImGuiCond_Always, 1.0f, 1.0f);
imgui.set_next_window_bg_alpha(0.5f);
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 0.0f);
imgui.begin(_(L("Variable layer height")), ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoCollapse);
ImGui::PushStyleColor(ImGuiCol_Text, orange);
ImGui::PushStyleColor(ImGuiCol_Text, ORANGE);
imgui.text(_(L("Left mouse button:")));
ImGui::PopStyleColor();
ImGui::SameLine();
imgui.text(_(L("Add detail")));
ImGui::PushStyleColor(ImGuiCol_Text, orange);
ImGui::PushStyleColor(ImGuiCol_Text, ORANGE);
imgui.text(_(L("Right mouse button:")));
ImGui::PopStyleColor();
ImGui::SameLine();
imgui.text(_(L("Remove detail")));
ImGui::PushStyleColor(ImGuiCol_Text, orange);
ImGui::PushStyleColor(ImGuiCol_Text, ORANGE);
imgui.text(_(L("Shift + Left mouse button:")));
ImGui::PopStyleColor();
ImGui::SameLine();
imgui.text(_(L("Reset to base")));
ImGui::PushStyleColor(ImGuiCol_Text, orange);
ImGui::PushStyleColor(ImGuiCol_Text, ORANGE);
imgui.text(_(L("Shift + Right mouse button:")));
ImGui::PopStyleColor();
ImGui::SameLine();
imgui.text(_(L("Smoothing")));
ImGui::PushStyleColor(ImGuiCol_Text, orange);
ImGui::PushStyleColor(ImGuiCol_Text, ORANGE);
imgui.text(_(L("Mouse wheel:")));
ImGui::PopStyleColor();
ImGui::SameLine();
@ -275,12 +272,20 @@ void GLCanvas3D::LayersEditing::render_overlay(const GLCanvas3D& canvas) const
ImGui::SameLine();
float text_align = ImGui::GetCursorPosX();
ImGui::AlignTextToFramePadding();
imgui.text(_(L("Cusp (mm)")));
if (ImGui::IsItemHovered())
{
ImGui::BeginTooltip();
ImGui::TextUnformatted(_(L("I am a tooltip")));
ImGui::EndTooltip();
}
ImGui::SameLine();
float widget_align = ImGui::GetCursorPosX();
ImGui::PushItemWidth(imgui.get_style_scaling() * 120.0f);
m_adaptive_cusp = clamp((float)m_slicing_parameters->min_layer_height, (float)m_slicing_parameters->max_layer_height, m_adaptive_cusp);
ImGui::SliderFloat("", &m_adaptive_cusp, (float)m_slicing_parameters->min_layer_height, (float)m_slicing_parameters->max_layer_height, "%.2f");
m_adaptive_cusp = clamp(0.0f, 0.5f * (float)m_slicing_parameters->layer_height, m_adaptive_cusp);
ImGui::SliderFloat("", &m_adaptive_cusp, 0.0f, 0.5f * (float)m_slicing_parameters->layer_height, "%.3f");
ImGui::Separator();
if (imgui.button(_(L("Smooth"))))
@ -288,6 +293,7 @@ void GLCanvas3D::LayersEditing::render_overlay(const GLCanvas3D& canvas) const
ImGui::SameLine();
ImGui::SetCursorPosX(text_align);
ImGui::AlignTextToFramePadding();
imgui.text(_(L("Radius")));
ImGui::SameLine();
ImGui::SetCursorPosX(widget_align);
@ -297,10 +303,12 @@ void GLCanvas3D::LayersEditing::render_overlay(const GLCanvas3D& canvas) const
m_smooth_params.radius = (unsigned int)radius;
ImGui::SetCursorPosX(text_align);
ImGui::AlignTextToFramePadding();
imgui.text(_(L("Keep min")));
ImGui::SameLine();
if (ImGui::GetCursorPosX() < widget_align) // because of line lenght after localization
ImGui::SetCursorPosX(widget_align);
ImGui::PushItemWidth(imgui.get_style_scaling() * 120.0f);
imgui.checkbox("##2", m_smooth_params.keep_min);
@ -310,8 +318,6 @@ void GLCanvas3D::LayersEditing::render_overlay(const GLCanvas3D& canvas) const
imgui.end();
ImGui::PopStyleVar();
const Rect& bar_rect = get_bar_rect_viewport(canvas);
#else
const Rect& bar_rect = get_bar_rect_viewport(canvas);
@ -651,7 +657,6 @@ void GLCanvas3D::LayersEditing::adaptive_layer_height_profile(GLCanvas3D& canvas
void GLCanvas3D::LayersEditing::smooth_layer_height_profile(GLCanvas3D& canvas, const HeightProfileSmoothingParams& smoothing_params)
{
this->update_slicing_parameters();
m_layer_height_profile = smooth_height_profile(m_layer_height_profile, *m_slicing_parameters, smoothing_params);
const_cast<ModelObject*>(m_model_object)->layer_height_profile = m_layer_height_profile;
m_layers_texture.valid = false;
@ -707,6 +712,11 @@ void GLCanvas3D::LayersEditing::update_slicing_parameters()
m_slicing_parameters = new SlicingParameters();
*m_slicing_parameters = PrintObject::slicing_parameters(*m_config, *m_model_object, m_object_max_z);
}
#if ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
if (m_adaptive_cusp == 0.0f)
m_adaptive_cusp = 0.25f * m_slicing_parameters->layer_height;
#endif // ENABLE_ADAPTIVE_LAYER_HEIGHT_PROFILE
}
float GLCanvas3D::LayersEditing::thickness_bar_width(const GLCanvas3D &canvas)
@ -1897,7 +1907,6 @@ void GLCanvas3D::render()
#if ENABLE_RENDER_STATISTICS
ImGuiWrapper& imgui = *wxGetApp().imgui();
imgui.set_next_window_bg_alpha(0.5f);
imgui.begin(std::string("Render statistics"), ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse);
imgui.text("Last frame: ");
ImGui::SameLine();
@ -3837,7 +3846,6 @@ void GLCanvas3D::_render_undo_redo_stack(const bool is_undo, float pos_x) const
const float x = pos_x * (float)get_camera().get_zoom() + 0.5f * (float)get_canvas_size().get_width();
imgui->set_next_window_pos(x, m_undoredo_toolbar.get_height(), ImGuiCond_Always, 0.5f, 0.0f);
imgui->set_next_window_bg_alpha(0.5f);
std::string title = is_undo ? L("Undo History") : L("Redo History");
imgui->begin(_(title), ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse);

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@ -140,17 +140,22 @@ void GLGizmoCut::on_render_input_window(float x, float y, float bottom_limit)
y = std::min(y, bottom_limit - approx_height);
m_imgui->set_next_window_pos(x, y, ImGuiCond_Always);
m_imgui->set_next_window_bg_alpha(0.5f);
m_imgui->begin(_(L("Cut")), ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse);
m_imgui->begin(_(L("Cut")), ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse);
ImGui::AlignTextToFramePadding();
m_imgui->text("Z");
ImGui::SameLine();
ImGui::PushItemWidth(m_imgui->get_style_scaling() * 150.0f);
ImGui::InputDouble("", &m_cut_z, 0.0f, 0.0f, "%.2f");
ImGui::PushItemWidth(m_imgui->scaled(5.0f));
ImGui::InputDouble("Z", &m_cut_z, 0.0f, 0.0f, "%.2f");
ImGui::Separator();
m_imgui->checkbox(_(L("Keep upper part")), m_keep_upper);
m_imgui->checkbox(_(L("Keep lower part")), m_keep_lower);
m_imgui->checkbox(_(L("Rotate lower part upwards")), m_rotate_lower);
ImGui::Separator();
m_imgui->disabled_begin(!m_keep_upper && !m_keep_lower);
const bool cut_clicked = m_imgui->button(_(L("Perform cut")));
m_imgui->disabled_end();

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@ -173,25 +173,6 @@ void GLGizmoMove3D::on_render_for_picking() const
render_grabber_extension(Z, box, true);
}
#if !DISABLE_MOVE_ROTATE_SCALE_GIZMOS_IMGUI
void GLGizmoMove3D::on_render_input_window(float x, float y, float bottom_limit)
{
const Selection& selection = m_parent.get_selection();
bool show_position = selection.is_single_full_instance();
const Vec3d& position = selection.get_bounding_box().center();
Vec3d displacement = show_position ? position : m_displacement;
wxString label = show_position ? _(L("Position (mm)")) : _(L("Displacement (mm)"));
m_imgui->set_next_window_pos(x, y, ImGuiCond_Always);
m_imgui->set_next_window_bg_alpha(0.5f);
m_imgui->begin(label, ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse);
m_imgui->input_vec3("", displacement, 100.0f, "%.2f");
m_imgui->end();
}
#endif // !DISABLE_MOVE_ROTATE_SCALE_GIZMOS_IMGUI
double GLGizmoMove3D::calc_projection(const UpdateData& data) const
{
double projection = 0.0;

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@ -41,9 +41,6 @@ protected:
virtual void on_update(const UpdateData& data);
virtual void on_render() const;
virtual void on_render_for_picking() const;
#if !DISABLE_MOVE_ROTATE_SCALE_GIZMOS_IMGUI
virtual void on_render_input_window(float x, float y, float bottom_limit);
#endif // !DISABLE_MOVE_ROTATE_SCALE_GIZMOS_IMGUI
private:
double calc_projection(const UpdateData& data) const;

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@ -482,21 +482,5 @@ void GLGizmoRotate3D::on_render() const
m_gizmos[Z].render();
}
#if !DISABLE_MOVE_ROTATE_SCALE_GIZMOS_IMGUI
void GLGizmoRotate3D::on_render_input_window(float x, float y, float bottom_limit)
{
Vec3d rotation(Geometry::rad2deg(m_gizmos[0].get_angle()), Geometry::rad2deg(m_gizmos[1].get_angle()), Geometry::rad2deg(m_gizmos[2].get_angle()));
wxString label = _(L("Rotation (deg)"));
m_imgui->set_next_window_pos(x, y, ImGuiCond_Always);
m_imgui->set_next_window_bg_alpha(0.5f);
m_imgui->begin(label, ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse);
m_imgui->input_vec3("", rotation, 100.0f, "%.2f");
m_imgui->end();
}
#endif // !DISABLE_MOVE_ROTATE_SCALE_GIZMOS_IMGUI
} // namespace GUI
} // namespace Slic3r

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@ -124,13 +124,8 @@ protected:
g.render_for_picking();
}
}
#if !DISABLE_MOVE_ROTATE_SCALE_GIZMOS_IMGUI
virtual void on_render_input_window(float x, float y, float bottom_limit);
#endif // !DISABLE_MOVE_ROTATE_SCALE_GIZMOS_IMGUI
};
} // namespace GUI
} // namespace Slic3r

View File

@ -289,21 +289,6 @@ void GLGizmoScale3D::on_render_for_picking() const
render_grabbers_for_picking(m_parent.get_selection().get_bounding_box());
}
#if !DISABLE_MOVE_ROTATE_SCALE_GIZMOS_IMGUI
void GLGizmoScale3D::on_render_input_window(float x, float y, float bottom_limit)
{
const Selection& selection = m_parent.get_selection();
bool single_instance = selection.is_single_full_instance();
wxString label = _(L("Scale (%)"));
m_imgui->set_next_window_pos(x, y, ImGuiCond_Always);
m_imgui->set_next_window_bg_alpha(0.5f);
m_imgui->begin(label, ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse);
m_imgui->input_vec3("", m_scale * 100.f, 100.0f, "%.2f");
m_imgui->end();
}
#endif // !DISABLE_MOVE_ROTATE_SCALE_GIZMOS_IMGUI
void GLGizmoScale3D::render_grabbers_connection(unsigned int id_1, unsigned int id_2) const
{
unsigned int grabbers_count = (unsigned int)m_grabbers.size();

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@ -50,9 +50,6 @@ protected:
virtual void on_update(const UpdateData& data);
virtual void on_render() const;
virtual void on_render_for_picking() const;
#if !DISABLE_MOVE_ROTATE_SCALE_GIZMOS_IMGUI
virtual void on_render_input_window(float x, float y, float bottom_limit);
#endif // !DISABLE_MOVE_ROTATE_SCALE_GIZMOS_IMGUI
private:
void render_grabbers_connection(unsigned int id_1, unsigned int id_2) const;

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@ -700,7 +700,6 @@ RENDER_AGAIN:
const float approx_height = m_imgui->scaled(18.0f);
y = std::min(y, bottom_limit - approx_height);
m_imgui->set_next_window_pos(x, y, ImGuiCond_Always);
m_imgui->set_next_window_bg_alpha(0.5f);
m_imgui->begin(on_get_name(), ImGuiWindowFlags_NoMove | ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoCollapse);
// First calculate width of all the texts that are could possibly be shown. We will decide set the dialog width based on that:
@ -725,6 +724,7 @@ RENDER_AGAIN:
float diameter_upper_cap = static_cast<ConfigOptionFloat*>(wxGetApp().preset_bundle->sla_prints.get_edited_preset().config.option("support_pillar_diameter"))->value;
if (m_new_point_head_diameter > diameter_upper_cap)
m_new_point_head_diameter = diameter_upper_cap;
ImGui::AlignTextToFramePadding();
m_imgui->text(m_desc.at("head_diameter"));
ImGui::SameLine(diameter_slider_left);
ImGui::PushItemWidth(window_width - diameter_slider_left);
@ -785,6 +785,7 @@ RENDER_AGAIN:
}
}
else { // not in editing mode:
ImGui::AlignTextToFramePadding();
m_imgui->text(m_desc.at("minimal_distance"));
ImGui::SameLine(settings_sliders_left);
ImGui::PushItemWidth(window_width - settings_sliders_left);
@ -798,6 +799,7 @@ RENDER_AGAIN:
bool slider_edited = ImGui::IsItemEdited(); // someone is dragging the slider
bool slider_released = ImGui::IsItemDeactivatedAfterEdit(); // someone has just released the slider
ImGui::AlignTextToFramePadding();
m_imgui->text(m_desc.at("points_density"));
ImGui::SameLine(settings_sliders_left);
@ -828,7 +830,7 @@ RENDER_AGAIN:
if (generate)
auto_generate();
m_imgui->text("");
ImGui::Separator();
if (m_imgui->button(m_desc.at("manual_editing")))
switch_to_editing_mode();
@ -845,9 +847,12 @@ RENDER_AGAIN:
// Following is rendered in both editing and non-editing mode:
m_imgui->text("");
ImGui::Separator();
if (m_clipping_plane_distance == 0.f)
{
ImGui::AlignTextToFramePadding();
m_imgui->text(m_desc.at("clipping_of_view"));
}
else {
if (m_imgui->button(m_desc.at("reset_direction"))) {
wxGetApp().CallAfter([this](){

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@ -514,13 +514,18 @@ void ImGuiWrapper::init_style()
(hex_color & 0xff) / 255.0f);
};
static const unsigned COL_GREY_DARK = 0x444444ff;
static const unsigned COL_WINDOW_BACKGROND = 0x222222cc;
static const unsigned COL_GREY_DARK = 0x555555ff;
static const unsigned COL_GREY_LIGHT = 0x666666ff;
static const unsigned COL_ORANGE_DARK = 0xc16737ff;
static const unsigned COL_ORANGE_LIGHT = 0xff7d38ff;
// Generics
// Window
style.WindowRounding = 4.0f;
set_color(ImGuiCol_WindowBg, COL_WINDOW_BACKGROND);
set_color(ImGuiCol_TitleBgActive, COL_ORANGE_DARK);
// Generics
set_color(ImGuiCol_FrameBg, COL_GREY_DARK);
set_color(ImGuiCol_FrameBgHovered, COL_GREY_LIGHT);
set_color(ImGuiCol_FrameBgActive, COL_GREY_LIGHT);

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@ -248,9 +248,6 @@ void Mouse3DController::render_settings_dialog(unsigned int canvas_width, unsign
ImGuiWrapper& imgui = *wxGetApp().imgui();
imgui.set_next_window_pos(0.5f * (float)canvas_width, 0.5f * (float)canvas_height, ImGuiCond_Always, 0.5f, 0.5f);
imgui.set_next_window_bg_alpha(0.5f);
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 0.0f);
imgui.begin(_(L("3Dconnexion settings")), ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoCollapse);
@ -327,8 +324,6 @@ void Mouse3DController::render_settings_dialog(unsigned int canvas_width, unsign
#endif // ENABLE_3DCONNEXION_DEVICES_DEBUG_OUTPUT
imgui.end();
ImGui::PopStyleVar();
}
bool Mouse3DController::connect_device()